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RicePigeon

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  • Birthday February 4

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  1. Hello Mugen Free For All, We, the staff, felt that it was necessary to give you an update regarding recent events surrounding both our recent rule changes and a number of our collection threads being taken offline. As many of you are probably aware, we had to demote Ryoucchi from Administrator rank at around December 2020 due to questionable behavior in both the forums and discord, behavior that was not becoming of neither a site administrator nor a public representative of Mugen Free For All. Such behavior included posting of "Not Safe For Work" images outside of designated channels and/or without proper spoiler tags & warnings, unfairly kicking and banning user accounts with little to no provocation, and generally exhibiting an aggressive and spiteful attitude. Many of these abuses of power only came to light months after the fact when other administrators were contacted by affected users or after Discord and forum logs were checked to address unrelated issues and we became aware of the abuses. Despite warnings from other members of staff, this behavior continued. After being warned by RobotMonkeyHead himself for these abuses of power, Ryoucchi began vandalizing the Discord server in response, deleting roles and deleting emotes. Ryou was demoted to a Global Moderator on the server to prevent him from doing more damage, so he proceeded to make unsanctioned, ruinous changes to the forum software, forcing us to demote him there as well. After this, Ryou left the staff out of his own will. In part due to the behavior in question continuing even after Ryoucchi had been demoted, and even temporarily banned from our site, and after numerous reports from regular users, some of whome were under the age of 18, staff had deliberated for months regarding updating our rules to prohibit nudity and sexual content entirely, as opposed to leaving in an "artistic nudity" exception. The other part of this was to streamline our forum rules with our Discord server rules, which had previously had a #nsfw channel dedicated to posting said artwork until only earlier this year. While we were on the issue of updating our rules regarding nudity and NSFW content, several other instances had occurred that forced us to reexamine our other rules, including public doxxing and characters containing child pornography. As such, we officially amended our rules on September 25 and made a public announcement regarding them. In response to this, Ryoucchi felt it necessary to not only remove all of the collection threads he had worked on in retaliation, but also logged into the accounts of other users he had had contact with in the past, including a current global moderator, to remove collection threads that he did not have direct control over. Such behavior is unacceptable and presents a major security risk to our website and its mission of serving as a warehouse for Mugen content. As such, we have decided to permanently ban Ryoucchi from our forums and our Discord server. Ryoucchi does not represent MFFA or its values, and we strongly urge everyone to consider what he had done before criticizing us for our decision. We also urge many of you to not share any account information with anyone, regardless of who they may be. We are currently in the process of recreating the various collection threads to remove them from Ryou's ownership. Anyone is welcome to help with rebuilding them if they wish, just remember to adhere to the collection creation rules if you do so. This thread will be left open, so if you have any questions, please do not hesitate to ask. We will do our best to answer.
  2. Just a friendly reminder to everyone that spamming posts and them immediately deleting them afterward still counts as spam. We've had to ban several new accounts due to this. Moving forward, anyone caught doing this will have their account flagged to require moderator approval for all future posts. If you have second thoughts about posting something, then odds are you shouldn't be posting it.

