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Gaulbetti

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Posts posted by Gaulbetti

  1. I just found another glitch. I don't know what triggered it, but he randomly got stuck looping in his "Blow to the Leg" animation after it hit.

  2. (Picture)

    photo mugen000_zpstwra8c8s.png

     

    (Download)

    http://www.4shared.com/get/HGMCqmjIba/Robotnik.html

     

    (Comment)

    Like the machine he's riding probably shows, this Robotnik is based on the Genesis era of his speedy blue archenemy. He stays in his Egg-Pod or whatever that thing is called the entire time. He mostly spawns hazards like bombs, and the first few enemies Sonic encounters in his first game, as well as some new attacks, like lasers. He can spawn his robot versions of Sonic and co. to subdue the enemy for hypers, as well as the first two robots he attacks Sonic with in Sonic 1 and 2. I think he uses some custom spriting, too. A major downside is that his voices are VERY low, and his other sound effects are at a good volume. And, he can't jump, but can teleport.

  3. 15 hours ago, Yuria said:

    I tried her, she doesn't have much going for her. She seems like a edit of another char i don't remember the name of. Vampirlia or something? I don't remember. She is slightly NSFW due to her Taunt which is playing with herself.

     

    She has 1 super afaik that i've been able to pull off, im going to assume she's a WIP.

    She might be an edit of the other Riz that was released March 5th. Yeah, she plays something like those other "vampire" characters...

  4. ...Wow, an update in such short time. I'm assuming this edit does something about a fairly large chunk of the infinites?

     

    Also, I checked the update history file, and it doesn't say anything about that update. Just the 4/29 release. Did I download the wrong file or something?

  5. ...He's not really "crappy", he's just pretty cheap...

     

    Personally, I think this X is fun to play as. The sheer number of infintes would really annoy most people, though. Almost every attack on him has infinite potential, and you can't seem to block his hypers. He kinda plays like some weird mix between Smash Bros. and Touhou. I really hope his A.I. doesn't abuse the cheap stuff on him...

     

    6 hours ago, NEON 7 said:

    Yet another terrible Megaman X...Dammit. CvS Artist's updated X is better than this one & even that one has an infinite...

     

    X gets no love & yet Zero becomes even more overrated. Good lord.

     

    I'm not trying to sound ungrateful but you think that after all these years of converting X for M.U.G.E.N, you think that at least ONE person would get it right...but NOOOO.

     

    And yes, I AM super butt-hurt over this!

    Also, what about Leonardo's version? The SNES accurate one? He's probably the most balanced/best one available now...

  6. (Picture)

    photo mugen000_zpshuqfgwd0.png

    (Download)

    https://www.mediafire.com/?qfdubdo28y8azfd

     

    (Comment)

    The version of Tatsu's training stage that came with specific versions of Add004. It doesn't seem to come with current versions. It comes in typical training room size, not very tall, but not too wide in terms of width. It has tons of parallax, too. It doesn't have any music, either. Only works in 1.1, it has a pretty small amount of zoom. Not really anything else to say...

  7. 13 hours ago, Narutogokuichigo said:

    Can't die from anything I try  to do.  So far no ohko I've attempted has worked. As well as any attack has yet to succeed in working.

    Great character and well sprited.But if your looking for something that's beatable then this character is not for you.Unless you like  to collect or don't mind what I've stated above.

    Also the punch is NOT instant kill. Higher health characters or. A change in settings in mugen prove this in more ways than one.With the way my mugen is set up it only takes about half hp of any character.

    Did you rename him to "The Unstoppable Two Punch Man" in that case? I can't think of anything shorter than Unstoppable here...

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