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Superteletubbies64

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Everything posted by Superteletubbies64

  1. Another minor edit, this time of Gate & O Ilusionista's Shadow Man, which is one of my favorite Mega Man M.U.G.E.N characters, and I encountered a few issues in the character which I could fix. For example, in a lot of HitDefs there was fall.recovery=0 which doesn't work, and one of the Hypers had a flaw in it where you could recover from one segment of the attack to avoid damage. Shadow Man's attacks also did too much damage, especially the Hypers. I fixed some of these issues. The edit also includes some smexy new palettes by GazpachoMasterX. Changes: -Fixed misattributions of moves that were stated to be Specials or Hypers in the Readme so they're now correctly attributed as such -Replaced all instances of fall.recovery=0 with fall.recover=0 so they now inflict hard knockdown as intended instead of soft knockdown -Nerfed damage output -Nerfed Oriental Express Hyper -Tengu Man's attack during the Oriental Express Hyper now inflicts hard knockdown so that the opponent can no longer avoid Yamato Man's attack by recovering from Tengu Man's attack -Airborne X Shadow Blade and Jiraya now hit OTG -Jiraya and Soul Slash no longer give back Power -Added Oriental Express to the Readme because it was not present for some reason -Added 7 new palettes by GazpachoMasterX (Cutsman, Dank, Desert, Genji, Hierophant, Leafy and ProtoGuy) Link: http://www.mediafire.com/file/agicrez9546s0v9/Shadowman.rar
  2. Do you also know where you can find the stage in the video?
  3. You mean A.I. patch? Where can I find it?
  4. Excuse me... Magus does not have a great A.I.
  5. These use custom sprites and are six-button characters with attacks based on Super Smash Bros. but they're a bit small. Links: Peach: http://www.mediafire.com/file/jn7gotb186lssth/Peach.zip Pac-Man: http://www.mediafire.com/file/pyuud3e10nzjqxd/Pac-Man.rar
  6. Those were issues from the original versions. I have not learned how to actually code characters yet so I can't really fix these. I deliberately chose this amount of damage for Snowy because it freezes the opponent and can now hit OTG. If I would increase the damage it would be OP. I wanted to replace the text boxes but I don't know what the Japanese means and I keep getting palette errors when I add a sprite so that's out of my league. As I said these are very basic edits and I can only edit very few things such as adding victory quotes and editing hitboxes. If I had more knowledge of coding I could fix these issues but right now I'm not interested.
  7. Update: -Fixed broken images -Added Guardia Forest by squallsoft
  8. These are edits of Tachi's Geno and Mallow. When these were originally released, they were very cheap and had poorly ripped sound effects and Ironcommando bashed these. They've since been updated and are now less cheap, but they still had poorly ripped sound effects. I replaced most of the poorly ripped sound effects with clean rips but only those where it's noticable that there's still BGM or something else on the SFX, because there were no SMRPG SFX on Sounds Resource I had to download the SFX in SCP format and had to convert them to WAV, also it wasn't clear which number was which sound so I had to keep browsing through almost 200 SFX. I also changed the button layout to A, B, C (it was originally X, Y, A which was very awkward), added victory quotes and made some other changes. The edits also include new palettes by GazpachoMasterX. Changes: Geno: -Replaced poorly ripped SFX with clean SFX -Changed button layout from X, Y, A to A, B, C, the "timed hit" commands are also changed to reflect this -Replaced portrait with the portrait of an old version of Geno which looks much better than the portrait used in the updated version but is still not perfect -High-Speed Movement Attack is now attributed as a Special -4 new palettes added (by GazpachoMasterX) -Added victory quotes Mallow: -Replaced poorly ripped SFX with clean SFX -Changed button layout from X, Y, A to A, B, C -Buffed almost all of Mallow's attacks because Mallow was very underpowered -Fixed infinite priority of Normals, range of crouching C decreased -Shocker now hits OTG -3 new palettes added (by GazpachoMasterX) -Added victory quotes Links: Geno: http://www.mediafire.com/file/1979k4l7zba0fwy/Geno.rar Mallow: http://www.mediafire.com/file/i453319jv4vf58f/Mallow.rar
  9. This is a minor edit of Aperson98's Banjo. The first thing I did for MUGEN that wasn't a punching bag. Changes: -Changed display name to "Banjo & Kazooie" -Specials and Hypers that were misattributed as Normals are now attributed correctly -Ice egg now does damage -Hypers buffed (Breegull Smasher deals slightly more damage, Tank Banjo deals more damage, fires more projectiles and no longer knocks down so all hits can connect) -Added victory quotes -"Banjo small.cns" file deleted because it's corrupted and unused. Link:http://www.mediafire.com/file/591naq22tqnevtc/Banjo.rar
  10. This character was released more than a week ago but no one seemed to notice. Yes, this is real. You're not dreaming. Fidget Spinners have made their way into MUGEN. It has hitboxes while moving or jumping so you can just move toward the opponent for cheap KOs. It also has cheap tornado moves that can OHKO opponents. Link: https://www.4shared.com/s/faLDny8j7ca
  11. I second this. However, I think it's better to use 3D models from the game. Those sprites looks a bit... off.
  12. The link to Kyo Kusanagi's Vile leads to Barubaru's version instead.
  13. Channel: https://www.youtube.com/channel/UC8h0HrJR0TaVcU-lrquuBhg
  14. What he said As I said on MFG I'd like Shinki but I'm also leaning toward Medicine because she's underrated
  15. This version of King K. Rool is a conversion of the final boss battle of Donkey Kong Country. It behaves exactly likes said game and must be hit 10 times. It has no alternate colors but the amount of damage King K. Rool deals depends on the number of the palette chosen. If you press Z when you select him, every attack is a OHKO. The F1 and F2 buttons also don't work on him. Works in all versions of MUGEN. Link: http://ux.getuploader.com/stgstg/download/25/King+K.rool(boss).zip
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