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Gaulbetti

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Posts posted by Gaulbetti

  1. Don't know why I haven't commented on this yet, but...

    -D4 Kirby: Most will say this is the best Kirby in Mugen. I'm afraid I'll have to disagree there, he's EXTREMELY tough to play as, and real slow, too, I have tried him on every roster I had, and never managed to figure this Kirby out. I really dislike the swallow ability set switch gimmick, 2 years ago, I played with this Kirby for about 30 minutes, found some awesome Kirby 64 and The Crystal Shards mode, accidentally pressed F4, and could never find it again, EVER, no matter how much I played as him. He makes most of my computers lag too much, too, and I don't like characters who can't airblock.

    -MadOldCrow's SpongeBob and Kirby: I understand people like his S. Bob's sprites more than Placemario's, and I really love his attacks, but I just prefer Placemario's more. His Kirby on the other hand... Low quality audio, pretty small moveset compared to others, hard to do hypers, JJBA styled death portrait (Scared me in my earlier Mugen days...), and, how BIG he is, I mean, he's Kirby, he's supposed to be small... And by how out of character he acts, I mean, he seriously has winquotes? Ones where he breaks the 4th wall? I actually like Laxxe's MvC one more, even though how glitchy that one is...

    -Cyanide's Kirby: His moveset just isn't big enough for me... Personal tastes, though. Still 2nd 3rd best Kirby in Mugen, behind Bird's and that NES one.

    -Warner's Luigi and Great Wario: I really don't like having a separate guard button, you can air recover from the first hit of Luigi Tornado, and his hypers are basically useless due to startup. Love his sprites, though. About his Wario, I don't like his huge height and only two hypers, Wario's supposed to be short and big, not tall and a bit less big.

    -Judgespear's Homer: Nowadays, I look back and see how uncreative this Homer is. Plus, his A.I. is really annoying rather than hard, he's completely invincible through the start of Beer Dash Smasher or whatever it's called... And to answer his readme, yes Mr. Plow or a Duff truck would've been waaaaay better than the same old steamroller. Just about every other Warner sprited Homer is cooler.

    -Dee Bee Kaw: The only reason I bring him up at all, is because I don't understand any of the jokes in him at all. He just seems more like a clusterfuck of just... stuff, and the only cool attack to me was the EFZ cannon. It is a bit fun watching him fly all around the screen, though.

    -Pac-Man by Roy: The only reason I say this, is because, even though he is one of my favorite Pac-Men in Mugen, up there with brucewayne's, and chucho's, I just don't like how close to Smash 4 his moveset is. Don't get me wrong, I like this Pac-Man a lot, just saying. I was real let down by it, but now have come to like it a bit in Smash.

    -EugineQ's Peach: Shame he's not as good of a coder as a spriter... She's actually pretty cheap sometimes, and her voicepack stinks...

    -kishio's Ronald: Same as Homer basically. Awesome spriting, lackluster everything else. Thank gosh the Japanese community came and blew him completely out of proportion...

    -New Daisy: Compared to the old Daisy, she wasn't nearly as cool, I did like her sprite style more, but the old one's 3rd Eye hyper, Sky Pop hyper, and the other Super Mario Land attacks were way cooler, one of the best Mario characters in Mugen.

    -Lastly, Super Mario by ShinRyoga and NeoAnkh: I never did like this Mario. I don't know why, it wasn't the A.I. it wasn't the evil winpose, it wasn't the palette modes, I don't know why, I think it was the Super Flame hyper.

    That's it, I think.

  2. (Picture)

    photo mugen000_zpseaqrrs6g.png

     

    (Download)

    https://www.mediafire.com/file/t2xrytkytnq75k7/EWJ2-ISO9000.rar/file

     

    (Comment)

    A little known Earthworm Jim 2 stage, based around one of the most bizarre themes in any platformer, international statements of excellence. (And I had to ask my stepdad about that...) I think it's 1.1 only, unfortunately...  It has slight zoom, is a bit wide, and carries most of it's source animation, like the wall of ISOs in the far background and that mouse cage. It comes with the theme used in Lorenzo's Soil, which it used in EWJ 2. Made by Roach.

  3. (Picture)

    photo mugen000_zpsmtbzgkgv.png

     

    (Download)

    https://www.mediafire.com/?q0rr7zsgojt99kk

     

    (Comment)

    The very first place you fight in Brawl's Subspace Emissary mode, where Mario and Kirby duel. In Mugen, however, it may have been edited from a snapshot or two. But, the crowd is animated, and so is the confetti. Unfortunately, it has a very long intro, which I think is taken from Subspace Emissary itself. It comes with it's proper theme. Made by Asassin.

  4. (Picture)

    photo mugen001_zpsqhi2dag0.png

     

    (Download)

    https://www.mediafire.com/?9egao481b3kbec8

     

    (Comment)

    A really good remake of Hydrocity's second Act, from Sonic 3 & Knuckles. The background has all of its parallax layers, there's animated enemies higher up, there's two waterfalls on both far sides, and it even floods occasionally. It comes with It's proper music. The author's name isn't in the .def, so I guess they're unknown, I'm pretty sure it's made by the same creator of Carnival Night Zone.

  5. Alright, I tried him in a few battles on Add004, because my normal 1.1 won't respond at all if he takes more than a few steps... :noway:

    So, I found:

    -The readme says Bosssummon isn't available yet, but I've summoned Bloomsady twice.

    -Speaking of Bloomsday, I found a weird glitch, I spawned him, he then sucked up a Wario clone, I don't know where it came from, maybe the bike or a Bob-omb, anyway, he sucked up the Wario clone, and completely left the enemy alone.

    - Not really a bug, but the Dashertor hyper is kind unsafe. Maybe it could use some light super armor or something, I get interrupted out of it a lot.

    -Maybe a Add004 glitch, but I don't see the counters for anything often.

    -Maybe another Add004 thing, but I never get the treasures, either.

    -Are coin sound effects planned? They really could use some sort of sound effects.

    -The bike command is still giving me issues, too. So is the Bossummon one, unless I need to get the emblems.

    -During his dash charge, there's a slightly darker area around Wario than the rest of the screen.

    That's all I found, really. Nice job fixing the missing sections of his aerials and the Bussummon was really cool.

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