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Shim

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  1. Upvote
    Shim got a reaction from HappyDappy666 in The Simpsons House - Death Note & Highland High School stages RELEASE!   
    Just a two-stage release for today, one of these I'm proud of the work I put in, specificaly The Simpsons House - Death Note, which was sprited entirely by myself.
     
    Super Jump: Yes
    Music: No
    Resolution: Low (The Simpsons House - Death Note), High (Highland High School)
    Zoom: No
    MUGEN version: 1.0+
     
    1. The Simpsons House - Death Note

    Based on second Treehouse of Horror XXXIII segment, a parody of Death Note, and I'm a fan of the segment, so I made this stage, all sprited by me.[/align]
    2. Highland High School

    The high school from Beavis & Butt-head. Back in 2013, I made one version but it used the background from the SNES game, so I made an HD version using artwork of the outside of the high school.
  2. Upvote
    Shim got a reaction from animaraz in The Simpsons House - Death Note & Highland High School stages RELEASE!   
    Just a two-stage release for today, one of these I'm proud of the work I put in, specificaly The Simpsons House - Death Note, which was sprited entirely by myself.
     
    Super Jump: Yes
    Music: No
    Resolution: Low (The Simpsons House - Death Note), High (Highland High School)
    Zoom: No
    MUGEN version: 1.0+
     
    1. The Simpsons House - Death Note

    Based on second Treehouse of Horror XXXIII segment, a parody of Death Note, and I'm a fan of the segment, so I made this stage, all sprited by me.[/align]
    2. Highland High School

    The high school from Beavis & Butt-head. Back in 2013, I made one version but it used the background from the SNES game, so I made an HD version using artwork of the outside of the high school.
  3. Like
    Shim got a reaction from animaraz in Stages I didn't announce I released.   
    Hello folks, today I'll announce some stages that I released on my website last year but didn't announce, they were silently released.

    Super Jump: Yes (except iCarly and Geese (GarouWA))
    Music: GoldenEye stages Yes, the rest No
    Resolution: High (except Geese (GarouWA))
    Zoom: No
    MUGEN version: 1.0+ (except Geese (GarouWA))

    1. Chemical Warface Facility #2

    An HD remake of the old one I made in 2013. Screenshot taken from Perfect Dark mod GoldenEye X.

    2. Egyptian Crypt

    Another GoldenEye stage taken from the Perfect Dark mod.

    3. Caves

    One of the GoldenEye multiplayer stages, and one that's less played due to its darkness.

    4. Palacio Legislativo San Lazaro

    Not interested on politics but I made this stage based on a legislative palace from Mexico.

    5. iCarly

    Would have been cool to have the iCarly recording studio as a playable MUGEN stage?

    6. Casa Grande Market

    From The Loud House/The Casagrandes. Woah, how big it turned out.

    7. The Loud House

    Many of the Loud House stages weren't decent so I made my take on it.

    8. Geese BG (GarouWA)

    This is an edit of the very old Geese stage from Garou: Wild Ambition, originally by EnvyMask666 in 2002. This edit fixes the parallax which used to scroll fast as the characters walk.

    And that's it for now.
  4. Thank You
    Shim got a reaction from HappyDappy666 in Stages I didn't announce I released.   
    Hello folks, today I'll announce some stages that I released on my website last year but didn't announce, they were silently released.

    Super Jump: Yes (except iCarly and Geese (GarouWA))
    Music: GoldenEye stages Yes, the rest No
    Resolution: High (except Geese (GarouWA))
    Zoom: No
    MUGEN version: 1.0+ (except Geese (GarouWA))

    1. Chemical Warface Facility #2

    An HD remake of the old one I made in 2013. Screenshot taken from Perfect Dark mod GoldenEye X.

    2. Egyptian Crypt

    Another GoldenEye stage taken from the Perfect Dark mod.

    3. Caves

    One of the GoldenEye multiplayer stages, and one that's less played due to its darkness.

    4. Palacio Legislativo San Lazaro

    Not interested on politics but I made this stage based on a legislative palace from Mexico.

    5. iCarly

    Would have been cool to have the iCarly recording studio as a playable MUGEN stage?

    6. Casa Grande Market

    From The Loud House/The Casagrandes. Woah, how big it turned out.

