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Sete

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  1. Upvote
    Sete reacted to Kazagami in [Ryuo Work Is Never Done!] Ai Hinatsuru   
    [PREVIEW]


     
    [DOWNLOAD]
    http://www.mediafire.com/file/c0024i27i40rap5/Ai+Hinatsuru.rar
     
    [COMMENTS]
    Don't even bother with her unless you like to collect these kinda stuff
  2. Upvote
    Sete reacted to ramon garcia in 260 Chars with animated Hyper Portraits COLLECTION edited by tigree goods   
    260 Chars with animated Hyper Portraits COLLECTION edited by tigree goods   Thank you for sharing your wonderful edits tigree goods, God bless you and give you in double this good action that you did to share your works, who knows in the future if there is a time you will edit and continue your masterpiece project.
    I've shared it in the group so more people know about your great project.
     
    ESP:
    Gracias por compartir sus maravillosas ediciones tigree goods, que Dios lo bendiga y le otorgue el doble de la buena acción que realizó para compartir sus obras, quién sabe en el futuro si habrá un momento en el que editará y continuará su proyecto de obra maestra.
    Lo he compartido en el grupo para que más personas conozcan tu gran proyecto.
     
    PT-BR:
    Muito obrigado por compartilhar os seus maravilhosos edits tigree goods, deus te abençoe e te de em dobro essa boa ação que você fez de compartilhar os seus trabalhos, quem sabe no futuro se sobrar um tempo você volta a editar e continua a sua obra prima de projeto.
    Compartilhei no grupo para mais pessoas conhecerem o seu ótimo projeto.
    Chars edit by tigreegoods l Mugen  
         Link for chars & Screenpack for this project is in description of video             TIGREE GOODS youtube channel: https://www.youtube.com/channel/UC8hjoXkBkth56ryA9Oc9J5w  
  3. Upvote
    Sete reacted to HALE R@CE CAES@R in TMNT Leonardo by R@CE AKIR@   
    TMNT Leonardo
     
     
    Get him here - http://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-tmnt-leonardo-released-11-17-18#3126
    Note 1: For Mugen 1.0 or Higher only
    Note 2: This is not an accurate Leonardo whatsoever, it's a customized version of him that takes some elements he had in previous games and also adds in something new as well.
    Note 3: Check the config file to see changes that can be made into the character.
  4. Upvote
    Sete reacted to LightFlare_Da_Realest in Snowy Forest by Vegaz   
    [PREVIEW]

     

     
     
     
    [DOWNLOAD]
    sNOW sTUFF
    Wuttup! Got a new original stage for ya. Comes with zoom, superjump, looped bgm and animations. Tbo, I'd like some feedback on how to make the 1.0 version better. It's a bit too dark and the fog tile isn't perfect. (1.0 sucks at tile imo) It's cool tho. Cop it anyway and enjoy.
     
  5. Upvote
    Sete reacted to LightFlare_Da_Realest in Freeza's Spaceship by Vegaz   
    [PREVIEW]

     

     
     
     
    [DOWNLOAD]
    Dat Ship Tho
    [COMMENT]
    Yo! Yo! Another dbz stage put together by yours truly. Comes with superjump, parallax, animations, zoom and looped bgm. If anyone recognizes the image source let me know. I'd like to credit the original artist. Other than that, tho...enjoy!
     
  6. Upvote
    Sete reacted to Nep Heart in Haruhi Suzumiya by Nep Heart   
    https://www.dailymotion.com/video/x72pf66
     
     The SOS Brigade finally makes her dynamic entry into MUGEN with a brand new gameplay fighting style! This was probably the most challenging MUGEN character I have developed to date considering she was overall more complicated than even the likes of Akyuu to design and, being one of my most anticipated creations, I wanted to get her right. So, now that the wait is over, it's time to Save the world By Overloading it with fun Haruhi Suzumiya Brigade!
     
     Get her here: https://1drv.ms/u/s!AvDqTmHZ37DihxKgHzIQ9gNHYhGY
     
     As for the previous character, they all have received the same update in which an invalid combo indicator has been added to them, allowing you to check the legitimacy of your juggles more accurately than ever before.
     
