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  1. DOWNLOAD: [FULL VERSION] Full Version UPDATE_1 Installer Manual/ZIP [How to Update?] [Manual] Drag and Drop the chars and Data Folder to Mugen Super Heroes V4.6 Folder (Make Sure You Download The Full Version Before Update.) [Installer] Change Destination Folder into superheroes2000mugenV4.6 Folder and Thats it! ( if Winrar Need.? Download it ) [INFO - JshMaxer's EDIT] -Edit/Fix and New Characters Download by JshMaxer -Balanced Characters Remove Bug Stages, Order Fixed -Some Characters Download in MFFA and MugenArchive Changelog: Full Version Changelog Update_1 Changelog Update_2 - BIG UPDATE Installer Manual/ZIP Update_2 Changelog ----------------------- Update_2: (BIG UPDATE) ----------------------- (I tried so many characters to test balanced and make fair fight) [Deleted old characters from files] [Character Selection Expand] -improved Dr. octopus/Octavius [New Characters] Marvel - The whizzer - Toxin - Riot - Kang The Conqueror ( LOKI Official Series ) - The Hood - Flying Tiger - Human Fly - Solara - The Fixer - Prowler - White Tiger - Spider Gwen - Blink DC - Dr. monocle - neutron - ragman - Pyscho pirate - Neron - Hell gramite - Fastball - Major disaster - Crimson avenger - The ray - Dr. Mid-Nite - Baron Blitzkrieg - Kobra Thanks for Playing my Update! -JshMaxer [PREVIEW] Character Select - UPDATE_2 Options ©http://superheroes2000.blogspot.com/ Comparison - Original vs My EDIT
  2. https://www.mediafire.com/file/xdi89mek6gntwaa/donalda.rar/file Made by Kishio (og donald) + whoever did Donalda (file doesnt say) + Winblow -changed big portrait (comes from some random frame in this video I only cropped it) -removed the "singing" (replaced with random hit sounds) cuz imo it was weird -buffed attack so it didnt suck (dont worry it isnt cheap.. alteast according to my standars of what could be considered "cheap") -buffed speed a little bit I tried adding an ai with the auto-ai program but I couldnt get it to work 😞 This is my first edit and im quite proud of it. The hardest thing was cropping the big portrait from the video. that alone took most of the time spent on this. I can only make "lazy" edits (according to mugen archive, also the reason im not putting it there) and 0 knowledge on making "true" edits. If you have any tips/general help please say so in the comments!
  3. First of my patches which I will over time make videos for each of them over on my youtube channel(https://www.youtube.com/channel/UCHiXkFC32a2FNSgFvpihZFw), these two were made quite awhile ago and aren't the best but I am still quite proud of them. Patch.1 (Gemini Saga, by TonyADV & The Pizzaman) Download:https://www.mediafire.com/file/iae8vki7rrfd5nq/Gemini_Saga.zip/file Patch.2 (Crash, by MadOldCrow1105) Download:https://www.mediafire.com/file/c8u0ia9c4svfnz1/Crash.zip/file
  4. All of the original authors are in the description as well as downloads, these were made awhile ago and most were not released. Barrel-Man: Knuckles L6: Castor and Pollux: The Very Annoying Moth:
  5. Just a personal edit of the UM2C screenpack that i use. It's more or less a combination of both the original and Meldo's edits of the same screenpack. For Mugen 1.1, 640x480 screen size. Download it here. Preview Images