    7. The Loud House

    Many of the Loud House stages weren't decent so I made my take on it.

    8. Geese BG (GarouWA)

    This is an edit of the very old Geese stage from Garou: Wild Ambition, originally by EnvyMask666 in 2002. This edit fixes the parallax which used to scroll fast as the characters walk.

    And that's it for now.
  5. Thank You
    Shim got a reaction from Gaulbetti in Stages I didn't announce I released.   
    Hello folks, today I'll announce some stages that I released on my website last year but didn't announce, they were silently released.

    Super Jump: Yes (except iCarly and Geese (GarouWA))
    Music: GoldenEye stages Yes, the rest No
    Resolution: High (except Geese (GarouWA))
    Zoom: No
    MUGEN version: 1.0+ (except Geese (GarouWA))

    1. Chemical Warface Facility #2

    An HD remake of the old one I made in 2013. Screenshot taken from Perfect Dark mod GoldenEye X.

    2. Egyptian Crypt

    Another GoldenEye stage taken from the Perfect Dark mod.

    3. Caves

    One of the GoldenEye multiplayer stages, and one that's less played due to its darkness.

    4. Palacio Legislativo San Lazaro

    Not interested on politics but I made this stage based on a legislative palace from Mexico.

    5. iCarly

    Would have been cool to have the iCarly recording studio as a playable MUGEN stage?

    6. Casa Grande Market

    From The Loud House/The Casagrandes. Woah, how big it turned out.

    7. The Loud House

    Many of the Loud House stages weren't decent so I made my take on it.

    8. Geese BG (GarouWA)

    This is an edit of the very old Geese stage from Garou: Wild Ambition, originally by EnvyMask666 in 2002. This edit fixes the parallax which used to scroll fast as the characters walk.

    And that's it for now.
  6. Upvote
    Shim got a reaction from CoolAnimeHustler in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23)   
    Happy 4th of July for the America fellas!
     
    Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post.
     
    Long time no releasing a character... but there were two reasons why I haven't even released the first one...
     
    Say welcome to these three newcomers...
     
    Nicole Watterson!
     
    Marceline Abadeer!
     
    and...
     
    JAIDEN ANIMATIONS!!
     

     
    Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help 
    from Jarquin10.
     
    As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the 
    works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content.
     
    And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it.
     
    With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled 
    gameplay style... what should I call it... "Shim-style"?
     
    Get them on my new website here!
     
    Found any bugs? Report them here, and I'll fix them!
  7. Upvote
    Shim got a reaction from HappyDappy666 in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23)   
    Happy 4th of July for the America fellas!
     
    Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post.
     
    Long time no releasing a character... but there were two reasons why I haven't even released the first one...
     
    Say welcome to these three newcomers...
     
    Nicole Watterson!
     
    Marceline Abadeer!
     
    and...
     
    JAIDEN ANIMATIONS!!
     

     
    Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help 
    from Jarquin10.
     
    As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the 
    works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content.
     
    And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it.
     
    With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled 
    gameplay style... what should I call it... "Shim-style"?
     
    Get them on my new website here!
     
    Found any bugs? Report them here, and I'll fix them!
  8. Upvote
    Shim got a reaction from A person in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23)   
    Happy 4th of July for the America fellas!
     
    Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post.
     
    Long time no releasing a character... but there were two reasons why I haven't even released the first one...
     
    Say welcome to these three newcomers...
     
    Nicole Watterson!
     
    Marceline Abadeer!
     
    and...
     
    JAIDEN ANIMATIONS!!
     

     
    Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help 
    from Jarquin10.
     
    As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the 
    works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content.
     
    And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it.
     
    With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled 
    gameplay style... what should I call it... "Shim-style"?
     
    Get them on my new website here!
     
    Found any bugs? Report them here, and I'll fix them!
  9. Like
    Shim got a reaction from karlsup in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23)   
    Happy 4th of July for the America fellas!
     
    Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post.
     
    Long time no releasing a character... but there were two reasons why I haven't even released the first one...
     
    Say welcome to these three newcomers...
     
    Nicole Watterson!
     
    Marceline Abadeer!
     
    and...
     
    JAIDEN ANIMATIONS!!
     

     
    Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help 
    from Jarquin10.
     
    As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the 
    works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content.
     
    And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it.
     
