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DXfactory

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Everything posted by DXfactory

  1. Okay, I'm going to download this. I'm becoming far too curious for my own good.
  2. I see a lot of different modules and settings on that screen, kind of curious what all of it means. There's like... 3 different bars/HUD items for this character, very interesting. Looks like I shall be adding it to my roster of already complete insanity.
  3. Please tell me that the entire time it is playing "Deja Vu" while you're fighting it or with it.
  4. This looks very promising, kind of like a... Doom meets Survival/Fighting crossover. All I can really say is best of luck, cause there isn't much to go off of in terms of gameplay to really give you any critical advice. If anything, I suppose, the only advice someone could give you is pick a style and stick to it. Often times, people like to mix and match multiple styles of gamplay or character control and it tends to cause a lot of issues because there ends up being a lot of issues with code collision.
  5. Any chance you'll review "Missingno" by LukeTheeMewtwo (http://www.mediafire.com/file/d5uoyt1ymuqpc9j/Missingno_%28by_LukeTheeMewtwo%29.zip/file) (Character is based off of the actual sprites from the Gameboy games and not that glitch-FX stuff that current Missingno's are based off of)
  6. I mean, he doesn't need to be fancy to be a good character. A lot of people seem to get into this mindset that a character needs to be fancy to be good.
  7. Ah, I see. Well... if this was real, I'll be honest, I would be willing to pay that amount (despite honestly not wanting to do that) for a few characters. I mean, especially if I could get a source accurate creation of something, although it definitely wouldn't be in the styles mention, I prefer more custom stuff.
  8. https://www.mediafire.com/file/9v94azj5e54kchh/Savage_Hulk.rar/file There you go. Anyone happen to have "Smug Dudley"? He appeared on SaltyBet a few times, and unfortunately, I don't know who made him, but since he can parry like no tomorrow, I'd like to have some more cheap bullcrap in my roster.
  9. This character was made specifically for SaltyBet by FullWall, unfortunately... I don't think he's been made public.
  10. $350 for a base character? Really... like... I get making characters is challenging, but I didn't think it was that challenging. Like, I suppose if you're like... requesting original sprites and such, then yeah, that would make sense, but let's say you just want someone to port a character over... then what? I dunno. I like the idea of being able to pay people to make characters playable in MUGEN, but if the cost is this much, then I'd rather them just not exist. I mean hell, I'm even okay with people just doing spriteswaps, so long as the spriteswaps actually look good.
  11. Nice to see a fellow music composer keep the tunes alive.
  12. So... what happened to this? I'd download this for sure if it had a download link.
  13. If you use wayback machine and to go the website Betmark.it, you can download the beta version of Queen of Light (not the 2016 version sadly) which has I think 100 hentai edits. Remind you, the game itself is in the beta phase, so I don't think all the characters are compatible with XXX characters like Kuromaru or Minotaur, but most of them seem to be. I'll probably reupload them to my Dropbox eventually.
  14. I'd appreciate if someone would re-upload Jubei Mitsuyoshi You can get Jubei from MA, its a 20MB file that was reuploaded by Kazmer13. So its not like the character is lost or anything, just someone with access to MA needs to reupload it to mediafire or something. Unfortunately, I can't do that cause I'm banned from there, but if anyone else could, I'd appreciate it.
