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Bjay reacted to RicePigeon in [Gen6][3DS] Pokémon Omega Ruby and Pokémon Alpha Sapphire
HP: 10-13
Atk: 24-29
Def: 31
S.Atk: 31
S.Def: 0-3
Speed: 31
Based on Serebii's IV calculator and the screenshot above.
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Bjay reacted to Kazagami in Saber Alter by Hato & Pre-To released (11/18/2014)
Pre-To is the guy behind Advent Cirno, Iari, Regin, Inja, Youhei, Toushi and many more.
Hato is hosting and editing some of his works, he previously released a Hopeless Masquerade styled Hakurei Miko based on Pre-To's.
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Bjay reacted to sтαя∂υsт cяυsα∂εя in Chiester410 by Barai released (16/11/2014)
http://baramugen.blog60.fc2.com/blog-entry-654.html
https://onedrive.live.com/?cid=92e21e27c50dfcd7&id=92E21E27C50DFCD7%21210
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Bjay reacted to Dissidia in Final F*ck Stages (41 Stages + R18 Material)
Enjoy my stage conversions from Final F*ck The Lady Warriors. Please note that some may not be accurate as source.
STAGE 1: GHOSTTOWN (4 Stages)
DOWNLOAD
STAGE 2: SLUM (5 Stages)
DOWNLOAD
STAGE 3: STADIUM (5 Stages)
DOWNLOAD
STAGE 4: SUBWAY (7 Stages) [R18]
DOWNLOAD
STAGE 5: DESERT (6 Stages)
DOWNLOAD
STAGE 6: STREET ( 5 Stages) [R18]
DOWNLOAD
STAGE 7: TEMPLE ( 5 Stages)
DOWNLOAD
STAGE 8: CASTLE ( 5 Stages) [R18]
DOWNLOAD
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Bjay reacted to Kazagami in Does this Exist whos the author of this creation
The name is Fishing Festival but the .def file is unsigned with author name. If you want i could PM you a link.
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Bjay reacted to PlasmoidThunder in POKEMON - FULL GAME! (OFFLINE DUE TO DMCA)
It happened. Oh boy did it happen.
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Bjay got a reaction from Cook4251 in Controlling YU-TOHARU's Ange
A, B, C, = weak, medium, heavy
X, Y, Z = striker, taunt, meta world (meta can also be activated by A+B+C)
X = summons the touch striker
Can also be followed into a combo, known as attack touch. The striker tags in and attacks.
↓↘→ + x = If striker's gauge is lv 3, assault touch can be performed
↓↘→ + a or b or c = summons sakutarou, use the same command again to make him attack
←↓↙ + a = leviathan striker, attacks from below in front of opponent
←↓↙ + b = belphegor striker, attacks straight in front of opponent
←↓↙ + c = satan striker, a little delay, attacks a little above in front of opponent (note, it often whiffs)
↓↙← + a or b or c = mammon striker:
a version = shoots forward
b version = shoots at a 45 degree angle, ascending
c version = shoots at a 45 degree angle, descending
→↘↓↙← + a or b or c = German suplex
→b+c (close to opponent) = Grab
Supers:
↓↘→ + a+b = Sakutarou super, required to be on summoned on the field first
←↓↙ + a+b = Beelzebub + Asmodeus appear and attack the opponent close range both sides
↓↙← + a+b = The Seven Sisters fly out as stakes, shooting forward at the opponent
→↘↓↙← + a+b = Double German Suplex
↓↘→↓↘→ + c = Lv2 super. Ranbu-style super
Meta Super:
→←↙↓↘→ + c = Only usable when Meta World is active. Can be used as many times until Meta World is finished.
Hope you find this helpful.
By the way, Yu-Toharu's Ange made her Guard Break terrible for some reason, so if she blocks a multi-hit attack, it the guard break bar will fill up almost instanteously.
