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Posts posted by Basara-kun
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Now the clay muscled rivals are available in MUGEN, choose your venom!!
1. Butch
Tiny's evil clone was finally made for MUGEN as a completely separated character from Tiny. Since in C2: Judgment Clay his movelist was large enough to be considered another character apart of his good version, I followed the same way with this adaptation, with the (of course) addition of the whole 63 1/3 treatment you know and loveThis is what you can find on Butch:
- Butch was made accurate to C2: Judgment Clay with all his moves from the game
- New throws and supers exclusive for him
- Changed some 63 1/3 moves to differenciate him from Tiny (Combo Opener, Finishers, Overhead Attack and Launcher)
- 4 Claytalities
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Compatible with MUGEN1.0+ (data, winquotes, etc.), just choose "butch-m1.def" and that's all!!
Screenshots
2. Tiny
As I said in the previous thread, I made a rushed release since I wanted to release him ASAP but I couldn't finish his Claytalities. Well, now they've been done as well some adjustements, I hope the wait won't get you mad XD here're the new stuff:- As said before, now he has Claytalities!! 3 of them, to be specific
- A new intro vs. Butch
- Fixed some stuff on Tiny, like the commands for Combo Openers and the infinites Amidweiz found in Guild
- Now he's compatible with MUGEN1.0+ (data, winquotes, etc.), just choose "tiny-m1.def" and that's all!!
WIMP!!I hope you like them, now I'll go back with Bad Mr. Frosty (the next in the list) as well updating the other ones with new claytalities and some other stuff I'm molding right now...
DOWNLOAD THEM OR YOU'LL KNOW YOUR SCULPTOR!!
Characters -> Adaptations- deathlazer, The Auditor, Valgallah and 1 other
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CLAYTALITY!!
Yeah, making Butch claytalities (2nd pic), I got 2 ready of 4 and working in the other 2, as well I achieved to make the Squish Claytality (1st pic) for Jim as well for other characters. Butch will be released very soon, but if I got some luck, maybe Tiny and Earthworm Jim receive an update too, wish me luck
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Sorry for the late, but here I bring you some news about my CF projects:
Finally I could finish him (or at least he's fully playable, I'm still working on Claytalities), so now you can download and play with him, get him in my website or look at the link in the release thread for more details!!
2. Working on new Claytalities
Apart of finishing the Claytalities on Tiny, I'm working in the other 2 known Claytalities fro 63 1/3 and Sculpture's Cut: Knock Off Top Half (aka Cut in Half) and Squeeze Claytality. And for working I mean to make new standard custom states to be added with an anim, just like I did with the Pre-Claytality pose. I got some ideas, especially for the Squeeze, like using the state 7780 aka Bloated Up (Jedah's Sangue=Passare move), where he inflated the opponent when he hits the enemy with the move, taking this I can make the Squeeze Claytality, experimenting with that. About KOTH, I'm working with helpers and stuff and working in a new state, the 5350, so I hope to get this being done well. If both moves work, expect me to update all my CF chars with these new Claytalities, especially Jim, which only left to make these 2 toi recreate the 5 Claytalities he has in the games.
3. Bad Mr. Frosty and Butch are in the works right now
In a beginning I planned to add Butch moves to Tiny and make a megamix as I did with Ice (Frosty's clone in CF2), but seeing his movelis is completely different and witm many moves, I opted to make him a separate character. So I took Tiny as base and modified some anims to make him more like Butch in this game, so he got a spped advance. Now making the moveset and the possible Claytalities, but most of the Combo System (everything but the Combo Opener and Combo Breaker) will be the same as Tiny. If I got him fast, probably I'll be releasing him during this month for sure.
And about Frosty, I reworked on him and I'm getting his sprites faster and with better quality. Now he has all basics moves and 12 palettes, now making his basic punches and kicks (all standing hits are almost ready), I hope to make him accurate to the N64 games as I did with Earthworm Jim. Both Butch and Frosty are made in the same time, so it's just a matter of time to be finished both this year, wish me luck ;)
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I was thinking in that, but I like most the CF1 portrait, which also has to do since his gameplay is a mixture between CF1 and CF2.
Many thanks for the rips, I couldn't do it without you, and since I made Butch palette, I can use Tiny's SFF and AIR to recreate Butch too :D
BTW, I'm open for feedback and, if you guys know something about coding, help for the Claytality bug I mentioned before (in the MFG thread there's a video about this with Jim)
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Ok, has passed so much time since a release of mine that isn't for April Fools. I debt you this since 2019 and finally I can deliver you. So here it is:
Tiny in ClayFighter 63 1/3 style!!
A project that born just because I want more CF1/2 chars in this style, and thanks to Jewel man 10 rips now the "possible project" becomes a full character. Here's what you'll find on Tiny:- Sprites from ClayFighter 2: Judgment Clay and voices from both games
- Moveset based in the two games, a mixture of them to make a full character to be usable
- New throws based on the first game (there's no throws in C2, BTW) and new supers
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The complete 63 1/3 treatment you know and love (announcer, sparks and sound FX, Overhead Attack, combo system and Insane Combos!!)
However, he's not fully finished, I'm still struggling with Claytalities code (you know, the same problem appeared again), as well working in the Squeeze Claytality (new to MUGEN, one of the common claytalities in 63 1/3 and Sculptor's Cut), but I can't mantain him unreleased since most of the character is finished. So, I could not contain me and I made the release anyway, I hope you don't get mad with me for don't giving Tiny some Claytality, but that will be fixed soon, I promise you ;)
And now, the screenshots!!
Spoiler
Don't worry, the CF63 1/3 sparks were added after the screenshots were taken ;)DOWNLOAD HIM NOW OR I'LL MOLD YOU A NEW FACE!!
Chars -> Adaptations- guykazama, Jewel men10 and The Auditor
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New updates:
-Pictured: Added his supers, both are hyper versions of Dashing Punch and Medicine Ball
-Non-pictured: After these shots I added the CF sparks and the combo systemNow the last (and tedious) part: the Insane Combos and Claytalities. At this rate probably I'll be releasing Tiny during this week, wish me luck ;)
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Finally I can use my quarantine time to make MUGEN... and so, I decided to continue Tiny as what was left months ago. I just made his throws and then go to the next character, but I was so excited of the result that I made all his special moves too. Now he's accurate to the first 2 ClayFighter games, time to continue with the supers, Combo System, Insane Combos and Claytalities. At this rate, it's probable I'd finish and release him during this month or in June (which it's more probable in June, totally, I guess so).
I've to work on the 3 CF from last games, I know (Frosty, Boogerman and High Five... or 4 if you want me to finish HoboCop XD), but that will be made too, so don't worry ;)
SpoilerOh, and I started to make Butch, in case you ask for that one screenshot, yeah!!
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OK guys, revealed the facade of yesterday, here they are my new releases for AF 2020. I hope you enjoy them ;)
(I accept ideas and feedback for Cyberman BTW)
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Spoiler
DALEK HAS BEEN UPGRADED TO EXTERMINATE YOUR MUGEN!! EXTERMINATE!!!
ATTENTION HUMANS, DALEKS HAD HACKED THIS HUMAN ACCOUNT TO OBLIGATE HIM TO UPGRADE THE VERSION HE MADE OF US FOR THAT PROGRAM OF YOURS CALLED MUGEN. HE GOT ONLY ONE ATTACK WHICH WAS OUR EXTERMINATION RAY (OR WHAT HE CALLS IT, THE DEATH RAY). NOW DALEK HAS SOME MORE MOVEMENTS LIKE HITTING THE OPPONENT, AND SOME SPECIALS LIKE THE DALEK STEAM FROM THOSE PETER CUSHING MOVIES AND A DALEK BOMB TO GET MORE VARIETY TO TAKE OVER YOUR INFERIOR WORLD.
HERE ARE SOME OBLIGATORY SCREENSHOTS TO SHOW THE POWER OF THE DALEKS IN YOUR SYSTEM:
ALSO, FOR SOME WHO STILL MISS OUR LETHAL VERSION, THE FIRST MUGEN DALEK HAS BEEN UPGRADED WITH SOME CHANGES IN THE VOICE AS THE NEW DALEK. YOU BETTER DOWNLOAD THESE VERSIONS OF US FOR YOUR MUGEN OR YOU WILL BE EXTERMINATED!!
THE DALEKS SURVIVE IN MEEEEEE!!
END OF TRANSMISSION.
AF original post above, beware!!
OK guys, AF has passed, time to reveal the real facade:
1. Dalek
One of the most prominent enemies of the Doctor in Doctor Who and made for first time in MUGEN by me years ago was finally updated. Now he has more moves and is more of a normal char than just a one-hit KO joke char (but still has some of it). Here're some of the new features:- New voices ripped directly from Season 1 (Ninth Doctor) and Season 2 (Tenth Doctor), all made by Nicholas Briggs, the actual voice of the Daleks
- Dalek now has punches and kicks!! (or what is supposed to make a Dalek XD)
- 3 new special moves: Dalek Steam (based of Dr. Who/Peter Cushing movies), Dalek Bomb and Dalek Tackle
- Death Ray is still a move, but now is a super (and still a one-hit KO move, sorry XD)
- Some new poses (intros and winposes)
But for some who miss the old AF char, I updated it too, just by adding the new voices only, so it's the same MUGEN killing machine you all love
Screenshots:
Spoiler
2. Cyberman
This is the real AF char for this year, a beta I ensembled for a Cyberman in MUGEN, the joke was the zipped char was inside Dalek's download. Let me introduce you another of the most feared and popular enemies of the Doctor:- Used Gou-san's Ironman SFF + metal palette to recreate Cyberman in MUGEN (AIR and codes are original BTW)
- All basic moves done
- 2 punches and 2 kicks
- Voice and sounds from Season 2 Cybermen by Nicholas Briggs
- No specials nor supers, only his basic punches and kicks... that make you shocked and knocked off, of course
- Special intro against Dalek, based on the Season 2 finale (Army of Ghost/Doomsday episodes)
A spoiler is what you saw in my signature, it looks like Ironman but plays nothing like him, you'll see ;)
Screenshots:
Spoiler
You'll get more details of this in my revived Doctor Who (ex-Dalek) thread in Mugen Guild ;) sorry if I don't upload them in my site but there were problems out of my control so I upload them to my personal MediaFire instead. And this time, Dalek and Cyberman are separated downloads, so don't worry this time. I hope you enjoy them :D
Doctor Who for MUGEN: Dalek (old/AF version) - Cyberman
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YEAH!!!
I'm back and Tiny too!! All his basics are done, all his sprites are added in the SFF and now i'm ready to work on him and make him for real for MUGEN!!
The real advance are made in these 2 screenshots:- All his palettes are done!! The 6 from CF2 and 7 new, one of them is nonetheless than Butch, his rival/clone as seen in screenshots (with that made I can use it as base for a future butch for MUGEN)
- His first 2 moves are ready, both from 63 1/3: Overhead Attack (pic 1) and Launcher (pic 2, with Blue Suede Goo flying to the infinite XD)
Now working in his arsenal, this is the definite movelist for him (copy-pasted from his readme):
Spoiler-=[Basic Moves]=- -Weak Punch: x -Medium Punch: y -Strong Punch: z -Weak Kick: a -Medium Kick: b -Strong Kick: c -Run: F, F -Backdash: B, B -Taunt: Start ;----------------------------------------------------------------------- -=[Command Moves]=- *1 -Throws: F + y/z (close) -Launcher: DB + c (knocks off the enemy) -Air Tackle: DF + y -Body Slam: D + z (in the air) ;----------------------------------------------------------------------- -=[Special Moves]=- -Medicine Ball: D, DF, F + punch (also in the air) *2 -Arcing Medicine Ball: F, D, DF + punch *3 -Dashing Punch: D, DB, B + punch *4 -Wimp Slide: charge B, F + kick *5 -Overhead Attack: D, D + punch ;----------------------------------------------------------------------- -=[Super Moves]=- *6 LEVEL 1 -Super Medicine Ball: D, DF, F x2 + punch -Wimp Punch: D, DB, B x2 + punch
- *1 = With the exception of Launcher, all his command moves and throws come from CF1. Since the sprites are WAY different, I'll adapt these moves to his CF2 sprites, taking attention especially to the throws. Maybe the Air Tackle can be ditched since it's very similar to the Overhead Attack
- *2 = Medicine Ball will be performed almost as in CF2 (there it's half forward instead quarter forward) but will be done in the air as in CF1. It's supposed to be a charge move as in CF2 but there's already Backfist Whip (a Dashing Punch variant in CF1), which will be Tiny's Combo Opener
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*3 = Arcing Medicine Ball is the anti-air version of Medicine Ball, think about Blanka's Vertical Rolling Attack... or Ice's Stay Cool
the command here is also simplified, with a DP instead of charging down as in CF1 or quarter forward + up (?) as in CF2
- *4 = Same as Medicine Ball, this is also a charging move (in CF2, in CF1 is a quarter forward), but changed here to a quarter backward, as Backfist Whip move is in CF1. Usually doesn't knock off, but the strong version will do it, this move works as in CF1 but the animation is as in CF2
- *5 = Wimp Slide is an exclusive move for CF2, basically a slide made with his hands. This is the only charged move that will be a charged one and the only Tiny move that is made with a kick and is different from CF2 (which is charge B, DF + punch)
- *6 = Both will be made as super versions of Medicine Ball and Dashing Punch respectively. SMB will be similar than Ice's Super Snowball, and WP will be a single punch that will make a lot of damage, like 250-300 with a unique hit (seeing if I made it unguardable or not)
That's basically what he will get for this MUGEN version. The combo system will be made as my other CF chars and the claytalities too... which will be a secret until I release him, sorry
expect more news from him soon, WIMPS!!
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Spoiler
Sorry for all this time without advances... and without showing this I posted on MUGEN Guild.
Yeah, starting on Tiny, he has all basics now (except the 5000s) and most of basic punches and kicks. Also, I got his voice from CF2 thanks to N. in Guild. I hope to add him soon to my CF collection as Earthworm Jim, Blue Suede Goo and Ice
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9 hours ago, Jewel men10 said:
Wow, this is new for me :O I don't have idea you released a sheet of him. Thanks!! This will be very useful
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On 6/14/2019 at 9:53 AM, Jewel men10 said:
i thought you used my CF2 Tiny spritesheet
Did you release one?? :o I only found CF1 Tiny sheet in spriters sites but nothing about CF2. Do you have a link of that sheet??
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I forgot to put it here, but I got the first video preview of both Bad Mr. Frosty and High Five thanks to Streamable
Also, this screenshot:
Since his CF1 sprites are horrible, I'm starting to rip Tiny from CF2 and also using 1.2X MUGEN scale to put him as the same size of normal MUGEN chars and my other CF chars, just like I did with Ice. I hope to get him more advanced soon, as well adding him to my official WIP list in my website along with High Five
Aaaaaand, I got a Facebook page, so you can follow me there, too
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First advance of Bad Mr. Frosty!!
Finally I can get a good and quick method to make his sprites sizable for MUGEN. I made his stance anim as you can see here, but in SFF I only add this, the turn anim and one of his poses (the "Call me Daddy", used for a taunt and a winpose), I'm focused right now to convert the rest of the sprites, and after that I'll add them to SFF, expect some surprises soon
Also...
Starting to work on High Five from Sculpture's Cut, using Jeffry81's Hand SFF to make a proper conversion of this giant hand once for all. The first intent is this shot with one of his new palettes (creepy, isn't it??) but also I'll remake his AIR to get a better conversion, maybe I can get more of this soon
(also, palettes are applied to Frosty too, in the shot with the cover & manual artworks when his iconic hat is purple instead blue)
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Ice by Basara-kun - 2
Thanos by The_None & Mr. Giang - 1 (download link here BTW)
Totoro by Valgallah & BrainJem - 1
Goku by Vyn - 1
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But as a working character or just the sprite??
Also, I'll need Rario's link... or probably I've to upload it by myself to make him online, hmmmm
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I recently noticed there's no thread about this awesome game, so I started this. I hope you like it, any help here is welcome as always
Red is Offline, Yellow is WIP and Blue is Edited/Custom
Characters
Alex: Basara-kun
(Evil) Doraemon: Valgallah / OWO
Rario: Moldredd
Sean: Valgallah
Sin: Basara-kun / Valgallah
TTRO: Valgallah - BrainJem & DragonLord
Zenka: Valgallah
Missing/To be made: 3-Times, Alpha, Amiro, Anmc P, Asura, Aya, Chung, Dido, Erus, Giant, Gigi, Golf, Gon, G Suneo, Hiso, Kate, Kay, Kiki, Lizard, Ogi, OS Feng, Pac-Helo, Rear, Remu, Ryuko, Sakuya, Shin-Z, Sou, Super Astro Man Z, SWW, Yinan, Yo, Zaku, Ziro, Z-Mega, Zoma
Other MUGEN Stuff
Stages: Valgallah
Palettes: Meldo (Valgallah's Sin)
Patches: Guy Kazama (AI patch for Valgallah's Doraemon) / Holn (AI patches for Valgallah's Doraemon and TTRO)
Missing/To be made: Lifebars, Screenpacks, Fullgames
Resources
Artmoney tables: N. (SCWU Infinity) (Instructions)
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Ice has been released (plus an update for Blizzard)!!
Now seeing which character is next, probably I'll be working on the sprites for Bad Mr. Frosty and/or Boogerman as my next ClayFighter character... but meanwhile I can see other chars to be made or updated, you'll see that soon
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What a better way to announce this double release that with this screenshot that spoils/resumes all :P
1. Ice
Bad Mr. Frosty's evil clone and rival from C2: Judgment Clay comes now to MUGEN not just being faithful to the source game (being his moveset a mixture of Frosty and Ice), as Blue Suede goo he received the 63 1/3 treatment and now he's a beast to play, in his comeback to finally slay Frosty once for all!! As BSG, he has throws, supers, claytalities (compatible with squished/7689 and frozen/7698 (in the main screenshot)) and the combo system (Insane Combos included), all new stuff compared with the source but maintain him related to ClayFighter series. Oh, and it's compatible with MUGEN1.0+ (ice-m1.def). You can find him in Adaptations section in Chars
Screenshots:
Spoiler2. Blizzard
To know how to make a good frozen claytality on Ice, I'd to see back to Blizzard... and I found various unfinished stuff I never fixed on him, until now. For those who doesn't know him (he was released 10 years ago, you know), he's a martial artist with ice powers who's related to my shadow character XXX (his younger brother, before he was absorved by shadows), he's very dynamic and full of specials you probably like. Oh, and it's compatible with MUGEN1.0+ (blizzard-m1.def). You can find him in Originals section in Chars
For those who knows him, these are the new features:
- Changed frozen compatibility from 7990 to 7698, now he's compatible with actual chars
- Revisited all damage on him, since normal hits to supers, especially Blizzard Ray (made almost 300 to be a level 1 super, that's too much)
- New sprite for state 7698 added (as seen in the main screenshot)
- A bug since the first release fixed: now standing weak kick can chain into strong kick
- Deleted button c for KO Hit and Sub-Zero, it was unnecessary, now only y+b works
Screenshots (old):
SpoilerHere in the southern part, the autumn/fall is here and the low temperatures are starting to feel (but not too much really), so I made it coincide in a way with this double release. I hope you enjoy them both
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Also I made a new AF char for this year: HoboCop, the cancelled character from ClayFighter series
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Well, now I finally revealed the truth about this release with the first post updated. Thanks to all for download my little grain of
saltsand for 2019 AF
Basara's WIP Thread: The MFFA Branch Office (now with new projects!!)
in [ CREATION LAB ]
Posted
Well, as some of you could notice, Butch was released and Tiny was updated, now taking a little rest of CF chars (but just a little), maybe I can rework in another of my many WIPs I got in my PC, who knows XD