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Sinnamon

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  1. Upvote
    Sinnamon got a reaction from The Auditor in Duck Hunting Field   
    [Preview]

     
     
    [Download]
    https://www.dropbox.com/s/6irjbyzgepzqqe8/Duck%20Hunting%20Field.rar?dl=0
     
     
    [Comment]
    Stage is animated with flying ducks and clouds in the sky, looks nice and it's overall a good Duck Hunt stage. Comes with music as well, and works for 1.0 The author is OldGamer. Enjoy.
  2. Upvote
    Sinnamon got a reaction from Moltar in Metal Mario (Super Smash Bros 64 version)   
    [Preview]

     
     
    [Download]
    https://www.dropbox.com/s/jwofxes09alcbpn/SSB-MetalMario.rar
     
     
    [Comment]
    This Metal Mario plays exactly how Mario does in SSB 64. He's balanced and his AI is good. He's a 4 button character and the author is Txpot, he works for 1.0 and enjoy!
  3. Upvote
    Sinnamon got a reaction from Gaulbetti in Xibalba by Merufimu   
    He looks cool but god I hate characters like that.
  4. Upvote
    Sinnamon got a reaction from KazuoChan in JonTron   
    [Preview]

     
     
     
    [Download]
    https://www.dropbox.com/s/197fjyj4l7lauqk/Jontron.rar
     
     
     
    [Comment]
    JonTron is a three button character, he's pretty strong but not really OP. Author is Weakfoggy and he works for 1.0,
    His AI is pretty basic. He's got also you're basic punch/kick attacks.
  5. Upvote
    Sinnamon reacted to Neo_Fire_Sonic in [Full Game] Sonic Speed Fighters 2   
    All those original fancharacters are pummeled to dust
     
    EDIT: you idiots! i would never cancel this game
     
    the Sonic Speed Fighters 2 full game is on going, do you know how many people would be disappointed if I canceled this?
     
    ALOT.
     
    April fools.
    #pummeledtodusht
  6. Upvote
    Sinnamon reacted to RoySquadRocks in Screenshots Mffa Style   
    WARNING! Another SEGA character coming in APRIL!
  7. Upvote
    Sinnamon reacted to PlasmoidThunder in j   
  8. Upvote
    Sinnamon got a reaction from The Unexpected Visitor in j   
  9. Upvote
    Sinnamon got a reaction from Mister Fael in j   
  10. Upvote
    Sinnamon reacted to RicePigeon in Krookodile made by Dragonrod   
    Character has no damage dampening Some of the hitboxes are questionable, for instance;
    Infinites on Dragon Breath (light) and Stomp;
    Earthquake does 200 damage on block when it does 400 normally, which is way too much for chip damage imo. Darude Sandstorm is an unblockable fullscreen after the 1st hit, especially since Krookodile can move around during it. Stone Edge at point blank does pathetic damage Voices sound like they were ripped straight from the anime, as background and music can still be heard. Character width is inconsistent with the actual hitbox sizes. Medium and Strong normals whiff at point blank. Crouching C and Aerial Strong have no hitboxes on the recovery frames of the attacks, so they cannot be punished. Normals deal damage on block. No throws The projectile created by Stomp is designated as a physical attack, which causes unintended behavior when used on Counters
  11. Upvote
    Sinnamon got a reaction from Ultra Fatality in j   
  12. Upvote
    Sinnamon reacted to C.R.O.M.verydannyboy in SUPER MARIO - RELEASED   
    niggas need to grow up and stop acting like this hobby gives them a paycheck . #realtalk
  13. Upvote
    Sinnamon reacted to Darkflare in SUPER MARIO - RELEASED   
    Let me just get this over with while I still have the authorization.

    HOLY FUCKING SHIT. I have never before in my time in this community seen anyone be more of a scumbag shithead than Ax. And I've seen people be elitist douchebags, people with heads up their ass, and people that bitched and whined for just editting their character even if said edit drastically improved the character. And somehow against all odds, you manage to surpass the scummyness of all these people I've witnessed. Never would I have thought I would feel so much anger and hate for the actions of someone.

    So let me get this straight, you make these shitpiles in the hopes that someone is able to use them for their work. Well congrafuckinglations, for some reason Idaho was willing to do something with your Link. He works hard on his Link and all he requests from you is a few additional sprites. You then proceed to tell him to go fuck himself and to make the sprites himself. Uh, are you fucking stupid? If he was capable of spriting don't you think he would have done so? You've "made" the Link sprites already, the LEAST you could have done was make a few more while he continues coding.

