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EndercreeperMugen

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Everything posted by EndercreeperMugen

  1. At long last, A decent Bomberman for Mugen! Great work as always, Gladiacloud.
  2. Preview: Download: http://www.mediafire.com/download/t06u06d6m7bqho7/a+very+sad+child.zip Authors YouTube channel: https://www.youtube.com/channel/UCB8JFW-iy-lRlbDIpNkkvhA Seems to be quite a few FNAF Mugen characters out there, so I'll start with this one. It uses the EOH template and sprites poorly ripped from FNAF 4, despite better quality rips already existing. It uses six buttons, but they all ink to the same punch and kick attack, both of which are one frame, and infinites. It also has specials and hypers, but they are the same as the regular attacks. If the sprites were of better quality and it's attacks were different. The same author is also making a Shadow Fredbear character, and it seems to be a bit better. I'll be doing some more release threads for any other creations I can find, FNAF related or not, and (maybe) a FNAF collection if one hasn't been made. And before you ask (And I know some people will), the stage in the preview is Pokémon Contest by Saiyajin Mui.
  3. Holy crud, a good FNAF character? Well done, Mugen community. Alright, but seriously, this character looks well and plays well. It has it's flaws, but it is the best FNAF character for Mugen so far.
  4. The bounty hunter from Radiation's Halloween hack is coming to Mugen! I've been working on this guy for a while now, and he is just about ready! I just need to fix some collisions, finish the gethits, and do a few last bug tests. Preview (Some of the images look miscolored for some reason): I expect to release him tomorrow or early November, seeing as I have finished all the sprites already. He uses four buttons and, despite having heavy armor, he is rather quick, just as art of him depicts. I had very little to work off of, since not much is said about Varik in the hack or by Radiation himself, so I just based him off what he can do in the hack (Mainly physical attacks along with some PSI). Oh yeah, he also has a bit of a gameplay gimmick that those of you who played the hack should know about. He was meant to be released alongside Silly Spooo, another Halloween character that I released today. However, since Varik was not finished and Silly Spooo was, I decided to release them separately. A stage will be included with him; Twoson in Autumn (Seen in one image in the preview). It's a recolour of Drowin's Twoson stage to match the palette of the Halloween hack. There are also two special modes (Shown in the last screenshot), but there is an alternate DEF file that disables them.
  5. I made this stage a while back, but thought I'd post it here as well. I created it when I was bored and messing around with my testing roster, so it's for the 1280x720 resolution. Preview: For those who don't know, it's the sixth sanctuary from Earthbound. I added the guardians of the area, Thunder and Storm, in the background. Details: Animates Multi layered Has small super jump Download: https://www.dropbox.com/s/vmyccbxt6x2g4qo/Pink%20Cloud%20%281280x720%29.rar?dl=0
  6. This is a very interesting character! As with all of your characters, I am looking forward to it being released. Definitely one I'll add to my roster. Almost-instant edit: Removed wall of text that was by here
  7. A creator named 'Some Guy' (not the one that made Victini, Meloetta, etc.) released a Smeargle beta some time ago. It was missing palettes 9, 10, 11, and 12, so I made some of my own. They are part of an edit I am making since this char seemingly hasn't been updated in a while, but I thought to release these separately first. Download the palettes: https://www.dropbox.com/s/7sh1olpxk8zmlss/Smeargle%20palettes.rar?dl=0 Download the original character: http://mugenarchive.com/forums/downloads.php?do=file&id=12043 If I make more palettes, I'll make a thread for them, rather than doing one thread for each palette patch. I'm also making a website for my Mugen stuff, so that'll be open to public soon. Next palettes to be released will be for two characters; Geno and Mallow by Tachi, since they are both missing palettes 8 to 11. Edit: Image showed up as an error. Threw up a link for the preview instead. If I can get an image to show instead, I'll edit again. Edit AGAIN: Fixed preview
  8. Seems to only work on WinMugen, or I did something wrong while adding this to my roster. Well, I managed to fix his Dialga to run on Mugen 1.0, so maybe I could fix this one as well if it's a similar case.
  9. The updated versions look really neat, especially the non-custom version (Which I use because I am admittedly too lazy to do customs for my entire roster).