    With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled 
    gameplay style... what should I call it... "Shim-style"?
     
    Get them on my new website here!
     
    Found any bugs? Report them here, and I'll fix them!
  10. Like
    Shim got a reaction from WlanmaniaX in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23)   
    Happy 4th of July for the America fellas!
     
    Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post.
     
    Long time no releasing a character... but there were two reasons why I haven't even released the first one...
     
    Say welcome to these three newcomers...
     
    Nicole Watterson!
     
    Marceline Abadeer!
     
    and...
     
    JAIDEN ANIMATIONS!!
     

     
    Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help 
    from Jarquin10.
     
    As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the 
    works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content.
     
    And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it.
     
    With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled 
    gameplay style... what should I call it... "Shim-style"?
     
    Get them on my new website here!
     
    Found any bugs? Report them here, and I'll fix them!
  11. Like
    Shim got a reaction from SSBKing65✯ in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23)   
    Happy 4th of July for the America fellas!
     
    Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post.
     
    Long time no releasing a character... but there were two reasons why I haven't even released the first one...
     
    Say welcome to these three newcomers...
     
    Nicole Watterson!
     
    Marceline Abadeer!
     
    and...
     
    JAIDEN ANIMATIONS!!
     

     
    Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help 
    from Jarquin10.
     
    As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the 
    works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content.
     
    And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it.
     
    With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled 
    gameplay style... what should I call it... "Shim-style"?
     
    Get them on my new website here!
     
    Found any bugs? Report them here, and I'll fix them!
  12. Upvote
    Shim got a reaction from HappyDappy666 in Buzz Aisle, Hungry Girl's House, James K. Polk stages and more!   
    Hello MUGENites, here Shim again, with more stages that I just released!
     
    Super Jump: Yes
    Music: No (except the last stage)
    Resolution: High
    Zoom: No (except the last stage)
    MUGEN version: 1.0+
     
    1. James K. Polk

    I loved this show as a kid so I made a MUGEN stage out of it. Editing the background was sort of tricky for it to fit tho, but now here it is.
     
    2. Buzz Lightyear Aisle

    There is one low-res version on Archive, but it looked bad, with colorloss and that, so I remade it in my way 😉
     
    3. The White House

    Just something I did out of boredom, but still cool nonetheless.
     
    4. Hungry Girl's House

    Yep, from Zelda: Wand of Gamelon, and I upscaled it with AI to make it fit, although it looks much like a painting, but it also contains animated candle fires.
     
    5. Robotnik's Gate

    This was an old stage I made back in 2014, but it was low res and contained colorloss, so I remastered it.
     
    And now, here's an edit...
     
    6. Battlefield (Melee)

    This is an edit of ExShadow's version, and this one is less CPU-intensive, as the background and its effects were removed, to be replaced with a moon background from Amakusa's stage from Samurai Showdown V. Why I did this? Well... its based on a lost, outdated version, which was low-res, and used WinMugen's obsolete zoom-out mechanic, and I've seen it on a YouTube video I've watched a lot as a kid since 2008, so I made a remaster of the stage by editing ExShadow's. Also, this one contains the original music and its looped 🙂
     

     
    So that's it, I hope you enjoy them! 🙂
  13. Upvote
    Shim got a reaction from CoolAnimeHustler in Buzz Aisle, Hungry Girl's House, James K. Polk stages and more!   
    Hello MUGENites, here Shim again, with more stages that I just released!
     
    Super Jump: Yes
    Music: No (except the last stage)
    Resolution: High
    Zoom: No (except the last stage)
    MUGEN version: 1.0+
     
    1. James K. Polk

    I loved this show as a kid so I made a MUGEN stage out of it. Editing the background was sort of tricky for it to fit tho, but now here it is.
     
    2. Buzz Lightyear Aisle

    There is one low-res version on Archive, but it looked bad, with colorloss and that, so I remade it in my way 😉
     
    3. The White House

    Just something I did out of boredom, but still cool nonetheless.
     
    4. Hungry Girl's House

    Yep, from Zelda: Wand of Gamelon, and I upscaled it with AI to make it fit, although it looks much like a painting, but it also contains animated candle fires.
     
    5. Robotnik's Gate

    This was an old stage I made back in 2014, but it was low res and contained colorloss, so I remastered it.
     
