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Ryon

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  1. Upvote
    Ryon got a reaction from Hellzone in Mugen Free For All Battle V5 (Beta)   
    [Preview]
    [Download] http://www.mediafire.com/?777lcewjj5pbdyv [Comment] Here is a special Beta of the screenpack for release here only on MFFA. (i suspect that someone out there would repost this link somewhere else, but what can i do to stop them) In anycase, I'm sorta at a loss and can't remember where i left off on the screenpack or whats left. So i'm releasing it as is (BETA) Until i remember what it is and finish it up completely. But as far as I can tell, it has EVERYTHING in it. also, the lifebars need a proper sound.
  2. Upvote
    Ryon reacted to RippleRollerDa in Mugen Free For All Battle V5 (Beta)   
    He let me have the beta first. HAHA.
  3. Upvote
    Ryon got a reaction from Sir Lord Alpyne in So im Fighting Mediafire   
    watch this song!
  4. Upvote
    Ryon got a reaction from Ex✭Cᴀʜᴍ in We hit 700 members!   
    no way dude you were about to peel off something that isnt PG-13
  5. Upvote
    Ryon got a reaction from Sou-Bot in [Stage] How to code Animations   
    Stage Animations Tut
  6. Upvote
    Ryon got a reaction from llyyr in Grab / Throw Tutorial   
  7. Upvote
    Ryon got a reaction from Ex✭Cᴀʜᴍ in [Stage] How to code Animations   
    You need your animations seperate. from the stuff in your SFF.

    I recommend using Fighter Factory 3 to open up the SFF.

    this is the ideal way to have your sff. (or at least MY ideal way)

    Background Sprite (group 0, image 0)
    Midground Sprite (group 1, image 0)
    Foreground (group 2, image 0)
    animation object 1 (group 3, image 0)
    animation object 2 (group 3, image 1)
    animation object 3 (group 3, image 2)

    This way each little piece of the stage is broken up into groups. the way groups and image work is basically organization. each group is allowed to have any number of images, and images are not restricted to 0 1 2 3 4 5, you could have image 0 , then image 10, then image 5000. thats perfectly fine.
    just as long as you remember what number you put your ok. So consider your (Group, Image) To be your reference points.

    This is your basic stage coding, to display a single image from the SFF to Mugen.

    [bG 0] ; This is the label for the code/sprite
    type = normal ; This is the kind of sprite, its either normal single sprite, or anim animation set
    spriteno = 0, 0 ; This is where you use your "reference points" from your SFF to implement the image. (group no, image no)
    layerno = 0 ; This is used to tell how it should appear -1 = Behind, 0 = Same Layer as player, 1 = Infront of player
    start = 0, 0 ; This is the start position of the image, on the stage. If you align the stage properly in the SFF, you can leave this to 0,0.
    delta = 1,1 ; This is used to tell the image how to move itself when the character is walking, leaving it to 1,1 it wont move it'll stay in its position, if you use a lower value or higher value it will slide when the player walks.

    l=====================================================================================l
    Now this is a example of how the basic stage would look if you used the back/mid/fore ground images like i mentioned above.

    [bG Background] ; Displayed behind all characters and objects
    type = normal
    spriteno = 0, 0
    layerno = 0
    start = 0, 0
    delta = .9,1 ; This delta in the X axis, is .1 lower than normal, the reason why is so when the character moves around on the midground, the background will slide a little bit, giving the feeling that its part of a faraway background.

    [bG Midground] ; Displayed behind all characters and objects, BUT infront of the background.
    type = normal
    spriteno = 0, 0
    layerno = 0
    start = 0, 0
    delta = 1,1

    [bG Foreground] ; Displayed infront of all characters and most objects (unless there coded otherwise, nothing you can do)
    type = normal
    spriteno = 0, 0
    layerno = 1 ; The layerno here is 1, which means it appears in front.
    start = 0, 0
    delta = 1.1 , 0 ; The delta in the X axis, is .1 higher than normal. the reason is because the object is closer to the player so when the character moves this object will move faster as if your viewing the fight from behind a object. If you want a better example, set to cups on a table, one on the edge, and one in the middle. now bring your face down to table level, and move your head from left to right almost half way around the table, you will notice how the cup near the edge appears to move faster than the cup in the middle of the table, This is a real life perspective that the delta is used for.

    l======================================l
    Now for how to code animations

    [bG Animation 1]
    type = anim ; type = normal for single sprite, type = anim , for animation set
    actionno = 0 ; spriteno is replaced with actionno, or else you get error. your action number needs a "reference point" just like spriteno.
    layerno = 0
    start = 0, 0
    delta = 1,1

    [begin Action 0]
    3,0 ,0,0 ,5
    3,1 ,0,0 ,5
    3,2 ,0,0 ,5

    Now [begin Action 0] is animation set 0, and the number (0) is your reference point which you use in the actionno = . This is a explanation of what those numbers under Begin Action mean.

