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Everything posted by Dissidia
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Welcome to MFFA! Introduce yourself here!
Dissidia replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Welcome. -
You've pretty much answered your own question by linking the web site. There's a tool called ".PPT hac" that rips the sprites, though it may not work for all "PPATTERN" types. Only works for KFX I believe. http://www2u.biglobe.ne.jp/~oemix/kfx/ppthac.html
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Welcome to the club.
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Teto Kasane (UTAU) released / All K-ON! characters updated (04/01/2026)
Dissidia replied to Dissidia's topic in [ RELEASES ]
Two year update huh? Four K-ON! girls have been updated. Yui now has AI thanks to Thent! -
I beg to differ there my friend. Your Alucard certainly isn't ready, not by a long shot. Hoh boy, where to begin... - Again, using one of KONG's MVC2 characters as a base is not the best choice, as none of his characters behave nor play exactly like the original game and system. You obviously didn't take my advice the last time I gave you feedback. - CFJ hitsounds? Not that it's a big deal, but they just don't blend well for me. - Infinites. There's so many infinites Alucard can pull off quickly and easily with just any normal attack, even on air. - I see no sight of Alucard having any damage scaling. - Air MP has no block sound. - Again, what makes you believe that MVC2 has OHKOs? Especially on a Lv. 1 hyper? Have you not studied how the original system functions? - Nice blockstun for Alucard's PP move. Not only that, it also has an infinite. - Any explanation why the hitboxes on Alucard's gun are so massive? - (DF, P (any)) has no air recovery, therefore, another quick and easy infinite. Same goes with (DB, B (any)) and DB, K (any)) - (DF2X, MP) does way too much damage, even chip damage, but then again, no damage scaling. Also, look at that full screen! - Now for the #1 question of the day. If Alucard is truly Marvel Vs. Capcom 2 styled, exactly why are the commands for his hypers Alpha styled? Sorry Alucard, but it's back to the drawing board of hell for you.
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Does anyone knows how to get rid of this Shadow Box ?
Dissidia replied to OldGamer's question in [ MUGEN CODING Q&A ]
Nope. Integrated with the engine. -
It's another way of saying "You have been banned". Therefore, you can't do anything about it.
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Welcome to MFFA! Introduce yourself here!
Dissidia replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Hi. I know you from discord! -
Welcome to MFFA! Introduce yourself here!
Dissidia replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Welcome aboard. -
Hello MFFA fam! I've been an avid game collector for a couple of years now, and I was wondering if there are any of you who also hoard collect old games and consoles? Some stuff that I have. (Mostly rarities and expensive ones) Any stuff do you guys currently own?
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Cancelled GameCube port of KOF 2002 or hoax?
Dissidia replied to Dan's topic in [ EVERYTHING GAMING ]
Neat find! I've never heard of a Gamecube port of KOF2002 ever being planned. -
I guess I'll continue.
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One of my favorite Demitris by far. Thanks for the release!
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No reason for even leaving just because you don't receive any feedback but it's your choice. See ya.
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C. Viper [Knuckle Fighter] by ZETA released 10/31/2019
Dissidia replied to Kazagami's topic in [ OFFSITE NEWS ]
This version of C. Viper deserves COTM! -
They're low resolution sprites. What did you expect? Applying a filter wouldn't change anything, other than making it worse in my personal opinion, but if you like, try ReShade.
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Forgot I even had this years ago. (Thanks Kai!) I believe I showcased this edit once when MiggsKirby released it a few hours ago on his YouTube channel before going inactive. DOWNLOAD
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Taken from "site shall not be named". DOWNLOAD
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Peppa Pig by KadirV updated (2/28/2019)
Dissidia replied to HelloMyNameIsAAA's topic in [ OFFSITE NEWS ]
Surprisingly, this is actually not a bad version of Peppa. -
Not really. MFFA was down last night for a few minutes. Haven't had problems since. Also, how long did that take you to edit all that?