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  1. Yo so I took Everything Vs Everything and I'm trying to create the ultimate Mugen character selection, using the everything vs everything as a base and vselect to upload new chars. There's plenty of stages too but I haven't got a fast way to add them yet so only ~20-30. I don't take credit for any of this, it's a mash up of many other people's work. It's currently sitting at 450+ characters & ~20-30 stages. ---------------Featuring---------------------- Large Sonic The Hedgehog roster Very large Pokemon roster Very large Digimon roster (people seem to love making these chars) - Animated Roster: Warner Bros, Simpsons, Family Guy, Futurama, American Dad, Nickelodeon, My Little Pony, South Park, Adventure Time & more *Lots* of Anime: Jojo's Bizarre Adventure, Kill La Kill, RWBY, My Hero Academia, One Punch, One Piece, Yu-Gi-Oh, Lots more - Dragonball Z roster Soul Calibur Gods/Mythology IRL roster - Lots of Marvel (more to come, I'm a big Marvel fan) Expansive DC roster Massive Disney/Pixar roster inc Star Wars - LOTR Big roster of Action / Sci-Fi, movie / TV chars Smash Bros roster (WIP) A couple of WWE chars - Terraria roster inc. bosses Misc video game characters Food mascots Memes ------------------------------------------ Still a WIP (as are all things Mugen) I'm planning on adding the street fighter roster & a FNAF roster, possibly some Tekken & Capcom too. Constructive feedback is welcome ------------download link---------------------- https://drive.google.com/file/d/1eTfwwicQZB1wRC-4clG_g5v7X0x2wkAo/view?usp=sharing Enjoy! - JSG x
  2. HERE you will find the updated patches AND THE NEWS by SHIN DANZEY THE CHARACTERS ARE ALREADY PATCHED! THESE improvements ARE very good quality and without cheat ! There is a lot improvements and the AI is more accurate. i had a few animations ! the behavior and their will of fight are amazing ADD TACTICAL ATTACK PHASE NEW PATCH 2022 MAX UPDATE V20 FINAL FOR GOHANZ2! New stance added the unleashed potentiel New Combos Incorporated! New transformation increasing ability , speed and power! Secrets skills in unleashed power mode stance like Teleportation,etc! INCLUDING NEW TRANSFORMATION UNLEASH POWER MODE power>=3000 ( unblock instant téléportation, power up without the power charge under 1000 power, attack stronger, speed slightly increased,new animations during some attack move!, and more...) warning! if gohan have less 5% of life he can lose his unleashed power mode with a animation that show he is exhausted! NEW COMBOS ATTACK NEW DEFENSE CODING NEW STANCE FIGHTING AFTER TRANSFORMATION new alternative movement super attack for level 2 and 3! including new air kamehameha ! NEW LV1 SUPER ATTACK : Saiyan combo ! AND MORE! "I arrive just in time" NEW AI PATCH UPDATED NEW GUY (by INFINITE) AI PATCH BIG UPDATED in JANUARY 2021! IMPROVE THE DEFENCE IMPROVE THE BEHAVIOR ADD MORE COMBOS FIX SOME BUGS! ADJUST FIGHT STYLE BETTER MOVING MORE AGGRESSIVE ACCORDING SITUATIONS AI PATCH (mexican typhoon FIXED) MEXICAN TYPHOON(by ethan live) spec ops operation AI PATCH SCORPION NEW FEILONG (by INFINITE) UPDATED NEW KRAUSER CODE K UPDATED PSYCHO WEAPON ANDORE SONIC MACHINE UPDATED V5.0! DARK BOLT UPDATED DARK BOLT UPDATED AND FIXED SATANZ2 UPDATED HERCULE UPDATED ALPHA DOLL UPDATED SEVIL NATHE UPDATED You will find them here (AI PATCHed characters AREA): DOWNLOAD them CLICK HERE Don't miss this addon tournament maker for Mugen: GO FOR THE DANZEY LEGENDARY TOURNAMENT NOW FEEL FREE TO LET MESSAGE AND GOOD GAME!
