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Joey S.

Member
  • Content Count

    22
  • Joined

  • Last visited

4 Followers

About Joey S.

  • Rank
    Still Kinda New
  • Birthday 10/18/2002

Profile Information

  • Gender:
    Male
  • Location:
    Somewhere, NY
  • Languages:
    English and... just english.
  • Games:
    SF, KOF, Smash, Tony Hawk, ROA, Ori, Postal 2, and probably others that I couldn't get around to mentioning.
  • Theme Song:
    "Seoul Town", Kim Kaphwan's theme from Real Bout Fatal Fury
  • Website:

Network Usernames

  • Discord
    Joey The Tricky#6358
  • YouTube
    https://www.youtube.com/channel/UCKsrqGPZfJUA2zNjYXHFH2g
  • Twitch
    joeythetrickyplays
  • Gmail

Recent Profile Visitors

3,038 profile views
    1. GeorgeMP

      GeorgeMP

      Looks so fun! I can't wait to try him out for myself!

       

      also happy birthday

  1. There's a funny thing called a birthday going on for me, I guess. Gonna try making a self-insert demonstration video and tease some new stuff I'm making before I visit the casino. 

  2. Bumping yet again for a very important fix. (9/08/20) - Fixed Toxic Tongue for the ten billionth time due to incorrect triggers being set for Simul mode compatability. Thank you Dawn, very cool. 😉
  3. In the midst of starting college two weeks ago, I have gotten myself together to finish up and finally release Clairen, the Flame's Salvation from Rivals of Aether! In addition, I have decided to reveal a secret WIP of mine I have codenamed "Obligatory". You may have already guessed it but it's better to verify, right?Anyways, I'm tired and I get my first exam this friday. Wish me luck aaaa Feedback, as always, is much appreciated. Especially on AI, as this is my first time working with such a thing. DOWNLOAD: https://drive.google.com/file/d/1t9yPT7xZ
  4. Forgot to mention this yesterday, but both Clairen and "Obligatory" are coming along quite well.
    I just need to finish her Level 3 and some AI stuff, so I'm hoping to both release her and properly reveal "Obligatory" within the next 2 weeks.

  5. Recently, I noticed how often OHMSBY uses English dubs for his characters instead of Japanese lines. It kinda threw me off when they decided to release Iori and use the JP voice this time instead of using the greatest English voice Iori has ever been given. To avert this, I have decided to create an English voice pack for him myself. Enjoy, and don't forget to "CRY, SCREAM AND DIIIIEEEEEE!": https://drive.google.com/file/d/1oKO9LdANF9xUmHpVvtMjpZeGgYw6dkTO/view?usp=sharing
  6. I unironically enjoy KOF Maximum Impact 2. - Most of the new characters added are great and memorable in their own way (i.e. Soiree, Mignon, Fio, Chae Lim, Lilly Kane). - Decent-looking stages in 3D (especially on a PS2) - Crazy wall-bounces and OTG's everywhere - First KOF to have Mr. Karate (and only KOF to have Ryo as Mr. Karate). Scratch that, the GBC version of KOF96 had him first (but it was Takuma, not Ryo). - Nicely-designed costumes referencing other franchises and SNK characters. - Cheesy story and English voice acting (along with the option to turn on JP voice acting
  7. Bumping because (thanks to Dawn De Era) new changes have been made that I consider big enough to be dubbed Ranno's "Version 1.1". - Ranno is now better suited for Simul play! He now has two separate stack gauges for each player if he faces against a 2-player team. - Toxic Trap's detonation has been mapped to the Start button, can be done anywhere and will explode instantly if Ranno is performing a different move when detonating. Detonation also does not put players into a SuperPause. - In addition, Ranno is now completely invulnerable when moving the Toxic Trap bubbl
  8. A new Worms game but it's a real-time shooter instead of turn-based strategy with a shoehorned battle royale mode?
    I loved the series while it lasted but I think it's time to let it go. Team17 lived long enough to become the villain.
    I don't give a holy hand grenade about what the PR guy managing their YouTube channel tries telling me, the series is dead now.

    1. RMaster007

      RMaster007

      While I do prefer the turn-based system of Worms to real-time combat, I see that they would want to try new things with the franchise, and I respect that.

       

      But let's face it, we're only excited because we're getting a new Worms game.

    2. Mister Fael

      Mister Fael

      Was Garden Warfare like that?

    3. FaZe Dank
  9. Decided to pause Clairen progress (and a new WIP, codenamed "Obligatory") this week since "senioritis" has been absolutely killing me despite me doing absolutely nothing important.
    EDIT: Got my diploma, so back to work I go lmao. 😄

  10. Min Min for Smash? Finally, a decent pick for a DLC character instead of a god damn FE character last time.

    1. Show previous comments  2 more
    2. Genderless Child

      Genderless Child

      As a gentleman will say... Ladies first. That's a good start.

    3. Gaulbetti

      Gaulbetti

      I don't want Geno at all. I just only wanted Bomberman and he blew it.

    4. Joey S.

      Joey S.

      Geno doesn't even have enough going for him.
      He appeared in a SINGLE game, cameo'd in another SINGLE game only to be taken out of a remake of that same game.
      AND it isn't even part of the main series.

  11. Just wanted to remind you guys that, in a creators' community like this, giving and taking feedback into consideration is a very crucial thing to do, not only in MUGEN but life in general.
    It may sound harsh at times, but addressing it in a professional manner is what leads to a generally better well-being, in my opinion. Feedback can be as cryptic as seeing a post get downvoted
    that someone didn't like, and that's alright. What isn't alright is for anyone to go after people to say things like "did they ASK for you to give feedback?", "you're a sadist and a coward!" and "you're completely arrogant for saying mean things about their work".
    Long story short: If you receive feedback on your works, please for the love of god do not take it too personally.

    1. Show previous comments  2 more
    2. Ryou

      Ryou

      since i more or less understand the context behind this, i might also add to Joey's point: don't get offended on behalf of someone who receives a feedback, either. you're only making yourself look like a fool.

    3. UI OX

      UI OX

      you don't even know what i do

    4. Ryou

      Ryou

      i'm neither talking to you, nor about you. move along.

  12. It's been a while since I've experienced actual sadness. That streak's been broken thanks to Lady Kim being confirmed for KOF All Star. Thanks, SNK. 😢

    1. Troy Kusanagi

      Troy Kusanagi

      I feel your pain

  13. Forgot to mention. Ranno got some fixes over the past few days. (6/17/20) - Adjusted Ranno's "Stars of Mutiny" custom port, fixed a debug flood with Toxic Trap's finish and a bug that repeated super finish's background every time a super hit. (6/15/20) - How in god's name did I manage to make a typo in WINQUOTES? Fixed. (6/03/20) - He's got a new stun animation. Dunno how I overlooked it, but I found it when playing RoA against Dronk lmao (5/29/20) - Fixed a bug where the AI attempts to air block when being launched (which isn't a thing) and ends up being teleported
  14. To celebrate the upcoming release of Tony Hawk's Pro Skater 1+2, I decided to port The Hangar from the Gameboy Color version of THPS2! The nostalgia and hype is through the roof for this new remake and I hope Vicarious Visions does the best they can with it. 😄 (btw I used Venice Beach's music for this instead of the actual Hangar's music because it's a bit too slow paced for my liking.) Screenshots: Feedback is much appreciated. DOWNLOAD: https://drive.google.com/file/d/11MibCVzY1q-gFpLYFuL85bdMGoWutN4s/ Resolution : 1280x9
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