     ... Also, Homura Akemi, the only one who has received a character specific update simply had a bug fixed that causes her grenade projectile to do less damage than normal.
  7. Upvote
    Sete reacted to Kazagami in Homura by K2 [updated 2/20/2019]   
    and is still the embodiment of buggy
    https://box.yahoo.co.jp/
  8. Upvote
    Sete reacted to Solid Snivy in Erika Wagner by OHMSBY [2/21/19]   
    Description:
     
    Download here: http://mugenguild.com/forum/topics/erika-wagner-186065.0.html
     
    And also a poll for who they should work on next: https://www.strawpoll.me/17476896
  9. Upvote
    Sete reacted to The Auditor in Knuckle Fighter X/Alpha   
    List of Characters
    - 8-Bit Shadow Dio (by The Magic Toaster)
    - Akebono Taro (by The Magic Toaster)
    - DOI (by ZETA)
    - Ettoman (by The Magic Toaster) (AI Patch by Guy Kazama)
    - G-01 (by ZETA)
    - Hero M (by The Magic Toaster)
    - Influenza (by The Magic Toaster)
    - Jack2 (by The Magic Toaster)
    - Karaage (by The Magic Toaster)
    - Ken Asuka (by ZETA)
    - Koizumi (by ZETA)
    - Low (by ZETA)
    - Mai Kawasumi (by ZETA)
    - MAOU (by ZETA)
    - Megane (by The Magic Toaster)
    - No Motion Ryu (by The Magic Toaster) (AI Patch by Poyochan)
    - Pope Benedict (by The Magic Toaster)
    - Priestess (by NotAGoodName)
    - Psy (by ZETA)
    - Quack (by The Magic Toaster)
    - Riria (by ZETA)
    - Rushim (by The Magic Toaster)
    - Sesame (by The Magic Toaster)
    - Unber (by The Magic Toaster)
    - Unlaughmaker (by The Magic Toaster)
    - VK-2 (by ZETA)
    - Yuichiro (by JAG)
    - Monako Ogura (by Tokei)
    - Haggar Mario (by Wara) (Password: mugen) (AI Patch by Guy Kazama)
    - Valkyrie (by Yoshida Luigi)
    - Utsutsu (by Mer) (Alternate)
    - Tuyoshi (by Gyuki) (AI Patch by 亞 )
    - Emily (by Mer)
    - Byakko (by Mer)
    - Sakura Kinomoto (by Unknown) (Password: mugen)
    - Sayuri Kurata (by Doppel)
    - Old Monako (by Tokei)
    - Monami Ogura (by Tokei)
    - Yadamon (by Tokei/Ibukah) (WINMugen support version) (Password: mugen)
    - Kamen Rider G3 (by otot1210200) (Password: mugen)
    - Miku Hatsune (by Dissidia)
    - Yui Hirasawa (by Dissidia)
    - Mio Akiyama (by Dissidia)
    - Tsumugi Kotobuki (by Dissidia)
    - Ritsu Tainaka (by Dissidia)
    - Azusa Nakano (by Dissidia)
    - Ley (by The Magic Toaster)
    - Kyouhei (by ZETA)
    - RYOU (by ZETA)
    - GUMI Megpoid (by Dissidia)
    - Aqua (by Mer)
    - Claudia Silva (by Mer)
    - Issei Hyoudou (by Mer)
    - Kanade Amou (by Mer)
    - Mew-Ichigo (by Mer)
    - Sena Kashiwazaki (by Mer)
    - Shimakaze (by Mer)
    - Takeshi Fujioka (by Mer)
    - Tsubasa Kazanari (by Mer)
    - Christine Myao (by Mer)
    - Kunoichi (by Mer)
    - Suketa (by ZETA)
    - Black (by ZETA)
    - Ave (by ZETA)
    - Chargeman Ken (by ZETA)
    - Reggie Skatore (by MelvanaInChains)
    - Manga Terry (by Passer-by)
    - Street Fighter (by ZETA)
    - Reika Kanbe (by Mer)
    - Meifang (by Mer)
    - Miao (by Mer)
    - Aisur (by Mer)
    - Reika (by Mer)
    - Francesca (by Mer)
    - Christina (by Mer)
    - Chizuru Takamori (by Mer)
    - Moe Yumezora (by Mer)
    - Shop (by Mer)
    - Zizel (by Mer)
    - Setsuna (by Mer)
    - Albert (by DasEnde)
    - Raidou (by DasEnde)
    - Kiriko Koumyouji (by Mer)
    - Nomu Godaigo (by Mer)
    - Yumiko Watanuki (by Mer)
    - Nancy Clesky (by Mer)
    - Sari Aida (by Mer)
    - Spore (by ZETA / Dawn de Era (Edit) )
    - Evil Thomas (by ZETA)
    - Anna (by Mer)
    - Zamagi (by ZETA)
    - JOL-J (by DrKelexo)
    - Athena (by GACN)
    - Crimson Viper (by ZETA)
    - Kamen Rider Den-O (by Blackcat)
    - Kamen Rider 555 (by Blackcat)
    - Kamen Rider 1st (by Blackcat)
    - Kamen Rider 2nd (by Blackcat)
    - Sensei (by Gyuki)
    - Zion-Chan (by Mer)
    - Hideabu (by The Magic Toaster)
    - Jean Manson (by Mer)
    - Reiko Haga (by Tanic2KXX)
    - Yuu Inagawa (by Tanic2KXX)
    - Yasha Katashigure (by ZETA)
    - Yeen-Death-Yo (by ZETA)
    - Caesar Zeppeli (by Tanic2KXX)
    - Tifa Lockhart (by Tanic2KXX)
    - Black Mage (by The Magic Toaster)
    - Ibaraki Hanaogi (by Jeremyfan Girl)
    - Kou (by Jeremyfan Girl)
    - Nice boat. (by N_N)
    - Tingisu (by ZETA)
     