    And now, here's an edit...
     
    6. Battlefield (Melee)

    This is an edit of ExShadow's version, and this one is less CPU-intensive, as the background and its effects were removed, to be replaced with a moon background from Amakusa's stage from Samurai Showdown V. Why I did this? Well... its based on a lost, outdated version, which was low-res, and used WinMugen's obsolete zoom-out mechanic, and I've seen it on a YouTube video I've watched a lot as a kid since 2008, so I made a remaster of the stage by editing ExShadow's. Also, this one contains the original music and its looped 🙂
     

     
    So that's it, I hope you enjoy them! 🙂
  14. Like
    Shim got a reaction from HappyDappy666 in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s   
    Yesterday was the day of a reveal...



    That's-a right! Third W.I.P. is... Jaiden Animations!! She was a commission, making her the first MUGEN commission work I do!
     

    Jaiden Animations


     

     

     
    Her moveset will consist of moves referencing her cool vids.

    And yep, she's the third Gen 2 char from me 😉
  15. Like
    Shim got a reaction from HappyDappy666 in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s   
    Welcome to Shim's Workshop Cave, or Shim's W.I.P. thread...
     
    Its been a while since I posted here, but, now I'll show two new character W.I.P.s...

    Marceline Abadeer
    Adventure Time

    Nicole Watterson
    The Amazing World of Gumball
     
    For both girls, they're introducing a new gameplay style I made, which I call "Gen 2", this one, draws inspiration from the Senran Kagura series of games, so their commands are anime-styled, have mechanics such as an air ground smash, which works similar to those from the Senran Kagura series, and some stuff inspired by my friend Nep-heart, like air-dashing, and one-button dodging. Additionally including a Palette selection option. As for the visuals, I took many effects from Nep-heart and OHMSBY, and as for the gameplay's sounds, they're also taken from the Senran Kagura games.
    Now, here's some screenshots showing the gameplay style:











     
    Western cartoon characters with anime-styled gameplay... cool huh?
     
    Answers to any questions and feedback is welcome.
  16. Upvote
    Shim got a reaction from HappyDappy666 in New stage release + stage remakes   
    Long time no releasing a stage... except that I silently updated two of them a year ago, so I'll reveal that now...
     
    First, the two updated stages...
     
    Chichen-Itza
     

     
    The old one was made in 2013, it looked so bad and inconsistent, as it was a low-res picture with the stairs drawn in MS Paint, as well as awful colorloss, and now I used an entirely different and bigger picture using the RGB method for this remake.
     
    Get it here.
     
    Cutie Mark Crusaders Clubhouse
     

     
    The old one was made in 2014, it was hi-res, but used the chainsaw method, which I think its obsolete, so I remade it using the full image, also using RGB method.
     
    Get it here.
     
    And now, the new stage...
     
    The Krusty Krab
     

     
    Since there was no decent Krusty Krab stage, I went and made my own, using a Hi-res picture of the Krusty Krab, also using the RGB method.
     
    Get it here.
  17. Upvote
    Shim got a reaction from The Auditor in New stage release + stage remakes   
    Long time no releasing a stage... except that I silently updated two of them a year ago, so I'll reveal that now...
     
    First, the two updated stages...
     
    Chichen-Itza
     

     
    The old one was made in 2013, it looked so bad and inconsistent, as it was a low-res picture with the stairs drawn in MS Paint, as well as awful colorloss, and now I used an entirely different and bigger picture using the RGB method for this remake.
     
    Get it here.
     
    Cutie Mark Crusaders Clubhouse
     

     
    The old one was made in 2014, it was hi-res, but used the chainsaw method, which I think its obsolete, so I remade it using the full image, also using RGB method.
     
    Get it here.
     
    And now, the new stage...
     
    The Krusty Krab
     

     
    Since there was no decent Krusty Krab stage, I went and made my own, using a Hi-res picture of the Krusty Krab, also using the RGB method.
     
    Get it here.
  18. Upvote
    Shim got a reaction from CoolAnimeHustler in New stage release + stage remakes   
    Long time no releasing a stage... except that I silently updated two of them a year ago, so I'll reveal that now...
     
    First, the two updated stages...
     
