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My Creations


  1. The stage brings superjump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option file. DOWNLOAD STAGE UPDATED
  2. Here is the stage I did for Ares from DC Comics. I comment again that I did not take into account a strong reference, rather several such as "The Areopagus Hill" from the pre-crisis comics, "The Bastion of War & Death" from DCUO and my whimsical interpretation of the character. It comes with super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. STAGE DOWNLOAD
  3. In a inspirated moment and reminding to myself that there's few-to-none content from the first game of the VG series, I decided to make this pack with all the 6 stages from the game. They were made under WinMugen, but as all my creations, can be playable with 1.0+ versions, so don't worry 😉 although I got the doubt about the size of the fighters, maybe I could apply some zoom or something. However, there're various big stages like AOF series, this could fit better with bigger chars, your choice 😛 I hope you like it, I hope this makes me reignites my idea to unfreeze Chiho and finally start Evil Satomi once for all, I hope so... meanwhile, enjoy the stages 😉 You wanna fries with that?
  4. Some time ago The Pixel Mafia approached me with a proposal for a stage, which at first seemed absurd, but after seeing the sprites and a sketch, it ended up being quite fun and contemporary. The concept was to create a fighting place sponsored or hosted by the major cryptocurrency in market. The stage has super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. Hope you all enjoy it. STAGE DOWNLOAD
  5. My debut character Moonlight Maze, an edit of Seravy's Kaguya Houraisan with increased power and without collision boxes. Works with M.U.G.E.N 1.1 from 2013. Unusually, this file was uploaded to YandexDisk here: https://disk.yandex.com/d/BTwQfoWX1fUH_Q
  6. ULTIMATE SMASHBOX is a project originally developed on the M.U.G.E.N engine and currently ported to the I.K.E.M.E.N engine. Its objective is to bring together the most recognized characters around the world to provide a fighting game experience from a new perspective with a unique story. For the moments is in development but this is the progress: Opening: Beta 2.0 Relase Trailer: SOME SCREENSHOTS Download here: https://www.mediafire.com/folder/s9z6ju9xgsnu3/ULTIMATE_SMASHBOX_-_LITE_EDITION Full Credits are inside of the game but this is a summary of the most important authors: Suehiro Alceris Phantom.of.the.Server Duralmind PlasmoidThunder S666 RobiWanKen0bi Brucewayne74 Yolomate MMV Team PizzaHighFive Chaotic Luigi-Master Alucard Ismael De Jesús Pérez Golden Mugen Brasil Jenngra505 CandyBoy Doggiedoo Bad Darkness CHOUJIN Gudine Artisto General Steps GladiaCloud Techy121 Diogo M Soulfire EmmanuelMugen1331 Hiram Yagami Seiyadivin Kingseiya AlGod Son Bra Is Good Sawady Nexus Games The None Peg Sergeus Donald Nemesis Ali LingryGamer618 YAMATO Germanvasquez Nicious chuchoryu Bambulin AxSeeker Dxwho Enzo the Glitch MrBastMugen Neocargalpha Realredred Lord Sinistro Mae77 LimitedMoon Omardapimp123 DMSderProgamer Proud of Ragequittin David Demianoff Lem Lem Jose Cuervo NDSilva Raigugiraru Reu Shimmering Brony Jarquin10 Cesar Sombra Armin Iuf Mike Obrecht MEGA X DrKelexo Balthazar Cybaster Websta KoopaKoot JMorphman XGargoyle Acey Omegabros Lumppowraca Mr.Ansatsuken Jeffry081 Fhqwhgads7 Ivandiaz DJMouF MGNFN Jamex15 DrKelexo Gamerduck13 Warner- H SWAGaming98 Tonos Vegeth1985 SeiyaDivin NHK Vans Mr.Giang SeanAltly DivineWolf OHMSBY JnXC Jmorphmans BeterHans Kishio David Demianoff Mugen70 Monkeyx5 Wou Lucas9999 Silvan S.Y.D Sennou-Room UltraSonic50 MKJ Christian Nunez Moku CobraG6 N64Mario TMasta Skiff SUGIO Cenobite 53 Lord Sinistro SuccubusRS ahuron ShinRyoga NeOaNkH Bumble Vin DG Redline Bartlett Txpot DDR 2010LifeGame Luketheemewtwo Luiz 17 Binho AngryBirdCooler GIF Mr.T Nodog Thebuddyadrian Aperson98 CaWO4 Armin Iuf Makaibros Weobros DaMarioMemer Synck SANKITI Varia31 Zelgadis Arsene Lupin Actarus Shazzo CyberLizard Orochihomer Yagoshi Jenngra505 WlanmaniaX RoySquadRocks Eliphusz Hiperhazz Wildshark Nightterror599 Iron Commando Barai N-Mario EXShadow Zachary NexT One Darek EsauKW The Mugen DISSIDIA MUGENBOY Manuz Kleylson ShinZankuro Cavalcante mAdLaX Margatroid Kater15