    Group No , Image No, X Position, Y Position , Time

    If you recall above i set group 3, image 0 1 and 2, to be animation sprites? well we are gonna use those.
    We dont need to make it move a position, but other wise you could use the X and Y to move it around.
    The time code tells you how many ticks that sprite will be shown in the animation. higher number to show longer, lower number to make really fast. 0 (is like infinite) -1, is like infinite. 1 ~ whatever, will display it at that speed. so for the example i used 5 ticks.

    [begin Action 0]
    3,0 ,0,0 ,5
    3,1 ,0,0 ,5
    3,2 ,0,0 ,5

    its easier to understand now yes?
    well thats all there is to coding animations in stages. there are ALOT more advance triggers but you do not always need them.

    so in short how do you make a animation on a stage?
    you need type = anim, and you need actionno which points to a animation set
    then you need the actual animation set itself, using the [begin Action #] code.
    If you read in the Doc's folder a file named "bgs" it explains all about stages.

    VIDEO FORM!

  8. Upvote
    Ryon got a reaction from Sou-Bot in What version of mugen i should use for testing Hires Stages & SPs.   
    All of my tutorials as well as many of my other explanations are located in the HELP section. I STRONGLY recommend you look in there for tutorials. All of my stuff is stickied or near the top. 1. I personally use !Draw , its a program that only uses 256 color png images, basically, when you open the image in !draw, change your first color in the pallete (alpha color) to another color, such as red, or white, or blue, whatever you want. and its gonna show you the blended pixels that you have to remove manually. 2. Fighter Factory 3 Beta, Its not available on the offical website yet but MFFA, and Mugen Guild have links to download them. AND My videos character creation 1 , has the links as well from me. Fighter Factory 3 (32Bit) http://www.mediafire.com/?82b1pfs9sijwclx (64Bit) http://www.mediafire.com/?fr3cxm0c74km4lz 3. DO NOT USE FIGHTER FACTORY ULTIMATE! Its known to have issues far beyond that of FFC and FF3 is far superior because FF3 supports mugen 1.0, and FFC does not. The reason behind the image thing is becuase of FFU. FF3 would just make a pallete for the image, itself. 4. Look at my Character creation tutorial I explained about adding sprites and group numbers and stuff. but in the short answer. If you have group 0 image 0, already, and then you add another image with the same group 0 image 0, the 2nd image is gonna be FORCED to take the pallete of the first image. and ruin it.
    watch my tutorials out and you will learn alot and how to avoid the issues your having now.
  9. Upvote
    Ryon got a reaction from llyyr in Your Banned   
    http://tf2r.com/banned.swf
  10. Upvote
    Ryon reacted to Lord Batros in WHAT HAPPENED WITH MFFA?   
    Thats ok im the fucking Mugen Free For all Antichrist now , because i had an opinion & didnt kiss anyone's ass when they got snappy back,
  11. Upvote
    Ryon got a reaction from Ultiɱℯciɑ in WHAT HAPPENED WITH MFFA?   
    A couple days ago, MFFA went down for unknown reasons, and it scared ALL OF US.

    Myself included due to recent legal threats.

    However. It turns out it was not a legal issue but rather.... or it seems like an Attack.

    I'll give you basic stats.

    MFFA has 750+ Users
    MFFA has 1~20 users ACTIVE at any given time.
    MFFA has 1~90 Visitors/Guests ACTIVE at any given time.

    Due to those numbers its impossible for any of us to log in at the same time and cause any performance issues.

    On the day that MFFA got suspended the site had a instance where it went up to 2000 visitors/users which caused an immense strain on the serverhost. As as safety measure the server shut down the website because it ran up to many processes (2100 to be exact) Which is why MFFA went down.

    Due to my (Ryon) fast acting I was able to contact both Serverhost and Boardhost, and get this situation under control, and I fixed the issue.

    I believe we were attacked, I'm not sure by who or what, But to suddenly get 2000 visitors at ONE GIVEN TIME.
    Its very suspicious.

