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SpookyKujo

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About SpookyKujo

  • Birthday 06/21/2002

Basic Info

  • Languages:
    German, English
  • Interests:
    Fighting Games, Drawing
  • Games:
    King of Fighters, Mugen, DMC5
  • Animes:
    Bleach, Naruto, Neon Genesis Evangelion
  • Theme Song:
    Number One - Shiro Sagisu

Network Usernames

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    SpookyKujo
  • YouTube
    SpookyKujo

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SpookyKujo's Achievements

  1. I like this stage, looks pretty and the song is nice! ^^
  2. I randomly made a Stage back in whenever, idk really, probably like 2022 or 2023?? But yeah, simply put, its a reference to a stream moment of Vinesauce Joel where he rambles about some orange juice. Idk what song would fit, just put whatever you want here. Note: The stage isn't that big, like, what you see at the start is almost the entire stage. SCREENSHOT: DL LINK: https://drive.google.com/drive/folders/16Gp6LPzPL-zHAyAjnrMqhwAAysLfN2V1?usp=sharing
  3. I made an April Fools Char again, this time its an Edit of an older Yuyuko I made, but yea, here she is. (She also has a Readme) DL LINK: https://drive.google.com/drive/folders/1UFb3sITtz34XgNbRnXl37iOeZtmPABhA?usp=drive_link
  4. So, just a little patch because when she does the Air Recovery, the game sometimes would crash, so I fixed it. DL LINK: https://drive.google.com/drive/folders/1x8LFWDNQ0jORyJcQO-dT0UjwR6ljTtbH?usp=sharing
  5. So, I actually saw that Toohoos had missing hitboxes on the Nuclear Bombs super, so I decided to add them, but not only that, I also made a bunch of other changes aswell, which are listed in a changelog.txt file. Just drag and drop the files located in the update folder into the character folder and everything should work out fine. DL LINK: https://drive.google.com/drive/folders/1_EzzEohMjTexGuZNFVjl3fRVr3g2QL2A?usp=sharing
  6. So, a new year with a new character, or something like that. I'll just leave the pictures out this time, but will still show the Movelist for a general Idea of the character! Have fun!! Video: DL LINK: https://drive.google.com/drive/folders/1p1OT6q_e3vAH88oP6zbx2Zrj6ZD19Gxh?usp=drive_link | MARIAHRIAH-SAME MOVELIST | == NORMALS == X - LA Y - MA Z - HA == COMMAND NORMALS == 6Y 6Z J.4Z == UNIQUE MECHANICS == A - Parry B - Grab (AIR OK) C - Burst (Usable at 1 Meter while in Hitstun) == SPECIALS == QCFX/Y/Z - Hädoooqin (AIR OK) QCBX/Y/Z - Travel to New York FULLCIRCLEX/Y/Z - Something something slam dunk (Command Grab) DDX/Y/Z - House-plant, GO! == SUPERS == QCFX+Y/Y+Z - Fireball Frenzy (1 Meter) DDX+Y/Y+Z - Chin rearrangement (1 Meter) HCFX+Y/Y+Z - RUSH DAETH (2 Meter) QCFHCBX+Y/Y+Z - Rude Welcoming (2 Meter)
  7. funny seeing Bloods here lmao.
  8. So, I've been working on a Joke Character, and they have a command grab where they throw the opponent on the ground after jump up, like a slam-dunk, but one thing bothers me, because, when the opponent hits the ground (which is a seperate state) a hit sound should be playing when they land on the ground, which doesn't happen and Idk how to fix it, it really bothers me, so, I would be happy to get some help on this issue! I tried different things which I thought might help, but it didn't Code: ;--------------------------------------------------------------------------- ; Opponent thrown into the air [Statedef 1252] type = A movetype= H physics = N velset = 20,35 [State 0, ScreenBound] type = ScreenBound trigger1 = 1 value = 1 movecamera = 1,0 [State 1252, 1] ;Gravity type = VelAdd Trigger1 = 1 y = .9 [State 1252, 4] ;Hit ground type = ChangeState trigger1 = Vel Y > 0 trigger1 = Pos Y >= 0 value = 1253 ;----------------------------------------------------------------------------------------- ; Opponent falling on the ground [Statedef 1253] type = L movetype= H physics = N [State 1253, PlayerPush] type = PlayerPush trigger1 = 1 value = 0 [State 1253, EnvShake] type = EnvShake trigger1 = time = 0 time = 12 freq = 200 ampl = -7 [State 1253, PosSet] type = PosSet trigger1 = Time = 0 y = 0 [State 1253, VelSet] type = VelSet trigger1 = Time = 0 x = 0 y = 0 [State 1253, Explod] type = Explod trigger1 = Time = 0 anim = F62 pos = 0,0 postype = p1 facing = 1 bindtime = 1 removetime = -2 scale = 2,2 sprpriority = -2 [State 1253, Explod] type = Explod trigger1 = Time = 0 anim = F2 pos = 0,0 postype = p1 facing = 1 bindtime = 1 removetime = -2 scale = 1,1 sprpriority = 10 [I usually would've put the Hitsound here] [State 1253, ChangeState] type = SelfState trigger1 = time = 0 value = 5110