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Bjay reacted to DivineWolf in Kula Diamond
As always, special thanks to everyone for their help and feedback. Get her in my folder at TM. Link: http://www.trinitymugen.net -
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Bjay reacted to mAdLaX in The Stars of the Sagacity (640x480) 1.0
Download: voiceofadistantstar.webs.com Animated: Yes Superjump: Yes Parallax: Yes Hi-Res: Yes Credits: - A very BIG BIG BIG thanks to Darek for re-spriting the citadels. - A thanks also from Darek for teaching me Parallax, and BGCtrl's. - Thanks to Dissidia for the Perspectives. - Thanks to Nero Particle Illusion loop tutorial. - I'm using ExShadow's asteroid and I edited them, because there's something wrong with the transparency effects. -
Bjay got a reaction from Mister Fael in Robin Williams has passed away, aged 63
Mr. Robin Williams, you never failed to make me smile and laugh. Rest In Peace.
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Bjay reacted to Dissidia in Hisui by Sennou-Room Updated (08/05/2014)
http://www.youtube.com/watch?v=7wHK6KGZvnk
http://sennouroom.blog111.fc2.com/
http://www.mediafire.com/sennouroom
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Bjay reacted to Kazagami in Does this Exist whos the author of this creation
The character is a wip by Jango. There's few version of her that's available on though.
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Bjay reacted to LightFlare_Da_Realest in Funky Esaka by Vegaz
[PREVIEW]
[DOWNLOAD]
Esaka
[COMMENT]
I'm back at it. This time it's the KOF 95 Hero's stage. Now with superjump, it also has a custom looped track by yours truly and zoom (1.1). Thanks to Ryo2005 for the original stage. I intend to do all the KOF 95 stages, so be on the look out. Enjoy.
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Bjay reacted to Mr. KOtik in Umineko Amusement
[Preview]
[Download]
umineko amusement.rar
[Comments]
- I do not know who the author of this stage is.
- A long stage with a lot of animations going on.
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Bjay got a reaction from Thatmugenguy in superman by Seanalty
http://www.mediafire.com/?smhxw9nctmxo7tw
There you go.
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Bjay reacted to Werewood in Custom SD Luffy updated 2014-07-07
Custom SD Luffy
Exclusively announced in MUGEN FREE FOR ALL, my new MUGEN home
MUGEN Characters 1500 Series: Custom SD Luffy by Borewood
Custom SD Luffy is from "Anime Fighting JAM WING 1.2 Flash fighting game"
Dhalsim: "Yoga............Yoga............Yoga..........."
SD Luffy: "Yo............I don't need your Yoga!"
First thing first:
I am not any ONE PIECE fan. Only when I saw a "Anime Fighting JAM WING 1.2 Flash fighting game", I found the SD Luffy interesting to be mugenized so I decided to port him to MUGEN. I have little to no ONE PIECE and Luffy knowledge and experience (cartoons, comic books, games,...etc.). So, if my Custom SD Luffy MUGEN version ruins your ONE PIECE and Luffy, then please forgive me.....
FLASHWING - for making the cool Anime Fighting JAM WING 1.2 Flash fighting game
official web site: http://afj.flashwing.net/play.htm
alt. 3rd-party web site: http://www.qk3000.com/game/4853.html
YouTube video demo:
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MUGEN Version
update_notes_2014-07-07:
- increased damages of Gomu Gomu no Hanabi (advised by Alex S. aka G.o.D. and Tenryuu)
- adjusted the AfterImage of Gomu Gomu no Hanabi (advised by Alex S. aka G.o.D.)
- made the evade rolls throw-able by P2 (advised by Alex S. aka G.o.D.)
- added the missing landing sound for Gomu Gomu no Fusen
Please re-download Custom_SD_Luffy_update_2014-07-07.zip from my OneDrive here: https://onedrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!598
Okay I finally needed to go to YouTube to watch some short One Piece clips.....now it is the update:
update_notes_2014-06-17:
- fixed most Luffy's voices (hopefully)
- fixed Gomu Gomu no Fusen hit sparks when P2 is on ground
- fixed the wall bounce explod effect sprite priority for P2
- fixed the color loss of Gomu Gomu no Storm cinema
- moved the Gomu Gomu no Storm cinema hit sparks to non-cinema hits
- added some Zoro voices to Zoro's Triple Slashes
- made the background color black for Zoro's Triple Slashes cinema
- added the TVC glass shatter effect to the end of Zoro's Triple Slashes
- added one more super move - Gomu Gomu no Hanabi
- did a small A.I. tweak
- added Tenryuu, Kanbei, Sakuya, Xasor, rkMugen to the Credit_and_Thank_You.txt
Please re-download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E -> MUGEN Characters 1500 Series -> Custom_SD_Luffy -> Custom_SD_Luffy_update_2014-06-17.zip
Thank you all!