     
    Missing: Haggar Luigi
     
     
     

    Edited Characters
    - Monaka Tokihoshi (by Tokei)
    - Old Monaka Tokihoshi (by Tokei)
     
     
     
     
     
     








































     
     
     
     
    List of Stages
    - B & JA's Stage (by Ryoucchi/The Magic Toaster)
    - B-Jinrou's Stage (by Ryoucchi/The Magic Toaster)
    - RH & Dem's Stage by Ryoucchi/The Magic Toaster)
    - VK-2's Stage (by Ryoucchi/The Magic Toaster)
    - Yuichiro's Stage (by Ryoucchi/The Magic Toaster)
    - Hero M's Stage (by Ryoucchi/The  Magic  Toaster)
    - Patrizia's Stage (by Ryoucchi/The Magic Toaster)
    - B.O.X's Stage (by Ryoucchi/The Magic Toaster)
    - Neo Akuma's Stage (by Ryoucchi/The Magic Toaster)
    - RE:Hitomi's Stage (by Ryoucchi/The Magic Toaster)
    - Ganny's Stage (by Ryoucchi/The Magic Toaster)
    - JOL-J's Stage (by Ryoucchi/The Magic Toaster)
    - Karaage's Stage (by Ryoucchi/The Magic Toaster)
    - Unlaughmaker's Stage (by Ryoucchi/The Magic Toaster)
    - AC/DC's Stage (by Ryoucchi/The Magic Toaster)
    - Akira's Stage (by Ryoucchi/The Magic Toaster)
    - Hajime's Stage (Phase 1) (by Ryoucchi/The Magic Toaster)
    - Kyouta's Stage (Phase 1) (by Ryoucchi/The Magic Toaster)
    - Totokeron's Stage (by Ryoucchi/The Magic Toaster)
    - Monako's Stage (by Ryoucchi/The Magic Toaster)
    - Kurousagi's Stage (by Ryoucchi/The Magic Toaster) (1.1 Only)
    - Puchi's Stage (by Ryoucchi/The Magic Toaster)
    - Taizo's Stage (by Ryoucchi/The Magic Toaster)
    - Hiroki's Stage (Phase 1) (by Ryoucchi/The Magic Toaster)
    - 303's Stage (by Ryoucchi/The Magic Toaster)
    - Black Mage's Stage (by Meldo Wiseau)
    - Reggie Skatore's Stage (by Meldo Wiseau) (Lowered Shadow Intensity patch)
    - Ugaya's Stage (by Meldo Wiseau)
    - Aip's Stage (by First Lt. Ding) (EX version)
    - Ferdinand's Stage (by First Lt. Ding)
    - L.L's Stage (by First Lt. Ding)
    - Noah's Stage (by First Lt. Ding) (EX version)
    - Priestess' Stage (by First Lt. Ding)
    - Pu-Ko's Stage (by First Lt. Ding)
    - Punish's Stage (by First Lt. Ding)
    - Rusis' Stage (by First Lt. Ding) (EX version)
    - The Fear's Stage (by First Lt. Ding)
    - Tiria's Stage (by First Lt. Ding)
    - Zun's Stage (by First Lt. Ding)
    - Koizumi's Stage (by ZETA)
    - Izumi Home (by ZETA) (1.1 Version)
    - Michael Jackson's Stage (by The Auditor)
    - JoJo Mario's Stage (by The Auditor)
    - Spooky's Stage (by The Auditor)
    - 8-Bit Shadow Dio's Stage (by The Auditor)
    - Akebono Taro's Stage (by The Auditor)
    - King's Stage (by The Auditor)
    - Araki's Stage (by RYU)
    - Gui's Stage (by RYU)
    - Hitomi's Stage (by RYU)
    - Kira's Stage (by RYU)
    - Maru's Stage (by RYU)
    - Renfa's Stage (by RYU)
    - RYOU's Stage (by RYU)
    - UKYO's Stage (by RYU)
    - Monami Ogura's Stage (by Tokei)
    - Old Monako's Stage (by Tokei)
    - Albert's Stage (by DasEnde)
    - Raidou's Stage (by DasEnde)
    - Joker's Stage (by The Auditor)
    - Ace's Stage (by The Auditor)
    - Dark Joker's Stage (by The Auditor)
    - Ley's Stage (by The Auditor)
    - Caleb's Stage (by The Auditor)
    - Psy's Stage (by The Auditor)
    - Re-Ryu's Stage (by Meldo Wiseau)
    - Zamagi's Stage (by ZETA)
    - Jado7's Stage Phase 1 (by TMC55)
    - Jado7's Stage Phase 2 (by TMC55)
    - Pope Benedict's Stage (by The Auditor)
    - Super K's Stage (by Tanic2KXX)
    - Caesar Zeppeli's Stage (by Tanic2KXX)
    - Hinagiku's Stage (by Jeremyfan Girl)
    - Kokona's Stage (by Jeremyfan Girl)
    - O2's Stage (by Jeremyfan Girl)
    - Sachi's Stage (by Jeremyfan Girl)
    - Kou's Stage (by Jeremyfan Girl)
    - Megako's Stage (by Jeremyfan Girl)
    - Souno's Stage (by Jeremyfan Girl)
    - Wou's Stage (by Jeremyfan Girl)
    - Koutyou's Stage (by Jeremyfan Girl)
    - Maeda's Stage (by Jeremyfan Girl)
    - Mana's Stage (by Jeremyfan Girl)
    - Yukimasa's Stage (by Jeremyfan Girl)
    - FC Kirby's Stage (by Jeremyfan Girl)
    - Maiko's Stage (by Jeremyfan Girl)
    - Quack's Stage (by Jeremyfan Girl)
    - Yaga's Stage (by Jeremyfan Girl)
    - Hitomi's Stage (by Meldo Wiseau)
    - Jack2's Stage (by Jeremyfan Girl)
    - Unber's Stage (by Jeremyfan Girl)
    - Akiko's Stage (by Jeremyfan Girl)
    - Bashu's Stage (by Jeremyfan Girl)
    - Kanibokusi's Stage 1 (by Jeremyfan Girl)
    - Kanibokusi's Stage 2 (by Jeremyfan Girl)
    - Melvana's Stage (by Jeremyfan Girl)
    - Nanika's Stage (by Jeremyfan Girl)
    - Maid's Stage (by Jeremyfan Girl)
    - Monami's Stage (by Jeremyfan Girl)
    - Haruhi's Stage (by Jeremyfan Girl)
    - Low's Stage (by Jeremyfan Girl)
    - G-01's Stage (by Jeremyfan Girl)
    - Nazoo's Stage (by Jeremyfan Girl)
    - Nazoo EX's Stage (by Jeremyfan Girl)
    - Nice Boat's Stage (by Jeremyfan Girl)
    - Xex's Stage (by Jeremyfan Girl)
    - Kabuto's Stage 1 (by Jeremyfan Girl)
    - Kabuto's Stage 2 (by Jeremyfan Girl)
    - Hibiki's Stage (by Jeremyfan Girl)
    - Tingisu's Turf (by N_N)
     
