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Sir Ghostler

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About Sir Ghostler

  • Birthday 03/02/1998

Basic Info

  • Gender:
    Male
  • Location:
    Australia
  • Languages:
    English

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38,007 profile views

Sir Ghostler's Achievements

  1. Sakura has been updated. https://1drv.ms/u/c/5b690b18325d8f08/EapZI5k0PFxAlm3kFJzffJIBohrRyGJX7XXNKW22PmDC_A?e=ov5WwD - Haru Ichiban has been significantly tweaked. It can now hit OTG and it should combo all hits consistently when used in juggles or against airborne opponents. - The input window for specials and supers has been reduced. - Running/dashing/high jumping produce smear particles reminiscent of the Marvel vs. games. - Hitting the floor produces some slight screen shake. - Other small tweaks and fixes. Please redownload her.
  2. Karin has been updated. https://1drv.ms/u/c/5b690b18325d8f08/EdRAlyhK0DJMotfhMSoM4gIB5sZ-MChi6I3NzXxnSG2v_g?e=xWLWLQ - The input window for specials and supers has been reduced. - Running/dashing/high jumping produce smear particles reminiscent of the Marvel vs. games. - Hitting the floor produces some slight screen shake. - Other small tweaks and fixes. Please redownload her.
  3. Karin has been updated. https://1drv.ms/u/c/5b690b18325d8f08/EdRAlyhK0DJMotfhMSoM4gIB5sZ-MChi6I3NzXxnSG2v_g?e=xWLWLQ - A visual update to one of her aerial gethits has been made. - Other small fixes and adjustments. Please redownload her.
  4. Sakura has been updated. https://1drv.ms/u/c/5b690b18325d8f08/EapZI5k0PFxAlm3kFJzffJIBohrRyGJX7XXNKW22PmDC_A?e=ov5WwD - Her big portrait has been modified. - A visual update to one of her aerial gethits has been made. - Her supers can no longer be recovered from. In particular, this prevents Nekketsu Hadoken from being punishable on hit should Sakura need to run back into the camera view. - Other small fixes and adjustments. Please redownload her.
  5. So I decided to make a Sakura with the same gameplay as my previously released Karin. Pin-point and Hatter also made some new animations for my version. Thank you both! Hopefully their work will see good use by the community! As usual, feedback would be greatly appreciated. I hope you enjoy her! Link: https://1drv.ms/u/c/5b690b18325d8f08/EapZI5k0PFxAlm3kFJzffJIBohrRyGJX7XXNKW22PmDC_A?e=ov5WwD
  6. Karin has been updated. https://1drv.ms/u/c/5b690b18325d8f08/EdRAlyhK0DJMotfhMSoM4gIB5sZ-MChi6I3NzXxnSG2v_g?e=xWLWLQ - The helicopter intro will always play when fighting my version of Sakura. - Some small fixes and adjustments. Please redownload her.
  7. Karin has been updated again. https://1drv.ms/u/c/5b690b18325d8f08/EdRAlyhK0DJMotfhMSoM4gIB5sZ-MChi6I3NzXxnSG2v_g?e=xWLWLQ - Light normals capable of being rapid-fired can now do so faster. - Jumping is a tad bit more floaty now. - The launcher can now be cancelled into from ex specials. - Multiple moves and states have received visual and audible improvements. Most notable examples: the launcher and power charge getting new dust effects, and Kanzuki-Ryu Hadorokushiki Hasha No Kata getting afterimages. - Because I'm dumb, I forgot to credit Pin for his work on the crumple K.O. animation in the readme. This has been corrected. - Some other fixes and adjustments. Please redownload her.
  8. Karin has been updated. https://1drv.ms/u/c/5b690b18325d8f08/EdRAlyhK0DJMotfhMSoM4gIB5sZ-MChi6I3NzXxnSG2v_g?e=xWLWLQ - Crumple K.O. implemented. Big shout out to Pin-point who I commissioned to make the animation for it! - Background flash effect upon K.O. implemented. - PosAdds implemented for many of her moves. - Heavy versions of specials can now be triggered with C and Z if the player doesn't have enough meter for the EX version. - Kanzuki-Ryu Hadorokushiki Hasha No Kata has been partially reworked. I think it looks a bit better now than it did before. - Lots of other fixes and adjustments. Please redownload her.
