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DartzPie

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  1. Upvote
    DartzPie reacted to O Ilusionista in Vegatron (Spec Ops) released   
    [INFO]
    Here comes Vegatron, Shadaloo Experimental Bodyguard for the Spec Ops Project.
    He is one of the sub-bosses on the game.
    [IMAGES]



     
    DOWNLOAD
    At my site: http://www.brazilmugenteam.com
  2. Upvote
    DartzPie got a reaction from Worst-Human-Bean in Screenshots Mffa Style   
    that power gauge couldn't be cut :|
  3. Upvote
    DartzPie reacted to Websta in Linne by Websta   
    Ayyyyy
     
    http://www.trinitymugen.net
    Downloads > Characters > Websta
  4. Upvote
    DartzPie reacted to Arias in FX   
    A few animations I made, just experimenting a bit with the render, not going to use these, so I'm posting them for whoever may find them useful.
    https://www.sendspace.com/file/kj4rov
    vortex loop with alpha channel:
    https://www.sendspace.com/file/rpiebt
     



     
     
  5. Upvote
    DartzPie got a reaction from gui0007 in Custom Lifebar Arcana Heart Love Max 1.1   
    [Preview]
     
    Single:

     
    [Download]
     
    https://www.mediafire.com/?p7395ikc4kdcoea
     
    [Comment]
    Finally got this finish so here yah go.
    after losing interest a lot onto this :P
    to install open the zip file then drag the folder to data folder
    and on the main system.def
    fight = Arcana Heart Love Max\AHLM_fight.def
     
    The "Barrier" is part of the portrait and you 640 on x axis (Center-Top)
    localcoord = 426
    Tell me if there's an error-
    Credit : sir rouzel for BBCP time fonts
     
  6. Upvote
    DartzPie got a reaction from Ex✭Cᴀʜᴍ in Custom Lifebar Arcana Heart Love Max 1.1   
    [Preview]
     
    Single:

     
    [Download]
     
    https://www.mediafire.com/?p7395ikc4kdcoea
     
    [Comment]
    Finally got this finish so here yah go.
    after losing interest a lot onto this :P
    to install open the zip file then drag the folder to data folder
    and on the main system.def
    fight = Arcana Heart Love Max\AHLM_fight.def
     
    The "Barrier" is part of the portrait and you 640 on x axis (Center-Top)
    localcoord = 426
    Tell me if there's an error-
    Credit : sir rouzel for BBCP time fonts
     
  7. Upvote
    DartzPie reacted to Ridley "MOTHERF_____" in Metroid Nightmare (Fusion+Other M) boss (last update: 31/01/16)   
    Download link: https://www.dropbox.com/s/snak80lknnqxj6h/Nightmare.rar?dl=0



    No video because i can't access Youtube for now. Character has big sff file, but it won't generate enough effects to lag.
    Nightmare from Metroid Fusion and Metroid Other M is back to haunt your dreams...except not really. This is a boss character with 3 phases. Its weak point is its mask. During 1st phase (1st image), it can use only Plasma Beam and Body Slam and Gravity Manipulator. Once 1/3 of its health is gone, it will go to 2nd phase (2nd image), activate its Gravity Manipulator (making you move slower, jump lower and fall faster) and gain access to Molecular Disruptor and Plasma Beam Delta. Once it is at 1/3 of its healthbar, it will go to 3rd phase (3rd image), losing Body Slam, but Gravity Manipulator is a lot stronger (your jump and movement speed are even lower, you fall faster and you slowly lose health), Molecular Disruptor is a bit stronger and it can use Plasma Beam Omega. To make sure that you can defeat it, timer is stopped. 
    Endoedgar's Samus is recommended for this boss along with other mobile characters like her. You won't go far if your character can't jump high enough and has no anti-air attacks because Nightmare just won't stay on the ground unless it attacks and gravity increase is very noticeable. 

