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  1. Today
  2. First of all; Have you play Tekken 3's, 4's, 5's or 6's beat'em up modes? What if there was a fighting game spin-off of SoR (Streets of Rage), would you feel weird about it? Second of all; SNK has nothing to do with KoF:AS besides authorizing the developer, the game's developed and handled by a South Korean gaming company Netmarble.
  3. OH, I FORGOT CARNAGE77's Sonya links to an Unmasked Sub-Zero.
  4. I was trying to make a hyper combo Finnish background go in the middle, but when the player jumps up, the background STILL on the ground and not on the middle completely. I tried this code: [State 0, PosAdd] type = PosAdd trigger1 = 1 x = 0 y = 0 ;ignorehitpause = 1 but that`s don`t work. Can you show me how to put the Y position in the middle just like the X position is in the middle?
  5. If i use this part: triggerall = !numexplod(id) trigger1 = enemy,life = 0 trigger1 = winko trigger1 = hitdefattr = SCA,HA,HT,HP to the helper, i`ll work corectly, right?
  6. I played the game before and didn't like it, the fact that are KOF characters in a beat em' up feels weird, I don't know what happened with the guys of SNK moving on to a mobile game with such concept, I rather like to play Garena's Contra Return.
  7. Cyrax (the last one) leads to dark khan...... and the first Cassie Cage is offline
  8. i can't even download the mega x toy chica
  9. i'm glad i find the rocket raccoon and i'm gonna have fun with him
  10. Kid: Mommy, can we have Ken? Mom: We have Ken at home. The Ken at home:
  11. Well the template is MISAKA Mikoto herself. ---- 2020 June 6 --- may be now I have the mood to add SHIRAI Kuroko as a support character. She already took the slot for a long time. but she is a main & playable. so This can be creative. May be you can contribute some idea how she should act as a support character.
  12. Yesterday
  13. Leave a comment, request a fight match-up, and subscribe to my channel to see more fight videos of your favorite anime, cartoon, comic book, & video game chars.
  14. [State -2, HCF] type = Explod triggerall = !numexplod(id) trigger1 = enemy,life = 0 trigger1 = winko trigger1 = hitdefattr = SCA,HA,HT,HP anim = insert anim here ID = insert id number here pos = (x, replace with any number),(y, replace with any number) postype = back ;p2,front,back,left,right bindtime = insert binding time here removetime = insert remove time here sprpriority = 9 ontop = 1 ownpal = 1 removeongethit = 0
  15. CANDYBOY

    DC Comics

    Anti-Monitor by O Ilusionista: https://www.sendspace.com/file/19jh0v
  16. Walruslui released an MVC styled Rentaro.
  17. Leave a comment, request a fight match-up, and subscribe to my channel to see more fight videos of your favorite anime, cartoon, comic book, & video game chars.
  18. Leave a comment, request a fight match-up, and subscribe to my channel to see more fight videos of your favorite anime, cartoon, comic book, & video game chars.
  19. Idol Hisui by Suika-No-Otto It's just pure fun and it has all i need. A sweet voice, palette modes, cool movemnet scripts and all It's very fun and cheap at the same time.
  20. My MUGEN character Hakaku Sanda is 50% finnished. That`ll be epic if i add some details to my character, and i also need to see if i can add a hyper combo finnish animation when i finish Kung fu man (TEST CHRACTER) with a super cumbo, but i don`t know how to add the animation. Can anyone tell me How to add a hyper combo finnish animation?
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