  6. INFO I decide to do some small edits on characters for being closer to the called POTS Style. Don't expect huge changes on them, it's not a big deal at all, doing this just for fix issues and for aesthetic changes. This is just for fun but i hope you guys enjoy it and any help is very welcome. P.S.: I won't take requests this time, sorry. STATUS UPDATE - GUTS (BERSERK) RELEASED!! IN PROGRESS - STILL Working (Slowly... :v) on updates for Hugo, Jedah, Captain Commando and Guy. - Major update of Lucy Fernandez and the work on Wild Wolf, both on hold. EDITS (click in the spoiler for download link and details) *NEW* GUTS AKUMA/GOUKI (from Street Fighter III) RAINBOW MIKA (CVS2 + POTS-ish Mix) KARIN KANZUKI MORRIGAN AENSLAND LILITH AENSLAND (Rajaa + POTS Styles Mix) DONOVAN BAINE LUCY FERNANDEZ *UPDATE ON HOLD* NAKORURU CHARLOTTE HIBIKI TAKANE *NEW UPDATE BY RAGING ROWEN & SENNOU-ROOM!* SONSON *NEW UPDATE BY SENNOU-ROOM!* HUGO *UPDATING...* GEESE HOWARD CAPTAIN COMMANDO *UPDATING...* RUBY HEART GUY *UPDATING...* JEDAH DOHMA CODY TRAVERS (Few adjustment/Fixes) CHUN-LI (ALPHA) *NEW* RAYNE
  7. (-_-): http://www.mediafire.com/file/rwdax417z1x691w/Seiren.rar/file
  8. Here is an edit to the Mighty Morphin' Power Ranger chars made by Tyadran. I changed their size so they can be more chibi/JUS proportions. I also added AI to them so that they would be more formidable to fight against. Download Link: In the video description. Enjoy!
  9. hello everyone, I announce for you the first playable beta of mugenmon, being beta 1.0 here there are pokemon and some levels, but in the future I will put songs and other add-ons, I hope you like it !!!! Download MugenMon Beta Here in case of any error for the download, inform me here in the forum or send in the email [email protected]
  10. [Minigame] Mad Gear Gang Sidescrolling by Syous2 http://www.mediafire.com/file/jbavho20djcor75/MadGear2.zip Stage = http://www.mediafire.com/file/z3zodasa2agsia8/FinalFight+Sidescroll+Stage.zip
  11. Here is an edit I made to M. Bison. I added AI to him since he had none. Also got rid of any unnecessary stuff that was in the char. Credits to the original creator Darkwolf13 Download Link: In the video description Enjoy!
  12. Here is an edit to the Colossal Titan made by Manny Lingle. I slowed down his movements so that it resembles how slow he is in the anime. I also edited his stats and some of his specials so he can't ruthlessly spam them to death. This will be an enjoyable Boss character for those who like the Attack on Titan series.
  13. PREVIEW DOWNLOAD https://www.mediafire.com/file/fwuskfvyozcrga0/takagi_kof(fixed).zip/file INFO Here's a KOF Style edit of Takagi, originally made by Tokei. Nelson Patiño (N.A.P) made new sprites and most of the coding stuff edit a time ago. I did some of the new coding, fixed some issues, specially in the basics.cns and misaligned sprites.
  14. I was inspired by the Ghost Mode of MASA's Super Mario edit, so I made this for fun. He is basically Super Mario's Ghost Mode, but instead of losing life over time, he loses it by someone hitting his corpse. I also gave him KY Shanxi's AI and gave him some extra buffs, basically think of one of SuperMario193281's characters. I did include a more balanced version that makes him much more like the original (minus the life drain and what not), though he still uses the stronger AI. Get him here: https://drive.google.com/file/d/1TNZrVlTMrCndHfneFVLK3iuJS513ojb3/view?usp=sharing
  15. PREVIEW DOWNLOAD https://www.mediafire.com/folder/1ohdgwcm161l2/KOFEXUM-2021 INFO Here's the newest version of my edited KOFEX-UM, original project by 119way. The characters that had problems and issues with game system now were updated. Also new characters compatible with the game and new stages were added.
  16. Buasir Otak TV is a Malaysian YouTuber
  17. Here is the SS4 Goku made by Knightmare404. I decided to make the Limit Break form permanent. I also added some Clash Coding added to him as well. Enjoy!