    Moveset:
    A - Plasma Beam Alpha (Phase 1, 500 power), Plasma Beam Delta (Phase 2, 500 power), Plasma Beam Omega (Phase 3, 500 power). Can be avoided by jumping over Nightmare since iy can't move while beams are fired.
    B - Molecular Disruptor (Phase 2 and 3). Projectiles can be destroyed.
    C - Artifical Black Hole (Phase 3, 3000 power). Instantly kills, so, move away from it until its gone (that can be done simply by walking back since you won't guard when he uses it). Black hole explodes at the end, so, make sure to block it.
    X - Body Slam (Phase 1 and 2). Can be avoided by jumping back/forawrd at right time, but don't do that too early or he will turn around.

    Stuff to do:
    -Proper AI (currently uses MUGEN's default AI because i can't code AI for such bosses and while it can get things done, its not what it should be)
    -Convert sprites to 1.0 and properly crop them (this won't help much, but still)
    -Make Gravity Manipulator affect projectiles with hurtboxes
    -Fix that glitch that causes Nightmare to disappear for one frame after intro and other glitches that will be found if there are any
    -Find out who made coding i used for super armor and poison glitch (i just found that somewhere and used latter one for gravity manipulation)
  8. Upvote
    DartzPie reacted to Mister Fael in j   
    Just found this today
     
  9. Upvote
    DartzPie got a reaction from DJ-Pilou in Blazblue   
    Now.
    Click on author name to proceed download page:
    to specific gamestyle ["]
    *Custom
    **Collection Purpose
    Offline

    CHARACTERS

    Ragna: by Devilpp [BBCS / Outdated] = Updated ; by Jeff Locos ; by Daimonmau* ; by KaL[ MVC]** ; by Speedy** ; by OHMSBY [BBCTAG* = Mushypepito1233's edit *; by Mr. Giang*
    Jin: by DaNaru250 [KOF]* ; by KaL [MVC]** ; by Speedy** ; by OHMSBY [BBCTAG*
    Noel: by Devilpp [BBCS / Outdated] = Updated = Josebg's edit ; by Ron_Ti_Chu [BBCT?] ; by KaL [MVC]** ; by Speedy** ; by ILoveMyself [ BBCTAG / Beta]*
    Rachel: by KaL [MVC]** ; by Speedy**
     

    Hakumen: by Jeff Locos ; by Daimonmau* ; by KaL [MVC]** ; by Speedy**; by Ishida [BBCTAG]*
    Nu 13: by Neat Unsou [BBCT] +.sff ; KaL [MVC]**
    Tager: by Speedy**; by OHMSBY [BBCTAG]*
    Bang: by KaL [MVC]** ; by Speedy**
     

    Litchi: by QYChina* ; by KaL [MVC]**
    Arakune: by muteki,jose bg [GG]**
    Taokaka: by SxVector [BBCSE]
    Carl: by KaL [MVC]**
     

    Tsubaki: by KaL [MVC]** ; by Speedy**
    Hazama: by Devilpp [BBCS / Outdated] = Updated ; by KaL [MVC]** ; by Ichida [BBCTAG]*
    Mu 12: by KaL [MVC]**
    Platinum: by Websta 1.1[BBCS] ; by KaL [MVC]** ; **
     

    Valkenhymn: by KaL [MVC]**
    Lambda 11: by KaL [MVC]** ; OHMSBY [BBCTAG]*
    Relius: by DaNaru250 [KOF]* ; by KaL [MVC]**
    Makoto: by Devilpp [BBCS]** ; by KaL [MVC]**
     

    Amane: by Muteki?? [GG]**
    Azreal: by Deoxgigas 1.1 [BBCP] = 1.0 ; by OHMSBY [BBCTAG]*
    Kagura: by Deoxgigas 1.1 [BBCP] = 1.0
    Mai: by Kouya*, by OHMSBY [BBCTAG]*
     
     
    Terumi: by Takehaya Susano [MBAC]*; by OHMSBY [BBCTAG]*
    Susano'O: by Takehaya Susano [MB]* / by OHMSBY [BBCTAG]*
    Nine: by Kouya*
    Izanami: by Takehaya Susanoo [MB]*
     

