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O Ilusionista

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About O Ilusionista

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    Working with Mugen since 1999 :)
  • Birthday 05/19/1978

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  1. [b]INFO ==========[/b] First release of 2021 and I will start with an original scenario, based on the series Streets of Rage: [b]Mr. X Concert[/b]. The idea and the sprites are from Kimono, and I did the programming and added new animations. [b]IMAGES ==========[/b] [b]VIDEO ==========[/b] [b]STAGE INFO ==========[/b] • STAGE INFORMATION : #96 Mr. X Concert • Game of Origin : Original (Streets of Rage + Original) • Sprites by: Kimono • Resolution : 320 * 240 • Mugen Version : Winmugen Plus (compatible with Mugen 1.
  2. Nice, I think its better with overlay.
  3. I forgot to post this here: To celebrate the 2k YouTube goal, it's time for special content: a week with videos from Street Fighter Spec Ops and, who knows, some surprises? 😉 Follow my channel here: https://www.youtube.com/channel/UCivtn1wOMNWNYdGV0DRE-Sw DAY 1 - Power Gear vs Heavy Strike Day 2 - Dark Bolt vs Sonic Machine Day 3 - Blaze Agent vs Seth Prime How would Seth (SFIV) be in the Spec Ops version? Day 4 - MB-01 vs Code K Nash is dead, and now a nanorobot weapon r
  4. Mega Man Robot Master Mayhem - All Throws - version 3.1 Preview of all throws (normal, special and hypers) of the Mega Man Robot Master Mayhem project, including some of the new characters. Now all characters have at least 2 throws. And several old throws have been changed. It is not the final version, as it will still be reviewed. The game will be updated this year, stay tuned.
  5. To end a bad year with something good, here is a character that was asked of me a lot: NIGHTWING. A little of history: This was a bad year for many people and, for me, it was a nightmare, with many complications in my personal life, including health. Thanks to that, I couldn't release something that people were expecting (Avengers United Battle Force) so I thought of something that was as expected. This is my way of thanking everyone who has supported me over these 22 years. It is only thanks to you that I am still here. About the character...
  6. happy birthday. O Ilusionista!

    1. Show previous comments  2 more
    2. mulambo
    3. mulambo


      " Achoo! Achoo!  Achoo!  ! "

    4. GeorgeMP



      happy birthday. O Ilusionista!

      I second this.

  7. Thanks buddy. I really enjoy coding bosses, specially the big ones.
  8. Metonger Z is one of the bosses of the project "Mega Man Robot Master Mayhem" and it has two forms. Once it loses the first round, he will return on the second form. ====| INFO | ==== Sprited By: Magma MKII - Big portrait by Rage Coding: O Ilusionista Mugen: Mugen 1.0 Data: 2020.03.01 Char number: 91 ====| PREVIEW | ==== Each Form has unique characteristics: Form 1 - Can fly, being able to move freely on the screen up to a certain height. It has an auto dodge, if the player is positioned just below it. Form 2 - It has two areas t
  9. Thanks for the post, Gui. I totally forgot to post here 😞
  10. Yeah, a blast from the past! Due to time issues, we will not release the RMM update this year. So, so that the commemoration of my 20th anniversary of Mugen wasn't going blank, I decided to release update of some characters that were part of an old project: Street Fighter Spec Ops =============[HISTORY]=============== The character this time is Mexican Typhoon. He has some new special moves, new hyper moves and some other stuff. =============[IMAGES]=============== =============[VIDEO]=============== =============[DOWNLOAD]=======
  11. Here is a preview of Snake Man update for the Mega Man Robot Master Mayhem project. As I said at community, I have good and bad news. Good news: Snake Man update is done, finally. It was the hardest character to update, since all of his previous effects used CVS-like transparent effects but the results are awesome! Bad news: We won't be able to release the update in December 30th 😞 Yeah, that suck but we (me, mostly) need more time to polish some stuff and I don't want to release something which can looks rushed, incomplete. The release date
  12. First preview of Needle Man, which is being coded by Mistah Jorge. Showing the power sets, specials and hypers. Needle Man is still under development so things can be changed until the release
  13. Thanks buddy! Here is a Bass preview, finally. First I show all his hyper moves, then an AI battle. Bass doesn't have a vicious AI like some other characters *cough* Shadow Man *cough*. Also, now he has brand new custom voices, done by my friend Psykai. Bass will be available on the next RMM release, in december 2019
  14. Here is a preview of all Shadow Man Power Sets, all hypers plus a new throw. As explained before, it works on a different wat than all the other characters - it's a set of skills/boosts Now moving to my next target - Elec Man 🙂
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