Video Preview (updated version):
if you don't have nicovideo account: http://en.niconico.sarashi.com/?sm23797363
if you have nicovideo account: http://www.nicovideo.jp/watch/sm23797363
Video Preview (previous version):
if you don't have nicovideo account: http://en.niconico.sarashi.com/?sm23767200
if you have nicovideo account: http://www.nicovideo.jp/watch/sm23767200
Download from my OneDrive: https://skydrive.live.com/?cid=7DB65F02B0BBD12E -> MUGEN Characters 1500 Series -> Custom_SD_Luffy -> Custom_SD_Luffy_2014-06-13.zip
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I ripped everything about FLASHWING SD Luffy from the Flash SWF file, and used the materials to make a MUGEN version, called "Custom SD Luffy".
My MUGEN version is different than the Flash source game version:
- I added one (1) more punch button and one (1) more kick button (x/y/a/b)
- I changed the ways of evade rolls and counters (z/a)
- I added a taunt (Enter/Carriage Return key)
- I removed the general assist feature
Move List:
light punch x
hard punch y
light kick a
hard kick b
evade z or x+a
counter c or y+b
general:
- run forward F, F
- hop backward B, B
- super jump D, U and jump during running forward
- throw
close to P2, hold forward and press y
tool:
- Gomu Gomu no Bazooka
hold forward and press y
- Gomu Gomu no Muchi
hold forward and press b
- long slide kick
do a crouching hard kick when running forward
- pursuit
when P2 is lying down on ground, run forward and do a long slide kick
- absolute cross-up
all aerial normal moves have face-to-P2 absolute cross-up capability
- advanced evade (with a cost of power = 500/3000)
when blocking/guarding P2's attacks, press z or x+a (can hold forward or backward)
- advanced counter (with a cost of power = 500/3000)
when blocking/guarding P2's attacks, c or y+b
special moves:
- Gomu Gomu no Gatling D, DF, F, x/y
- Gomu Gomu no Pistol D, DB, B, x/y
- Gomu Gomu no Baku Baku D, DF, F, a/b (can also be done in air)
P2 must block/guard high since it is an overhead attack
- Gomu Gomu no Fusen D, DB, B, a/b
** Flash Hard Follow-Ups (with a cost of power = 100/3000):
- a hard special move cancelled to itself or another special moves
a) during hard Gomu Gomu no Gatling, when P2 is blocking/guarding or getting hit,
do any versions of Gomu Gomu no Pistol or Gomu Gomu no Baku Baku or Gomu Gomu no Fusen
b) right after the start of hard Gomu Gomu no Pistol, hold button y to make SD Luffy charge up,
release the button y any time to let him unleash a deluxe $6000000 version: longer, faster, stronger
P2 may not be able to block/guard the fully charged deluxe $6000000 version
c) during hard Gomu Gomu no Baku Baku, hold backward once to make SD Luffy change direction
you may not change his direction once he has contact with P2
d) during hard Gomu Gomu no Fusen, hold button y to make SD Luffy float in the air,
you may move him to the up/down/left/right direction slowly
when the floating SD Luffy has contact with P2, he immediately drops to the ground
super moves:
- Gomu Gomu no Head & Butt D, DF, F, D, DF, F, x/y (with a cost of power = 1000/3000)
- Zoro's Triple Slashes D, DB, B, D, DB, B, x/y (with a cost of power = 1500/3000)
- Gomu Gomu no Storm D, DB, B, D, DB, B, a/b (with a cost of power = 2500/3000)
chain combos:
- on ground and in air, you may chain most standing light normal attacks into hard normal attacks
specials cancellables:
- on ground and in air, you may cancel most normal moves into special attacks
supers cancellables
- on ground only, you may cancel Gomu Gomu no Gatling and Gomu Gomu no Pistol into super attacks