    Izayoi: by Deoxgigas 1.1 [BBCP] = 1.0
    Es: by OHMSBY [BBCTAG]*
    Hibiki Kohaku: by Hexioum 1.1 [BBCF]
    Bullet: by Seraph Ares [BBCP]
     

    Kokonoe: by OHMSBY [BBCTAG]*
    Jubei Mitsuyoshi: by Son of Aura [BBCF]
    Naoto Kurogane: MaTrIx [Alpha / BBCF] = Gamerstrike1's edit
     
     
    Edits

    Ares: by Seraph Ares Part 1 Part 2 [BBCT]
    Es Alter: by Takehaya Susanoo [MBAC]*
    Ceridwen: by Rebi24 [??]*
    Es (Paladin_132): Mushypepito123
     

    Lightborn Azrael (Paladin C-1954) : Mushypepito123
    Lightborn Mai (Huntress-32A5): Mushypepito123
    CODENAME: HADES: Mushypepito123

    Originals

    Miyakaka: by Kettosee
    Miyukaka: by Kettosee
     
    -Add-ons- 
    Blazblue Continuum Shift Arcade Opening by dncelestinx96
    *640x480
    Blazblue Continuum Shift II opening by Dan mt.

    Ragnamau Balance Patch by the coolest barf
    *Copy and paste the files into ragnamau folder
     
    Shao's AI patches for
    * Susano'o by Takehaya Susanoo
    * Yuuki Terumi by Takehaya Susanoo
    * Es Alter by Takehaya Susanoo
     
    Holn's AI patches for
    * Es Alter by Takehaya Susanoo
    * Susanoo by Takehaya Susanoo
    * Nine by Kouya
    * Bullet by Seraph Ares
    * Ragna by OHMSBY
    * Kokonoe by OHMSBY
    * Tager by OHMSBY
    * Jin by DaNaru250
    * Relius by DaNaru250
    -Lifebars-
    Blazblue Continuum Shift by H-Loader  for 1.0
    *640x480
     
    Blazblue Cross Tag Battle by Rayzo for 1.1
    *1280x720
     
    Blazblue Central Fiction by Gazira for 1.1
    *1280x720 -port template
     
    Blazbue Chrono Phantasma Extend by Gazira for 1.1
    *1280x720
     
    Blazblue Chrono Phantama V.2 by Gazira for 1.1
    *1280x720
     
    Blazblue Chrono Phantasma by Gazira for 1.1
    *1280x720
     
    Blazblue Continuum Shift V.2 by Gazira for 1.1
    *1280x720
     
    Blazblue Calamity Trigger V.2 by Gazira for 1.1
    *1280x720 
     
    Blazblue Continuum Shift by Nameless353 and sal-azul for 1.0
    *1280x720 
     
    Blazblue Chrono Phantasma By DartzPie  for 1.0 version,  1.1 Version
    *1280x720
     
    Blazblue Continuum Shift Extend by Dartzpie for 1.1
    *1280x720
     
    Blazblue Calamity Trigger By DartzPie  for 1.0 version, 1.1 Version
    *1280x720
     
    -SCREENPACK-
    Blazblue Mod Edition by H-Loader
    *640x480 * Not the original file
     
    Blazblue Battle Colisseum Extended by Gazira for 1.1
    *1280x720
     
    Blazblue Battle Colisseum by Gazira for 1.1
    *1280x720
     
    Blazblue Calamity Trigger by Gazira for 1.1
    *1280x720

    -STAGES-
    Blazblue Stage Pack
    Blazblue Chrono Phantasma Platform by Ouichi
    Blazblue Sheol Gate by Exshadow
    Stages by Necro_rk
    Blazblue Chrono Phantasma all BG stages by Gaziragain  For 1.1 only
    Blazblue Chrono Phantasma & Central Fiction Stages by Kamui_Kanjai
  10. Upvote
    DartzPie got a reaction from gui0007 in Mugen Video | DartzPie Vs | Thread   
  11. Upvote
    DartzPie got a reaction from gui0007 in Mugen Video | DartzPie Vs | Thread   
    Boss battle Vs spirazzi
  12. Upvote
    DartzPie reacted to MGSSJ2 in MG-Sephiroth's Supernova Hyper Attack   
    My own version of the most epic attack in all the history of gaming :P
    Made this a couple months ago, I hope you like it. 
     
