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Gaulbetti

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About Gaulbetti

  • Birthday 03/05/1999

Basic Info

  • Gender:
    Male
  • Location:
    Somewhere in Ohio... Yeah, people actually live there...
  • Interests:
    Getting rid of all grounded Down + Down commands.

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Gaulbetti's Achievements

  1. It's amazing how quickly you create pretty good characters, love K' edits too. Also really enjoy how 1.0 friendly he is aside from one Zoom code, hoping his basic attacks get rearranged since him having two similar kicks with very few aerial attacks is rather awkward.
  2. I was very confused. The "Retro Kyo AI" .def is playable but I cannot use most of his moveset, and the Retro Kyo .def has auto AI? This looks like a very high quality edit though.
  3. Fraya's Terry link seems to be giving me a virus warning, and Claudio Toxi Terry is missing his specfic Common file, replacing it with normal Mugen common1 makes him playable but missing a ton of polish it seems.
  4. I always wondered, did you sprite this character yourself, and do you or Eder "own" him? Wonderful surprise he was updated again.
  5. This is right up my alley, I love 3D rip characters like this, love the 3D Mortal Kombats, and was dying for more non MKP MK Mugen content. Can't wait to see what you have planned next.
  6. I have nearly 3000 stages, and there is only one stage to my knowledge that holds my Mugen on the black screen between Vs screen and the match indefinitely. I have a couple graphic intensive stages that do briefly cause it to Not Respond but it eventually loads, but for one unknown stage in particular freezes it for good. I tried waiting it out, trust me. Is there a known coding error that specifically causes this to happen that could help me find this stage easier? The last thing I know for sure, is that when using certain lifebars that eliminate the "fade in" Mugen does when everything loads after Vs Screen, character sounds that play Frame 1 can be heard before Mugen stops responding. Even Mugen.log hasn't helped me catch this stage with that. Thanks in advance, trying to dig through each stage I have but it's tedious.
  7. I can't find either Real Bout Terry by Terry in the linked index, are both offline? Only his KOF versions are there.
  8. Bussiness Casual Man from Slap City who was converted to Workshop, but I forgot who did. But, arranged to play like a traditional fighter character, and of course with his 1K Solitare attack unlike the port.
  9. Mash by Kano1, doesn't look to be accurate at all: https://www.mediafire.com/file/fwuvsjjbdl7jroz/Mash+Kyrielight(Mathewesh).zip/file Oscar123 Saber is offline as well.
  10. Updated Cameron Kenshiro has gone offline.
  11. On one hand, I am thrilled King of Fighters 94 Re Bout sprites were used, on the other, he is probably intended for certain level cheap character tournaments. Interesting news.
  12. There was a KoF 99 Kyo, but with KoF 98 gameplay released yesterday by "CM", but Baidu link again (I hope Billibilli video links are allowed) https://www.bilibili.com/video/BV1K3WszxEWv/?spm_id_from=333.1387.homepage.video_card.click
  13. I saw there is a KoF 2002 Kyo, K' and Heavy D created by a Chinese creator named "CutABC", but Pan Baidu link for them unfortunately. I also wanted to report that KoF 2000 Kyo by "Zante and MR MU" is offline as well.
  14. Did not know Betmark edit was collection worthy, here you are again, sorry: https://www.mediafire.com/file/9u2ybouu94x04jo/SuccubusB.zip/file
  15. I found I have Succubus, but unfortunately it's edited by Betmark for an old NSFW fullgame, the edit only adds a heart around her portraits and some poor NSFW animation compatibility, so hopefully can suffice? EDIT: I found I have the original, that I got at some point in 2017: https://www.mediafire.com/file/x7dqwzfhhkgpwcy/succubus.rar/file
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