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Dissidia

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Everything posted by Dissidia

  1. Pretty nice Pikachu. Well done.
  2. One question, do you even beta test or have beta testers to notify you for any bugs and errors? Because all of the characters are filled with issues and infinites up the Mugen derrière! All specials and hypers can be freely cancel'd out, and because of this, this can lead to issues for P2 if stuck in a targetbind, such as Akuma's SGS. Also, most stages lack music for some reason.
  3. I'm certainly happy with this Tifa. Nicely done!
  4. Well... good luck to ya!
  5. And why bother posting feedback on an already stated joke character that's been released 9 months ago?
  6. Nice to see that the thread is finally working again! Let's continue where we left off.
  7. Ugh, please don't post shit like this again...
  8. My apologies for the lack of updates. I've already started on importing Azusa's basics and coding is surely underway when I'm off work.
  9. I still want to know their valid reason on why I was permanently IP banned on their site a few months ago. It's an unfair justification and I really think that was uncalled for. Anyway, Dizzy/BladeArt is just talking out of its ass, and posting a dox on one of the MFG members shows much of a careless and immature piece of trash he really is. That's a felony on his part and he should be reported. On a side note: I had to revert my name back due to a huge misunderstanding and confusion.
  10. Definitely a nice release! Great job!
  11. Nappa by TheAnswer - 2 Alena by Noctis - 2
  12. Except his Amalgam Super breaks the character if it misses.
  13. Felicia, Cham-Cham and Wolverine. There's your three.
  14. Welcome and enjoy your stay.
  15. Decent beta, but needs a lot of polishing. - Both head and mid.pos are incorrectly placed. - Some clsns and hitboxes could really use some work. - Road Rage looks choppy and does not hit opponents when far ranged. - When P2 counters She-Hulk's Road Rage, it makes things look awkward, shown here: - Hyper Kick Flips' hitsparks just appear when it wants to. Also, it does minimal damage compared to the other hypers. - Gamma Smackdown should be a hit/miss move. Not trigger right away.
  16. So it's just Blaque and Urien with a palette swap, or am I seeing something different here? I'll try them out. EDIT: Wow, even the filenames for Blaque Wu Ao Shi and Urien Dr. Manhattan remain unchanged. On the bright side, Wu Ao Shi's sprites are somewhat edited and enlarged, but everything else is still same ol' Blaque. Not only that but it's based off the leaked version. Dr. Manhattan however, is edited off R@CE's MVC Urien edit and remains unchanged in terms of gameplay. The only thing edited was the sprites.
  17. That is true, but Azusa will be much more of a hassle to create.
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