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Posts
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Everything posted by PlasmoidThunder
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STAGES -Added Pokemon Gym by treckooxx.
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CHARACTERS -Added Gardevoir by PikminPro64X.
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How to play Mugen Online Using IKEMEN
PlasmoidThunder replied to Ryon's topic in [ TUTORIAL LIBRARY ]
Most people use Hamachi or Radmin VPN. -
CHARACTERS -Added Zoroark by Dan Hollandsworth. It's a spriteswap of Mr. Giang's Scarecrow this time.
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I'm legitimately unsure why you decided to scale the character via its animations instead of using a localcoord or xscale/yscale; not only does it arbitrarily mean the character only functions properly in MUGEN 1.1, but it'll revert to its actual size whenever it's not using its own animations, which is typically when put into a custom state. Also, please crop the sprites; 100 MB for a sprite file is already pushing it, especially when that can be easily reduced with zero effort since Fighter Factory has a button that automatically does this for you. Other than that, it's just a spriteswap of Mr. Giang's Scarecrow.
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Not everyone has a functional A.I., and very few have a dedicated one that properly takes advantage of their kit.
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Is it possible to have multiple Arcade Mode setups?
PlasmoidThunder replied to infinityJKA's question in [ MUGEN CODING HELP ]
Not by default, no. It's technically possible since you're making a fullgame, but it would require you to code most of it into the characters themselves. -
CHARACTERS -Added the following characters by Dan Hollandsworth: -Charmander. -Squirtle. They're spriteswaps of YAMAKICHI's Torchic/Achamo and Ky's Squirtle, respectively.
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Anyone who has already downloaded either the full v3.0.1 build or the patch should redownload the patch as it fixes a slight oversight with the original upload.
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AI of chars isn't available on command, help please
PlasmoidThunder replied to kinguda's question in [ MUGEN CODING HELP ]
It's possible the character's A.I. scales with your MUGEN's difficulty setting via AILevel triggers. -
CHARACTERS -Added Ivysaur by Crocok 6.
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CHARACTERS -Added Gengar by 087-B.
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Firstly, if you have both an integrated GPU and a dedicated GPU, make sure the game is running on the dedicated GPU. It's also possible that a driver update enables support for OpenGL 2.0 on your GPU, so check for that. If that's not applicable, go to the ssz folder, open config.ssz in Notepad or some equivalent, change the OpenGL parameter to false, and then save.
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It's Manny, but at such a small size I don't blame you for mistaking one letter for the other. CHARACTERS -Added Blastoise by KlingoftheCastle.
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My goku has a stamina bar at the bottom but can't see it.
PlasmoidThunder replied to Monicalist's question in [ MUGEN CODING HELP ]
Are you doing this on purpose? I suggest you stop. -
My goku has a stamina bar at the bottom but can't see it.
PlasmoidThunder replied to Monicalist's question in [ MUGEN CODING HELP ]
That has literally nothing to do with this thread. -
My goku has a stamina bar at the bottom but can't see it.
PlasmoidThunder replied to Monicalist's question in [ MUGEN CODING HELP ]
It's likely the character was designed for 4:3 aspect ratios and not 16:9. If widescreen is essential, you'll have to manually adjust the positioning of the gauge yourself. -
[STAGE] Quarantine Road by CoolAnimeHustler
PlasmoidThunder replied to CoolAnimeHustler's topic in [ RELEASES ]
Fighters not practising social distancing in these times, smh. -
CHARACTERS -Added Lycanroc by LTD911. -Added Ghost? by おじぞうバッヂ (Ojizo Badge). STAGES -Added Grass by Kiro Himada.
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https://onedrive.live.com/?authkey=!ANboppsIiINRa0U&id=6D7AC3205A85BEB5!237&cid=6D7AC3205A85BEB5
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CHARACTERS -Added Cpt. Falcon by Kamekaze. -Added C. Falcon by darkorey8.