  18. It's been a good while, hasn't it? Around... Two years or so? Anyway, I'm back... kinda. New palettes, a few attacks were updated, some other stuff. The new select screen big portrait was drawn by Metalwario64. Here's the download link. (UPDATE 4) PALETTES Some palettes have special properties, like different voice clips, intros, and victory animations. However, two actually impact gameplay! Zero: The usual. Nothing special here. Bass / Forte: Has a special victory animation. Axl: Nothing special. MMZ Zero: Nothing special. Vile / VAVA: Nothing special. X: Nothing special. Black Armor: Twice the attack, half the defense. A glass cannon. Nightmare Zero: Has a special intro. Omega Zero: Has a special intro and victory animation, as well as changed voice clips and projectile sprites. Includes white twitchy aura. Zero's winquote reacts to this. Fake Zero (X2): Nothing special. Black & White: Nothing special. Absolute Zero: Infinite special meter, afterimages, and doubled projectiles. Also has white twitchy aura, because why not? UPDATE 1: I forgot to add MASA's Simon to the Winquote thing properly. This is fixed now. The download link has been updated. UPDATE 2: Link fixed and the third slash of the second mode's first combo fixed. Now the first combo deals 5 hits, just like the rest of them. (In some tests, even more hits. Why? I dunno.) UPDATE 3: Took me a while to get around to uploading this one. Found a couple sprites that were still messed up, and fixed them! UPDATE 4: Finally. Update 4. Not... actually that much has changed, except for a few aesthetic changes (portraits), mostly new palettes, and... I can't think of much else. Also, completely rewrote the post above.
  19. Here is the SS4 Vegeta made by Micheal2200. I decided to make the Limit Break form permanent. I also changed up his AI a bit to fight better, with some Clash Coding added to him as well. Enjoy!
  20. HERE you will find the updated patches AND THE NEWS by SHIN DANZEY THE CHARACTERS ARE ALREADY PATCHED! THESE improvements ARE very good quality and without cheat ! There is a lot improvements and the AI is more accurate. i had a few animations ! the behavior and their will of fight are amazing ADD TACTICAL ATTACK PHASE NEW PATCH 2021 MAX UPDATE V14 FINAL FOR GOHAN! New stance added the unleashed potentiel New Combos Incorporated! New transformation increasing ability , speed and power! Secrets skills in unleashed power mode stance like Teleportation,etc! INCLUDING NEW TRANSFORMATION UNLEASH POWER MODE power>=3000 NEW COMBOS ATTACK NEW DEFENSE CODING new alternative super attack! ENJOY! NEW LV1 SUPER ATTACK NEW STANCE FIGHTING AFTER TRANSFORMATION AND MORE! "I arrive just in time" NEW AI PATCH UPDATED NEW GUY (by INFINITE) AI PATCH BIG UPDATED in JANUARY 2021! IMPROVE THE DEFENCE IMPROVE THE BEHAVIOR ADD MORE COMBOS FIX SOME BUGS! ADJUST FIGHT STYLE BETTER MOVING MORE AGGRESSIVE ACCORDING SITUATIONS AI PATCH (mexican typhoon FIXED) MEXICAN TYPHOON(by ethan live) spec ops operation AI PATCH SCORPION NEW FEILONG (by INFINITE) UPDATED NEW KRAUSER CODE K UPDATED PSYCHO WEAPON ANDORE SONIC MACHINE UPDATED V5.0! DARK BOLT UPDATED DARK BOLT UPDATED AND FIXED SATANZ2 UPDATED HERCULE UPDATED ALPHA DOLL UPDATED SEVIL NATHE UPDATED You will find them here (AI PATCHed characters AREA): DOWNLOAD them CLICK HERE Don't miss this addon tournament maker for Mugen: GO FOR THE DANZEY LEGENDARY TOURNAMENT NOW FEEL FREE TO LET MESSAGE AND GOOD GAME!
