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Showing results for tags 'Anime'.
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Okay, guys. This is the moment that you've all been waiting for. Tonight, I will be showing you my latest MUGEN 1.0 compilation. Most of the things in my game have been changing during this new update. The character roster of it has been last updated since the end of June, and it seems that it's probably bigger than it used to be before. Like the previous compilation, I had plenty of free time to set up a goal where I can add in some of these new characters that I don't have back then. It's most likely going to be a huge improvement over the first two compilations that I showed you in the past few months. It took me a few weeks to figure that out, until that I managed to find the perfect way to do so. I also managed to add in the 3v3 and 4v4 patches for the game itself while that I was continuing to update it. I think that would actually make it more fun to play with. Yes, I know there's plenty of folders and files that have already been packaged inside this compilation, but I believe this is probably the way it should be for now. Disclaimer: Most of the files were modified to their original dates, which are the times where I started working on this compilation, although with extra adjustments and renewals. Here are a few pictures of my latest update of my MUGEN 1.0 compilation: Here is the download link to the compilation above: https://mega.nz/file/0asSxK6K#IkRT_DGeY4vSYS31C4tjmJ3qdGfgkI2d14NFogjj61I Note: This compilation may take a while to load/extract, so please bear with me. You guys can do something fun while you're waiting for it to load, like listening to music or watching your favorite TV show. When the compilation is done loading, make sure you click the Readme for more details. Credit to all of the creators who made their respective characters and stages in this compilation. Especially Elecbyte themselves, for making Kung Fu Man and the actual MUGEN engine. I hope you guys enjoy this brand new compilation that I made! Make sure to at least respect the amount of hard work I added into it. And I also hope that all of you have a merry Christmas as well!
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I released this game back on the 28th of April of this year on Itch.io This game is a celebration not only of the entire show but also of its community, and the game did come out at the right time because Lucky Star turned 18 years old that month. Here is the link to the game: Lucky Fighter EX Plus Ika by Takishi Usada
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A conversion/edit of Nomucoke's EFZM screenpack + DABA's EFZA lifebars, both previously WinMUGEN only. Launch with the included BAT for a random title BGM and VS loading screen. https://uu.getuploader.com/m0kii/download/1
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- Mugen 1.0
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DISCLAIMER: I own none of these. This is a NON-PROFIT FAN PROJECT and is NOT meant to produce income in any way, nor it is used for any commercial activity. This is an edit from Waribashi/Nipa3008's rendition of Madoka. Madoka/PMMM belongs to Magica Quartet. If for any reason this should be taken down, the following content will be REMOVED. 13+, SEIZURE WARNING, PROCEED AT YOUR OWN RISK INCLUDES: Dea cuius alae sumptae sunt DOWNLOAD: https://drive.google.com/file/d/1fv83nyX_TjBD7ork4EtVI5HV9h6qYTWV/view?usp=sharing The threads of fate bind all things in mysterious ways. Step into the shoes of Madoka, who, after eons of watching over countless timelines, is dragged into a strange world where conflict is a constant. Stripped of her divinity and from the Law of Cycles, she must now survive to reach the truth.
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Yo so I took Everything Vs Everything and I'm trying to create the ultimate Mugen character selection, using the everything vs everything as a base and vselect to upload new chars. There's plenty of stages too but I haven't got a fast way to add them yet so only [28]. I don't take credit for any of this, it's a mash up of many other people's work. As of January 2025 it's currently sitting at ~605 characters & 28 stages. Below pic is out of date and only shows 405 (Please message me if you know how to update). ---------------Featuring---------------------- Large Sonic The Hedgehog roster Very large Pokemon roster Very large Digimon roster (people seem to love making these chars) - Animated Roster: Warner Bros, Simpsons, Family Guy, Futurama, American Dad, Nickelodeon, My Little Pony, South Park, Adventure Time & more *Lots* of Anime: Jojo's Bizarre Adventure, Kill La Kill, RWBY, My Hero Academia, One Punch, One Piece, Yu-Gi-Oh, Lots more - Dragonball Z roster Soul Calibur Gods/Mythology IRL roster - Lots of Marvel (more to come, I'm a big Marvel fan) Expansive DC roster Massive Disney/Pixar roster inc Star Wars - LOTR Big roster of Action / Sci-Fi, movie / TV chars Smash Bros roster irl WWE chars - Terraria roster inc. bosses Misc video game characters Food mascots CDI Zelda Memes ------------------------------------------ Still a WIP (as are all things Mugen) Constructive feedback is welcome ------------download link---------------------- https://drive.google.com/file/d/1vplToy25yZmJsUqIbVnvV79BwvcLw6wk/view Enjoy! - JSG x
