Jump to content

Sir Lord Alpyne

Creator
  • Posts

    1,727
  • Joined

  • Last visited

Reputation Activity

  1. Upvote
    Sir Lord Alpyne reacted to Leo in IMT Filtered Terry Bogard CVS * Warusaki3*   
    Ok.


    Oh so he is nice with everybody.
  2. Upvote
    Sir Lord Alpyne reacted to The Magic Toaster in [The Ninja Warriors Again] Ninja   
    [Preview]

    [Download]
    Ninja: http://www.mediafire.com/?9qbt3afoqezlt1g
    [Comment]
    Requested by Zombie Brock.
    Made by AnkokuNaitou
  3. Upvote
    Sir Lord Alpyne got a reaction from DJSLASH571 in Idea.   
    so, off topic for a sec: Laura, that's a fly-ass sig you got there bruh, props to ya.

    a'ight, back on points: while i don't think that releasin' shit without an author's go-head is kool at all, i do feel tho that tha way some authors make some kreations private, yet wantin' to show'em off whenever they get a chance to [2 mofos that're members here IMMEDIATELY come to mind], then wanna look sideways/roll their eyes/toot their elitists noses up when tha kreations in question are requested by people, is complete & absolute assholic phukktarded-ness, & sometimes instigates this type of behavior.

    look, i understand an author's got a right to do with their work as they wish, but ya don't hafta be such assklownz about it. i mean, what's tha purpose of doin' all that phukkin' work, just to not only NOT share it, but then proceed to constantly rub that shit in e'ry1 else's faces like a stingey kid eatin' a big bag of candy in front of his friends? cut that dumb shit out, i'm just sayin'.....
  4. Upvote
    Sir Lord Alpyne reacted to Staubhold in Updated (1.3) Burnov (DD2) Updated (v1.3)   
    Again, I really like what you did with good ol´ Burnov.
    Nice to see that you can hadle some feedback.

    Blue CLSN looks "ok", sometimes is still jerky looking, but it´s not as bad as it was. Very good.
    You forgot some CLSNs...

    Standing x


    Standing a


    Standing b


    Red CLSN... well...
    p.e.
    Crouching a




    Same attack, changing CLSNs in some ticks of the animation...

    DON´T USE AUTO CLSN!! Is really bad!


    By reading the tutorial you can even get rid of the "infinite priority" in your attacks.
    Vanishing/reappearing sound (181/0 and 182/0) are too long. Try to lengthen the actual animations for it.

    The laugh is a very nice sound addition, even if the quality is rather poor.

    Laser eye move is cool (it does look like Burnov is wearing Cyclops visor...), but it does give a debug error message.
    In a certain distance to p2 Burnov does vanish for a tick or two and you can hear the laser sound again... Very strange.


    The laser beam projectile needs a blue CLSN too.

    Projectiles need to have a CLSN2 (Blue CLSN) box covering the CLSN1 (Red CLSN) box for getting hit by other projectiles/blocking other projectiles depending on what type of projectile you are coding.

    Throw is very misaligned...







    I recommend the BC/bovery "Throw Tutorial"... IMO he´s the master of MUGEN throw coding.
    http-~~-//www.youtube.com/watch?v=zfJLDyGVOrU
    http-~~-//www.youtube.com/watch?v=sFHyNc5LLIA
    http-~~-//www.youtube.com/watch?v=t2q4miqtAz0
    http-~~-//www.youtube.com/watch?v=II0QQjwq3B4

    If I remember correct Burnovs throw goes like this - Burnov holds p2 and punches him in the face several time and then throws him.

    Burnov´s lay down animation after a knock down is too deep into the ground... It does look like it´s the wrong sprite you used...


    Like I said, a readme would be very good.

    I like that you used KFMs hitsounds, IMO it´s not needed. Use the oldschool Double Dragon hitsounds. You can get them in Leonardos classic arcade style Billy & Jimmy Lee or Doppelgänger:


    The ex moves are nice, but if you use ex moves you should give every special move an ex variation (p.e. the laser beam).
    I really like that the qcf/d,df,f + punches ex shoulderblock does a wall bounce! Really nice!
    I do have a suggestion...
    Maybe you could use the wall bounce effect for the stationary ex shoulderblock (qcb/d,db,b + punches) and give the traveling ex shoulderblock (qcf/d,df,f + punches) a "Street Fighter 4"-like one hit super armor.
    This way he could travel "through" fireballs (I dunno, it does remember me of Balrog/Boxer in SF4)


