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PlasmoidThunder

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Everything posted by PlasmoidThunder

  1. - [System] Updated command input detection in regards to turning. - Taboo "Laevatein": Added effect at the end of the final swing. Here is that effect.
  2. Thanks for that. CHARACTERS -Added Tyrogue by willg8686. -Added Marble by willg8686. -Added The Choke by willg8686. -Fixed links to Gladiacloud's characters. STAGES -Added Galagar Forest by Naza15.
  3. Once again following the latest updates to the other GR characters... - [System] Juggle system now functions independently of M.U.G.E.N's default juggle system. That should be everything for now.
  4. Thanks. Although it's likely incredibly outdated, it's better than having nothing at all. Vo-jk said it's only temporary while he fixes issues in its code or something to that effect. As for Random Select, here's the official statement:
  5. Due to Random Select closing its doors, I've gone and replaced the links for Kung Fu Man's stages.
  6. CHARACTERS -Added Celebi by vo-jk. -Added Emolga by YochiThMaster333. -Replaced links on vo-jk's characters so that they direct to his content page on qxmugen. Vo-jk's Komala is currently offline. It's likely it'll go back online eventually, but if anyone has it, could they please rehost it? Thanks. I'm aware of the stages that need to be added, don't worry.
  7. I can play lame just watch me
  8. Released on the same day as the other Noivern, with its files being only slightly older. How peculiar. CHARACTERS -Added onba-n by donkou.
  9. CHARACTERS -Added Machoke by willg8686. -Added Marble by willg8686. -Added Vander by willg8686. FULL GAMES -Added The Best MUGEN 1.1 (PKM Version) by evil_dark_lxs.
  10. It's really taking shape, nice.
  11. It's a good thing I know where his characters are. Please provide a link next time. CHARACTERS -Added Emolga by vo-jk.
  12. CHARACTERS -Added Pichu by Mugen_Man64. -Added Salandit by KingBowserJr. https://streamable.com/5i5l4
  13. Can't say I've seen it before, so thanks for letting me know. CHARACTERS -Added Falcon by Duracelleur.
  14. Unfortunately, their open invitation for all manner of content with no real restrictions means anyone can upload pretty much anything, so with the former categories dedicated to 18+ content, coupled with the amount of users congregating there because of it, it's fair to say the uploading of such content was at least somewhat encouraged (and incredibly easy, especially compared to making a whole release topic on a forum filled with people who, for the most part, aren't interested). Besides seeking out specific creators, you're not going to find as large a collection of 18+ content anywhere else, sorry.
  15. Going under the assumption the global changes for GR characters have been finalised... - [System] Fixed an issue where the tech recovery wasn't using all two-punch button combinations. - [System] Miscellaneous common state fixes and adjustments. - [System] Fixed various timing issues pertaining to Spellcard effects. - [System] Opponents will now always go into the air recovery anim at the same time as the reset state. - [System] Reset landing now grants opponents increased full invulnerability (2f->3f) and 6f extra grab invulnerability. - [System] Added numerous state numbers that were missing from the tick fix code. - [System] Adjusted head and mid positions. - 5z: Recovery increased by 1f. - 5z: Hurtboxes adjusted during recovery frames. - 2z: Recovery decreased by 2f. - Throw: Opponent no longer affects camera movement during the aerial version. - Comet Bow: Blockstun decreased by 2f. - Comet Bow: Hitvels reduced. - Comet Bow [X ver]: Projectile invulnerability removed. - Comet Bow [X ver]: Recovery decreased by 4f. - Comet Bow [Y ver]: No longer hits overhead. - Comet Bow [Y ver]: Startup decreased by 2f. - Comet Bow [Y ver]: Recovery decreased by 6f. - Destruction Arrow: Increased the interval between the ring effects being drawn. - Destruction Arrow: Hitvels adjusted.
  16. CHARACTERS -Added Gardevoir by Oliver As Latias. -Added Deoxys by mugendude26. MISC. -Added additional palettes for Nyancha's Mewtwo by Kater15.
  17. The topic's about unpopular opinions You basically just highlighted one of the problems with Win 10: you have to use 3rd-party applications to fix its numerous problems because the base package is dreadful.
  18. Cheating A.I., mmm.
  19. CHARACTERS -Added the following characters by SaikyoSuperman: -Milachu -Milachu V2 -Crazy Krabby -Added Charizard by BobaFett. -Added Umbreon by Hestrir. -Added Gardevoir by PikminPro64X. -Updated Ghetsis Head by akiyu. MISC. -Added A.I. patch for akiyu's Ghetsis Head.
  20. Might be a little loud, I guess.
  21. Awesome, thanks. CHARACTERS -Added Captain Falcon by Mythos.
  22. That's the one, thank you! CHARACTERS -Added Lucario by BobaFett.
  23. There's an A.I. edit/patch to Dshiznetz's Lucario that was recently uploaded to MA, but it's over 10 MB so I can't get it. Help would be appreciated!
  24. If this was an enclosed full game and you were coding the lifebars into the characters themselves, then this would be easily accomplished, but let's assume you're not. Simplest way is as you said, to create a separate .def file with that other name, but that would still fundamentally be the same as having a separate character. You can't have it so when you select a particular palette, the character's name changes or a different .def is loaded.
  25. Welcome to the Captain Falcon collection. Click on an image to download that particular version. [ SELECT PILOT ] [ SELECT MACHINE ] [ SELECT COURSE ] [ CUSTOMIZE ] Additional palettes for chuchoryu's C. Falcon by Kater15 Sprite patch for SamusAran78's Mute City You know the drill: you find something not in this collection, you post it up. If any of the links aren't working, let me know. I've got Boost Power, so I should respond quickly.
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