-
Posts
748 -
Joined
-
Last visited
Reputation Activity
-
Nep Heart reacted to Ori-Ori in Weiss Circal's custom palettes
https://imgur.com/a/xO1vnjt
https://www.dropbox.com/home?preview=N_Youmu_Nico_Himuro.act
https://www.dropbox.com/home?preview=N_YoumuKingthemimigapal.act
These two are based on Nico Himuro from Danganronpa Rebirth and King from Cave Story respectively. They work for Nep Heart's Youmu. I will release more.
-
Nep Heart got a reaction from thebestmlTBM in Eternal Fighter ZERO
Requesting to add Kano Kirishima by Nep Heart to the collection.
https://1drv.ms/u/s!AvDqTmHZ37DikzVuaMP1JX9sMvzi?e=TNQtuU
-
-
Nep Heart got a reaction from GeorgeMP in Reimu Hakurei WIP
Another 2ho by me and one of the main characters herself, I plan to make Reimu lean towards a hybrid of zoner/rushdown whose Unique Ability involves the Hakurei Barrier (to which I still have yet to implement). With something that versatile and effective, she'll compensate by having relatively below average damage output compared to what is standard for Generation 1.
For the record, this will be exactly the last WIP in line I'll be doing for a while as I'll go on break, making periodic updates while working on my attempt in an all Nep Heart compilation with the ambition of taking them for eventual online play.
-
Nep Heart reacted to RicePigeon in Touhou: Gensokyo Reloaded (04/09/22: Game Update to Version 3.0.3.1)
After almost 2 years, the team is finally pleased the announce the long-await release of Gensokyo Reloaded version 3.0.0!
Complete with various system tweaks, character rebalancing, complete UI overhaul, and a new playable character!
Link: https://onedrive.live.com/?authkey=!ANLfFnmtdFLhQ3U&id=E7B291CB4009EF92!2297&cid=E7B291CB4009EF92
-
Nep Heart reacted to PlasmoidThunder in [STAGE] Quarantine Road by CoolAnimeHustler
Fighters not practising social distancing in these times, smh.
-
Nep Heart got a reaction from DRag_N_DRop in Universal Custom Hitfall
Oh, right, this is actually outdated, I use an updated one that covers more scenarios, which is still fairly simplistic. Change custom hitfall state numbers accordingly or you can simply just copypaste from my own stuff since they all use it.
You're welcome.
-
-
Nep Heart got a reaction from thebestmlTBM in Nep MUGEN Releases: Taiga Released
Neptune breaks the fourth wall and decides to Nep things up! As my very first collaboration project roughly a year's worth of combined effort, me and Shimmering Brony presents the main protagonist of Neptunia and the overseer of Planeptune herself. We've worked harder than we usually do in our respective MUGEN trade to make Nep Nep possible and she's finally here after a long wait. We've had fun with this project and we hope you enjoy the product of our release. Enjoy!
Get her here: https://1drv.ms/u/s!AvDqTmHZ37DikwowwnRSDMYZHSly?e=StERxU
Now for the routine updates and fixes for everyone else.
All Generation 1 characters:
- Reduced active frames for Burst and changed its command.
- Simplified command for teching.
- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Moved recoverable health meter to a lower and more convenient location.
- Adjusted position for some character specific gauges.
- Corrected enemy hit SFX/FX system sometimes not playing/showing whenever a helper acquires a target.
- Corrected Guard Crush delay bugs.
- Tweaked AI for all characters except Reisen.
All Generation 2 characters:
- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Corrected and updated various FX triggers.
- Tweaked AI.
-
Nep Heart got a reaction from guykazama in Nep MUGEN Releases: Taiga Released
Neptune breaks the fourth wall and decides to Nep things up! As my very first collaboration project roughly a year's worth of combined effort, me and Shimmering Brony presents the main protagonist of Neptunia and the overseer of Planeptune herself. We've worked harder than we usually do in our respective MUGEN trade to make Nep Nep possible and she's finally here after a long wait. We've had fun with this project and we hope you enjoy the product of our release. Enjoy!
Get her here: https://1drv.ms/u/s!AvDqTmHZ37DikwowwnRSDMYZHSly?e=StERxU
Now for the routine updates and fixes for everyone else.
All Generation 1 characters:
- Reduced active frames for Burst and changed its command.
- Simplified command for teching.
- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Moved recoverable health meter to a lower and more convenient location.
- Adjusted position for some character specific gauges.
- Corrected enemy hit SFX/FX system sometimes not playing/showing whenever a helper acquires a target.
- Corrected Guard Crush delay bugs.
- Tweaked AI for all characters except Reisen.
All Generation 2 characters:
- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Corrected and updated various FX triggers.
- Tweaked AI.
-
Nep Heart got a reaction from SSBKing65✯ in Nep MUGEN Releases: Taiga Released
Neptune breaks the fourth wall and decides to Nep things up! As my very first collaboration project roughly a year's worth of combined effort, me and Shimmering Brony presents the main protagonist of Neptunia and the overseer of Planeptune herself. We've worked harder than we usually do in our respective MUGEN trade to make Nep Nep possible and she's finally here after a long wait. We've had fun with this project and we hope you enjoy the product of our release. Enjoy!
Get her here: https://1drv.ms/u/s!AvDqTmHZ37DikwowwnRSDMYZHSly?e=StERxU
Now for the routine updates and fixes for everyone else.