    Ok, that´s my feedback.
  5. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in New Bloody Practice Night By ZombieBrock & Vegaz_Parrelli   
    My pleasure. We make a good team...
  6. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in New Bloody Practice Night By ZombieBrock & Vegaz_Parrelli   
    Lol! Brock, your stages cool homie.
  7. Upvote
    Sir Lord Alpyne reacted to Lord Batros in New Bloody Practice Night By ZombieBrock & Vegaz_Parrelli   
    u have my blessing ....... when it comes to mine & Vegaz Team ups im usually the Idea man & hes the , i have the brains to not make this as crappy as u did so ill do it over Man
  8. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Marvel Vs. Capcom Origins   
    Man...balance = BAD!? What's going on?! What has the fighting game generation come to?! If it wasn't for mugen, I wouldn't be playing fighting games! Ugggghhh! TAKE THIS "NEW" FIGHTING GENERATION!!!!! *pant,pant,pant* ...I'm ok...
  9. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Oh no another new person..   
    ...my point exactly...



    ...aaaaaaaand evidence to support my point....
  10. Upvote
    Sir Lord Alpyne got a reaction from FletchTheKID in Deep Forest - Day By Cybaster released 7/6/12   
    NUUUUUUUUUUUUUUUUB!!!!!
  11. Upvote
    Sir Lord Alpyne got a reaction from ShiroTori in Deep Forest - Day By Cybaster released 7/6/12   
    NUUUUUUUUUUUUUUUUB!!!!!
  12. Upvote
    Sir Lord Alpyne got a reaction from Ryon in Raging Ken   
    as he should.



    com-muh-deee!
  13. Upvote
    Sir Lord Alpyne reacted to RAMza in Raging Ken   
    Baws what exactly is the Raging style? [expected answer] "Whatevah i want mothafucka..."
  14. Upvote
    Sir Lord Alpyne reacted to sтαя∂υsт cяυsα∂εя in Screenshots Mffa Style   
    Cap has lazors

  15. Upvote
    Sir Lord Alpyne reacted to Arias in This guy   
    ssup strider.
  16. Upvote
    Sir Lord Alpyne reacted to Ryon in [PS1] Bloody Roar 2   
    Actually alpyne. Bloody Roar 3 and 4 DO have blood in them. the gamecube version of the game did not. and i believe the Xbox version of the game had more than the PS2.
  17. Upvote
    Sir Lord Alpyne reacted to Ryon in Dragonforce Screenpack BGM Set   
    Ultra. he actually edits the songs into instrumentals and loops. he finds a loop. he finds a way.
  18. Upvote
    Sir Lord Alpyne got a reaction from Aster in Dragonforce Screenpack BGM Set   
    [Preview]

    http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/DF_BabylonTitle.mp3



    http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/DF_TTFATFSelect_DashBurn.mp3


    vs
    http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/DeathSquadVs.mp3



    [Download]


    [Comment]
    my 1st [& only thus far, but more to come folks.....] complete screenpack bgm set release, made to be used with various screenpacks [duuuh!] for Mugen. i originally started kuttin' these for myself, for good reason [the "read me" explains this], but then, thanx to the influences of the good folks here at my 2nd home, i decided to share my work with the Mugen Community. i work'd hard enough on doin'em, & even went so far as to grind out 2 extra bgms to add to the set on the day i released it to the masses.

    btw: be sure to listen to the tracks completely at least the 1st time you hear'em, as i sometimes [often more than not xD] tend to switch things up a bit, usually about mid-way thru a joint. you've been warn'd.

    anywho, i hope y'all enjoy dem jointz.
  19. Upvote
    Sir Lord Alpyne got a reaction from sтαя∂υsт cяυsα∂εя in Griffon (Tyzoc) by mother earth released 04/03/2012   
    i'm feelin' that portrait you did for'im V-Nix, nice work bruh.

    not feelin' that sack hammock he's rockin' tho, that is NOT the bizness.
  20. Upvote
    Sir Lord Alpyne got a reaction from tohnoshiki in [ARC] Arcade Emulator Netplay thread   
    uhhmm.....yeeeah, good luck with that http://mugenfreeforall.com/public/style_emoticons//TrollFace.png
    but you're not lyin' Tohno, it does make 1s' skill set better; either that, or 1 discovers just how much of a buster they truly are..... http://mugenfreeforall.com/public/style_emoticons//rolleyes.gif http://mugenfreeforall.com/public/style_emoticons//laugh.png
  21. Upvote
    Sir Lord Alpyne reacted to Ultiɱℯciɑ in Screenshots Mffa Style   
    Since when you own me?
    Couch. For the rest of your life.
×
×
  • Create New...