     
  13. Upvote
    DartzPie reacted to sтαя∂υsт cяυsα∂εя in MUGEN Battle ClimaX Screenpack + Lifebars release for MUGEN 1.1 Only (14/01/2016)   
    ;==========================
     MUGEN Battle ClimaX by V-Nix
    ;==========================
     
    Hey guyz, I haven't released stuff in a while and probably won't release a lot due to personal life taking over most of my time as of now. I just wanted to release this one screenpack before continuing back with my work and my studies.
     
    This is a pretty complicated screenpack portrait wise since it uses 100% custom ports, and also you need to edit the VP_MBCStage sprite and def file to show previews of the stages you've added. It might not be something new to people who are already used to screenpacks utilizing custom ports or to people who have made stage previews before for their stages. I've included one character and 3 stages with this to show how the portraits work in general.
     
    I've included all the all the relevant PSD templates for you to use which includes all the portraits and the stage portrait template. I took inspiration from many different games for the aesthetics, most notably Vanguard Princess & Under Night In-Birth.
    I hope you guyz will enjoy this screenpack and lifebars I've made.
     
     
    Screenshots

     

     
     
    Download Link:
    http://www.mediafire.com/download/klb3mxxuupnrfrv/VP_MUGENBattleClimaX.rar
     
    ~V-Nix
  14. Upvote
    DartzPie reacted to Sweetfire13 in j   
    I dont like playing video games around people because of fat fuckin titties everywhere
  15. Upvote
    DartzPie got a reaction from gap in Abstract Boss Orb [Beta] by RedLuncbox (12/28/15)   
    [Preview]

     
    [Download]
    http://mugenguild.com/forum/topics/abstract-boss-orb-beta-release-1-1-only-171286.0.html
     
    [Comment]
     
  16. Upvote
    DartzPie got a reaction from SSBKing65✯ in Abstract Boss Orb [Beta] by RedLuncbox (12/28/15)   
    Its been updated today 1/11/16
    Now its compatiple to mugen 1.0 
  17. Upvote
    DartzPie reacted to RicePigeon in Elsa (Frozen) by Chuchoryu released (01/06/16)   
    Cleaned up the thread and split off a total of 29 posts to the shit thread.
     
    29 posts? Really guys? Even after a mod had to make TWO general warnings? Some people really don't know how to let it go... *badumtssh*
     
    Bad puns aside, final warning; Any more offtopic posts will be infracted. No exceptions.
  18. Upvote
    DartzPie reacted to sтαя∂υsт cяυsα∂εя in Screenshots Mffa Style   
    A Versus Screen concept I came up with, had it on my mind a long time ago but never implemented it. Wanted to give the impression that 2 ports are being used

  19. Upvote
    DartzPie reacted to Vibrant in Wiley Base [1.1]   
    Thought MvC?  Well you thought wrong.  Enjoy, click image for download.
    [Features]
    -Zoom-
    -Parallax-
    -Animated-
    -Super Jump-
    [Preview]
    http://www.youtube.com/watch?v=gy0Mi8HJurQ

    [Side Note]
    -Might update floor in the future-

  20. Upvote
    DartzPie reacted to Solid Snivy in Blazblue   
    Found Kal's MvC Valkenhayn on The Mugen Archive.
     
    http://mugenarchive.com/forums/downloads.php?do=file&id=10219
  21. Upvote
    DartzPie reacted to Phantom Blood in Ryougi OR2 by M3 released 12/24/15   

     
    http://kneco.web.fc2.com/
  22. Upvote
    DartzPie reacted to Basara-kun in B-kun's "The Day After X-Mas" Thread: Bishamon and Taiga Aisaka released!!   
    Hi everyone, I hope all of you got good Christmas celebrations these days. I want to give you this double present as an apologize for all of this time without char releases (Shelly was the last I made) to say I'm back at the work :D
     