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Hello everybody! I'm happy to bring you my new mugen! Anime EX is a mugen that I've been working on for a few months and I finally managed to finish the first version. The game currently has 500 chars, all in extremely high-quality JUS format, hand-picked by me! All of them are from their creators' latest versions. Even though the game is called ''Anime EX'' I added characters from HQ universes and games to make it even more fun. I would like to congratulate all the creators of these perfect characters! I just made a few changes to the images in the selector so they all look the same. The mugen has 23 stages of extreme quality that in the future in V2 I will add more, as well as the remaining 100 chars. Mugen has two versions. Important: (Both are OpenGL) Link 1 is the 1080p version with a ReShade included. ReShade, for those who don't know, is a tool we use to improve the graphics and colors of a game. So if your PC is not that good at running mugens, I recommend downloading link 2 as this is the heavier but more beautiful version. To use ReShade, press the ''Home'' key and you can add any effect to your mugen's image, such as enhancing colors or making the characters a little less sharp. In Link 2 the mugen is in 720p without ReShade, which is the mugen default. Link 1 Link 2
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[PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/scl/fi/usvqwiu9k0i7nrdgl2fxg/KMF_Denen_Coliseum.rar?rlkey=8vch4up53zjs9s73k9o11zjn1&st=wti85qnh&dl=1
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Hi Guyz! After an almost 2 year development, a new fighter come to the arena to kitchen ace and take names.... This is a brand new fighting game, but with a classic visual style, a prime roster of 6 manga styled characters, 7 stages with a training arena, a fast paced MVC-styled gameplay with a few KOF (Short Jump, and Dodging) and SFIII features (Parry), Network game option, and more interesting stuff above!!! THE DOWNLOAD LINK
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Alright guys. Now that I've showed you my first MUGEN 1.0 compilation, I will be showing you what my second one looks like. This is mostly identical to the first one, except that it is slightly updated, with little more characters and stages added. I've also added a few more bonus stages that many of you guys can have fun with, as well as a few characters that were not in anyone else's roster before, so this means they are not quite well-known to the public. This compilation was done 8 months ago, back when it was around Christmas break. I had some free time when I was adding the extra characters and stages to my game, until Christmas Eve, in which I managed to finish up this small update. Let's be honest, I think it has gone pretty well so far, and it was an improvement over my first compilation. Disclaimer: Most of the files were modified to their original dates, which are the times where I started working on this compilation, although with extra adjustments and renewals. Here are a few pictures showing my second MUGEN 1.0 compilation in action: Here is the download link to the compilation above: https://mega.nz/file/wbkz2YQI#ecK03bfBDHxIcp20mdpU_CBPPXm7fuEU1KCiXJZRqrM Note: This compilation may take a while to load/extract, so please bear with me. You guys can do something fun while you're waiting for it to load, like listening to music or watching your favorite TV show. When the compilation is done loading, make sure you click the Readme for more details. Credit to all of the creators who made their respective characters and stages in this compilation. Especially Elecbyte themselves, for making Kung Fu Man and the actual MUGEN engine. I hope you guys enjoy this second compilation that I made, as much as my earlier one (well actually, I think you should enjoy this one more due to the new characters and stages being added to it). Thanks. COMING SOON: Super M.U.G.E.N 1.0: The Ultimate Challenge (my most recent update of my own MUGEN game since the end of June and it is quite possibly the biggest compilation that you'll ever see, so a screenshot of the character roster will be shown soon.
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Hello everyone. Today, I will be showing off one of my two old MUGEN 1.0 compilations. These were made quite a while ago, but I've never shared them to the public at the time. I thought it would be a great idea to show both of these compilations with anyone who's interested in playing them. This one right here is my first and older character roster, from July 2023 (last year). It took me about a total of 21 days to add all of these characters and stages to my game. Honestly, I thought it looked pretty neat at first, and it still does now. It's got a lot of interesting features to begin with. I've decided to make a recreation of both of my compilations to let you guys have fun playing with them. Note that most of their files were modified to their original dates, which are the times where I started working on these compilations, although with extra adjustments and renewals. Here are a few pictures showing my first MUGEN 1.0 compilation in action: Here is the download link to the compilation above: https://mega.nz/file/gXVSzIxA#YH8pUL6ppwr6KvD-pewCWN3b5qxCcEfIH5RxWDJQ6Fc Note: This compilation may take a while to load/extract, so please bear with me. You guys can do something fun while you're waiting for it to load, like listening to music or watching your favorite TV show. When the compilation is done loading, make sure you click the Readme for more details. Credit to all of the creators who made their respective characters and stages in this compilation. Especially Elecbyte themselves, for making Kung Fu Man and the actual MUGEN engine. I'll be sure to show you guys what my other compilation looks like the next day. So I hope you guys enjoy my first MUGEN compilation and have a good night! Thank you.