  3. Just a little edit of the character with voice lines from KoF XV in case you are a fan of the new voice. I'm new to this so if I'm doing something wrong, let me know. https://mega.nz/file/C4VjWAoS#NI4tWetjHSTUFfGLPOMyCBmGxCXmmtpmxxVWn82cQPM
  4. An edit of Meta Gouki's Inuyasha, by me, Sumireko Usami. I didn't aim for any drastic changes, I just wanted to add a few new things, as well as giving more comboability. However I seemed to have stray away from my goal in some ways. ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Inuyasha can now combo between all of his Standing, Crouching, and Air Attacks. -New hit animations implemented, this is for more compatibility for 1.0/1.1 era characters, as some force older chars to use the new hit anims, which they don't have, thus making them invisible. -Midnight Bliss Compatability, using Midnight Bliss on Inuyasha, deforms him to Pure Human, thus rendering him powerless. -Special Kagome Intro, following the Anime, and Manga, Inuyasha promises to protect Kagome at all costs, If you try to have him fight Kagome, he will K.O. himself instead at Round Start. -Helper Debug Fix, the Super/Hyper Anim Helper was missing an anim, this has been fixed. -New Air Attack, Inuyasha will swipe his sword upward in the air, if hit, the opponent will fall to the ground. -Sound Swaps and Addons, Some attacks didn't sound very powerful at all, so their sounds were swapped out. -New Palettes and Icon, the Icon is an edited 25x25 Crop of Inuyasha's Team Select Sprite from the PS1 Source Game - Inuyasha: A Feudal Fairy Tale - in Group 8999, you'll find Older Icons, as well as the one originally used on top of that, he has several new color sets, as well as the default now being more saturated, to be more like the Anime. (original is still present, being named InuyashaPS1.act) -Added Compatability for a few lifebars, such as Melty Blood, Alpha Storm, Miku, Vortex, Touhou 7.5, Touhou 10.5, Touhou 12.3 -the Stats for Life were changed to 1150 -and Stats for Defence were changed to 110 -Almost all Animations now labeled. -Some Hitbox tweaking, some seemed a bit too close. -Grab now uses an Explod to make a Hitspark when Inuyasha punches his target -All Self-KO coding as been moved to statedef-2.cns, as it is a much better method. -When using Palette 12, Inuyasha has a Life, and Power Boost, he's still beatable, but it will take a lot of time up -Disabled HIT_BOUNCE, and HIT_LIEDOWN's PlaySnd, and MakeGameAnim States, this is done to avoid clashing with Inuyasha's custom HIT_BOUNCE/HIT_LIEDOWN's States -Labled all of the Palettes, this is done due to several new palettes being made by me, so I didn't want it to just be inuyashax.act - x being the number -Cleaned up a few sprites -A new Air Light Punch Attack, now giving Inuyasha the ability to combo through 4 Air Attacks, but on a very short time frame. -Added Failsafe Animations for Electricution, Burnt, and Frozen - This is for Characters that might force him into Animations that wouldn't exist, thus turning him invisible. -Recreated Inuyasha's Alt Palette from the PS1 Source Game, it is named InuyashaPS1Alt.act -Inuyasha's Tessaiga Transformation Animations have been added, with the first one being an Explod over the Tessaiga -Added SIT Animations -Added a few Midnight Bliss Sprites -Added tons of Winquotes for 1.0/1.1b - he still works with WinMUGEN -Animation Hitboxes all tweaked to be the same style -Cleaned up the Portrait a bit -Projectile Guard Sparks repositioned forward as they were too far back -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Hijin Ketsou Triple - D, B, D, B, y - 1000 Power ------------------------------------------------------------------------------------------------------------------------------------------------------------ -All Files now assorted into seperate folders. -Character Folder is now named "InuyashaGouki", this is to give him a distinct name from all other Inuyashas. ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 4,1,2021 -Tweaked Hitboxes for Walking -Four Voiceclips Added, meant for Continue Screen -New Sprites added, for a New Lose Animation. -New Lose Animation -New Continue Animation -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Sankon Tetsou Max - D, F, D, F, y - 1000 Power ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Dizzy Sprites removed, the Rip used was discovered to be messy, due to this, Dizzy has been removed for cleanup reasons. ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 4,11,2021 -New Hit Sounds -More Tessaiga Transformation Frames -Improved Lose Game/Draw Game Animations -Improved Guarding Hitboxes -Cleaned up State Naming (all Statedefs now have Proper naming) -Changed PlaySnd Trigger for Attack 320 (Crouch Light Slash) Swoosh now plays at Time 9 -Several New Palettes -Decreased Defence, and Life back to Standard Values -All Basic Tessaiga Attacks have been sped up slightly to better the flow -Tweaked a few hitboxes -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Hijin Ketsou Triple (Air) - D, B, D, B, y - 1000 Power ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Can Only be done in the Air (if not obvious enough) ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 4,21,2021 -Hyper Level 3 Sound Added (Finally) -All Hyper/Superpause Times have been lowered to 96. -Kongosoha has been upgraded to Hyper Level 2, and will now use 2000 Power as a Result. -New Sprites made for the Kenatsu Hyper -New Animations made for the Kenatsu Hyper -New Midnight Bliss Sprite -Animation, and State Numbers for Light, and Medium Air Punch, have been swapped (Light = 400 | Medium = 405) -All Standing Attacks, and Grab have been tweaked to play way smoother. -Landing Sound now plays for Sankon Tetsou -Grab Bind Pos is now: 42, -23 -All three Hyper Helper States, have now been moved to hypers.cns -Cleaned up a bunch of Sprites -Fixed Self-K.O. Loophole - Inuyasha's Control is revoked entirely now. -Repositioned the Tessaiga for Inuyasha's Grab Sprites -Grab now uses Playerpush = 0 -New Hyper ------------------------------------------------------------------------------------------------------------------------------------------------------------ Tessaiga Slash - Kenatsu Hyper - D, F, D, F, x - 1000 Power ------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 5,2,2021 - This one is the smallest. -Added new Grab Sprites -Changed Grab Animation ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 5,15,2021 -Realigned Kaze No Kizu, left foot now stays in the same position. -All clips are now 44100, being freshly recorded from the PS1 Game, and then cropped. -Win State 182 is now using the original line once again! (which was "Is that all you got?!") -Lots of clips are now replaced with higher quality versions -All Unused Clips Removed -Few More Sprites Realigned -More Palettes Added -Four Special Palettes added. ------------------------------------------------------------------------------------------------------------------------------------------------------------ (PS1/Anime)DXModeNoneNS - NS = Normal Skin (PS1/Anime)DXModeNone - Full Recreation of Inuyasha being used in WinMUGEN when the DXmode is set to None. ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Inuyasha now has Special Win clips for his friends. (and enemies) -All SFX related to Inuyasha's Main Attacks are now in Group 9. ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 8,24,2021 ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Added a new palette. -the Supers that deal more damage now take more time to execute, and no longer have the same frametimes -A few new anims for the supers -new Portrait for 9000,999 -fixed winquote error -added swoosh for all Tessaiga Supers/Hypers ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 10,22,2021 ------------------------------------------------------------------------------------------------------------------------------------------------------------ -English Dub voicepack, done by Laharl added, english cns files also created. -English cns files -fixed taunt, I can't believe I never saw it cut off for that long... dang -cleaned up sff -cleaned up grab animation -added air grab -readded the new dizzy animation, clean rip found with the the help of Laharl. -added Parry Animation support for Alexei Roschak's Miroku and Sango -sped up a few animations, as they were a bit slow -changed some of the Lifebar Portraits -added StopSnd state that's hooked to the Hitstates, to cancel out voice clips -fixed a bug leftover from the unedited Inuyasha where the Air Dash would allow Inuyasha to go below ground -fixed all leftover color inconsistency issues with sprites ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 11,8,2021 ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Hijin Kesso Triple, and Sankon Tetsou Hypers can no longer be comboed into, as it did way too much damage. -Damage values for Sankon Tetsou and Kenatsu Hyper swapped, to be more accurate with Manga and Anime. -Added Frozen Sprite, as well as animations -Lowered Damage for Hijin Kesso Triple -Added Air Back Dash (States for it already existed in earlier versions of the edit, but it was broken, now it's functional.) -Replaced Crouch Stab with a Crouch Slash (at the moment is unused, and sprites might get revised later.) -Smoothed out the Hit Animations -Added Electrocution