     
     

     
    List of W.I.P. Characters
    - B.O.X (W.I.P by The Magic Toaster)
    - Majin R (W.I.P by The Magic Toaster)
    - Genesis Michael Jackson (W.I.P by The Magic Toaster)
    - Meso (W.I.P by Oceanboy06)
    - In Megumi (W.I.P by Oceanboy06)
    - Copy Rockman (W.I.P by Oceanboy06)
    -  Blade (W.I.P by Oceanboy06)
    - Maid (W.I.P by Oceanboy06)
    - Takajo Zet (W.I.P by Oceanboy06)
    - Sokobo (W.I.P by Oceanboy06)
    - PsychoKinesis-Chu (W.I.P by Oceanboy06)
    - Black And White (W.I.P by Oceanboy06)
    - Yottoman (W.I.P by Oceanboy06)
    - Mikan Hoshibito (W.I.P by Oceanboy06)
    - 303 (W.I.P by Oceanboy06)
    - TAROU (W.I.P by Oceanboy06)
    - JOH (W.I.P by Oceanboy06)
    - Noah (W.I.P by Oceanboy06)
    - King (W.I.P by Oceanboy06)
    - Kotori Otonashi (W.I.P by Jeremyfan Girl)
     
     
     
     
    Add-ons
    - MUGEN IIDX DistorteD (by Pal)
     
     
    Note: This is my first collection...if you had any thoughts about it...like if I missed some of the characters/stages that might appear in that game or how I need to improve this collection here...let me know, I like to hear your comments, all criticism is welcomed as always
  10. Upvote
    Sete reacted to jenngra505 in Numbuh 3 Public Beta   
    I finally made a serious custom character. She needs some pizazz here and there but her gameplay is 100% complete. A to-do list is contained in her readme. I learned a lot while making her and I plan to learn a lot more as I keep creating characters for Mugen.
    https://1drv.ms/u/s!AqN1Ini5-I2Ig9MLGNzwzqihWTi4ow
  11. Upvote
    Sete reacted to BBHood217 in My MvC3 edit thingies   
    I made these three last year, the first two I actually posted about here.  The third one wasn't posted because I thought I was wiped from this site's existence when the data was rolled back after a major downtime, but apparently I've been here this whole time so yay and stuff.
     
