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RicePigeon

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Everything posted by RicePigeon

  1. Mokou updated Corrected post-round bug that would delay win animations.
  2. July's usage statistics are out. The high cutoff will be 4.52% while the low cutoff is 2.28% The following Pokemon are now BANNED from UnderUbers: The following Pokemon are now UNBANNED from UnderUbers:
  3. Game updated to version 2.4.0 Link: http://www.mediafire.com/file/md398blnbvbmr31/Touhou_RP_Gensokyo_Reloaded_v2.4.0.zip
  4. 3 characters updated Adjustments to several hit animations. Corrected visual error on ground tech. Throw: Corrected timing of throw proration. Raging Running Fist [Unzan inactive]: Power gains adjusted (30/10xN/5xN->20/12xN/6xN). Raging Running Fist [Unzan active]: Power gains adjusted (45/10xN/5xN->30/16xN/8xN). "Deadly Wind of Penitence": Startup reduced by 10f. "Deadly Wind of Penitence": Now hits OTG. Adjustments on hit animations. 6z: Now causes wallbounce on counterhit. j2z: Now moves downward at a 45 degree angle. j2z: Landing recovery reduced by 3f. Throw: Corrected timing of throw proration. Resurrection Pillar: No longer hits OTG. Hollow Giant Woo: Power gains on hit increased (20/10->40/20). Ignition Candle: Power gains adjusted (15/80/40->20/80/40). "South Wind, Clear Sky -Mt. Fuji Volcano-": Velocity increased. Minor adjustments to hit animations. Throw: Hurtbox slightly increased. Lance of the Swallowtail Crest: Fixed bug with cancel conditions. Lance of the Swallowtail Crest: Minor adjustments to hurtboxes. Eternal Wandering: Minor adjustments to hurtboxes.
  5. Fixed, though it certainly can be used for that purpose as well.
  6. Patchouli & Reisen updated. Summer Red: Can now be used in midair. Autumn Blade: All versions now hit exactly 3 times. Button press now determines angle. Autumn Blade: All non-Philosopher Stone versions now deal 28x3 damage. Autumn Blade: Hitbox size decreased. Dew Spear: Removed. Replaced with Emerald City. "Elemental Harvester": Now moves Patchouli forward on use. Various adjustments to hit animations.
  7. Don't add fuel to the fire. Locked.
  8. Yuyuko updated. Minor correction to bounce behavior. Revisions on several hit & required animations. Fixed fall behavior on Normals. Corrected block restrictions on Aerial Normals. 5y: Hitbox range adjusted/extended. Now moves Yuyuko forward more. 5y: Damage increased (35->45). 6y: Hurtbox adjusted. 2x: Can now cancel into itself. Proration increased (0.9->0.92). 2y: Damage increased (23xN->25xN). 2y: Proration decreased (0.97xN->0.95xN). 2y: Power gains increased (0/20xN/10xN->0/25xN/12xN). 2y: Fixed debug on flower petals. 2z: Hurtbox slightly increased. Corrected layering issue on effect. j5x: Hurtbox slightly increased. j5y: Hurtbox slightly increased. j5z: Hurtbox slightly increased. j2z: Hurtbox slightly increased. Power gains increased (20xN/10xN->30xN/15xN). j2z: Now properly applies counterhit bonuses on 1st hit. Throw: Hurtbox size increased. Recovery time on whiff reduced by 2f. Throw: Now properly applies Throw proration. Light of the Undead: Removed. Replaced with Lance of the Swallowtail Crest. Reverse Screens: Hurtbox size increased. Hitbox size on LP & MP versions increased. Reverse Screens: Fixed debug on flower petals. Eternal Wandering: Startup Power gain decreased (30->20). Eternal Wandering: Now properly applies proration. Eternal Wandering: Proration per hit increased (92%xN->96%xN). Eternal Wandering: Hurtbox size slightly increased. Ghostly Butterfly: Startup Power gain increased (15->20). Ghostly Butterfly: Proration increased (0.88xN->0.95xN). Ghostly Butterfly: Hurtbox size slightly increased. Ghostly Butterfly: Fixed certain debug errors. "Ghastly Dream": Hurtbox size increased. "Ticket to the Netherworld": Hurtbox size increased. "Ticket to the Netherworld": Explosion now properly applies proration. "Death Lance": Hurtbox size increased. "Death Lance": Proration per hit decreased (0.97xN->0.9xN). "Death Lance": Fixed certain debug errors.