Sprites, as well as the animation (done in Eternal Fighter Zero style, so no skeleton) ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 11,19,2021 ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Smoothed out the Hit Anims a slight bit more -Added missing Jump Land Frames (the Unedited Inuyasha reused crouching sprites.) -Added Idle State if you do nothing for exactly 1,500 seconds. -Redid existing hitboxes for Attacks (the Hitbox for his head was a bit too small) -Added compatability with Eternal Fighter Zero - UNKNOWN's Barrel -Added in missing turn sprite to turn animation ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 11,21,2021 ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Smoothed out Backlash Wave Anim -Backlash Wave state now ends once the opponent is getting up from being knocked down. -Organized the snd file -Intro, and Win, now use multiple clips rather than the same one constantly. ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 12,8,2021 - I wanted to wait till' Character of the Month was over ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Lengethed the Second State for Sankon Tetsou Hyper (meaning he can't do a 2 hit combo right after to deal 330 Damage) -Added in missing frame for Air Jump Anims -Refined a few hitboxes for general anims -Cleaned up a few sprites -Hijin Ketsou Triple now has raised hit time, and now takes more time to exit -Fixed an issue where certain Hypers would give Inuyasha power -A cling now plays out when Wind Scar is used -Wind Scar Projectile is now activated at AnimElem 10, instead of 9, meaning it's activated when Tessaiga hits the ground now -Wind Scar Anims are a tad bit faster to compensate for this change ------------------------------------------------------------------------------------------------------------------------------------------------------------ Update - 12,30,2021 ------------------------------------------------------------------------------------------------------------------------------------------------------------ -Inuyasha's Jump Height has been raised to -8.9 -Width has been set to his own proportions and not Kung Fu Man's. -Ground Slam sound/explode are now tied to the common1.cns, meaning they won't play again if hit when downed. -Increased Inuyasha's movement speeds. -Special Thanks to Rumiko Takahashi, for making Inuyasha | Viz Media, Sunrise, for the Anime | Bandi/Dimps for Inuyasha's Sprites | Kappei Yamaguchi, for voicing Inuyasha, Richard Cox for dubbing Inuyasha's lines Laharl for making the English Voicepack and cns files and Meta Gouki, for making this.. decent out of the box Inuyasha
  5. DOWNLOAD: [FULL VERSION - The Last Fixed] UPDATED! [BIN Files reduced] [Licensed Improved] [INFO Re-position to Center] [REMEMBER] Extract all files and run the MugenSuperHeroes 2000 Setup.exe - opening MugenSuperHeroes 2000 Setup.exe without bin files will not work! - make sure you extract .exe and bin files in the same directory.! - after installing, run superheroes.exe from (ADMINISTRATOR!.) Changelog/History Update History [Last Fixed] For the last time - Remove Over Power Characters - Improve Balance Fair & Square Fight - Fixed double characters - Removed Secret characters - Demon replaced by power guardian batman - ebony maw replaced by killmonger - fix player position - All in one file to download no more seperate updates and changes. no more winrar installer, just 1 Setup file to install.! NOTES: This my last fixed/edit for mugensuperheroes 2000 because I'm gonna be busy for college. I hope you like it! character creator and publishers listed on their directory. all characters and stages fixed!. copyright 2021-2022 - (http://superheroes2000.blogspot.com/p/superheroes-2000-mugen.html) contacts: [email protected] https://codesignform.blogspot.com/ [PREVIEW] Character Select - The Last Fixed ©http://superheroes2000.blogspot.com/
  6. This is an update on Poshpsylocke's Sailor Moon remastered by me & Starmie. Starmie worked on this remaster last year, but never finished it. He passed it onto me when he retired from MUGEN. Remasters & Fixes: - Fixed the weird hitboxes. - Fixed some animations. - Fixed minor error of some standing moves that change into air state. - Fixed Hop Backwards moving forward error. - Fixed infinite stun attacks (Let me know if you find any more of them.) - Added new sound for Spiral Heart Attack Hyper. - Balanced all attacks to not gain a lot of power. - Balanced some attacks damage. - Corrected spark offset for many attacks. - Updated AI Download: https://drive.google.com/drive/folders/1KganxF8-AuZYB1jujVtvE12LNDE5mUud?usp=sharing I plan to remaster the other characters after this.