  9. This is a project that has been in the works for a while, but I was able to finally finish her up this month. Her gameplay is a weird kind of mix between Street Fighter and Melty Blood along with some other ideas tossed in. I hope it's at least fun, lol. My version also has a new and from-scratch running animation thanks to the amazing talent of Inktrebuchet and Pin-point, and I ripped for her an intro animation that was new and exclusive to Street Fighter Alpha Anthology that I don't think any other Karin has had before. Hopefully these two animations will see good use by the community! Feedback would be greatly appreciated! I hope you enjoy her! Link: https://1drv.ms/u/c/5b690b18325d8f08/EdRAlyhK0DJMotfhMSoM4gIB5sZ-MChi6I3NzXxnSG2v_g?e=xWLWLQ
  10. Akko has been updated. https://1drv.ms/u/s!AgiPXTIYC2lboEzQzqcGFveKbV8e - Corrected the spawn timing of the particles for the ex version of Boiling Flame - Rise of Determination. - High jump and run jump velocities have been tweaked. - The assist selector can now be exited with the start key. - I forgot to mention that one of the previous updates added ownpal = 1 to all Explods, lol. - I also forgot to mention that one of the previous updates removed the invincibility from the second part of ex Boiling Flame - Rise of Determination, lol. Please redownload her.
  11. Diana has been updated again. https://1drv.ms/u/s!AgiPXTIYC2lbokUYVQQs4oZxZcMG?e=a5Ur2v - Whiff sound and voice now play on the correct frame for 2B. - Fixed an issue with one of the freeze states that would leave the opponent below the floor and with the wrong statetype. - Tweaked the behavior of one of the freeze states for when the opponent is defeated while in said state. Please redownload her.
  12. Diana has been updated. https://1drv.ms/u/s!AgiPXTIYC2lbokUYVQQs4oZxZcMG?e=a5Ur2v - Fixed a few sprite errors. - Whiff sound and voice now play on the same frame for 2A. - Whiff sound and voice now play on a later frame for j.5B. - High jump and run jump velocities have been tweaked. - The assist selector can now be exited with the start key. - Updated the readme. Please redownload her.
  13. Akko has been updated again, lol. https://1drv.ms/u/s!AgiPXTIYC2lboEzQzqcGFveKbV8e - Updated some compatibility animations. - Updated the initial position of the projectile for all versions of Boiling Flame - Shot of Determination. - All projectile attacks now have Width applied to them. - Updated Unfaltering Slide and the heavy hits of Unyeilding Yay Tackle to no longer OTG. - Updated the typical crouch hurtbox to no longer be wider than the typical stand hurtbox. Please redownload her. --- Also, Diana has been released! https://mugenfreeforall.com/topic/51435-diana-cavendish-released/
  14. A second collaboration project between myself and Shimmering Brony. Someone wanted to commission Shim to sprite Diana, so we worked together to bring her to life. Like with Akko, I did the programming and designed most of the moveset, while Shim made the sprites and animations, though I also helped with a couple of animations this time around. Diana was actually Shim's first commissioned character. This project wouldn't have been possible without him! Feedback would be appreciated. We hope you enjoy her! Link: https://1drv.ms/u/s!AgiPXTIYC2lbokUYVQQs4oZxZcMG?e=a5Ur2v
  15. Akko has been updated. https://1drv.ms/u/s!AgiPXTIYC2lboEzQzqcGFveKbV8e - Fixed a debug error with the cut in portrait. - The hitsparks for Shiny Arc and Sucy's assist now have some positional variation. - Sucy's assist and Lotte's assist have been tweaked to make the animation transition from their assist to depart state smoother. - I forgot to mention that the last update added more particles to Shiny Arc, lol. Please redownload her.
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