    Chichen-Itza
     

     
    The old one was made in 2013, it looked so bad and inconsistent, as it was a low-res picture with the stairs drawn in MS Paint, as well as awful colorloss, and now I used an entirely different and bigger picture using the RGB method for this remake.
     
    Get it here.
     
    Cutie Mark Crusaders Clubhouse
     

     
    The old one was made in 2014, it was hi-res, but used the chainsaw method, which I think its obsolete, so I remade it using the full image, also using RGB method.
     
    Get it here.
     
    And now, the new stage...
     
    The Krusty Krab
     

     
    Since there was no decent Krusty Krab stage, I went and made my own, using a Hi-res picture of the Krusty Krab, also using the RGB method.
     
    Get it here.
  19. Upvote
    Shim got a reaction from Sir Ghostler in Diana Cavendish full character sprite project   
    Akko's not only the one were working on, but were also making her girlfriend rival... Diana!

    And it was a commission from a friend who wanted to see a Diana from us! And yes, I'm taking char commissions, but only for characters I'm actually interested in.



    Personally, Diana wasn't that big on my wishlist, but I still accepted it as I wanted another decent LWA char. If you're liking this you can support me on PayPal, that'll motivate me for more!

    So, where to donate? On "my" PayPal:

    https://www.paypal.com/paypalme/edmanriquez

    Its not actually mine, its my bro's PayPal which he abandoned, but he gave to me so people can donate me, and commission me art, he just notificates me when I get paid, and gives me the money, so its fine.
  20. Like
    Shim reacted to Sir Ghostler in Atsuko Kagari released   
    Yeah, it took me long enough to finish Akko, lol, but I'm glad she's released so people can enjoy her.
     
    Akko has been updated... https://1drv.ms/u/s!AgiPXTIYC2lboEzQzqcGFveKbV8e
    - Corrected some compatibility animations.
    - Added a few more compatibility animations.
    - Fixed a few remaining sprite errors.
    - Corrected a physics issue with the grounded burn state that would cause the opponent to slide unnaturally.
    - The super portrait now has its own dedicated sprite.
    - Extended the freeze for Ex specials by a few frames.
    - Tweaked and updated the readme.
    - And the first value for pal.defaults has been set to 1 because I forgot to do that, lol.
    Please redownload her.
  21. Like
    Shim reacted to Sir Ghostler in Atsuko Kagari released   
    A collaboration project between myself and Shimmering Brony. I did the programming and designed most of the moveset, while Shim made the sprites and animations. This project wouldn't have been possible without him!
     
    Feedback is welcomed. We hope you enjoy her.
     
    Link: https://1drv.ms/u/s!AgiPXTIYC2lboEzQzqcGFveKbV8e
  22. Like
    Shim got a reaction from Sir Ghostler in Akko full character sprite project   
    Hello there!
     
    Since a year ago, I made a sprite project thread for Neptune, who was a collab between me and Nep_Heart... well, since a while I had plans for one witch character... Atsuko Kagari!

    There's gonna be more to come, so stay tuned for more.
     
    And yes, Akko is gonna be another collab with another author.
     
    With some donations, I'll be motivated to continue to work on more animations, as I feel like I shouldn't sprite full characters for free, which was my bro's recommendation.
     
    So, where to donate? On "my" PayPal:
    https://www.paypal.com/paypalme/edmanriquez
     
    Its not actually mine, its my bro's PayPal which he abandoned, but he gave to me so people can donate me, and commission me art, he just notificates me when I get paid, and gives me the money, so its fine.
     
    And I'm hyped for this project, as I'm a LWA fan, and I'd love to see Akko on MUGEN.
  23. Like
    Shim got a reaction from Red Chariot in Akko full character sprite project   
    Oh yeah I forgot...
     
    Croix too.
     

  24. Like
    Shim got a reaction from Red Chariot in Akko full character sprite project   
    Here comes an asisst... Ursula!

    And also...

    Ain't that heartwarming? (Hat dissapears as it will be a separate animation)
  25. Upvote
    Shim reacted to Nep Heart in Taiga Aisaka WIP   
    One of the reasons for Haruhi's overhaul other than for quality improvements is this; my desire to move on to Dengeki Bunko characters. First one I aim to do is Taiga from Toradora! and all her normals are complete so far, still got a lot to finish from here onward.
     
     Stay tuned for Taiga's progress!
     

     
     
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