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Shim

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About Shim

  • Birthday 03/12/1999

Basic Info

  • Gender:
    Male
  • Location:
    Tijuana, B.C., Mexico
  • Languages:
    Spanish, English
  • Interests:
    Anime, video games, art and music.
  • Games:
    Many...
  • Animes:
    Many...

Network Usernames

  • Discord
    Shimmering Brony#6020
  • YouTube
    https://www.youtube.com/channel/UCFOexGPJueCv30o_uZ_PePg

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  1. Been months, but the trio were updated. Update log for Marceline: Update log for Nicole: Update log for Jaiden: Get them on my website!
  2. Just a two-stage release for today, one of these I'm proud of the work I put in, specificaly The Simpsons House - Death Note, which was sprited entirely by myself. Super Jump: Yes Music: No Resolution: Low (The Simpsons House - Death Note), High (Highland High School) Zoom: No MUGEN version: 1.0+ 1. The Simpsons House - Death Note Based on second Treehouse of Horror XXXIII segment, a parody of Death Note, and I'm a fan of the segment, so I made this stage, all sprited by me.[/align] 2. Highland High School The high school from Beavis & Butt-head. Back in 2013, I made one version but it used the background from the SNES game, so I made an HD version using artwork of the outside of the high school.
  3. Hello folks, today I'll announce some stages that I released on my website last year but didn't announce, they were silently released. Super Jump: Yes (except iCarly and Geese (GarouWA)) Music: GoldenEye stages Yes, the rest No Resolution: High (except Geese (GarouWA)) Zoom: No MUGEN version: 1.0+ (except Geese (GarouWA)) 1. Chemical Warface Facility #2 An HD remake of the old one I made in 2013. Screenshot taken from Perfect Dark mod GoldenEye X. 2. Egyptian Crypt Another GoldenEye stage taken from the Perfect Dark mod. 3. Caves One of the GoldenEye multiplayer stages, and one that's less played due to its darkness. 4. Palacio Legislativo San Lazaro Not interested on politics but I made this stage based on a legislative palace from Mexico. 5. iCarly Would have been cool to have the iCarly recording studio as a playable MUGEN stage? 6. Casa Grande Market From The Loud House/The Casagrandes. Woah, how big it turned out. 7. The Loud House Many of the Loud House stages weren't decent so I made my take on it. 8. Geese BG (GarouWA) This is an edit of the very old Geese stage from Garou: Wild Ambition, originally by EnvyMask666 in 2002. This edit fixes the parallax which used to scroll fast as the characters walk. And that's it for now.
  4. Excuse the bump but... I found the offline stages by Wickydoo: https://web.archive.org/web/20120401163712/http://wickydoo.webs.com/stages.htm
  5. One thing worth mentioning... her personality will be based on her manga counterpart, same will go for her portraits.
  6. My client and I prefer her KHII design... popular opinion. Also why I didn't get notified...?
  7. Its me again Shim, with a new sprite project in the works... and yes, as the title mentions, its my next MUGEN creation, Kingdom Hearts II Kairi! This time, is a full character commission, commissioned by my friend LightNGarde! That is not all, there's some more, but I think these would be enough to show. So what do you think, isn't that so cool to finally see a custom-sprited Kingdom Hearts character for MUGEN? If you like my work, you can support me on PayPal, that'll motivate me to work on more animations!
  8. The trio of girls have been updated to v1.1! Update log for Marceline: Update log for Nicole: Update log for Jaiden: Make sure to re-download on my website!
  9. Hey folks, due to recent feedback I've been getting, the three girls will receive updates eventually, so stay tuned!
  10. Alongside them, I'm also releasing Marceline and Nicole's home stages! Super Jump: Yes Music: No Resolution: High Zoom: No MUGEN version: 1.0+ 1. Land of Ooo Forest Marceline's home stage. 2. The Watterson's House Nicole's home stage. No home stage for Jaiden, cus' I don't have any ideas for it... Get them on the stages section of my website!
  11. Happy 4th of July for the America fellas! Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post. Long time no releasing a character... but there were two reasons why I haven't even released the first one... Say welcome to these three newcomers... Nicole Watterson! Marceline Abadeer! and... JAIDEN ANIMATIONS!! Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help from Jarquin10. As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content. And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it. With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled gameplay style... what should I call it... "Shim-style"? Get them on my new website here! Found any bugs? Report them here, and I'll fix them!
  12. Battlefield-Melee was updated, fixing a background issue in 1.1.
  13. Hello MUGENites, here Shim again, with more stages that I just released! Super Jump: Yes Music: No (except the last stage) Resolution: High Zoom: No (except the last stage) MUGEN version: 1.0+ 1. James K. Polk I loved this show as a kid so I made a MUGEN stage out of it. Editing the background was sort of tricky for it to fit tho, but now here it is. 2. Buzz Lightyear Aisle There is one low-res version on Archive, but it looked bad, with colorloss and that, so I remade it in my way 3. The White House Just something I did out of boredom, but still cool nonetheless. 4. Hungry Girl's House Yep, from Zelda: Wand of Gamelon, and I upscaled it with AI to make it fit, although it looks much like a painting, but it also contains animated candle fires. 5. Robotnik's Gate This was an old stage I made back in 2014, but it was low res and contained colorloss, so I remastered it. And now, here's an edit... 6. Battlefield (Melee) This is an edit of ExShadow's version, and this one is less CPU-intensive, as the background and its effects were removed, to be replaced with a moon background from Amakusa's stage from Samurai Showdown V. Why I did this? Well... its based on a lost, outdated version, which was low-res, and used WinMugen's obsolete zoom-out mechanic, and I've seen it on a YouTube video I've watched a lot as a kid since 2008, so I made a remaster of the stage by editing ExShadow's. Also, this one contains the original music and its looped So that's it, I hope you enjoy them!
  14. Yesterday was the day of a reveal... That's-a right! Third W.I.P. is... Jaiden Animations!! She was a commission, making her the first MUGEN commission work I do! Jaiden Animations Her moveset will consist of moves referencing her cool vids. And yep, she's the third Gen 2 char from me
  15. Welcome to Shim's Workshop Cave, or Shim's W.I.P. thread... Its been a while since I posted here, but, now I'll show two new character W.I.P.s... Marceline Abadeer Adventure Time Nicole Watterson The Amazing World of Gumball For both girls, they're introducing a new gameplay style I made, which I call "Gen 2", this one, draws inspiration from the Senran Kagura series of games, so their commands are anime-styled, have mechanics such as an air ground smash, which works similar to those from the Senran Kagura series, and some stuff inspired by my friend Nep-heart, like air-dashing, and one-button dodging. Additionally including a Palette selection option. As for the visuals, I took many effects from Nep-heart and OHMSBY, and as for the gameplay's sounds, they're also taken from the Senran Kagura games. Now, here's some screenshots showing the gameplay style: Western cartoon characters with anime-styled gameplay... cool huh? Answers to any questions and feedback is welcome.
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