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Gaulbetti

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Posts posted by Gaulbetti

  1. Alright, a pretty big list for me:

     

    S. Nara's stuff, they're hilarious. I guess MugenX's characters, too.

     

    This one Baby Mario I have. He's super cheap, lacks hitboxes on 99% of his animations, uses the EoH template, hypers don't connect right and doesn't have any specials. At least he has a intro and winquote portrait. I have taken down some pretty cheap characters with him.

     

    The Mask by Juan Carlos. Many reasons, like strange move combinations, can do a few moves out of hitstun, and is pretty glitchy overall. I love The Mask, plus the cheap qualities are why I still have him.

     

    This one Hammer Mario I have. He has choppy animation, DBZ SFX, and not many attacks, but the Hammer Suit's my favorite power-up, so...

     

    Mugenmon by Hanahbahannah, or something like that. Just cause.

     

    Sackboy by Jellyfishjosh. I like collecting KFM swaps and edits... And, I love LBP. But, he crashes Mugen sometimes.

     

    Neo Sonic by Midnight Spirit and Trial Force. I like his sprites for some reason, and he can summon his friends. He's got a intro and ending, too...

     

    SpongeBob by Felixmario (Both versions and any edits after.) If the Kinoshota version gets edited a bit, it would be really cool. As for the other version, I still prefer Felix's and co. to Madoldcrow's version any day, despite cool stuff like the Gary assist and the Diesel Dreamin hyper. I don't understand the new attacks for Infantry's edit, though.

     

    3D Homer, the only one of two Homer characters who doesn't use Warner sprites. I liked that episode, too. The MK edit is funny because of his fatalities and the stupid glitches that come with MK Project characters.

     

    MR. IBZS's Pac-Men, they're kinda classic characters.

     

    Super Mario 64, hilarious and nostalgia reasons.

     

    Stefanbandicoot's Crash, sadly my 2nd favorite Crash in Mugen, next to Fake Crash by Felixmario. His winpose is funny.

     

    EugeneQ's Peach, her spriting totally makes up for her pretty bad coding...

     

    PabloSSB's Bomberman, at least I think he made a really old and cheap one....

     

    Wario (WL3) by vader, cheap as heck and uses EoH template, but using transformations from it as attacks are cool.

     

    Rare Mario, OK, I like platformer/non-fighter characters turned into fighters... He's pretty unique, too.

     

    Maritime's SSB characters, not all that bad, they have some unique attacks and sprites, their hypers are sometimes overpowered, and you can't use specials in air sometimes.

     

    Finally, SMA4 Mario by Tako & Higure. Yeah, doesn't face his opponent automatically, has very few attacks, is really glitchy, and has Dio's K.O. voice, but mainly is here because of the above reason. Actually, I guess all characters they made can go here...

  2. It's funny how much he goes into the SMW death sprite, but maybe you could just use edited big SMW sprites instead of small ones, they might have a spritesheet based on Smash made already. You could probably use Mugenx's Mario's sprites, too.

  3. After trying, I like him, pretty fast with lots of projectiles, like Stewie would most likely be. I would say something about the obvious sprite inconsistencies between mech and normal, and his lack of taunt sprites, but I kinda like them for some reason, although I can bet that would be a huge turn off for some. His super and special placement is also a bit weird, X by itself is his laser cannon hyper, but there's also the nuke hyper and a trap projectile mapped to it, which is a bit strange, same while in mech, too. The nuke hyper is also a bit overpowered, not being able to block it or hit Stewie out of it, but I guess he's not supposed to be perfectly balanced anyway. You can't seem to get out of the mech by command, either, you have to be knocked out of it, and maybe the mech can use some permanent super armor or a block ability or something. He could maybe use some more Stewie clips, and the audio during his intro might need to be turned up a bit. If you have no more power for weapons and stuff, and you jump while blocking, the force field effect will appear for a second over Stewie, and you can jump forever.

    Pretty solid everywhere else, though. Best Stewie in Mugen, hands down. Any reason he's named Gryfon instead of Griffon? I could easily change it, sure, but I like that spelling. Good job here.

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