  9. So, I missed some hitboxes on his Souls Super, so i added them. DL LINK: (its just his .air file btw) https://drive.google.com/drive/folders/1IC_6LmsaRG1GXB5oLcOAyroXSHutY2lR?usp=sharing
  10. So, another Update, mostly because I messed up one thing in the CMD file with his supers. I also put the DL Link in the description of his showcase video on my channel. DL LINK: https://drive.google.com/drive/folders/1fOZooi86sQv_m7EALcsOnuf1LfME1iDL?usp=sharing
  11. I just changed and added some sounds around. That's all, enjoy! (like before, just drag and drop the files in the character folder) DL LINK: https://drive.google.com/drive/folders/1Al9hUCp7YcsBbWPoFgZKi73COMFe7UQM?usp=sharing
  12. I made a quick update changing some things, the changes are in a seperate text file, just drag and drop the new files into the character folder and thats all! (am also to lazy to make a video showcasing the changes since its only minor ones) Enjoy! DL LINK: https://drive.google.com/drive/folders/1ZtKhjBUWBHNU-nzntb8xnWuUQNgaW_HH?usp=sharing
  13. So, here he is!! A new character which is practically Rugal but with random bullshit, and a bit of Shao Kahn, thrown into it. Yea. DL LINK: https://drive.google.com/drive/folders/1ZtKhjBUWBHNU-nzntb8xnWuUQNgaW_HH?usp=drive_link VIDEO: Movelist: == NORMALS == X - LP Y - SP A - LK B - SK == COMMAND NORMALS == 6X - Karate Chop 3X - Suprise Karate Chop J.4X - Back-Hand 3A - Watch your Shins! 6B - Look at my flexibility! J.2B - Strike a pose! == SPECIALS == HCFX/Y - DPE (declined Prostate-Exam) HCBFX/Y - UNHOELYSHITPERSANN QCFA/B - Liu Kang is that you? DPA/B - They never see it coming (Hold A/B for Overhead) == EX SPECIALS == HCFX+Y - EPE: EX (explosive Prostate-Exam: EX) (.5 Meter) HCBFX+Y - SHITTAIHANDS (.5 Meter) QCFA+B - KENSHIROOOO???!!! (.5 Meter) DPA+B - regula genocide cuttah (.5 Meter) L Up - Jump Cancel == SUPERS == QCFx2X/Y - SCHMACK (1 Meter) QCBx2A/B - The souls of his fallen Enemies (1 Meter) QCFx2A/B - Seems like I can stand up there (2 Meter) QCBHCFX+Y/A+B - The final Law (3 Meter) == GRAB == [6/4]Y - punch. [6/4]B - watch your back
  14. So, now for the double release, "Toohoos" which, is practically the same as "Kings" and "Bloods" but with the Touhou Hisoutensoku cast. And their Story goes as the following: Aya was flying around in Gensokyo, giving out Newspaper, She then came across Yukari and saw that She tested out some new Portals to the Human World, but instead messed up and a BUNCH of Kyo Clones from the Evil Syndicate NESTS overran the entire Place, with Krizalid as their Leader they captured all (not all but most of) the inhabitants from the Gensokyo and, the as same as Bloods, turned all of them into mush and injected them into Aya which happened to be the most suitable Host. And thus, the test began, which actually lead, much to the dismay of NESTS, to the escape of "Toohoos", now filled with a lot of anger from their imprisonment, they now have an unexplainable hatred against all of Gensokyo and the Human World. So yeah, as with all of my Characters, have fun with them! https://drive.google.com/drive/folders/1gB_0_7SMSbc6UgS-D0Xc7aKb_ItQsPNk?usp=sharing Movelist: == NORMALS == X - LA Y - MA Z - HA == COMMAND NORMALS == 6Y - gunk J.2Z - BBURH == Unique Mechanics == [6]6Z - Dash Attack [A] - Metercharge 3Z - Launcher == SPECIALS == QCFX - Puppet Malfunctioning (Low) QCFY - Puppet Malfunctioning (Mid) QCFZ - Puppet Malfunctioning (High) QCBX/Y/Z - Nature do be wild tho (AIR OK) DPX/Y/Z - Rotat' RDPX/Y - *insert CBT joke here* (Low) RDPZ - *insert CBT joke here* (High) == EX SPECIALS == QCFX+Y/Y+Y - Oh damn, Puppet got sentience (.5 Meter) QCBX+Y/Y+Y - They're multiplying! (AIR OK) (.5 Meter) DPX+Y/Y+Y - MIAU (.5 Meter) RDPX+Y/Y+Y - She seems upset (.5 Meter) == SUPERS == QCFQCFX/Y - This ain't even a Lazor wth? (1 Meter) QCFQCFZ - PATCH GONNA SCHOT YOU UP! (2 Meter) QCBQCBX/Y - LAUNCH THE TRAIN (1 Meter) QCBQCBZ - Legalize Nuclear Bombs Pls < 3 (2 Meter) == GRAB == [6/4]Z - YOU PICKED THE WRONG HOUSE!!
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