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Ryon

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Everything posted by Ryon

  1. isnt wasnt that long ago, GM recently released him like a month ago or so? is that a long time ago? OR are you thinking of Capcom Goku?
  2. you can go into the system.sff and locate the sprite and move it?
  3. holy shit!
  4. [Preview] [Download] http://www.mediafire.com/download/28lx623m5pmyiae/IIGames_MasterII.zip https://onedrive.live.com/redir?resid=95617500DFB4E9E5!3968&authkey=!AGX-6TvqIM9bINs&ithint=file%2czip [Comment] Games Master is back!... not like he left. This is a recreation of Anthony's Idea (Anthony Aka IIGamesMasterII.... the user) He asked me to remake him and I did. I'm very proud of this release. I know it looks like another Ryu edit which it is but It has some VERY interesting moves that will make you think twice about taking him lightly. ALSO! YES, I know the intro voice is early. and that he falls out of the the supers sometimes.
  5. I havent really been MISSING per say. just not active, I do log in once a day to check stuff but nothing here where you guys are. Thanks for the run down Trin. what all this about Nash and Illuminati? and what did you say about Baten Kaitos? (one of my favorite games) and thanks for the run down.
  6. What did I miss?
  7. omg .... thats alot to teach. i can teach you how to make a character. but to teach you something like this straight forward without the all around. i teach the all around.
  8. Here this is a 256 color version of the sprite. try adding this image instead of the one you have it MAY look better.
  9. high res lifebars? its the lifebars?
  10. you cant its just the automatic spacing.
  11. i doubt it but does he have a localcoord in his .def file?
  12. Excellent stage! Great work on the parallax, and nice zoom. so are you strictly 1.1 now?
  13. well there not meant for portraits. but at the VERY least. open fight.def in the mugen data folder, OR in the mugen1 folder depending on where your lifebars files are located. now look for [Face] it should look like this. ;----------------------------------------------------------- [Face] ;Player 1 p1.pos = 0,0 p1.face.spr = 9000,0 p1.face.facing = 1 p1.face.offset = 0,0 ;Player 2 p2.pos = 1280,0 p2.face.spr = 9000,0 p2.face.facing = -1 p2.face.offset = 0,0
  14. also you can also try installing language packs on your computer (such as japanese) to enable japanese text display. so these files would appear correctly.
  15. WELCOME! You were here from the Drama days huh? Those were good and strange days. People were so over sensitive for everything, But its all behind us now. I think you'll like your stay here. If you ever need help making a character I have a full on video tutorial on youtube and in the [ Mugen Help ] section.
  16. use FF3 it allows you to open SFF2 and save a SFFv2. Never use Fighter Factory Ultimate. In FF3, just save as in the sprite tab and it gives you the option for mugen 1.0, or mugen 1.1, both of them are sff2. but ONLY mugen 1.1 supports 24bit images.
  17. personally. download Fighter Factory 3. it will open up SFF2's for you in a user interface. the app's that come with mugen , No one uses them anymore.
  18. [Preview] [Download] http://www.mediafire.com/download/no54b0nk6qsjnb3/Western.zip [Comment] While looking for resources, I stumbled across these sets of images. and it just made me think of the west. Throw in some parallax sky and you get a nice looking stage with lots of depth.
  19. can you share so i can take a look at it?
  20. DAT COLOUR LOSS! Given the nature of Dragon Ball Z characters, This one is pretty decent. Im curious thought what did you edit?
  21. downloaded and will give feedback!
  22. majority of the time in the data folder. there is a fight.snd file. that file contains "Round 1", "Round 2", "Round 3", "Fight!" sounds and such. Simply replacing it is normally all you would need. otherwise you gotta go into the fight.def scroll down to just about half way and you should see some stuff regarding round snd and fight snds, just change the values to match.
  23. oh shit. regarding your biggest gripe. thats a feature i put into my characters when im coding them. fighter factory only allows you to see the first 2 pals, I want to see all 12 so i make it randomly pick a color out of the 12, so i can see if there is a break in my color speration. I have ALOT of work to do!
  24. your ripping from the gameboy advance. Visual Boy Advance has layer options. PROBLEM is. Majority of the time the words are the same layer as the characters. but there are about 8 layers so you MAY be able to get what you need. http://sourceforge.net/projects/vba/
  25. You didnt ask for this but i'll share it anyways. My character creation tutorial. The video description has links to files. but basically. Fighter Factory 3 Notepad Imagination ???? Profit
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