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Magical Heroines plus! ___________________________________________________________________________________________________________________________________________ I've edited Tokinokuni-kei's MHP Princess Comet, just added a few details to it and AI changes. Compatible with Winmugen 06,14,2003 ___________________________________________________________________________________________________________________________________________ Screenshots: If you find any bugs, please let me know. You can get her at https://xkinomoto.000webhostapp.com/
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Hey guys! This is an Ikemen I created called Dragon Ball Mini Heroes! It's based off of mechanics from Dragon Ball FighterZ and has a very simple playstyle that's easy to get used to, but not so easy to master. I wanted to merge both technicality and high damaging combos with user friendly and fast combat. The game is made with the ULSW sprite style to make the "Mini" in Dragon Ball Mini Heroes stay faithful. I've just wanted more people to know about the game and test it. Anyways, here's some screenshots (new release soon)!
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PREVIEW DOWNLOAD https://mega.nz/#F!NCgATS6Q!g5OntRNzwBjRTcTTjuqdRw INFO Here's the Version 6 of MUGEN Match 2.1: The Chosen Fighters Fullgame! Content: - Tag System and Screenpack by Shiyo Kakuge, edited by Gui Santos - Over 300 Characters! - 170 Stages! - Major fixes on the characters! - EX and Master Versions of Kyo, Demitri, Ryu, Chun-Li, Robert, Ken, Gouki, Morrigan, Sakura, Akito and Kensou - Updated versions of the characters - New bosses, including BROLY! All credits and respect for the original authors and editors. Hope you all enjoy the game! More updates will come soon.
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Hello! I made some female DIO sprites for Demitri's Special Attack animation. I added a color palette, which is actually the base color of the sprites, to make it easier for them to make edits with the colors and all that. I hope you like it. The ZIP file download of the sprites is here: https://mega.nz/file/unQ2zYoS#iFwDq1L_MRYawYuN4U21MlsED-2QBORjIxSqAR7r87U
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Hello, Today, MAY 9, I present to you my Stage tribute to Goku. enjoy. Link = Here
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aye. i was currently doing some new stuff that were not added or may not known about in the MUGEN community. in this topic here, i made 3 La Soleil stages. this includes the bedroom and the outside of La Soleil. (day and night variant) this is my first time ever creating a stage, so my quality on developing stages might not be the best for the first time. here is all of them: La Soleil Bedroom Outside La Soleil (day) Outside La Soleil (night) these are of course from Nekopara, but i haven't seen any MUGENized Nekopara content everywhere. DL: https://drive.google.com/file/d/1EcGWJ9SmG0EDQM7uaZXM8flVs2aGzqcY/view?usp=drive_link *may not work with MUGEN 1.1, especially with 1.1 screenpacks. i haven't tested it in 1.1 yet, but i tested this on the Hatsune Miku Project MUGEN 1.0 screenpack. here be crashes!