  7. My Characters (edits): https://ux.getuploader.com/mhz/ RedDevil: err_connection_refused: %/The End: plzdontkillme & The End (SN): Afterainbow: 9470bb12e8a4f34476: Enigma: \u001A: Dynamic://Parallax: .void:
  8. https://<BLACKLISTED URL>/forums/downloads.php?do=file&id=161495-donald-ver1-1-kpbr3-kishio Hi, I'm one of them Japanese People. and, I'm one of them the Mugen Character Creater, too. This Donald is my The best create. maybe... First, This Character as stronger as Normal Level Character [email protected] can Transform supersaiyan, supersaiyanGOD, supersaiyanBlue In the roundno >= 2 If power >= 1000 <= 1999 Transform SSJ If power >= 2000 <= 2999 Transform SSJG If power >= 3000 Transform SSJB [email protected] can be Donald Instinct Mode if life <= 70 && power = 3000 press "s". only UltraInstinct Mode have one SUper Attack. Press"s" to SUper ATK Start. DonaldInstinct second Transform Be DonaldInstinct Mastered Mode. Ultimate Counter's Genki Dama have situation and succses situation . This Character have many Luck factor. Enjoy. ([email protected] Version up Change Pallet Better and I made a new technique. and Fixed super kaio-ken and, Super Tyakuti remake Better than ver1) Now,I don't update because I'm not motivate.
  9. I have now released a Linux (woman) edit named Freax. I edited some files so that it's very cheap, with no collision boxes whatsoever and ludicrously high life, power, attack, and defense statistics, and I also edited some of the velocity and movement stats so that it's more faster and has more jumps. It uses the unused "3.110.act" and "3.111.act" palettes. It's quite extreme for a OS-tan edit. https://www.mediafire.com/file/4sc3tn8lrmpxkhj/Freax.zip/file https://web.archive.org/web/20211116130942/https://download1081.mediafire.com/sg1f7h7ufjfg/4sc3tn8lrmpxkhj/Freax.zip (Wayback Machine mirror (direct download) I feel that Ryoucchi/Kazagami or someone like them should add Freax to the Operating Systems (Anthropomorphism) character collection.
  10. Just a haunted release to celebrate Halloween 2021. It's actually an edit of the Izumo, Ryoushu-jiato Stage 1, from Samurai Shodown V game. It has super jump, animation, zoom and interactive features. Thanks to Lasombra Demon. STAGE DOWNLOAD
  11. INFO I decide to do some small edits on characters for being closer to the called POTS Style. Don't expect huge changes on them, it's not a big deal at all, doing this just for fix issues and for aesthetic changes. This is just for fun but i hope you guys enjoy it and any help is very welcome. P.S.: I won't take requests this time, sorry. STATUS UPDATE - SCORPION + SUB-ZERO RELEASED! - LIU KANG RELEASED! IN PROGRESS - STILL Working (Slowly... :v) on updates for Hugo, Jedah, Captain Commando and Guy. - Major update of Lucy Fernandez and the work on Wild Wolf, both on hold. EDITS (click in the spoiler for download link and details) *NEW* SCORPION + SUB-ZERO *NEW* LIU KANG GUTS AKUMA/GOUKI (from Street Fighter III) RAINBOW MIKA (CVS2 + POTS-ish Mix) KARIN KANZUKI MORRIGAN AENSLAND LILITH AENSLAND (Rajaa + POTS Styles Mix) DONOVAN BAINE LUCY FERNANDEZ *UPDATE ON HOLD* NAKORURU CHARLOTTE HIBIKI TAKANE *NEW UPDATE BY RAGING ROWEN & SENNOU-ROOM!* SONSON *NEW UPDATE BY SENNOU-ROOM!* HUGO *UPDATING...* GEESE HOWARD CAPTAIN COMMANDO *UPDATING...* RUBY HEART GUY *UPDATING...* JEDAH DOHMA CODY TRAVERS (Few adjustment/Fixes) CHUN-LI (ALPHA) *NEW* RAYNE
  12. Yes, this exists... DOWNLOAD
  13. "Oh boy, here I go shitposting again!" Got bored a while back and tried my hand at editing Brergrsart's Vinny to be a more balanced character. I was going to release this way sooner but college started up for me recently and I want to focus more on that kind of work lol Get him HERE. Screenshots:
  14. The first Ribbon for MUGEN She is a sprite edit of Cirno. Download: https://drive.google.com/file/d/1296lhj5Fgw7oAnmzEMHZ_S2k7B1ipU1k/view
  15. My debut character Moonlight Maze, an edit of Seravy's Kaguya Houraisan with increased power and without collision boxes. Works with M.U.G.E.N 1.1 from 2013. Unusually, this file was uploaded to YandexDisk here: https://disk.yandex.com/d/BTwQfoWX1fUH_Q
  16. https://www.mediafire.com/file/xdi89mek6gntwaa/donalda.rar/file Made by Kishio (og donald) + whoever did Donalda (file doesnt say) + Winblow -changed big portrait (comes from some random frame in this video I only cropped it) -removed the "singing" (replaced with random hit sounds) cuz imo it was weird -buffed attack so it didnt suck (dont worry it isnt cheap.. alteast according to my standars of what could be considered "cheap") -buffed speed a little bit I tried adding an ai with the auto-ai program but I couldnt get it to work This is my first edit and im quite proud of it. The hardest thing was cropping the big portrait from the video. that alone took most of the time spent on this. I can only make "lazy" edits (according to mugen archive, also the reason im not putting it there) and 0 knowledge on making "true" edits. If you have any tips/general help please say so in the comments!
  17. First of my patches which I will over time make videos for each of them over on my youtube channel(https://www.youtube.com/channel/UCHiXkFC32a2FNSgFvpihZFw), these two were made quite awhile ago and aren't the best but I am still quite proud of them. Patch.1 (Gemini Saga, by TonyADV & The Pizzaman) Download:https://www.mediafire.com/file/iae8vki7rrfd5nq/Gemini_Saga.zip/file Patch.2 (Crash, by MadOldCrow1105) Download:https://www.mediafire.com/file/c8u0ia9c4svfnz1/Crash.zip/file
  18. All of the original authors are in the description as well as downloads, these were made awhile ago and most were not released. Barrel-Man: Knuckles L6: Castor and Pollux: The Very Annoying Moth:
  19. Just a personal edit of the UM2C screenpack that i use. It's more or less a combination of both the original and Meldo's edits of the same screenpack. For Mugen 1.1, 640x480 screen size. Download it here. Preview Images
  20. (-_-): http://www.mediafire.com/file/rwdax417z1x691w/Seiren.rar/file
  21. Here is an edit to the Mighty Morphin' Power Ranger chars made by Tyadran. I changed their size so they can be more chibi/JUS proportions. I also added AI to them so that they would be more formidable to fight against. Download Link: In the video description. Enjoy!
  22. hello everyone, I announce for you the first playable beta of mugenmon, being beta 1.0 here there are pokemon and some levels, but in the future I will put songs and other add-ons, I hope you like it !!!! Download MugenMon Beta Here in case of any error for the download, inform me here in the forum or send in the email [email protected]
  23. [Minigame] Mad Gear Gang Sidescrolling by Syous2 http://www.mediafire.com/file/jbavho20djcor75/MadGear2.zip Stage = http://www.mediafire.com/file/z3zodasa2agsia8/FinalFight+Sidescroll+Stage.zip
  24. Here is an edit I made to M. Bison. I added AI to him since he had none. Also got rid of any unnecessary stuff that was in the char. Credits to the original creator Darkwolf13 Download Link: In the video description Enjoy!
  25. Here is an edit to the Colossal Titan made by Manny Lingle. I slowed down his movements so that it resembles how slow he is in the anime. I also edited his stats and some of his specials so he can't ruthlessly spam them to death. This will be an enjoyable Boss character for those who like the Attack on Titan series.
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