    SO I'D LIKE TO WELCOME EVERYONE BACK TO MUGEN FREE FOR ALL!
  12. Upvote
    Ryon reacted to Sou-Bot in WHAT HAPPENED WITH MFFA?   
    It has to be someone from another mugen site, because they cant stand it...they cant keep watching this place growing up perfectly without doin a THING... Trust me "success has enemies", always.
  13. Upvote
    Ryon reacted to Drunk Ryu in WHAT HAPPENED WITH MFFA?   
    It was internet tereorismz I tells ya!
  14. Upvote
    Ryon reacted to Phantom Blood in WHAT HAPPENED WITH MFFA?   
    Laharl did it
  15. Upvote
    Ryon got a reaction from Kazagami in See u guys when i get back   
    my friend this is the first time i'm gonna tell you this. FORGET US. take care of your family. and come back when your done. GO HOME AND BE A FAMILY MAN.
  16. Upvote
    Ryon got a reaction from lexxluey in How To Make A Character (Complete!)   
    Part 1 - Getting Sprites


    Part 2 - Building SFF (Ripping)


    Part 3 - Building SFF (SFF)


    Part 4 - Basic Attacks (CNS, CMD, AIR)


    Part 5 - Projectiles


    Part 6 - Helpers & Custom States


    Part 7 - Super Creation


    Part 8 - Elemental Bullet System (1)


    Part 9 - Elemental Bullet System (2)


    Part 10 - Finalizing The Character

  17. Upvote
    Ryon got a reaction from Reigizuo_78 in Jun Kagami (KOFEX) edited by me   
    hot dog! I love KOF EX2 (shes from 2 right?) but anyways yeah i love the 3 original characters from that game. good release, and AI looks great.
  18. Upvote
    Ryon reacted to Black chaos in NEW RULE!   
    Okay Ryon and PB have spoken about Celest leave it alone don't everyone gang up on him now your just going to add fuel to the fire, I think he got it after he was "timed out"
  19. Upvote
    Ryon reacted to Sashuno in NEW RULE!   
    Shit just got real.
  20. Upvote
    Ryon got a reaction from Scrombo in Story of your username?   
    My Name.
  21. Upvote
    Ryon got a reaction from Gamer251 in NEW RULE!   
    Thank you phantom.

    now Celest.

    GROW THE FUCK UP!
    DO YOU THINK THIS FORUM IS RUN BY CHILDREN LIKE YOURSELF?
    NO ITS NOT. THIS WEBSITE IS RUN BY SEVERAL MATURE PEOPLE WHO MAKE DECISIONS BASED ON WHATS GOING ON.

    AS THE COMMUNITY I TELL YOU ALL EVERYTHING I NEED TO TELL YOU.

    IF I CHOOSE NOT TO TELL YOU SOMETHING , THERE IS A GOOD REASON WHY I WOULDN'T WANT TO TELL YOU.

    ON TOP OF THAT IN MY YEARS, I'VE NEVER ASKED ANYONE NOT TO POST ANYTHING THEY DIDN'T WANT TO.
    BUT FOR ME TO ASK EVERYONE, NOT TO POST A CERTAIN THING. THAT'S EXTREME. SO EXTREME THERE IS A VERY GOOD REASON BEHIND IT.
    BUT I'M NOT AT THE LIBERTY TO DISCUSS IT.

    SO CELEST WE'LL SEE YOU IN A COUPLE DAYS. AND I HOPE YOU COME BACK WITH THE MINDSET OF A MATURE PERSON NOT A LITTLE BITCH WHO DOESN'T UNDERSTAND HOW THE WORLD WORKS.
  22. Upvote
    Ryon got a reaction from Kazagami in NEW RULE!   
    Thank you phantom.

    now Celest.

    GROW THE FUCK UP!
    DO YOU THINK THIS FORUM IS RUN BY CHILDREN LIKE YOURSELF?
    NO ITS NOT. THIS WEBSITE IS RUN BY SEVERAL MATURE PEOPLE WHO MAKE DECISIONS BASED ON WHATS GOING ON.

    AS THE COMMUNITY I TELL YOU ALL EVERYTHING I NEED TO TELL YOU.

    IF I CHOOSE NOT TO TELL YOU SOMETHING , THERE IS A GOOD REASON WHY I WOULDN'T WANT TO TELL YOU.

    ON TOP OF THAT IN MY YEARS, I'VE NEVER ASKED ANYONE NOT TO POST ANYTHING THEY DIDN'T WANT TO.
    BUT FOR ME TO ASK EVERYONE, NOT TO POST A CERTAIN THING. THAT'S EXTREME. SO EXTREME THERE IS A VERY GOOD REASON BEHIND IT.
    BUT I'M NOT AT THE LIBERTY TO DISCUSS IT.