    Here you are, 2 of my main projects of this 2015, Bishamon from Darkstalkers series and Taiga Aisaka from Dengeki Bunko Fighting Climax, released early just for this season and because I want to give you a present ;) both chars are somewhat unfinished but 100% playable and with most of their moves, sparks and voices added. Here's the list of what they have actually:
     
    Bishamon and Taiga:
    -All basic moves ready
    -All command moves ready
    -Various intros, 1 taunt and various wins
    -A lot of palettes (12 for Bishamon and 24 for Taiga)
    -Most of his special moves with their EX versions
    -No supers by the moment (but you can use the powerbar anyway with the EX moves :P )
    -All their voices are in the chars
    -Used Shuma-Gorath as the base for both
    -Both made on WinMugen, but also playable on MUGEN1.0+ (full compatibility, winquotes and stuff soon)
     
    Bishamon:
    -Various of his special anims are in the char: shocked, burned, suicide and Midnight Bliss
    -11 palettes from all his DS appearances + Oboro palette
    -Snap Sword (Haneyaiba) only, no follow-ups by now. Also, no ES version by now
    -Rising Slash (Kienzan) works exactly like in DS games
    -Night Warriors FX thanks to Felineki and Chronicles sounds & voices thanks to Shin_Mamoru_X
    -Pursuit: Jump 'n' Stab (Togakubi Sarashi) and Seal of Death (Mukurofuuji) are missing by now
     
    Taiga Aisaka:
    -All 14 palettes from DBFC + 10 special ones (5 from Toradora! and 5 "cosplay" palettes)
    -Ryuuji Takasu as striker/assist
    -All her command moves and specials added (with her EX versions), that work almost like in DBFC
    -CVS sparks and that's all (recently I found Taiga's FX from DBFC, soon will be added)
    -Intro against ZET's DBFC Shana
    -Fixed all bugs from early secret beta of September (MFFA guys will know)
     
    More details about them in their readmes, but there're very playable by now. Obviously I'm still working on them, but take this as very advanced (and almost finished) betas, just like Shuma-Gorath was years ago before he was finished. I hope you enjoy with these chars, my gift to all of you for this 2015 ;)
     
    http://network.mugenguild.com/basara
    Chars -> Adaptations
  23. Upvote
    DartzPie got a reaction from DRag_N_DRop in Don Ramon MK by Fantasmator   
    wow, thats nice didnt know a mk/style of him existed lol neat
  24. Upvote
    DartzPie reacted to Realra in converting character mugen 1.0 into 1.1   
    Ok here are the steps:
    1. Go into your character def file and paste this into the def file:
    2. Any palettes that are being loaded as files you need to remove. 
    Example:
     
    Your DEF File should looks something like this:
    3. Now you need to add the palettes to the character's SFF file. So open the character in fighter factory and go to the sprites.
    Before you add the palettes you need to convert the SFF to 1.1. To do this go down the the bottom of fighter factory and you will see Version: 1.0.1.0 or maybe Version: 2.0.0.0.  Click it and set it to Mugen 1.1.
    To add the palettes find this:
    A window will pop up and you will have to find the .act files that are the palettes of the character. Make sure to only do all of the act files accept for the default one. 
    Then this will come up:
    You want to set the group to 1 and the index to 2 and click OK.
    This will add the palettes to the SFF file now you can save the SFF file.
     
    5. Finally you need to add a small amount of code to the .cns file or the states.
    You need to find Statedef 5900. 
    It may look something like this.
    You need to add this code to the State Def
    Add it right underneath Type = S above the other states. Like this
    If you cannot find [Statedef 5900] Just go to the bottom of the character's cns file and paste this:
    Hopefully this fixes your problem! :) 
  25. Upvote
    DartzPie reacted to Dissidia in Screenshots Mffa Style   
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