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Dissidia

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Everything posted by Dissidia

  1. From what I've tested and looking at it, it's a palette and voice edit of Scar's MVC Ryu.
  2. Ritsu Tainaka and Tsumugi Kotobuki updated (05/25/2016)
  3. Options/Input Device. Key Levers are your directional buttons while Key Buttons are your button layout.
  4. Convert to 1.1 if you're not using stages with existing bgctrls.
  5. Well usually users get banned for applying negative feedback, but for something positive? That's pretty dickish and ridiculous. And it's no surprise it's from vollysaurus rex himself. What a manchild.
  6. Normal version added. As for win rounds, You can simply change the round wins in the def file. Look for round.wins = x.
  7. Video courtesy by JayJay ------------------------------------------------------------------------------------------------------------ The lifebar project I once started years ago, gave up. and restarted, is finally out. Includes a custom portrait for your enjoyment! https://sites.google.com/site/dissidiamugen/home/mugen/add-on/lifebar-mugen-1-0
  8. - Small portrait is too large and no large portrait to be seen - Hitboxes need some work - Missing required animations and illegal animelemtimes that's causing to create debug flood - Her throw does not work - She can activate hypers with no use of power - Her roman cancel creates a much larger clone of herself. - If roman cancel is activated with another move, such as her running forward, she gets stuck - Her combo'ing feels rather stiff and slow Such a potential character, but badly executed.
  9. I fixed that awhile ago, just haven't uploaded the updated version yet.
  10. Thanks a lot for that. I did make a couple of gameplay changes and new additions from their KFX counterpart, Now don't get me wrong, HIRON's works are great, but it just seem they need a lot more fun playability and combo friendly additions.
  11. Ritsu Tainaka BETA (K-ON!) released 03/06/2016.
  12. Thank you so much for these! You truly saved my butt for finding these again. Now I can work on Ritsu and Miku. Thanks again!
  13. Not sure where this belongs, but might as well post my request here. Recently, I lost my KFXPlus folder that included all of HIRON's characters due to my lack of responsibility. Because of this, I can't work on Ritsu nor Miku. His site used to be here: http://manekineko.ne.jp/alies However, recently, his site has been closed down and I can't seem to find his KFXPlus characters anywhere. His DL page is still up, but all the links are dead. http://page.freett.com/taisendouga/kfx_dl.html If anyone wants to help me out, I greatly appreciate it so I can continue working on Ritsu and Miku again.
  14. My Windows 7 was pirated at the time I installed Windows 10. When I reverted back to 7, it blacklisted the key and made my OS non-genuine. It was ridiculous but thankfully, I have windows loader to solve the problem. Since then, I changes the Windows Update settings to the ones I want to install and removed all the Windows 10 nag updates. Goddamn Microsoft, I'd revert back to XP or move to Linux if this continues with their telemetry spying garbage and nag updates.
  15. 2016: The year of the Pantless Kulas.
  16. I don't think that's how it works. An infinite is a combo that can be continued indefinitely, typically by looping the same sequence of attacks by combo'ing into the attack that started it. There's no need for you to act like a jerk. Both AI and Damage Dampening are two different categories. Also, Damage Dampening is a must for a combo friendly character like yours. Well shit... this is new to me!
  17. Well at least we know you're still alive. :P
  18. We're going to have another one of those threads again aren't we? Sigh.
  19. Those Bowser sprites seriously need a cleanup. I can see gray pixels on the edges.
  20. Really? is it that necessary to have so many sprites instead of just optimizing the SFF by making it less bulky?
  21. What are you talking about? That mode is nonexistent.
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