Jump to content

Gaulbetti

Member
  • Posts

    3,766
  • Joined

  • Last visited

Everything posted by Gaulbetti

  1. I always thought this stage would be Kinnikuman's house or something like that. Guess not.
  2. ...Depends on the character being used to fight him. It's not like that Homer's a balanced opponent. And the stage, too...
  3. Nevermind. Bomberman's palettes worked when I put in new lifebars...(?) ...These new palettes are SICK. VERY nice job on them.
  4. No pictures are showing up, but it's another Pac-Man character for Mugen, so... EDIT: http://i34.photobucket.com/albums/d118/doraemariby/New%20Pac-Man_zpsonqct1i5.gif Oh, no.
  5. Oh crap. Forgot ALL about that horrible site. Will work on that when I get home. Surprised no one else brung that up.
  6. Was expecting the Touhou one, but... Metal Slug. Niiiiiccce.
  7. Agree fully on those complaints, and a update to him would be real nice to see. At least he changed the typical EoH hyper background. The wizard hyper endlag is real annoying, too, but the aforementioned hyper spam at least helps that a little bit.
  8. Bridge into the Abyss (Picture) (Download) https://www.mediafire.com/?k6jrn6pjbvm9gzm (Comment) Reuploading the stage to make it easier to find. Now with it's music! Basically MK's The Portal. But given about 100+ years to develop. The "abyss" becomes a few different colors. It's not a very high or wide stage, either. It's music is some fairly mechanical sounding (And rather loud) dubstep of sorts. I think there's actually a second version of this stage, too, but...Made by GUN0TRADIO.
  9. MvC SpongeBob (Picture) (Download) http://www.mediafire.com/file/hp9c3d0en077f8h/MvC_SpongeBob.zip (Comment) Another MvC: EoH SpongeBob... This one using the unique choice of SpongeBob Squarepants: The Movie GBA game sprites. Comes with attacks any semi-faithful SpongeBob would use, spatula throwing, bubble blowing, and having Sqiudward and Sandy as assists. The Diesel Dreamin' hot rod and Goofy Goober Wizard is in there, too... However, he also has some attacks that involve his stretchy limbs, and a hyper that resembles... Kenshiro's Crack Fist. Oh, yeah. And a fire sword, and can crawl. Due to EoH glitches, he can do multiple hypers during another hyper provided he has the power. His A.I. tends to do this, or power charge and do some simple combos. His sounds are all taken from other SpongeBobs, he changes into a different set of sprites during some attacks, and his winquotes are in a different language. Still a decent SpongeBob, though. Made by ChristianTaylor1234.
  10. So... They fell right into his evil plan... He knew someone would do this, and he wasn't wrong... Thanks a lot for the edit. I have way too many MKP characters as is. He looked really cool, and I've never seen the actual movie.
  11. I've needed this stage again for years. Thanks so much.
  12. Holy crap. The Hamster vs. Zombie hamster. I LOVED that flash game. It was adorable and glitchy as heck. Thanks a TON.
  13. "Life 1000"? What anime is this guy from, too? He's actually pretty decent and fun to use. Reminds me of Dan with the self-damaging stuff.
  14. Oh, yeah. One last thing. For some reason, Mario's guarding breaks. What I mean is that Mario will take out his shield even when he's not being attacked which won't let him move backwards or be able to do any attacks involving moving backwards. Seems to happen at complete random.
  15. Mugen has just gotten more educational. They have no reason not to show Mugen at school now. That, and it REALLY does not take this guy long to make characters.
  16. ...This isn't a forest. It clearly takes place in the mountains...
  17. Also, just curious... What was changed on Bomberman aside from walk sound, some commands, hurt voices, new hyper activation noise, winquotes, dash jump boost, and big portrait? I really like these changes, actually. Also, his palettes don't seem to work.
  18. (Picture) (Download) http://www.mediafire.com/file/vimvlv6nz8h6zju/woc_tsunami.zip (Comment) That one Wrath of Cortex stage. The Coco level. Yeah. More specifically the gem platform challenge. In this stage, the towers of blocks (and boat) in the background/floor bob up and down and stuff like that. It's kinda wide, tall, and shortly has rain and thunder. Has it's theme, too. Also comes with a "yukari BGM" .def, which I can only assume plays that one Touhou character's theme in place of Tsunami's theme, but... Made by Daniel9999999999.
  19. That red hitbox thing is probably just Rock's attack, and not Mario.
  20. ...Anyone know a good screenpack that: -Doesn't have other characters from other media as decoration. -A winquote screen. -Doesn't use custom ports. -And, has 200-250 slots. My Add004 setup kinda broke, so I might as well use this to get a new screenpack.
  21. I don't even know how to code and I could fix it, so unless Flavio makes a quick update to fix it...
  22. One of his commands needs to be added for a Crash Bash 500LB weight hyper via Fighter Factory.
  23. Oh. Whoops. Didn't see that link. Thanks a lot for the clarification. These two were already very good, can't wait to see how these are even better.
  24. (Picture) (Download) http://www.4shared.com/zip/xbYfY88uce/RiperRoo.html (Comment) Not much needs to be said. Has 10 intros worth of Naughty Dog era Crash references, and references to his Crash 1 boss fight and such. He has mostly similar basics and uses 6 buttons, but he carries the TNT/Nitro tile attack he had in Crash 2 as a special, spawning the two types of crates from the sky, as well as some spinning attacks. All his hypers are fairly long, and involve using Crash Bash/Team Racing vehicles or Uka Uka to assist him. One of his commands need to be fixed before he can be used, though. Also has a few glitches involving one of his spinning specials, and the length of most his hypers can drain the time easily.
  25. I don't know what IIDX is, but it's always a good thing. It's such a attractive screenpack. How many slots does it have, and does it have a winquote screen?
×
×
  • Create New...