    SO CELEST WE'LL SEE YOU IN A COUPLE DAYS. AND I HOPE YOU COME BACK WITH THE MINDSET OF A MATURE PERSON NOT A LITTLE BITCH WHO DOESN'T UNDERSTAND HOW THE WORLD WORKS.
  23. Upvote
    Ryon got a reaction from Ultiɱℯciɑ in NEW RULE!   
    Thank you phantom.

    now Celest.

    GROW THE FUCK UP!
    DO YOU THINK THIS FORUM IS RUN BY CHILDREN LIKE YOURSELF?
    NO ITS NOT. THIS WEBSITE IS RUN BY SEVERAL MATURE PEOPLE WHO MAKE DECISIONS BASED ON WHATS GOING ON.

    AS THE COMMUNITY I TELL YOU ALL EVERYTHING I NEED TO TELL YOU.

    IF I CHOOSE NOT TO TELL YOU SOMETHING , THERE IS A GOOD REASON WHY I WOULDN'T WANT TO TELL YOU.

    ON TOP OF THAT IN MY YEARS, I'VE NEVER ASKED ANYONE NOT TO POST ANYTHING THEY DIDN'T WANT TO.
    BUT FOR ME TO ASK EVERYONE, NOT TO POST A CERTAIN THING. THAT'S EXTREME. SO EXTREME THERE IS A VERY GOOD REASON BEHIND IT.
    BUT I'M NOT AT THE LIBERTY TO DISCUSS IT.

    SO CELEST WE'LL SEE YOU IN A COUPLE DAYS. AND I HOPE YOU COME BACK WITH THE MINDSET OF A MATURE PERSON NOT A LITTLE BITCH WHO DOESN'T UNDERSTAND HOW THE WORLD WORKS.
  24. Upvote
    Ryon got a reaction from thekillnator in NEW RULE!   
    Thank you phantom.

    now Celest.

    GROW THE FUCK UP!
    DO YOU THINK THIS FORUM IS RUN BY CHILDREN LIKE YOURSELF?
    NO ITS NOT. THIS WEBSITE IS RUN BY SEVERAL MATURE PEOPLE WHO MAKE DECISIONS BASED ON WHATS GOING ON.

    AS THE COMMUNITY I TELL YOU ALL EVERYTHING I NEED TO TELL YOU.

    IF I CHOOSE NOT TO TELL YOU SOMETHING , THERE IS A GOOD REASON WHY I WOULDN'T WANT TO TELL YOU.

    ON TOP OF THAT IN MY YEARS, I'VE NEVER ASKED ANYONE NOT TO POST ANYTHING THEY DIDN'T WANT TO.
    BUT FOR ME TO ASK EVERYONE, NOT TO POST A CERTAIN THING. THAT'S EXTREME. SO EXTREME THERE IS A VERY GOOD REASON BEHIND IT.
    BUT I'M NOT AT THE LIBERTY TO DISCUSS IT.

    SO CELEST WE'LL SEE YOU IN A COUPLE DAYS. AND I HOPE YOU COME BACK WITH THE MINDSET OF A MATURE PERSON NOT A LITTLE BITCH WHO DOESN'T UNDERSTAND HOW THE WORLD WORKS.
  25. Upvote
    Ryon got a reaction from Lord Batros in NEW RULE!   
    Thank you phantom.

    now Celest.

    GROW THE FUCK UP!
    DO YOU THINK THIS FORUM IS RUN BY CHILDREN LIKE YOURSELF?
    NO ITS NOT. THIS WEBSITE IS RUN BY SEVERAL MATURE PEOPLE WHO MAKE DECISIONS BASED ON WHATS GOING ON.

    AS THE COMMUNITY I TELL YOU ALL EVERYTHING I NEED TO TELL YOU.

    IF I CHOOSE NOT TO TELL YOU SOMETHING , THERE IS A GOOD REASON WHY I WOULDN'T WANT TO TELL YOU.

    ON TOP OF THAT IN MY YEARS, I'VE NEVER ASKED ANYONE NOT TO POST ANYTHING THEY DIDN'T WANT TO.
    BUT FOR ME TO ASK EVERYONE, NOT TO POST A CERTAIN THING. THAT'S EXTREME. SO EXTREME THERE IS A VERY GOOD REASON BEHIND IT.
    BUT I'M NOT AT THE LIBERTY TO DISCUSS IT.

    SO CELEST WE'LL SEE YOU IN A COUPLE DAYS. AND I HOPE YOU COME BACK WITH THE MINDSET OF A MATURE PERSON NOT A LITTLE BITCH WHO DOESN'T UNDERSTAND HOW THE WORLD WORKS.
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