All Generation 1 characters:
- Reduced active frames for Burst and changed its command.
- Simplified command for teching.
- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Moved recoverable health meter to a lower and more convenient location.
- Adjusted position for some character specific gauges.
- Corrected enemy hit SFX/FX system sometimes not playing/showing whenever a helper acquires a target.
- Corrected Guard Crush delay bugs.
- Tweaked AI for all characters except Reisen.
All Generation 2 characters:
- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Corrected and updated various FX triggers.
- Tweaked AI.
-
Nep Heart got a reaction from Shim in Neptune WIP
https://streamable.com/4j46v
Yep, it's true. I finally start on Neptune, the very namesake character from where my username originates from and one of the characters I've wanted to have in MUGEN for the longest time. However, this is not a solo project for as this is a collaboration with Shimmering Brony, who designed and provided every single sprite for Nep Nep and they're pretty good too! That means this is also my very first joint project.
Also, screenshot below for some hindsight.
-
Nep Heart got a reaction from thebestmlTBM in Neptune WIP
https://streamable.com/0cyxn
Even though it was already showcased, Cross Combination is a command grab in spite of its appearance. It's Neptune's only unblockable super, making it will suited against turtlers.
https://streamable.com/kqs4c
That is because I've decided to choose Victory Slash as a strike-type super.
Both of them are capable of OTGing and the command grab does less overall damage since it is capable of ignoring guts scaling, meaning Cross Combination will do more damage than Victory Slash against guts-bearing targets when they're at lower health range, adding an additional tactical layer on which super to use over the other in certain situations. Separating these attacks that are otherwise dash-in moves in their source material was necessary to avoid redundancy and give both their own separate utility.
-
Nep Heart got a reaction from thebestmlTBM in Neptune WIP
https://streamable.com/9r83p
Neptune's projectile super, 32-Bit Mega Blade, is a giant digital sword she summons and launches at her enemy. It has the ability to track their last position when it was summoned, making it harder to dodge than a typical projectile and it cannot be reflected. Much like Nep's other two supers, this one OTG as well.
-
Nep Heart got a reaction from thebestmlTBM in Neptune WIP
https://streamable.com/8c3lj
After a week of offline stress, I'm getting back to working on Nep again. Here are two of her intros that I've done for her. She has a special one, but that's something I'll reveal later when I get it down since it's very time sensitive.
-
Nep Heart got a reaction from thebestmlTBM in Neptune WIP
I've managed to finish Neptune's level 3 super.
https://streamable.com/skltc
While this has already been done about a week back, it's still important that I show off her Elemental Disk system that serves as Neptune's Unique Ability. With the selection of Fire, Ice, Earth and Wind, Neptune's specials will have their properties altered to expand her game plan. Certain specials, when they hit, will bind the current element on the target for a short while. When bound by an element, P2 gains a weakness to Neptune's elements as accordingly;
- fire > ice
- ice > wind
- wind > earth
- earth > fire
https://streamable.com/p8f8c
-
Nep Heart got a reaction from thebestmlTBM in Neptune WIP
Really close to finishing Neptune here, enjoy some good battles as she Neps things up.
-
Nep Heart reacted to RicePigeon in [IZ Style] Toyosatomimi no Miko released, Three characters updated (09/04/21)
03/27/20: (Incident Zero) Sumireko Usami released
The 15th Incident Zero character, the human psychic Sumireko Usami, has been released. Along with Sumireko are several changes to the Incident Zero system that will be added
to the remaining characters over the next few days. Special thanks to Blade/Darkart and Pin for the sprites.
Link: http://ricepigeon.neocities.org
First release. -
-
Nep Heart got a reaction from P-Chan in Nep MUGEN Releases: Taiga Released
"Severe Poison" from Melty Blood.
-
Nep Heart got a reaction from gui0007 in Nep MUGEN Releases: Taiga Released
Right, so, the poll ended yesterday and now I can actually see the results from both MFG and MFFA respectively.
Lilith is the winner for Generation 2's next project, which I'll start when I get far enough into Neptune's development. Thanks for participating, everyone!
-
Nep Heart got a reaction from thebestmlTBM in Neptune WIP
https://streamable.com/4j46v
Yep, it's true. I finally start on Neptune, the very namesake character from where my username originates from and one of the characters I've wanted to have in MUGEN for the longest time. However, this is not a solo project for as this is a collaboration with Shimmering Brony, who designed and provided every single sprite for Nep Nep and they're pretty good too! That means this is also my very first joint project.
Also, screenshot below for some hindsight.
-
Nep Heart got a reaction from gui0007 in Nep MUGEN Releases: Taiga Released
Unless I get reports of game breaking bugs, this will be the last update I'll be doing for Eri in a while until the next Gen 2 release. Also, don't forget to vote if you haven't already!
Eri Hasumi:
- Corrected more aesthetic issues.
-
Nep Heart got a reaction from DEACTIVATED in GravesDisease JourneyToBecomeTheMUGENMaster
@Ryou @RicePigeon
While not common practice in conventional situations, I think this case is very fair to issue an immediate ban consider the poster has a very prominent history of joining forums for the sake of harassment and hasn't learn a single thing from being banned everywhere else.
-
Nep Heart got a reaction from Ori-Ori in Eri Hasumi WIP (new gameplay style)
Demonstration of Max Drive Mode for my first Generation 2 WIP.