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JTDaddy17

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  1. K6666 Orochi, who is a well known MUGEN dev, has thrown in the towel for any future MUGEN projects. One of which was Kyoko from River City Girls, which I was very excited of getting for my MUGEN passion project. But now since he's quit, his upcoming Kyoko fighter will never see the light of day anymore unfortunately... which was a severe blow to my MUGEN project. I'm asking if anyone who can make a good Kyoko and Misako fighter for MUGEN, I have their sprites and I would love to see them get into the MUGEN community, I will provide you the sprites when someone accepts this request of mine. I need someone who is really good at making well balanced characters with bringing everything that the character possesses in terms of their abilities, attacks, references, etc. I would greatly appreciate it if someone went out of their way and heard my plea. Because my game is in hiatus until then... I will literally sing praises about you, if you guys take my request and make it a reality. Many thanks!
  2. I use MUGEN 1.1 because of all the graphical benefits, and that oh-so-lovely stage zooming feature that's great for giant bosses that tower over the player, as well as revealing more of the stage to bring a nice dynamic battle! But the only software that can use a story mode like gimmick is if you have MUGEN 1.0 or older and those ones don't have that added benefit, I know it's because MUGEN 1.1 got rid of the battle.log file that supports a character unlocking feature or track who won the match (which was pretty ass-backwards for Electbyte to do tbh) but the story mode software uses QuickVS to simulate battles, and QuickVS supports all versions of MUGEN, I won't loose sleep over the unlocking feature being gone, but I would love to use something that can take advantage of the QuickVS batch files to compose a level progression style gameplay with animated cutscenes after completing each level, and to play as specific characters throughout the story, and to have a story structured like Smash Bros. Brawl's Subspace Emissary, you can't do that kind of thing with Arcade Mode because you choose one character that you play as from beginning to end, and having only so many cutscenes to tell a very simple story. I would love to have some type of extension for MUGEN 1.1 to make it have a story mode where you play as several types of characters with multiple cutscenes to eventually form a massive team to stop a massive threat. Do you guys have a suggestion? It doesn't have to be an extention for MUGEN but at least a piece of software that can read batch files, play videos, and unlockable levels, this may be a pipe dream (for now), but I would like to ask you guys this question still, or to maybe inspire you to develop something like this that can work for MUGEN 1.1 beta!
  3. I was about to go to Mugen Archive to do some browsing to see any new Mugen goodies for a game I'm working on, but when trying to get there, the website suffered a 404! Internet! Why do you hate MUGEN so much!? D:
  4. I have Windows 10, and working on a MUGEN game on my laptop that has said OS, it works fine, I don't see what's so "unfriendly" about it with MUGEN, MUGEN works fine with Windows 10 on my end, and I have little to no problems with the OS itself too, I don't know what kind of anti-Windows bias you're trying to brew, but Windows 10 works fine on MUGEN and is a pretty user friendly OS on my end, not sure what problems you all are having, but I can be of assistance for those who need help!
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