** This is my first time mugenizing a character from a Flash fighting game.
Since the Flash source game "Anime Fighting JAM WING 1.2 Flash fighting game" has limited materials,
my MUGEN version is also limited (i.e. limited sprites variety = limited moves and features variety)
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Bjay reacted to WattaWright in Persona 4 Arena Ultimax Ultra Suplex Hold Screenpack (edit)
Hey guys,
I really loved SXVector's SP but I wanted to use it in 1.0 so I've decided to convert it myself. Here's some concept pictures
Hope you like it so far.
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Bjay reacted to Werewood in Custom OMK Virgilia updated with a light patch 2014-07-12
Custom OMK Virgilia
Exclusively announced in MUGEN FREE FOR ALL, my new MUGEN home
MUGEN Characters 2000 Series: Custom OMK Virgilia (edited from Boomer's Battler) by Borewood
Custom OMK Virgilia is from Ougon Musou Kyoku (PC)
His horse.............and.............her horse..................
*for MUGEN 1.0/1.1 only*
To play as Custom OMK Virgilia:
Custom_OMK_Virgarra/Custom_OMK_Virgilia.def
To play against Custom OMK Garra:
Custom_OMK_Virgarra/Custom_OMK_Garra.def
(xxx.def - localcoord = 640,480)
(mugen.cfg - [Config] - GameWidth = 640 & GameHeight = 480)
The meaning of "Custom OMK Garra":
update_notes_2014-07-12:
- disabled most visuals-only Helper state controllers in hope of reducing lagging in MUGEN1.0
* the Magic Item Show 「マジックアイテムショー」 ― D,DF,F,D,DF,F,z lvl2 super move still makes MUGEN1.0 lag though.....
Please download the Custom_OMK_Virgarra_light_patch_2014-07-12.zip update file from my OneDrive here: https://onedrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!584
[EDIT]: oh the ESP Ra. De. boss bonus game is not playable much when MUGEN timer is set to 99 default, without an AssertSpecial timerfreeze flag....
a quick fix:
put these lines of MUGEN code in somewhere in Custom_OMK_Virgarra\Custom_OMK_Garra\Custom_OMK_Garra-2.cns
[state -2, AssertSpecial] ;Darkflare's reminder
type = AssertSpecial
trigger1 = 1
flag = timerfreeze
ignorehitpause = 1
persistent = 1
or
download the Custom_OMK_Garra-2_fixed_2014-05-26.zip from my OneDrive same folder and replace the current Custom_OMK_Garra-2.cns:
https://onedrive.liv...F02B0BBD12E!584
Video Preview:
if you don't have nicovideo account: http://en.niconico.sarashi.com/?sm23639003
if you have nicovideo account: http://www.nicovideo.jp/watch/sm23639003
Download: https://onedrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!584
Virgilia wants to thank you for your interest in her, by performing a short (just too short...) Miku Miku Dance for your viewing pleasure:
* MMD Virgilia YT video credit: Reiimuu
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Bjay reacted to Shinzaki in Kurumi by Mikoshi Nyuudou updated (11/18/2014)
I was thinking it was Kurumi from Steel Angel Kurumi.
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Bjay reacted to Kazagami in Kurumi by Mikoshi Nyuudou updated (11/18/2014)
I'm hoping for this one too tbh
Or any Compile Heart characters
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Bjay reacted to sтαя∂υsт cяυsα∂εя in Lam Bat released by my100yen (13/05/2014)
https://onedrive.live.com/?cid=7A5D688B1E7A213A&id=7A5D688B1E7A213A%21367&sc=documents
Note: Only work for MUGEN 1.1 using OpenGL
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Bjay reacted to Arya Chan ☆ in Kuroko by 41 Released
i was going say that but it would be
TOO WRONG.
*cough cough*