    Anyway, here are a bunch of MvC3 edits I've done.  All for MUGEN 1.0, and all posted in this one thread for convenience.  If I make more, they'll probably end up here too.
     
    Alice (the one from Asura Buster, last name unknown if she even has one)

    Mediafire: http://www.mediafire.com/file/rphav1h2tftyd22/mvc3_alice_buster.zip
    Dropbox: https://www.dropbox.com/s/fo7dt6y2yf8r6pb/mvc3_alice_buster.zip
     
    Reika Murasame

    Mediafire: http://www.mediafire.com/file/8b94qj7a3gan7rv/mvc3_reika.zip
    Dropbox: https://www.dropbox.com/s/xsgrogf933rw3u9/mvc3_reika.zip
     
    Lilith (the Vanguard Princess, not the Darkstalker)

    Mediafire: https://www.mediafire.com/file/uv8g4ez2wuuzlj0/mvc3_lilith_vp.zip
    Dropbox: https://www.dropbox.com/s/mzwiqh101surob8/mvc3_lilith_vp.zip
     
  12. Upvote
    Sete reacted to Varia31 in IT'S PRIME TIME - Optimus Prime Full Version by Varia31   
    He's here, everyone! Optimus is finally finished. Please enjoy, and let me know if there are any bugs. Movelist included in the character folder.
     
     
    DOWNLOAD: https://mega.nz/#!UU9HUY6R!FlhV330xB4XoX168I_LXDesaL3DlveG0CAOB4zu9br8

  13. Upvote
    Sete reacted to RMaster007 in RM M.U.G.E.N Release: Micro M.U.G.E.N Daffy Duck   
    Note: This character was designed for Lowes 9.0's Micro MUGEN full game which can be found here.
    http://mugenguild.com/forum/topics/micro-m-u-g-e-n-project-183718.0.html
     
    Seeing how Jenngra05 converted RSR's Fix-it Felix to Micro MUGEN, I decided to make one of my own creation.
     
    It's none other than good ol' Daffy Duck.
     




     
    Here's his special moves:
    B, F, Punch: Bazooka
    B, F, Kick: Roll
    D, D, Punch: Low Bazooka
     
    I got this character finished in just two days FYI.
     
    Get him here.
  14. Upvote
    Sete reacted to Mr.Giang in Steel (1.0 Release)   
    This guy's CLSN boxes gave me nightmares.
    Featuring:
    - New Hypers.
    - New Specials.
    - Updated with hi-res effects.
    - Fixed A LOT of CLSN problems. No more hittable cape!
    - Improved guarding states for crossup detection.
    - Updated with a better corner push system.
    - Fixed crossing-up glitches.
    - Fixed underground juggles.
    - Normals no longer deal cheap damage on block.
    - Fixed all infinite juggling problems. 
    - Many huge changes to make his playstyle actually have senses.
    - Launcher now cancels into Flying instead of Super Jump.
    - Flying duration no longer resets whenever Steel attacks.
    - Flying duration reduced from 700f to 400f.
    - Now has a proper damage dampen system.
    - Rivet Cannon's projectile now can be destroyed when hit by other projs.
    - Fixed Flying glitches.
     
    Special thanks to:
    Bizarro_Toro for the based character.
    kairuier, Nep Heart, Kamekaze, SeanAltly, DANIEL LINHARES and RicePigeon for the huge amount of coding works, effects as well as gameplay references.
  15. Upvote
    Sete reacted to Rowser64 in [Stages] Sandy's Dome   
    This is my second Super Brawl 2 stage conversion
    I NEED IT
  16. Upvote
    Sete reacted to Gladiacloud in Lou released by Gladiacloud, Beximus, Shinzankuro and Kenshiro99!   
    Gladiacloud here.
     
    There is not much to say, except that we have finally finished another MVC special partner for the Mugen!
     
    I had already mentioned that I could do it ... and I was speaking.
     
    I made it especially because it is a character from one of my favorite video games of my youth: Three Wonders.
     
    I think you've already figured out who I'm talking about...

    LOU! (Three Wonders)
     
    SCREENSHOTS :











    DOWNLOAD LINK:
    https://1drv.ms/u/s!AqetQpKH8pFlhQrDt467RLw8XmFr
    UPDATE PATCH:
    https://www.mediafire.com/file/ulf62qsuffn0fa8/Lou.zip/file
    UPDATE PATCH 2:
    https://www.mediafire.com/file/f3k2wvinb8wk64a/LouX.zip/file
     
    Making sprites was easy, the same can not be said about coding ... especially for Options. I was about to give up on them, then I discovered some Tabasa's staff codes that were very helpful to me.
     
    To conclude, a big thank you especially to Shinzankuro and Kenshiro99, who helped me to fix it and complete it.
     
