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Dissidia

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Everything posted by Dissidia

  1. https://www.dropbox.com/s/0tshtphrrfjwjwv/BlackKnight.zip?dl=0
  2. That's always been one of my most wanted wishes I wanted to grant myself. But my other wish I wanted to see granted was Cobra. Nicely done Toaster!
  3. Have you tried Sothink's SWF Decompiler? It's shareware however. https://www.sothink.com/product/flashdecompiler/
  4. Nvrnqsr Chaos is looking quite fancy with that hat on.
  5. There's sure to be a long list of how many people has been banned from there by now.
  6. May I ask why do you continue bumping your own topic? Be patient.
  7. Well If he actually puts more effort into it, then we wouldn't be seeing this every single time.
  8. You've pretty much answered your own question by linking the web site. There's a tool called ".PPT hac" that rips the sprites, though it may not work for all "PPATTERN" types. Only works for KFX I believe. http://www2u.biglobe.ne.jp/~oemix/kfx/ppthac.html
  9. Welcome to the club.
  10. Two year update huh? Four K-ON! girls have been updated. Yui now has AI thanks to Thent!
  11. Dissidia

    thank you

    I beg to differ there my friend. Your Alucard certainly isn't ready, not by a long shot. Hoh boy, where to begin... - Again, using one of KONG's MVC2 characters as a base is not the best choice, as none of his characters behave nor play exactly like the original game and system. You obviously didn't take my advice the last time I gave you feedback. - CFJ hitsounds? Not that it's a big deal, but they just don't blend well for me. - Infinites. There's so many infinites Alucard can pull off quickly and easily with just any normal attack, even on air. - I see no sight of Alucard having any damage scaling. - Air MP has no block sound. - Again, what makes you believe that MVC2 has OHKOs? Especially on a Lv. 1 hyper? Have you not studied how the original system functions? - Nice blockstun for Alucard's PP move. Not only that, it also has an infinite. - Any explanation why the hitboxes on Alucard's gun are so massive? - (DF, P (any)) has no air recovery, therefore, another quick and easy infinite. Same goes with (DB, B (any)) and DB, K (any)) - (DF2X, MP) does way too much damage, even chip damage, but then again, no damage scaling. Also, look at that full screen! - Now for the #1 question of the day. If Alucard is truly Marvel Vs. Capcom 2 styled, exactly why are the commands for his hypers Alpha styled? Sorry Alucard, but it's back to the drawing board of hell for you.
  12. Nope. Integrated with the engine.
  13. It's another way of saying "You have been banned". Therefore, you can't do anything about it.
  14. Hi. I know you from discord!
  15. Hello MFFA fam! I've been an avid game collector for a couple of years now, and I was wondering if there are any of you who also hoard collect old games and consoles? Some stuff that I have. (Mostly rarities and expensive ones) Any stuff do you guys currently own?
  16. Neat find! I've never heard of a Gamecube port of KOF2002 ever being planned.
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