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Gaulbetti reacted to Meldo in Warmth Lifebars
more screenshots:
this will be my last lifebar project for now. will make an IKEMEN GO version for these later if I'm up for it.
https://www.mediafire.com/file/zs7h8dsdt24yu8v/Warmth_Lifebars.rar/file
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Gaulbetti reacted to Valgallah in Colors Party -Lost in Eater- : Green Bakery
[PREVIEW]
[Info]
superjump = mild
animated = no
bgm = yes
[Download]
https://www.dropbox.com/s/gujpq6h7997ugvb/ColorsParty_Bakery.rar?dl=1
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Gaulbetti reacted to Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ in Crash Bandicoot Island Intro Stage by SuperNaruto 64 Mugen
[Preview]
http://www.mediafire.com/download/gzlrzj3zc37ti54/Island+Intro.rar
[Comment]
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Gaulbetti got a reaction from y5ha in Lami The Fox Released By Y5ha 8/28/22
(Preview)
(Download)
https://drive.google.com/file/d/1yowccJRXgpwMwXN2invnislSg13_7agm/view
(Comment)
A flashy, 1.1. only 3D animated original character, it's an agile sword/magic hybrid using fox with simple 4 button gameplay, two basic attacks, a mode switch to sheathe or unsheathe their sword, and a grab button. Can mode switch cancel or jump cancel out of their launcher attacks, but only if their custom gauge has power for it. It also has competent, but inconsistent A.I. as well.
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Gaulbetti reacted to PlasmoidThunder in Enemy can no longer be comboed after successful trip attack, how to undo? (Solved)
Check for any NotHitBy sctrls in the trip hitstate. It's also possible the character's attacks use a nochainID that matches up with the trip's HitDef ID.
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Gaulbetti reacted to Valgallah in Ayakashi Gentouki: Iwaba
[PREVIEW]
[Info]
superjump = yes
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/s/5290b5tkr2xlndq/AyakashiGentouki_Iwaba.rar?dl=1
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Gaulbetti got a reaction from HappyDappy666 in Lami The Fox Released By Y5ha 8/28/22
(Preview)
(Download)
https://drive.google.com/file/d/1yowccJRXgpwMwXN2invnislSg13_7agm/view
(Comment)
A flashy, 1.1. only 3D animated original character, it's an agile sword/magic hybrid using fox with simple 4 button gameplay, two basic attacks, a mode switch to sheathe or unsheathe their sword, and a grab button. Can mode switch cancel or jump cancel out of their launcher attacks, but only if their custom gauge has power for it. It also has competent, but inconsistent A.I. as well.
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Gaulbetti got a reaction from CoolAnimeHustler in Lami The Fox Released By Y5ha 8/28/22
(Preview)
(Download)
https://drive.google.com/file/d/1yowccJRXgpwMwXN2invnislSg13_7agm/view
(Comment)
A flashy, 1.1. only 3D animated original character, it's an agile sword/magic hybrid using fox with simple 4 button gameplay, two basic attacks, a mode switch to sheathe or unsheathe their sword, and a grab button. Can mode switch cancel or jump cancel out of their launcher attacks, but only if their custom gauge has power for it. It also has competent, but inconsistent A.I. as well.
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Gaulbetti reacted to LATER HERO in LATER HERO mugen videos thread
MUGEN Guts and The Kung Fu Man, very hard opponents (for me!)
Omega Tiger Woods (me) vs Guts & The Kung Fu Man characters by OGGY
I suffered a hell trying to beat these two characters in a row. It took me A LOT of attempts, playing over and over until I got this video.
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Gaulbetti got a reaction from Macaulyn97 in Macaulyn97's MUGEN videos
He's from Monster: Ancient Cline
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Gaulbetti got a reaction from LATER HERO in Macaulyn97's MUGEN videos
He's from Monster: Ancient Cline
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Gaulbetti reacted to N_N in The Grim Adventures of Billy & Mandy - Clucking Doom!
[PREVIEW]
[DOWNLOAD]
https://www.mediafire.com/file/gdhr272ppu7f1io/Clucking_Doom.zip/file
[COMMENT]
One of the stages from the GBA Billy & Mandy game. This one was pretty simple but also a lot of fun to make. There were about two more screens of tubes, wires, and all that but I figured it'd work better if I shrank it down.
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Gaulbetti reacted to jrm1007 in Sonic Heroes: Frog Forest (1.1/OpenGL only)
So. Sonic Heroes, I actually really liked Frog Forest, it was quite nice, and the music was really good.