    Now only one MVC special partner remains... but I have already mentioned that I do not want to make him. At least not alone.
     
    Enjoy!
     
    P.S: For the first time, I have no idea what will be my next character. 😞
  17. Upvote
    Sete reacted to Mr.Giang in Crashman (Update 2/8/2019)   
    Update:
    - Updated CLSN boxes for get-hit anims.
    - Fixed a glitch that allows crouching Hard Attack to chain into crouching Medium attack.
    - Crashman now plays voice sounds less frequently.
    - Throw range decreased.
    - Fixed a glitch which made Crashman lose hurtboxes during throw start-up.
    - Successful throw animation length increased.
    - Launcher and Crouching Hard's guard pushback increased. 
    - Crouching Hard's hittime increased to 18f.
    - Added SFX to indicate hard knockdown after air-combo.
     
    Character Demonstration + Download Link:


    The differences between IMT's Crashman and this Crashman:
    - Updated with high-res effects (hitsparks, explosions, guard-push effects,...).
    - Added new portrait, new anims and new sprites.
    - Added 3 new hypers: Crash Drill (from Robot Master Mayhem), Hat Hards and R Destruction Order (inspired from Rockman Megamix Manga).
    - Added a new special (Air Strike), inspired from Crashman's attack patern from Rockman 4: Minus Infinity.
    - Added special BGM when fighting against Rockman.
    - Crash Missle now can be destroyed instead of just passing through projectiles.
    - Crash Missles no longer can be used when there are another Crash Missles on the stage.
    - Crash Bomber no longer always forces opponents in guarding state.
    - Crash Bomber now can be destroyed instead of just passing through projectiles (still deals damage when destroyed).
    - Crash Bomber's explosion (any variations) now can hit OTG.
    - Now can guard-push mid-air.
    - Replaced Hyper Portrait with Zooming Effect.
    - Throw now can be teched.
    - Throw animation now looks better.
    - Fixed numerous bugs with Recovery Roll. Now can perform Recovery Roll by holding F or B.
    - Removed the glitched bomb during throw.
    - Removed chip damage on normal.
    - Twisted frame datas of many moves.
    - Fixed many glitches involved with get-hit, dizzy and recovery anims.
    - Fixed glitches involved with projectiles not being counted during combos due to glitches related to DestroySelf.
    - Damage dampen system's added.
    - Removed 2 old hypers (Drill Hyper and Homing Missle) as they aren't themed with Crashman (they are also anticlimactic and I'm not a big fan of that).
    - Removed Drill Uppercut because Shoryuken is too mainstream.
    - Updated A.I.
    - Supported UNO Tag System.

    Tag system:
    Start - Partner assist
    z+c - Tag in/Tag out
    D,DF,F,z+c - Tag Team Hyper

    Traits:
    - Super Jump.
    - Guard Push - x+y/y+z/z+x while guarding.
    - Recovery Roll.

    Normals:
    X - Weak
    Y - Medium
    Z - Strong
    f.Z (G) - Crash Bomber: Shoots a grappling bomb that sticks in walls or the opponent and explodes after a few seconds. The explosion can hit OTG.
    f.Z (A) - Drill Strike: Crashman uses his drill to attack while moving forward for a few frames. Hit multiple times. 
    A - Dash
    B - Throw (can be teched by opponents)
    C - Launcher: can be jump-canceled into air-combo.
    a.C - Dive Drill

    Specials:
    Crash Missiles (D,DF,F,x/y/z) (GA): Shoot 2 missiles from Crashman's shoulder that flies forward. First missile causes techable knock down. Air-usable. Missile's speed and pushback are depended on the strength of buttons.
    Air Strike (D,DB,B,x/y/z) (GA): Crashman quickly jumps then shoots 3 Crash Bombers. The jumping pattern and facing is depended on strength of pressed buttons:
    - X version: Jump backward, face forward.
    - Y version: Jump forward, face forward.
    - Z version: Jump forward, face backward.
    Air-usable. Air-version always faces forward.

    Hypers:
    D,DB,B,D,DB,B,x/y/z - Hard Hats (LV1) (G): Slam the ground to summon 2 assisting Metools. Metools can attack by shooting 3 small bullets everytime they show up. Metools can be taken down in 1 hit but they cannot be harmed when they hide under their helmets. During tag-team mode, Crashman cannot tag-out or call assists if there are Metools alive on the stage. Can't summon more Metools if the previous ones are still alive. The initial slam causes soft knock down. No Metools will be summoned if Crashman is hit before the slam is finished.
    D,DF,F,D,DF,F,x/y/x - Crashbomber Barage (LV1) (A): Shooting a barrage of Crash Bombers into opponents. The explosion can hit OTG.
    D,DF,F,D,DF,F,x/y/x - Crash Drill (LV1) (G): Taken from Megaman Robot Master Mayhem, Crashman dashes off-screen then returns with a huge drill. Can hit OTG. Has invin during entire start-up and active frames.
    D,DF,F,D,DF,F,x+y/y+z/z+x - R Destruction Order (LV3) (G): Based on a similiar attack Crashman used during the fight against Rockman in Rockman Megamix Manga. If hit, Crashman will perform a series of attacks that leave a Crash Bomber on opponents each strike, which will be detonated at once after the final strike. Has start-up invin.