  3. 09/04/21: (Incident Zero) Toyosatomimi no Miko released, Three characters updated The 17th Incident Zero character, the Taoist saint Toyosatomimi no Miko, has been released. Special thanks to Blade/Darkart for the sprites. In addition, IZ Marisa, IZ Reisen, and IZ Yuuka have been updated. All characters now follow a new file structure and can be downloaded as a bundle or separately. See instructions on the downloads page for more info. Added the following characters to the file structure: Marisa, Miko, Reisen, Yuuka. [Common][System] Reorganized file structure, all IZ characters now share a common System file. [Common][System] Fixed bug where characters were vulnerable to grabs during pre-jump frames. [Common][System] Fixed graphical bug involving dash effects during superpauses. [Common][System] Fixed an issue where getup invulnerability would end prematurely if an attack was performed on the same frame control was regained. [Common][System] All characters now use a new buffer system, as the old system was causing visual oddities. [Common][System] Holding Down while taunting against Stupa's Training now completely refills the Spirit Gauge. [Common][System] Corrected button strength priority in commands; higher strength buttons now take priority over lower strength buttons. [Common][System] Fixed how proration & Type-ß spirit gains are handled on multi-hit attacks. [Common][System] Taunting to refill Spirit meter against Stupa's Training no longer occurs if Spell Trance is active. [Marisa] Adjusted command priority between Witch Leyline and Miasma Sweep. [Miko] First release. [Reisen] 5z: Vertical hit velocities increased to accomodate an oversight in wallbounce states. [Yuuka][System] Corrected erroneous animation frame in walk back animation. [Yuuka] Throw: Slightly increased hitbox size to make grab success more consistent. [Yuuka] Soil Tilling: Fixed bug where Power and Spirit gains were not taking effect before the final hit. [Yuuka] Soil Tilling: Damage increased (200/200/220->200/220/240), followup damage increased (20->35). [Yuuka] Flower Parasol Charge: Animation & properties redone, no longer possesses armor. All versions now have the ability to cancel out opponent's projectiles. [Yuuka] Flower Parasol Charge: Damage increased (80/90/100->100/110/120), proration decreased (80%->85%).
  4. 07/31/21: (Gensokyo Reloaded) Yuuka Kazami updated Good news for Yuuka fans (or fans of grapplers in general), GR Yuuka has been updated with a few balance changes. [System] Adjusted positioning of several system related effects to be consistent with changes in Touhou: Gensokyo Reloaded. Soil Tilling: Damage on final hit increased (Total damage increased from 180/190/200 -> 200/220/240). Soil Tilling: Damage on follow-up throw increased (20->35). Flower Parasol Charge: Attack merged with removed Thorny Rose special, effects renewed. Drifting Dandelion: Hitbox range & downward vertical reach slightly increased.
  5. On the subject of piracy, it's worth noting that their download section at one point actually contained pirated copies of various paid doujin games, including both Koumajou Densetsu/Touhouvania games and Cavestory, all of which were still there last I checked, which was only a few months ago.
  6. At the risk of potential drama stirring up as a result of this thread, I'm going to have to close it. It's bad enough when people make the occasional shit-on-Mugen-Archive thread from time to time, we don't need any more bad blood with other communities as well.
  7. Touhou: Gensokyo Reloaded has been updated to v3.0.2.2, resolving a game-breaking bug with Sakuya's World and other miscellaneous issues. Download link is the same.
  8. There are ways of criticizing people's work and addressing the issues present, but making comments like these is not the way to go about it. How many times have you been told not to double/triple/quadruple post unless said posts have some kind of substance? Any further posts like the ones above will be deleted on sight and the users given infractions.
  9. Should work now. Check under "hide post"
  10. Touhou: Gensokyo Reloaded v3.0.2.1 has been released! This one's an actual bugfix patch as opposed to what the previous version ended up being. Download link is the same, but we've included two patch versions: FOR v3.0.2 is for the majority of you who have been running v3.0.2, while FOR V3.0.1 is for anyone who hasn't already updated their game from v3.0.1 to v3.0.2. Patch notes: https://plasmoidthunder.neocities.org/thgr/patch_3.0.2.1.html
  11. Get that pasta out of my face right now 😡
  12. After almost a year, we're pleased to finally release Touhou: Gensokyo Reloaded v3.0.2, which ended up being a little bigger than just a few bugfixes.

     

    1. jo19sh92

      jo19sh92

      Absolutely amazing work you've done RicePigeon!

      7340fa944d5f4fc7f0554b1f03d6b656.png

  13. We're proud to announce the release of Gensokyo Reloaded version 3.0.2. This updates resolves several system issues that were present, as well as a few minor balance changes to the cast. Download Link: https://1drv.ms/f/s!ApLvCUDLkbLnkXnS3xZ5rXRS4UN1 Full Changelist: https://plasmoidthunder.neocities.org/thgr/patch_3.0.2.html
  14. No link + no screenshots = no thread
  15. 03/14/21: (Incident Zero) Four characters updated IZ Meiling, IZ Sakuya, IZ Youmu, and IZ Yukari have been updated. All characters now follow a new file structure and can be downloaded as a bundle or separately. See instructions on the downloads page for more info. Added the following characters to the file structure: Meiling, Sakuya, Youmu, Yukari [Common][System] Reorganized file structure, all IZ characters now share a common System file. [Common][System] Fixed bug where characters were vulnerable to grabs during pre-jump frames. [Common][System] Fixed graphical bug involving dash effects during superpauses. [Common][System] Fixed an issue where getup invulnerability would end prematurely if an attack was performed on the same frame control was regained. [Common][System] All characters now use a new buffer system, as the old system was causing visual oddities. [Common][System] Holding Down while taunting against Stupa's Training now completely refills the Spirit Gauge. [Common][System] Corrected button strength priority in commands; higher strength buttons now take priority over lower strength buttons. [Common][System] Fixed how proration & Type-B spirit gains are handled on multi-hit attacks. [Common][System] Taunting to refill Spirit meter against Stupa's Training no longer occurs if Spell Trance is active. [Meiling][System] Corrected command priority between Sky Dragon Kick/Scarlet Cannon and Kick of Showering Brilliance/Water Taichi Fist. [Meiling][System] Added Lie Meiling mode (accessed by pressing U,U,D,D,B,F,B,F,D,U when palette #10 is highlighted during palette selection). [Meiling] Water Taichi Fist: Damage increased (50/60/70->50/65/80), fixed oversight that would allow two projectiles on screen at once. [Meiling] "Colorful Light Lotus Flower Palm": Fixed bug that would occur if Meiling trades hits with opponent. [Youmu][System] Fixed oversight where certain attacks would not add Spirit gauge during Type-ß. [Youmu] "Sword of Meditation": Added safeguard that prevents 2nd hit onward from whiffing against airborne opponents if the first hit connects. [Yukari][System] Portrait & Superportrait updated. [Yukari][System] Fixed oversight that made air dashes cover more horizontal distance than intended. [Yukari][System] Adjusted command priority between Specials; Fantasy Firefly Nest now takes command priority over Full Moon Umbrella and Illusionary Rift. [Yukari][System] Corrected gravity values on several of Yukari's attacks. [Yukari] "Spell Overdrive": Fixed various system bugs that would occur when Spellcards are used.
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