  15. So real talk, here are my thoughts on this character: 1) Despite what a lot of other people that play MUGEN think, extended cutscenes used for animations, are honestly not bad. Like sure, it is much easier to just cut out some video frames and make an "animation" out of that, but while it doesn't show any kind of classy skill that a lot of actual sprite animators on here do, it does show that people are creative. 2) Although most of the animations are REALLY long, they're very enjoyable to watch over and over again. 3) I really hope to see more characters like this. Cause sure, a lot of people seem to complain and say that "the purpose of MUGEN is to play it, not to watch it", well... if that was the case, then why does SaltyBet exist? Why did MUGEN come with a watch feature? Don't get me wrong, I love to be in the heat of the battle, but its always nice to see characters like this where you just want to watch them go HAM on someone else's character, especially when the stakes are high and you can run this character up against characters like God Rugal or something/someone else with a tough AI. NOW ONTO THE FLAWS 1) This character's Ultra Instinct mode is freaking dumb to acquire. The fact that you have to lose a battle just to use it makes it pretty freaking lame to use, and almost all the time, you want to go up against an enemy with a brutal AI, that way you actually can lose (unintentionally). That said, despite Ultra Instinct form being apparently the most powerful form possible, even this form, despite its ability to dodge and be unhittable by almost everything, well... that's the key word... "almost" everything. Depending on the AI you go up against, the Ultra Instinct form is still a pushover. For example, I ran this character up against Dragon Claw with Vensen's AI patch and after I got him to Ultra Instinct, despite being able to just teleport non-stop and be unable to be hit by almost everything, Dragon Claw was still able to sweep kill Goku. 2) The file size is really obnoxious. Don't get me wrong, as the more packed a character gets with all these files and animations and sounds and such, that is to be expected, but the sad thing is, although this character has a lot to it, much of the data that takes up the space, isn't needed to be such a vast size. In fact, a good percentage of it really just comes from the damn audio file, mainly because it plays music during some of the animations. Of course, that's an easy fix, but ya know... its still unnecessary, especially if the download link was to stop working and the only version of this were to be on shitty MA, where most people wouldn't be able to access it. 3) Some of the sprites are misaligned, but then again, I've seen far worse. So its not something that I notice right off the bat, but at times I do go "yeah, that's a tad bit out of place, but I can ignore it". 4) The music is really quiet. Not gonna lie, I think this is my biggest complaint about this character, is that when he does go Ultra Instinct and uses one of his supers/finishers, the music is really quiet and makes it a bit bland in a way. Probably an easy fix, but definitely my main concern. Like, you added an epic song... but the epic song is quiet, which is really unfortunate. Overall though, while this character is impressive as a visual piece, I wouldn't recommend it to anyone that wants to CONSTANTLY be active while fighting. Many of the animations for the supers and specials and such are rather slow and time consuming. However, if you can overlook that and ignore some of the small issues, this is quite the impressive character. Back in the day, LegendTTA used to be the big hot shot when it came to Dragon Ball characters, since almost all of his characters had multiple transformations, specials/supers, and all sorts of fancy crap that made you go "HOLY SHIT!", but it looks like 280gou is certainly someone worth mentioning when you say "who makes good characters these days?". Is 280gou the best? Of course not, nobody is. But certainly someone I can say that their characters are worth downloading. This is one of the few characters that I keep in my roster, purely because it is exciting to watch, and even lose against (especially when it does something like Spirit Bomb or Ultra Instinct Kamehameha (the same one used against Kefla)).
  16. Best of luck with the project O Illusionista, so far, its freaking amazing! Real talk though, I do hope to see the full roster of every Mega Man character/boss from all the NES/SNES games at some point, but I'm sure that'll take a long time (unless of course you just download the ones that were already made from MA and edit them to function properly in Robot Master Mayhem). But yeah, anyways, this is absolutely fantastic. It plays smoothly, the music is of course a delight, and the gameplay is very reminiscent of Mega Man Power Battle from the arcade.
  17. So I take it that the character "K" with the Neon Genesis Evangelion robot as a stand hasn't been mugenized yet (or is WIP)? Just curious cause that is one of the most fascinating characters, and I'd like to know if there is a download for it.
  18. Actually I'm a dumbo, because I gave you a link to a completely random character by accident. When I downloaded it, the character was literally a boat/ship. So you might wanna get the one off of MA and re-upload a new link, cause now I have no idea where to get Yayoi&Uduki.
  19. Not even sure what I'm looking at... but time to add it to my roster.
  20. -This character has infinite priority, it is NOT recommended to face him with non-Arc System Works fighters. So... face "him" with anyone? Gotcha. And I'm assuming you mean the guy on the right, cause well... those aren't boobs I see on the left. <_< (I know who Bullet is, but "him", pretty sure that's the wrong term)
  21. Ah, I remember this beautiful character. I currently have it in my roster, but since there is an update, might as well update.
  22. If you're expecting a lot of replies, you might be looking for the wrong kind of attention. Remember, not many people use characters like this, in fact, I just now found out about this today. So after I give it a test run, I'll tell ya what's up tomorrow. UPDATE: This character seems to be in working and fine condition. I haven't found any bugs, I haven't had any issues with loading it, and it seems to play very nicely, despite being rather plain.
  23. These characters look pretty freaking amazing. Time to add another one to my roster. UPDATE: The link no longer works. RE-UPDATE: Found a download on MA, but since I'm banned, can't download it due to file size restrictions.
  24. My current roster of 800+ characters, with the majority of them being SF, KOF, and MK characters/edits, as well as a handful of other crap that just happen to catch my attention. UPDATE: Turns out there's about 1000+ characters. What the hell is wrong with me. XD
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