  9. The evil spirit of the PC-98 Touhou era, Mima, finally makes her return. Link: http://ricepigeon.neocities.org First release.
  10. Cirno updated Adjusted yaccel on groundbounce. Revisions on several hit animations. 5y: Power gains decreased (0/26x3/13x3 -> 0/20x3/10x3). 2y: Power gains decreased (0/27x3/13x3 -> 0/20x3/10x3). 2y: Projectile hitbox size decreased. Icicle Shot: Power gain on startup decreased (30->15). Icicle Shot: Projectile hitbox size decreased. Icicle Shot: Projectiles now disappear if Cirno is hit. Icicle Sword: Power gain on startup decreased (60->45). Icicle Sword: Spinning hits no longer give or gain Power on hit or block. Frozen Technique: Power gains adjusted (30/40/20->15/60/30). Ice Fairy Sculpture: Power gains adjusted (30/40/20->15/40/20). Ice Charge: Power gains on initial hit adjusted (40/80/40->30/80/40). Ice Charge (Followup): Power gains adjusted (0/20/10->15/40/20).
  11. June 2017's use stats for Ubers is now out. High cutoff will be 6.70%, Low cutoff will be 1.72% The following Pokemon are now BANNED from UnderUbers: No changes The following Pokemon are now UNBANNED from UnderUbers: No changes Note that while no new Pokemon have been banned or unbanned from UnderUbers, the recently released Blazikenite Mega Stone remains banned by proxy due to Blaziken still being banned from the tier. Additionally, due to their recent releases, Mega Gardevoir, Mega Gallade, Mega Lopunny, and Marshadow remain banned from UnderUbers pending their usage statistics for August.
  12. Komachi updated. Fixed issue with tails on wisp moves. Fixed issues with wallbounce. Fixed timings on certain movement & hit animations. Slight adjustments to hurtboxes on aerial attacks. 5x: Pausetime reduced. 5z: Proration reduced (0.90->0.85). 2x: Pausetime reduced. j5x: Fixed bug that allowed hitting opponents out of a reset. j5y, j5z, and j2z: Fixed bug that prevented combo from j5x. j5z: Startup reduced by 2f. j2z: Startup reduced by 2f. Spirits of the Firm: Power gains increased (20/40/20 -> 20/60/30). Floating Indolent Dead Spirits: Power gains increased (20/20/10 -> 20/40/20). Lonely Bound Spirits: Power gains increased (20/20/10 -> 20/60/30). Fixed several debug errors on detonation. Lonely Bound Spirits: Damage increased (75->85). Wind on the Last Journey [X ver]: Power gains adjusted (40/20x5/10x5 -> 45/16x5/8x5). Wind on the Last Journey [Y ver]: Power gains adjusted (40/20x8/10x8 -> 45/10x8/5x8). Wind on the Last Journey [Z ver]: Power gains adjusted (40/20x12/10x12 -> 45/10x12/5x12). The Endless Way: Power gains adjusted (20/40/20 -> 20/60/30). The Endless Way: Recovery time increased by 2f. Soul Detonate: Can now be cancelled into from Special attacks. "Flow of the River": P2 power gain per hit increased (20->43). "Abundant Floating Spirits": P2 power gain per hit increased (10->40), P2 power gain on detonate increased (10->20). "Irresolute Bound Spirit": P2 power gain per hit increased (10->60). "Scythe of Final Judgement": Fixed certain lag issues in IKEMEN. "Scythe of Final Judgement": P2 power gain on hit increased (500->600). "Scythe of Final Judgement": Chip damage decreased (100->86). "Short Life Expectancy": Size of dust FX decreased, reduced lag on IKEMEN. "Short Life Expectancy": P2 power gain on hit increased (500->600).
  13. Eirin & Remilia updated. Fixed minor hurtboxes on several animations. Minor adjustments to ground teching. Minor adjustments to ground bounce behavior. Throw: Recovery on whiff decreased by 1f. Burst Shot [Air versions]: Startup decreased by 2f. Burst Shot [X & Y versions]: Power gains decreased (20/50/25 -> 20/30/15). Burst Shot [Z version]: Power gains decreased (20/50/25 -> 20/40/20). Lunar Debris: Power gains increased (20/15x5/7x5 -> 20/16x5/8x5). Elixir: Power gains increased (20/50/25 -> 20/60/30). Fixed major bug where juggle flags were not being applied properly. Fixed animation timings in anims 5050 & 5100. j6z: Proration increased (75%->80). Chain Gang [Z Version]: Proration increased (65%->75%).
  14. Alice, Marisa, & Sakuya updated Fixed timing issues with anim 5100. Anim 5120 extended by 2f. Fixed timing issues with anim 5100. Fixed timing issues with anim 5050. Fixed timing issues with anim 5120. Adjustments to anim 5051 & 5061. Added missing dust FX on tech recovery. Fixed timing issues with anim 5100. Adjusted bounce acceleration. Animation 5050 made more fluid. Standup animation from knockdown reduced by 1f. 5z: Damage per hit decreased (47->46). 5z: Proration per hit increased (0.80->0.87). 5z: Hit velocities slightly increased. 5z: Pausetime slightly decreased. j5y: pausetime increased by 1f. j5z: pausetime increased by 1f. Sense of Thrown Edge: Power gains rebalanced (30/5xN/5xN -> 15/7xN/3xN). Crossup Magic: Power gain on startup increased (30->45). Bounce/No-bounce: Power gains rebalanced (30/10/5 -> 15/8/4). Time Paradox: Power gains rebalanced (30/30x2/15x2 -> 45/30x2/15x2).
  15. Kanako updated Removed unused sound files. Fixed animation timing with anim 5100. Misayama Hunting Ritual: Power gains per hit for P1 & P2 decreased (20->16, 10->8).
  16. Youmu updated. Spirit Level system rebalancing: Spirit Level 2 is now obtained at 300 Spirit (down from 350). Youmu now starts each match at 350 Spirit (Level 2). Spirit Levels now have a Level Max, obtained at 950 Spirit. 6y: Can now cancel into 6z at Level Max. 6z: Hurtbox size decreased. j2z: Damage now increases during Level Max (65->75). Crescent Moon Slash: Corrected hitvels against airborne opponents. Crescent Moon Slash [Z version]: Hitbox size on 2nd hit slightly increased. Insightful Sword: Now gains increased damage during Level Max. Insightful Sword: Power gains for P1 and P2 increased (50->80, 25->40). Slash of Life & Death: Power gains on MP & HP versions of 3rd hit reduced (80->40, 40->20). "Slash of Present": Now hits twice during Level Max. "Meditation": Damage per hit increased during Level Max (48->52). "6-Root Cleansing": Damage during Levels 1-3 decreased (400->390, 500->480, 600->570). "6-Root Cleansing": Can now counter throws at Level Max. "6-Root Cleansing": Now deals 650 damage during Level Max.
  17. Yukari & Kanako updated. Maxwell's Demon: Throw animation slightly revised, now turns 5f earlier. Maxwell's Demon: Damage on all versions increased (10->20, 15->30, 20->40). Maxwell's Demon: Now brings opponent slightly closer to Yukari. "Chen": Corrected bug where Chen would hit more than 4 times. Maximum Life reduced (1100->1000). 5x: Hurtbox slightly extended. 5y: Hurtbox extended. 5y: Proration decreased (0.90->0.85). 2y: Hurtbox extended. 2y: Proration decreased (0.85->0.80). Sky God: Onbashira: Damage reduced (100->90). Sky God: Onbashira: Proration decreased (0.75->0.70). Omiwatari God Cross: Hitbox size reduced. Pushbox width decreased. Omiwatari God Cross: Proration per hit decreased (0.88->0.84). Misayama Hunting Ritual: Startup on all versions increased by 1f. Misayama Hunting Ritual: Hurtbox extended during active frames. Misayama Hunting Ritual: Corrected bug in proration values when cancelled at certain times. "Meteoric Onbashira": Damage per hit decreased (44->40).
  18. Recursive redirection isn't supported in MUGEN yet.
  19. Alice & Chen updated. Fixed several minor bugs involving doll strings on certain attacks. j5y: Damage reduced (70->60). j5y: Proration increased (0.80->0.85). j5z: Hitpause increased. New Special: Dharmapala's Rampage (63214x/y/z).
  20. Alice & Hong Meiling updated. 5x: Hitpause reduced. 4x: Hitpause reduced. 2x: Hitpause reduced. 1x: Hitpause reduced. 1y: P1 power gain increased (50->80), P2 power gain decreased (50->40). 1z: P1 power gain increased (70->120), P2 power gain decreased (70->60). Thousand Spear Dolls: Power gain on startup decreased (60->45). Edo High-Explosive Pawn: Power gain on startup reduced (30->20). Edo High-Explosive Pawn: P1 power gain decreased (70->60), P2 power gain decreased (70->30). Doll Set: No longer gives Alice Power on use. Doll Activation: Now gives Alice 30 Power on startup. Doll Activation: Fixed bug in IKEMEN involving two dolls hitting simultaneously. 4y: Projectile hitbox size decreased. 4y: Recovery increased by 2f. 5z: Now moves Meiling forward. 5z: Vertical hit velocity increased. j3y/j3z: Vertical velocity increased. Cyclone Light Step: Effect now disappears when active frames end. Cyclone Light Step [Y version]: Active frames increased by 2f. Cyclone Light Step [Z version]: Active frames increased by 4f. Cyclone Light Step [Tiger]: Total active frames increased by 4f. "Colorful Windchime": Horizontal velocity increased.
  21. Byakuren, Chen, & Lie Meiling updated. "Master of Buddhist Cosmology": Recovery time reduced by 56f. 6y: P1 power gains on hit decreased (120->80). 6y: P2 power gains on hit decreased (60->40). Jumping Crossing Scales: Damage on all versions increased (80->100, 90->110, 100->120). "Descent of the Black Dragon": Block damage decreased (160->129).
  22. Meiling & Patchouli updated. 5y: Fixed bug on launcher state against certain opponents. Fixed hurtbox placement in several gethit animations. Taunt: Fixed binding bug on book FX. 5y: Proration per hit increased (0.91->0.92). 6y: Damage increased (65->75). 5z: Damage increased (70->80), Proration decreased (0.85->0.80). 2x: Hitpause time reduced. 2z: Damage increased (60->70). 3z: Damage increased (70->80). j5x: Hitpause time reduced. j5z: Proration per hit increased (0.80->0.84). Summer Red: P1 power gain on hit increased (40->60). P2 power gain on hit increased (20->30). Dew Spear: Power gain on startup increased (20->30). Autumn Blade [X version]: Adjusted hit velocities against standing opponents. Autumn Blade [Z version]: P1 power gain per hit decreased (32->22). Autumn Blade [Z version]: P2 power gain per hit decreased (16->11). Winter Element [Philosopher's Stone]: Revised hitbox of geysers. Now always deals 2 hits worth 140 damage.
  23. Cirno updated 1 new palette added. Icicle Sword: Fixed bug where hurtboxes where carried over between certain frames. Frozen Technique: Damage increased (40->45). "Icicle Fall": Hitpause increased by 2f. "Icicle Fall": Corrected minor bug on spellcard text when under AI control.
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