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Kirino + is now out for public release, you can download her on my website from this link here https://sites.google.com/view/haki-kings-mugen-site/characters
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Urusei Yatsura is a Japanese manga series written and illustrated by Rumiko Taksahashi. It tells the story of Ataru Moroboshi and the alien Lum, who believes she is Ataru's wife after he accidentally proposes to her. The manga was adapted 2 times in anime series. The main chars are Lum (a beautiful alien girl with super powers like flight and electricity), and Ataru Moroboshi, a boy with bad luck.....maybe.... The serie is full of strange and crazy characters. The chars of Lum for Mugen I create, is full of easter eggs and cameos (Sakura, Mendo, Shinobu, ecc...) and I used some characters as strikers (Ataru, Ten, Cherry). Especially Ataru has a good moveset when he arrive for the hyper. The char of Lum is edited from Athena_sky, SNK Athena, X-men Storm, Alice Garnet, and Morrigan. The sprites of Ataru Moroboshi are edited from Shiki Tohno from Type-Moon. Lum Ataru Moroboshi Ataru X Mendo Ten Chan Cherry aka Sakurambo other images Special thanks to: - Infinite, Amnaelio, HollowX, Gatorison,AnimugenZ for Alice Garnet - Capcom for Morrigan and Darkstalkers series - Storm for some MVC_storm coding I used for Lum - SNK for Athena. - Duracelleur for his version of Athena-sky - Type-moon for Shiki Tohno - Rumiko Taksahashi for creating Urusei Yatsura manga Links https://www.4shared.com/rar/nA7Tgneige/lamuurusei.html https://www.mediafire.com/file/tsn0yn5sbo3cqs3/lamuurusei.rar/file
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Gameplay Screenshots V - Chars Resized and some Edits too. '-c' +plus Asura Ai and More Stages. - Zelda 1,99Gb V *Mediafiaeh
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Here is Kroos! Hailing from the Arknights mobile gacha game, Kroos is ready to snipe any foes down with her crossbow! That's all there is to it! Definitely not a joke character with a gigantic side of cheapness! NOTE: While meant to be AI-only, she IS controllable but don't expect any slither of fairness from her! Get Kroos here
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(I speak spanish, sorry if my english is bad) Whats up people, the other day I started editing a mugen about jojo for me, but without excess characters. So I wanted to share it with you, and in passing see the things that I added. Features: MUGEN 1.1 with gui0007´s edit of KFM´s old screenpack 39 characters from Phantom Blood to Steel Ball Run (yeah, the recent johnny char) and Dio Over Heaven from EoH (Being honest, I put it to fill space of "characters that have renders of recent games" :p). Voices from ASB/EoH/Anime for "old" characters. Some new palettes so that the characters are more like the anime made by me, as "Black and Dark Green" Jotaro or "Purple with Red scarf" Lisa Lisa. Hi-Res portraits of ASB/EoH made by me, with some edits. (Except for High Dio, but I found a good image of Stardust Shooters) 24 stages, several with zoom. Demostration Video, so you can see how it is: Download: https://mega.nz/#!G8An1LjL!6HvQdzkR_i1Be4jHHRTb-4_HNfx5Ph424MRbrIanTjE I did it for fun, I hope you like it :)
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https://www.dropbox.com/scl/fi/eght5ckbsevylx1u70tla/Kyo.rar?rlkey=cc4mjxqa0ktzzd5rd5cyh0kzu&dl=0 https://www.dropbox.com/s/0i6w28d6ngu5nt4/Ragna.rar?dl=0 https://www.dropbox.com/s/ecfjufzpguzj6k2/Spider-Man.rar?dl=0
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Gameplay V (Fixed: Size, AI for Tiffany & k99-NAMELESS! and Sonson Anim) +Damn~boy was hard to put that stage for working in 1.0> Freezing Forest * Edits > The main Portraits is Complete, but I dont maked the Portraits for victory Screen! (so i taked it off~) Well if my Memory is not worng, stayed like the old Eve vs Eve but have boss as you can see heh. Something more! Some chars have special stages (scrlk = no filter). also i put kanna (EFZ) for my transition screen. New?> HaveTAG now, but is Coop with Ai.. pretty fun!, I put a SMAA Filter!! in case for lag just scrl! And I have to change some chars because that~ >Juri Akuma and Mai well thats all.. nai, missed to put ai_uno v: {,\_ n ( = p =V ZELDA 1,64 GB (changed the link now is MEDIAFIRE) c//
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M4A1 from Girls Frontline joins the battle! Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game. As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos. In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System. The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos she land, the less trauma she has to sustain. = Notes about M4A1 = + Good aerial attacks that are unaffected by the trauma system. + Fair anti-air options with her Bicycle Kick having decent reach. + Unlike IDW, she generates Fairy Points naturally. + The more trauma she has, the stronger her attacks. + The less trauma she has, the faster her attacks. + Dashes and Hops instead of running. Impervious to projectiles while dashing. + Can also air dash + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos. + HV rounds can be fired continuously (not in the air though). + Can transform into an even more powerful form. (more info below) + Is an adorable cinnamon roll. - The more trauma she has, the slower her attacks. - The less trauma she has, the weaker her attacks. - Her Fairy Command abilities are expensive. - Fairy Point regeneration becomes sluggish at high trauma. - Both HV rounds and HP rounds take a while to replenish. - Dashing and Hopping all have long startup and end lags. Air dashes are excluded. - HV rounds are her only significant source of meter. - Dislikes cinnamon rolls. Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE Changelog: Mod3 Form: Additional Screenshots: