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Werewood

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Everything posted by Werewood

  1. I remember long time ago a French MUGEN author named "F??????" mugenized and released almost the whole AOF cast.......... By the way, nice cool AOF MUGEN news! Our MFFA database Collections has got a lot or rooms!
  2. Finally a Chinese MUGEN dude here! I am a Chinese too! 現在 MUGEN 界已經很少華人了! 自從 MUGENChina 關了後很多 MUGEN 華人強人都不見了! 只剩 百度 和 2diyer 那些........ 我也曾經退出過 MUGEN 界,只在最近回歸............所以我見到你加入 MFFA 我真的很高興! 請多多交流交流~~~ Nice to meet you my Chinese pal!
  3. All my WIP is placed in my SkyDrive WIP folder: https://skydrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!113#cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!113 For now, info. only.......will update as time goes on.............
  4. MUGEN Characters Experiments ** MUGEN characters in this series: - most are from fighting games - most have serious sprite/sound rip-inability - Franken-spriting may be used - have limited amount of features and move sets - highly inaccurate - the end results can be quite bad and ugly - progresses might be terminated because of the possible bad and ugly end results
  5. MUGEN Characters Edits ** MUGEN characters in this series: - most are from fighting games - most have been incompletely mugenized or outdated - Franken-spriting may be used - have limited amount of sounds and visual effects - highly inaccurate
  6. MUGEN Characters 2000 Series ** MUGEN characters in this series: - all are from fighting games - usually there are super moves - Franken-spriting are not used - have not-so-limited amount of sounds and visual effects - game play system can be complicated - highly inaccurate
  7. MUGEN Characters 1500 Series ** MUGEN characters in this series: - all are from fighting games - usually there are super moves - Franken-spriting are seldom used - have limited amount of sounds and visual effects - game play system is not complicated - highly inaccurate
  8. MUGEN Characters 1000 Series ** MUGEN characters in this series: - most are from fighting games - usually there are no super moves - sometimes Franken-spriting may be used - have limited amount of sounds and visual effects - highly inaccurate
  9. MUGEN Characters 500 Series ** MUGEN characters in this series: - most are from non-fighting games - most sprites are chibi size and sometimes 8-bit graphics - have very limited number of sprites, hence limited number of moves - Franken-spriting may be used - have limited amount of sounds and visual effects - highly customized
  10. A NeoGeo Double Dragon MUGEN1.1 game! How cool! Hope someone will mugenize a NG DD life bar! One small thing, the Rebecca small portrait is too big for the character select screen?
  11. @Toshio: >> Do you have any suggestions about how to fix these issues, Werewood? You shall have no problem fixing these issues by yourself. If you ask, then for the crouching strong punch statedef 420 one, re-adjust the red hit box to make her be able to hit aerial jump-in's like Ryu. Then add some juggle point to statedef 420, and/or use some variable to count how many hits it produces and when the variable reaches a certain number then either put infinite restriction in her CMD or StateTypeSet the statedef 420 movetype to I........there are several ways to do that........I am sure you already know how.......do it your best way :D
  12. Nice FC/NES releases! You are awesome with so versatile MUGEN taste! I like the taste and go for the taste too! I am planning to do a FC/NES MUGEN character soon too!
  13. Finally the AB bonus stage! I think I will add something useful to it! Thank you very much Cenobite!
  14. Oh I remember the MUGEN author at 2diyer had released similar ones before........also just want to clarify: This is not original. This is from a Chinese cell phone online game, "时空猎人" (Space Hunter): http://forum.gamer.com.tw/A.php?bsn=24033 The Space Hunter game is not a fighting game. Hence the MUGEN author had to make custom sprites for MUGEN.
  15. I think the E.Ryu is the one by mwryly. Also, if you are interested, you might try my E.Ryu edit:
  16. This isn't even the tip of the Iceberg. If you wanna learn about it, take a look at its manual (a bit outdated) http://dcemulation.org/index.php5?title=OpenBORManual Wow! Looks like BOR engine is more convenient than MUGEN engine! You have to work with both engines so there must be some big amount of works and care-takings! I may not try to make things with BOR engine yet......perhaps when I get bored with MUGEN.........
  17. You are awesome too, to have given me useful feedback! :thumbup:
  18. Oh what a classic classic! The movements are so accurate!
  19. I found a pretty rare (if not the rarest) Galaxy Fight MUGEN character: Kazuma by 黒羽(crowz): This version plays a bit more like the source game. Yet, it was made in the DOS MUGEN era (~2003), so, please expect some modern MUGEN engine incompatibility. Download here: http://depositfiles.com/files/nbuplwy1i
  20. Here for details: Download in my SkyDrive Boring MUGEN Characters Edits folder
  21. Wow! Finally a 2D SF4 Seth! Good job Mr.Karate/Human/Chuchoryu! Very nice sprites work! The best sprites are the teleport and the Spinning Piledriver and the Tanden Typhoon!!! :O The coding is awesome too! More solid than mine! And my old one does not have Tanden Typhoon :( Some small things: - wall jump => back side working but opposite side not working - Tanden Engine pushes P2 away when P2 is blocking/guarding??????????? It should have had some suck-in velocity instead..... - Tanden Storm pushes P2 away when P2 is blocking/guarding??????????? It should have had some suck-in velocity instead..... - the standing strong punch (long arm) can be cancelled into some special moves and super moves.........feeling not alright.....well, perhaps just me.... Hope the other missing SF4 moves and a boss A.I. will be added to this cool 2D version later! Keep up the good job, Mr.Karate/Human/Chuchoryu!
  22. Thanks for the news! Yet I am not into Hentai MUGEN characters..........
  23. According to your (Golden Darkness') advice, I updated Ms. Yuya with: - removed all blue hit boxes for the Kyoshiro Mibu helper - disabled NotHitBy treatment for the Kyoshiro Mibu helper update_2013-05-26: Please re-download her here: Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
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