    Special thanks:
    O Ilusionista and laspacho for the based character.
    DivineWolf for the code of R Destruction Order.
    RicePigeon for all the basic codes as well as effects.
    Me for literally doing nothing other than put the best of the best into this character.
  18. Upvote
    Sete reacted to HelloMyNameIsAAA in Peppa Pig by KadirV updated (2/28/2019)   
    Link: Here
     
    Movelist:
     
  19. Upvote
    Sete reacted to RoySquadRocks in PAC-MAN and Vectorman updated (07/09/2020)   
    Download:
    https://sites.google.com/site/roysquadrocks/home
  20. Upvote
    Sete reacted to Arias in SFIV-Training [Update]   
    2 stages are inside the file, the main one is shown in the video, doesn't lag for me, but in case you experience frame drop, use the one that says "scale", that one is better optimized than the one I released years ago and shouldn't produce any lag even on low end computers, it doesn't have the same effect, but still is 3D.

    The main comes in 850x480, to use in standard resolution change the localcoord to 640x480 and bounds to 550.
    The one that says scale comes in standard resolution already.
     
    DL:
    https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/sf
     
  21. Upvote
    Sete reacted to Kazagami in Truffe by Moku [updated 11/22]   
    https://onedrive.live.com/?id=C72E9F7073C84A19!243&cid=C72E9F7073C84A19
  22. Upvote
    Sete reacted to RicePigeon in Toyosatomimi no Miko by mamedaifuku [11/4/2018]   
    Odd. Seems like the link was removed, as it was there earlier. Wonder what happened.
     
    Edit: Turns out the site has time-limited file retention (similar to sendspace), so I'm assuming the link just expired automatically. Here's a backup:
     
    https://www.mediafire.com/file/zgpi3mgd5t45wyo/miko.zip/file
  23. Upvote
    Sete reacted to RoySquadRocks in Sonic Mania Act 2 NOW LIVE!   
    SONIC MANIA BLASTS FROM THE PAST!
    Introducing...
    Sonic Mania
    From the Sonic the Hedgehog Series!
     
    Sonic the Hedgehog is the main protagonist and SEGA's current mascot of the Sonic the Hedgehog series. He is a blue anthropomorphic hedgehog with cool spikes, and his abilities are running at lightning fast speed of sound with quick reflexes, and curling up into a ball to attack enemies made by his arch-nemesis Dr. Eggman.
     
    His classic form (Classic Sonic) was given the name from the modern version of Sonic since his first games in the 90s era, up until Sonic Adventure which was released on the Sega Dreamcast in 1998. His original design was smaller and younger, with black eyes before green, and he didn't speak at all in most of his appearances, unlike in the comics and TV shows.
     
    SEGA originally stated that Classic Sonic was unlikely to return in future games, until he was revealed to be making a comeback in three games: Sonic Generations, Sonic Mania, and Sonic Forces.
     

    Download now!
    https://sites.google.com/site/roysquadrocks/
  24. Upvote
    Sete reacted to Mr.Giang in Undefeatable Airman (Edited by Mr.Giang)   
    A small rework to make playing Airman more enjoyable as well as more Airman-ish.

    Character Demonstration + Download Link:
     

    Changelogs:
    - Removed weapon system. Air Man =/= Rockman.
    - Added a new intro.
    - Added new voice pack.
    - Air Shooter now behaves similar how it works in Megaman 2.
    - Added 2 new hypers.
    - Added trait skill: Blow Away.
    - Added 2 new specials: Air Tornadoes and Blowing Wind.
    - Updated with hi-res hitsparks and effects.
    - Added special BGM when fighting against Rockman.
    - Damage dampen's added.
    - Supported UNO Tag System.

    Tag system:
    Start - Partner assist
    z+c - Tag in/Tag out
    D,DF,F,z+c - Tag Team Hyper

    Traits:
    - Blow Away - (D,DF,F,c) Blow opponents and any Air Tornadoes or Air Shooter’s whirlwinds away. Air Tornadoes can deal damages while being blown away. Has 6-second cooldown.

    Normals:
    X - Weak. 
    Y - Medium
    Z – Hard
    f.Z – Air Shooter (GA): Shoot 3 small whirlwinds that spread out and rise upward that deals damage and pushes opponents away.
    A - Dash
    B - Throw (can be teched by opponents)
    C (G) – Launcher (can be jump-canceled)
    C (A) – Air Kick: cause hard knock down when used during air-combo.