  7. Yay...another "super better" character in progress. This time it's "Super Better Yoshi!" VIDEO: Hope you enjoy!
  8. This Stage is based off of the World 2 Attraction, in Sonic Crackers, the earliest known Prototype of Knuckles Chaotix. This one has quite the backstory. 3 Years ago, when I couldn't make a proper animated stage, I wanted to tackle this, so I made an incredibly barebones stage with only a floor, and the two towers, with no animation to be seen, and the music didn't even match, thankfully the old stage has since been lost after my old Laptop died to the bootloop. Now this very week I decided with my newer "knowledge" to tackle it again. The Stage will work for both WinMUGEN, and 1.0/1.1b. Walkin Prototype Music included. the Stage fully supports Super Jumps all the Level Animations are present the cloud scrolling is an addition. Credit to Παρατηρητής, for ripping the Background Sprites. https://www.mediafire.com/file/103dpbp4l19dds0/World2Day.zip/file
  9. in Sonic The Hedgehog 2.. a Zone was planned, and had graphics for it, it was called Wood Zone, and was "playable" in the Sonic 2 Prototypes, from Simon Wai to the August Prototype. During the Development, due to time crunch, the Zone in it's entirety would be removed, but the code for it still exists, by using FFFE10:0200 in Sonic 2's Final Build, you enter Wood Zone, well what's left of it, what's left behind is a messy palette and broken collision, with the layout of Emerald Hill Act 1, with no objects to be seen, or badniks. This is a 1 to 1 recreation of the described. The stage comes with a Hidden Palace .ogg, and mp3, the Loop Point is meant for the ogg specifically (as MP3 files add silence to the start and end of the song) it will work with WinMUGEN, but music will no longer loop properly. https://www.mediafire.com/file/h0o3yymxnphiwv5/WoodHill.zip/file
  10. Captain Assembly Hall stage release 6/24/2021 DirectX mugen 1.0/1.1 Download Link: In the video description Enjoy!
  11. One of my main projects of 2020 that I left behind because of my PlayStation 4, sorry guys XD however, I'm back with him and finally I could finish him to get you my version of the protagonist of the ClayFighter series in his 63 1/3 version, also the second character from this game along with Earthworm Jim WHAT TO EXPECT HERE: - Game accurancy as much as possible - All his signature moves, since Command Moves to his supers - Used the same method than Earthworm Jim to modify the sprite rips to be compatible with most of MUGEN chars - 63 1/3 gameplay as you could know of my past CF chars - 4 of his 5 Claytalities are added, probably the CF character with most Claytalities I ever made - 12 palettes, 1 of them will surprise you 😉 - And of course, compatibility with MUGEN1.0+ (data, winquotes, etc), just choose "frosty-m1.def" and that's all 😛 SCREENSHOTS AND VIDEO I hope the wait was worth it, but at least for me it is. I hope to enjoy this new release 😎 Chars -> Adaptations 06/28: Little update in my site: - Added link for Tiny's AI by Lillie's 音MADs - Added Megaman Lifebars update for 1.0+ by Juu-bei7
  12. This stage is inspired by and based on the Living Tribunal character from MARVEL Comics. Also, includes sprites created by Kimczi, so thanks for those contributions. It has hyper jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. STAGE DOWNLOAD
  13. Download Link: In the video description enjoy!
  14. Here is an edit to the Mighty Morphin' Power Ranger chars made by Tyadran. I changed their size so they can be more chibi/JUS proportions. I also added AI to them so that they would be more formidable to fight against. Download Link: In the video description. Enjoy!
  15. A scenario created from the digital art of Ahmed Talaat, and in collaboration with The Pixel Mafia. We try to mix, as best as possible, different resources to shape this stage based on the Hall Of Justice from DC comics. It brings super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. STAGE DOWNLOAD
  16. Download Link: In the video description Enjoy!
  17. It's a stage heavily inspired by (close to a custom conversion of) the first level of The Amazing Spider-Man: Lethal Foes (SNES) game. Also, comes with super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. STAGE DOWNLOAD
  18. Here is an edit I made to M. Bison. I added AI to him since he had none. Also got rid of any unnecessary stuff that was in the char. Credits to the original creator Darkwolf13 Download Link: In the video description Enjoy!
  19. Download Link: In the video description Enjoy!
  20. Download Link: In the video description Enjoy!
  21. Here is the SS4 Goku made by Knightmare404. I decided to make the Limit Break form permanent. I also added some Clash Coding added to him as well. Enjoy!
  22. Download Link: In the Video Description
  23. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/4992viwociovcjl/KMF_Amusement_Park2.rar?dl=1 Updated version of the Amusement Park stage from KMF.
  24. Here is the SS4 Vegeta made by Micheal2200. I decided to make the Limit Break form permanent. I also changed up his AI a bit to fight better, with some Clash Coding added to him as well. Enjoy!
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