I decided to give Parallax Stages a shot for the first time ever, and ended up using Dolphin's Texture Dump, to get the textures for the stage.
This is my very first time using Parallax, so apologizes if it looks off - Includes an ogg file for Frog Forest, loops perfectly
I tried making this for 1.0, but the background got butchered so badly because of the color limit, so I decided to just move it to 1.1b.
https://www.mediafire.com/file/a47tbxsduggcejr/FrogForest.zip/file
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Gaulbetti reacted to Valgallah in Happy Battle: Ichiko's Stage
[PREVIEW]
[Info]
superjump = mild
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/s/yon7j7dv1qzfnqe/HappyBattle_Stormy_Temple.rar?dl=1
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Gaulbetti reacted to SSBKing65✯ in Mona Lisa by CSNkz released (6/30/22)
1-3P: Easy Mode
4-6P: Normal Mode
7-9P: Hard Mode
10-12P: Nightmare Mode
https://onedrive.live.com/?authkey=!AJZJYFjAaEO7J8g&id=A30DEE33B105E54!116&cid=0A30DEE33B105E54
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Gaulbetti reacted to Noside in Ultimate Armor X Released by Keaju 6/18/22
Very interesting, thank you for sharing.
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Gaulbetti reacted to Valgallah in Ayakashi Gentouki: Taki
[PREVIEW]
[Info]
superjump = yes
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/s/mwhj19jnbew5x9p/AyakashiGentouki_Taki.rar?dl=1
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Gaulbetti reacted to Valgallah in Happy Battle: Jutemu's Stage
[PREVIEW]
[Info]
superjump = yes
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/s/11rritt5s14irgf/HappyBattle_Downtown.rar?dl=1
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Gaulbetti reacted to Neo Oceanboy06 in Knuckle Fighter X/Alpha
I'm Planning on some Characters from Knuckle Fighter X/Alpha.
Proof: https://sites.google.com/view/hrmugen/my-characters#h.wxrhbisucfs1
Can you Please Add them to the W.I.P List?
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Gaulbetti reacted to Valgallah in Ayakashi Gentouki: Kokeshi
[PREVIEW]
[Info]
superjump = yes
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/s/en95cmo1zvvzatb/AyakashiGentouki_Kokeshi.rar?dl=1
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Gaulbetti reacted to Valgallah in Ayakashi Gentouki: Tori
[PREVIEW]
[Info]
superjump = yes
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/s/6ilcj6shqqehmpj/AyakashiGentouki_Tori.rar?dl=1
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Gaulbetti reacted to karlsup in kasu Character Collection
kasu is a (presumably) Japanese MUGEN creator whose creations have not been widespread for the good part of a decade now.
I'm gonna rectify that.
Characters in order with the appearance of their names from left to right:
Meteor || Fujie || Teppei || Teppei V2 || Yae || Comochi || Nyu || Rilakkuma || Tica || Dystopia ||
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Gaulbetti reacted to SneezeTHPS in ClayFighter Series
With help from the lovely Lillie's 音MADs I've given my Clayfighter 63 1/3 Blob an update! Now Including some pretty brutal AI, on top of some other minor fixes/improvements.
Also, when you go ahead and add him to the list, can you scrub out my old username (SargeMHPB) and replace it with my current one (SneezeTHPS), please?
Alsoalso, you can totally use any of my content in your Clayfighter full game.
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Gaulbetti reacted to Valgallah in Nozomi Tsuji [Hello Project Battle Festival]
[PREVIEW]
[Download]
https://www.dropbox.com/s/kct3lxifies0qo6/HPBF_Tsuji_Nozomi.rar?dl=1
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Gaulbetti reacted to jrm1007 in Knuckles Chaotix - Botanic Base Day - Level 1 Stage
Well........
It's been a while since I posted anything stage related, this is the Knuckles Chaotix's Botanic Base Level 1 (at Day)
It has all the animations from the Level, having the functioning Fountains, and Waterfalls, it's a decently lengthy stage, but doesn't have much vertical support.
the Level's Music, Midnight Greenhouse, is included in the zip, as a .ogg file, with looppointing, so the song loops as it normally does in Chaotix, it is exclusive to 1.0/1.1b, but can be downgraded to WinMUGEN, at the cost of the Localcoord features, as well as the Looppointing.
(Due to issues with Mediafire at the moment, Google Drive is used instead)
https://drive.google.com/file/d/1HKTeMpQRdscMnigOVltkSxtZ-QoRkwUR/view?usp=sharing