  10. I COULD help. I have converted some characters over to the SSB code (It's rather simple), although only two so far; Oshawott and Geno. However, as of now, my hard drive is playing up a bit, so it will sometimes automatically delete files (It'll be sorted soon though), including some of my Mugen characters. When I get it sorted, I'll let you know.
  11. Looks like a neat screenpack. What resolution is it?
  12. It's not good, but it's not bad. Well, that is how I would sum up this character.
  13. Excellent release as always. Will definitely be replacing Kohaku's version on my roster (Even though I really like Kohaku's version, although I honestly prefer this version). I have not found any bugs, glitches or major problems as of yet.
  14. I just tested it out and this character seems to be unfinished. For example, it is missing quite a few sprites and sounds. It also has some very shoddy sprites, all of which are edited from the Black and White sprites of Victini. I think if someone could make better sprites and fix most of the problems this character has, then it would be worth a spot on your roster. As of now, this character stands as another reason to hate this author, along with the fact that he/she is taking the name of an author who made an awesome Smeargle char.
  15. Thanks for the help, guys. Managed to get these two with no problem.
  16. I've asked around for these characters for a while now, but nobody seems to help. As you can guess by the title, I am looking for Psychic Psycho and Wild n' Wooly Shambler by Apelao. The links on his website aren't broken, but the keys he provided don't seem to work, and nobody that owns these chars will reupload them. Would anybody be able to reupload them or help with the keys? Thanks. Apelao's website (These two are near the middle): http://www.geocities.jp/apelaovib/
  17. This character seems to be shaping up quite well. I may not keep him on my roster right now, but I'll wait and see what the final product is like (Even though I already have one version of Goku on my roster). I've found no major problems as of now (Aside from a hard to pull of infinite, although I have only managed to do it against characters with super armor), but if I find any I'll add another comment.
  18. At long last. This will be a definite addition to my roster, especially considering the other Sceptile for Mugen made is pretty bad and that Sceptile is my personal favorite out of the fully evolved Hoenn starters. Might be back with some feedback.
  19. This looks like it will be a great character. Definitely one I'll be downloading.
  20. I think most of us were, considering all of Minoo's Pokémon up to this point have been big and bulky ones. Nidoran is a bit of an odd choice for a Mugen character, but each to their own I guess.
  21. This definitely seems interesting. Going to try it out now.
  22. Curious that Minoo has released three Pokémon characters in such a short time span. At this point, I'm half-expecting Minoo to release more in the not so distant future. Still, both of these characters are definitely worth a spot on your roster. And Tyrantrum is pretty much the only high-quality Gen. 6 Pokémon for Mugen released (Although the Honedge is decent).
  23. Awesome stage! Definitely a keeper for me, since I have quite a lot of Pokémon chars on my roster (Three rows and one hidden to be exact). The only problem is (As mentioned above) the reflection, but I'm sure that can be fixed easily.
  24. I don't see much of a problem of adding vore edits (You already put Eggbomber's Lugia and Mystervore's Charizard in the collection, and they are vore characters), but as TrinitroMan said, there is not much point adding them for one move, although edits (Such as the Milotic one by Zack and Dylanius) that add in or change a lot more (or balance the character in case of the example I used) would probably be worth adding. Essentially, I'm neutral on having vore edits in the collection Also, some things to (possibly) add. Edits: The aforementioned Milotic edit: http://www.mediafire.com/download/3bic55hn2s5jd62/Merufimu+Milotic+Edit.rar Characters: Hitmontop by Joey Faust: https://www.dropbox.com/s/i03f01tvfebk7xx/TFGAF-POKEMON-Hitmontop.rar?dl=0 Lopunny (Beta 1) by me: https://www.dropbox.com/s/oc538nhjw0ksm5g/Lopunny%20%28Public%20beta%201%29.rar That is all (For now).
  25. Some more feedback on Danger Mouse (Already gave you feedback on the Ren and Stimpy updates. Yes, I'm Endercreeper9999 from the Mugen databse/DeviantArt.) Pros: *Some sprites look better than in the beta release *Gameplay is definitely smoother *Easy to pick up and play *Specials and hypers have balanced damage output Cons (Mostly Nitpicking): *During car intro, he disappears for a few seconds near the end *When hit by Hashi's fatal, he disappears, same with Animus' fatality but only the top half of his body The character feels different from the beta version, but in a good way. You're definitely going in the right direction of character creation, and I personally cannot wait for future character releases.
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