    Oh ho ho, it gets better. You have the BALLS to call his character bad because ONE move is not to your liking. YOU FUCKING UNGRATEFUL PRICK, Idaho worked his ass to make an actual GOOD character and you proceed to shit on him? He should have been more creative with the leaf? You know....the thing that was never used as an attack and strictly for getting from point A to point B? You know what, given the source material Idaho was right to make it an intro and not an actual attack. Speaking of source material, want to know what wis the best choice to make as a super move? His smash bros. Final Smash. You know that auto combo move you hate? He shouldn't have added it because it's not creative enough? It's the worst choice for a hyper move? That's a load of BULLSHIT. Auto combo supers are still being used and why? BECAUSE THEY MAKE SENSE AND ARE EFFECTIVE AS SUPER MOVES.

    OH BUT IT GETS FUCKING BETTER. You're still not satisfied and want to shit on Idaho even more by telling him that not only his Link is a bad character(This, coming from Ax of all people? HA!), but that it will be easily replaced by another? My god, can you possibly be even more of a shithead? APPARENTLY YOU CAN, because now you claim that all those things you said were your feedback to "improve" the character. Besides the fact that your feedback is UTTER SHIT, you can't go accusing people of not taking feedback well when YOU YOURSELF DON'T EVEN ACCEPT FEEDBACK TO BEGIN WITH. Wow, hypocrite much?

    Thanks for letting us all know just what kind of sack of shit of a human being you really are. When even the white knights that were willing to defend you decide instead to turn against you, you know you've seriously fucked up. Your kind are the cancer that threatens to kill this community. Idaho had every damn right to be pissed at you. I'm not directly involved and I'm pissed off too.

    Oh and you're used to being banned? So you get banned from place to place on a regular basis? GEE, I FUCKING WONDER WHY?


    I'm done, going to cross my fingers Ax gets the hammer, but otherwise I'm done. I got my point accross, I think I've spoken for everyone here as well.
  14. Upvote
    Sinnamon reacted to Gaulbetti in (MK edit) Secret of Secrets   
    (Picture)

     
    (Download)
    http://www.4shared.com/file/d-v8_XyB/Secret_Of_Secrets.html
     
    (Comment)
    A cool Mortal Kombat themed stage mash together. As far as edits go, this one is cool, because there's a lot of hanging corpses . There's a bit of animation, such as that skeleton over there, and Ermac peeking behind Reptile's throne, as well as a few trees that are ripped from the Living Forest stage. Many of the sprites are a bit badly cropped, though. Made by Marth Belmont. I think this has stage fatality compatibility with the Lin Kuei made by the same creator, where you can knock people into the acid.
  15. Upvote
    Sinnamon reacted to Dan in Screenshots Mffa Style   
    what?
  16. Upvote
    Sinnamon reacted to Gaulbetti in Luna Park Sydney Hi-Res Stage   
    Actually looks pretty cool. Very similar to the Carnival stage in MvC2.
  17. Upvote
    Sinnamon reacted to Алексей in Bowser: SNES Re-imagining   
    [Preview] Image:   Video: https://www.youtube.com/watch?v=4r4yzaJw4mU   [Download] http://mugencoder.com/authors/details/276   [info] Hey everyone,   After a few months of development, I bring you my latest work: Bowser re-imagined by Omega and sprited by Balthazar. This is a boss character that was designed to be tough. As he loses life, he attacks with more things, moves faster and even gains more defense on the second round. This was something that was a completely new experience for me as most of my characters are playable. Having that said, enjoy the fight!   [Readme]
  18. Upvote
    Sinnamon reacted to GLB in Midnight Diner [1.0 Only]   
    Midnight Diner

    Video by Cook:


     
     
     
     
                                                                                                       Video by Gui:


     



     
     
    Fairly simple stage. I had plans to add more lighting animations but the FPS would drop tremendously.
         
    Eggs & Bacon.

     
  19. Upvote
    Sinnamon got a reaction from PlasmoidThunder in j   
  20. Upvote
    Sinnamon reacted to llyyr in j   
  21. Upvote
    Sinnamon reacted to Ridley "MOTHERF_____" in [Full Game) Unnamed SSB (kinda) 2.5D project (need ideas for few things)   
    Well, since i am not very creative about names, i didn't gave this game one. It won't include SSB and i need ideas for name. Anyway, hello there, i am not very well known MUGEN character creator. Recently, i though about starting this project mostly because if Ridley and K.Rool isn't playable while Ganondorf is a C.Falcon clone in SSB4, then i need to have them playable at least somewhere with not-clone Ganondorf. And since MUGEN isn't as limited as SSB, i decided to start this project. Once again, i will use 3D models for sprites because making new sprites requires too much time. And once again, i am working on that completly alone. I guess it is easier because i don't have to tell anyone how something should be done. Lets start with the roster: Note: some of the models will be edited before i will start working on characters that use those models. For example, Ridley's textures will be recolored to make him look like his SSBB version (or SSB4 version if he is playable). Also, this is not all of the characters that will be used. There is list of them below. Meta Ridley is replaced by Dark Samus as a boss and will be separate release, not in this game. Why? Dark Samus has more awesome attacks. Life bars used in images won't be used for this project. Each franchise will have only 2 playable characters and both should be very important. Mario: Mario (duh) Bowser (SSB4 textures) Legend of Zelda: Link Ganondorf (Ocarina of Time 3D model, uses sword, melee attacks and magic) Pokemon: Pikachu Mewtwo Metroid: Samus (SSB4/Other M model) Ridley (edited Other M model, thanks to Angelglory from smashboards for the original model) Donkey Kong: Donkey Kong (duh) (King) K.Rool (need ideas for this one) Kirby: Kirby (duh) Meta Knight (just because there is too many big villains to add Dedede instead and he is awesome...i like Dedede too) That is all for now. Yeah, not too much, but it is only start. As you can see, there is enough fanservice. No, RIGHT kind of fanservice. One that is always safe for work (SFW). When i will finish those guys and after some time, i will start adding other characters from SSB (for N64) without villains for them of course. Then i will start adding Melee franchises. About the most important part gameplay: each character uses 4 buttons for basic attacks, 1 separate button for throw and another one for launcher attack. All of playable characters has specials, hypers, all of that stuff + one One-Hit KO attack that requires player to fill a special meter to use and it won't be that easy to balance it. Kinda like a Final Smash. Also, no wavedashing, so, this game will suck...right? At least there won't be any accidental tripping. Most (or even all) characters won't properly work in normal MUGEN, so, don't try to put them in your normal MUGEN. Overall, close to that MvC gameplay my characters had. This game will use MUGEN 1.1 because it is just better than previous versions. Stage list: ...dunno, but there will be this Norfair: Just without that red glow/tint thing. Don't expect me to add a lot of Metroid stuff - i like all of the franchises (Metroid is my favourite one out of all of them, mostly because of Ridley) except for DK and LoZ because i didn't played any of the games from this franchises (but Hyrule Warriors looks great, so, i will use it for Ganondorf's moveset). Also, no 3rd party characters. At all. No Sonic, Shadow, Snake, Mega Man, etc. and no 4th party characters like Goku. Even if there will be 3rd party characters, it will most likely be Sonic and maybe Mega Man. As for bosses...well, i only know that i will add Dark Samus. Need other ideas for bosses like that. Maybe Zant or Ghirahim, i don't know. I will credit authors of some of those models and textures. Now i need to create website or something to post updates on. My animation skills improved recently, so, here is the result of having more time and better skills: Before: After: I will fix that leg sliding of course. Ignore those dead grey eyes - they are actually orange, it is just that program i used screwed up animation colors a bit.
  22. Upvote
    Sinnamon reacted to Kazagami in Does this Exist whos the author of this creation   
    http://www.mediafire.com/download/mpya67fa2hvazd6/Aquarium.rar
     
    I missed the time when you could just straight up copy any files on MF to your account .w.
  23. Upvote
    Sinnamon reacted to The Unexpected Visitor in What's On Your Mind?   
  24. Upvote
    Sinnamon got a reaction from gui0007 in City: Night Stage   
    [Preview]

     
     
    [Download]
    https://www.dropbox.com/s/pg1xvrv1ai3mea0/City-Night%20Stage.rar?dl=0
     
     
    [Comment]
    A beautiful stage, as well as it's animated. The water ripples as well as the lights flash in the background. Comes with music and works for 1.0, the author is OldGamer and enjoy.
  25. Upvote
    Sinnamon got a reaction from NeoGeoKitsune in Duck Hunting Field   
    [Preview]

     
     
    [Download]
    https://www.dropbox.com/s/6irjbyzgepzqqe8/Duck%20Hunting%20Field.rar?dl=0
     
     
    [Comment]
    Stage is animated with flying ducks and clouds in the sky, looks nice and it's overall a good Duck Hunt stage. Comes with music as well, and works for 1.0 The author is OldGamer. Enjoy.
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