  21. An edit of Meta Gouki's Inuyasha, by me, Yukari Yakumo. I didn't aim for any drastic changes, I just wanted to add a few new things, as well as giving more comboability. However I seemed to have stray away from my goal in some ways. ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Inuyasha can now combo between all of his Standing, Crouching, and Air Attacks. -New hit animations implemented, this is for more compatibility for 1.0/1.1 era characters, as some force older chars to use the new hit anims, which they don't have, thus making them invisible. -Midnight Bliss Compatability, using Midnight Bliss on Inuyasha, deforms him to Pure Human, thus rendering him powerless. -Special Kagome Intro, following the Anime, and Manga, Inuyasha promises to protect Kagome at all costs, If you try to have him fight Kagome, he will K.O. himself instead at Round Start. -Helper Debug Fix, the Super/Hyper Anim Helper was missing an anim, this has been fixed. -New Air Attack, Inuyasha will swipe his sword upward in the air, if hit, the opponent will fall to the ground. -Sound Swaps and Addons, Some attacks didn't sound very powerful at all, so their sounds were swapped out. -New Palettes and Icon, the Icon is an edited 25x25 Crop of Inuyasha's Team Select Sprite from the PS1 Source Game - Inuyasha: A Feudal Fairy Tale - in Group 8999, you'll find Older Icons, as well as the one originally used on top of that, he has several new color sets, as well as the default now being more saturated, to be more like the Anime. (original is still present, being named InuyashaPS1.act) -Added Compatability for a few lifebars, such as Melty Blood, Alpha Storm, Miku, Vortex, Touhou 7.5, Touhou 10.5, Touhou 12.3 -the Stats for Life were changed to 1150 -and Stats for Defence were changed to 110 -Almost all Animations now labeled. -Some Hitbox tweaking, some seemed a bit too close. -Grab now uses an Explod to make a Hitspark when Inuyasha punches his target -All Self-KO coding as been moved to statedef-2.cns, as it is a much better method. -When using Palette 12, Inuyasha has a Life, and Power Boost, he's still beatable, but it will take a lot of time up -Disabled HIT_BOUNCE, and HIT_LIEDOWN's PlaySnd, and MakeGameAnim States, this is done to avoid clashing with Inuyasha's custom HIT_BOUNCE/HIT_LIEDOWN's States -Labled all of the Palettes, this is done due to several new palettes being made by me, so I didn't want it to just be inuyashax.act - x being the number -Cleaned up a few sprites -A new Air Light Punch Attack, now giving Inuyasha the ability to combo through 4 Air Attacks, but on a very short time frame. -Added Failsafe Animations for Electricution, Burnt, and Frozen - This is for Characters that might force him into Animations that wouldn't exist, thus turning him invisible. -Recreated Inuyasha's Alt Palette from the PS1 Source Game, it is named InuyashaPS1Alt.act -Inuyasha's Tessaiga Transformation Animations have been added, with the first one being an Explod over the Tessaiga -Added SIT Animations -Added a few Midnight Bliss Sprites -Added tons of Winquotes for 1.0/1.1b - he still works with WinMUGEN -Animation Hitboxes all tweaked to be the same style -Cleaned up the Portrait a bit -Projectile Guard Sparks repositioned forward as they were too far back -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Hijin Ketsou Triple - D, B, D, B, y - 1000 Power ------------------------------------------------------------------------------------------------------------------------------------------------------------ -All Files now assorted into seperate folders. -Character Folder is now named "InuyashaGouki", this is to give him a distinct name from all other Inuyashas. ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 4,1,2021 -Tweaked Hitboxes for Walking -Four Voiceclips Added, meant for Continue Screen -New Sprites added, for a New Lose Animation. -New Lose Animation -New Continue Animation -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Sankon Tetsou Max - D, F, D, F, y - 1000 Power ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Dizzy Sprites removed, the Rip used was discovered to be messy, due to this, Dizzy has been removed for cleanup reasons. ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 4,11,2021 -New Hit Sounds -More Tessaiga Transformation Frames -Improved Lose Game/Draw Game Animations -Improved Guarding Hitboxes -Cleaned up State Naming (all Statedefs now have Proper naming) -Changed PlaySnd Trigger for Attack 320 (Crouch Light Slash) Swoosh now plays at Time 9 -Several New Palettes -Decreased Defence, and Life back to Standard Values -All Basic Tessaiga Attacks have been sped up slightly to better the flow -Tweaked a few hitboxes -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Hijin Ketsou Triple (Air) - D, B, D, B, y - 1000 Power ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Can Only be done in the Air (if not obvious enough) ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 4,21,2021 -Hyper Level 3 Sound Added (Finally) -All Hyper/Superpause Times have been lowered to 96. -Kongosoha has been upgraded to Hyper Level 2, and will now use 2000 Power as a Result. -New Sprites made for the Kenatsu Hyper -New Animations made for the Kenatsu Hyper -New Midnight Bliss Sprite -Animation, and State Numbers for Light, and Medium Air Punch, have been swapped (Light = 400 | Medium = 405) -All Standing Attacks, and Grab have been tweaked to play way smoother. -Landing Sound now plays for Sankon Tetsou -Grab Bind Pos is now: 42, -23 -All three Hyper Helper States, have now been moved to hypers.cns -Cleaned up a bunch of Sprites -Fixed Self-K.O. Loophole - Inuyasha's Control is revoked entirely now. -Repositioned the Tessaiga for Inuyasha's Grab Sprites -Grab now uses Playerpush = 0 -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Tessaiga Slash - Kenatsu Hyper - D, F, D, F, x - 1000 Power (Kenatsu Alone = 260 Damage || Kensatsu + Slash Strike = 290 Damage -Kenatsu is the Weakest Hyper, due to it being the base attack of Tessaiga, having a long slashing range, and being very quick to use. ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 5,2,2021 - This one is the smallest. -Added new Grab Sprites -Changed Grab Animation ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 5,15,2021 -Realigned Kaze No Kizu, left foot now stays in the same position. -All clips are now 44100, being freshly recorded from the PS1 Game, and then cropped. -Win State 182 is now using the original line once again! (which was "Is that all you got?!") -Lots of clips are now replaced with higher quality versions -All Unused Clips Removed -Few More Sprites Realigned -More Palettes Added -Four Special Palettes added. ------------------------------------------------------------------------------------------------------------------------------------------------------------ (PS1/Anime)DXModeNoneNS - NS = Normal Skin (PS1/Anime)DXModeNone - Full Recreation of Inuyasha being used in WinMUGEN when the DXmode is set to None. ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Inuyasha now has Special Win clips for his friends. (and enemies) -All SFX related to Inuyasha's Main Attacks are now in Group 9. -Special Thanks to Rumiko Takahashi, for making Inuyasha | Viz Media, Sunrise, for the Anime | Bandi/Dimps for Inuyasha's Sprites | Kappei Yamaguchi, for voicing Inuyasha and Meta Gouki, for making this.. actually pretty good out of the box Inuyasha https://www.mediafire.com/file/usu43kah226imoc/InuyashaGouki.zip/file (Yes I switched to Mediafire.)
  22. My debut character Moonlight Maze, an edit of Seravy's Kaguya Houraisan with increased power and without collision boxes. Works with M.U.G.E.N 1.1 from 2013. Unusually, this file was uploaded to YandexDisk here: https://disk.yandex.com/d/BTwQfoWX1fUH_Q
  23. ((-.-)): https://onedrive.live.com/?authkey=!ADHOSl0eohv_vMU&id=CA17C241ECF64776!142&cid=CA17C241ECF64776 ((0u0)) primary version (I recommend this one): https://www.mediafire.com/file/6inssv7197ze5x9/Mary.rar/file
  24. Here is an edit to Cumber. I made him automatically transform into Oozaru mode, I also made made the transformation permanent until he is close to death. I also changed up the settings for the Oozaru form.
  25. This is an edit of Chun-Li by Jmorphman. I added Tekken commands. She can fight backwards now. (4X) If she eats a heart, she turns pink. DOWNLOAD LINKS IN DESCRIPTION
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