    Specials:
    Air Tornadoes (D,DF,F,x/y/z) (G): Shoot 6 small whirlwinds that last 10 seconds in a randomized pattern. The whirlwinds can’t be destroyed or damage opponents by themselves. When being enhanced by Airman’s special moves, the whirlwinds can deal damage and cause untechable knockdown. Can have 6 max whirlwinds available on the stage.
    Blowing Wind (D,DF,F,x/y/z) (G): Create a tornado that can damage, push opponents into mid air while pushing any whirlwinds into the air. The tornado’s location is depended on the strength of the button. Cause techable knockdown. Can hit OTG.
    Tornado Helix (D,DB,B,x/y/z) (GA): Summon 2 tornadoes on the ground that move around Airman’s location. Has 7 frame non-throw invul start-up when using on the ground. Can hit OTG, destroy projectiles and push whirlwinds into the air. Disappear when Airman is hit.
    Hypers:
    D,DF,F,D,DF,F,x/y/z – Wind Zone (LV1) (G): Create a giant pillar of winds that can push whirlwinds into the air and damage opponents. Can hit OTG. The tornado’s location is depended on the strength of the button.
    D,DB,B,D,DB,B,x/y/z - Wind Surfing (LV1) (G): Counter attack. Cost 500 power per use, when the counter is successful, another 500 power will be spent. If move connects, Air Man will propel himself forward with a huge tornado, damaging opponents and blowing away all whirlwinds on the stage.
    D,DB,B,D,DB,B,x+y/y+z/z+x - The Undefeatable Airman (LV3) (GA): Has start-up invul. The video will show the rest. Not affected by damage dampen.

    Tag Team Hyper: Egotistic Wind

    Special thanks to:
    MIT (Laspacho, DarkCipherLucius, Magma Dragoon, O Illu,..) for the based character.
    IsakStopmotion for the new voice pack.
    RicePigeon, Seravy and Kohaku for the extra effects as well as the codes of many of those moves.
  25. Upvote
    Sete reacted to kater15 in Cyber Ryu - Released by kenshiro99 & Ramon Garcia   
    Moveset:

    Basic Moves
    Super Jump: D, U or 3 Kicks [Only "U" after you hit a launcher]
    Dash/Hop Backward/Air Dash: FF/BB
    Advancing Guard: 2 PUNCHES in Guard

    Unique Moves
    Dash Elbow: in Run, press strong punch
    Rocket Arm: during strong punch and crouching strong punch, press strong punch
    Heavy Press: In Air, D + strong kick
    Colarbone break: F + medium punch
    Senpukyaku: F + medium kick
    Flight: D, D + strong kick ( AIr OK )

    Supers Moves
    Hadouken: D, DF, F + punch ( AIR OK )( hold button to Sen Hadouken )
    Shoryuken: F, D, DF + punch ( AIr OK )( press button again to Sen SHoryuken )
    Tatsumaki Senpukyaku:  D, DB, B + kick ( Air OK )
    Dive Kick: D, DF, F + kick ( Air Only )
    Teleport: F, D, DF + kick or B, D, DB + kick

    Hyper moves
    Shinku Hadouken: D, DF, F 2 Punches ( AIr OK )
    Shinku Tatsumaki Senpukyaku: D, DB, B 2 kickes
    Shinryu Ken: D, DF, F 2 kickes
    Shin Shoryuken: D, DB, B 2 punches ( LV3 )
    Shun Goku Satsu: light punch, light punch, F, Light kick, strong punch ( LV3 )
     
    ======================= Note now have new links with diffent sizes to you could play with Cyber Ryu in many type of mugen compilations: 
     
    CyberRyu by Kenshiro99 and RAMON GARCIA [original size]
    http://www.mediafire.com/file/kggwtfgdd9gbfn6/
    [Note: In this version the size is the original and I just moved the distance from the special Shinku Hadouken to appear the complete image of special on stages with zoom.]
     
    CyberRyu by Kenshiro99 and RAMON GARCIA [localcoord = 340,360]
    http://www.mediafire.com/file/gq490l6b4mm8n1j/
    [Note: In this version the same thing I added the command 'localcoord' and increased the images that appeared small on the screen.]
     
    CyberRyu by Kenshiro99 and RAMON GARCIA [localcoord = 350,360  to use in mugen compilations with different chars]
    http://www.mediafire.com/file/xxkbcaoe4524oul/
    [Note: In this version the same thing I added the command 'localcoord' and increased the images that appeared small on the screen.]
     
    CyberRyu by Kenshiro99 and RAMON GARCIA [localcoord = 360,360 to use in kof compilations, sfzero compilations etc]
    http://www.mediafire.com/file/7k6716pg6k9261p/
    [Note: In this version the same thing I added the command 'localcoord' and increased the images that appeared small on the screen.]
     
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