
N_N
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Everything posted by N_N
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Thanks to the grateful efforts of Burger-Meister, I was able to update this collection with a lot of rare goodies! What's new: - Unknown edit of UchicaCody's SpongeBob ("LOLBob EpicPants") - Unknown edit of Felixmario2011's first SpongeBob, which includes an English voicepack - "abrasive spongebob" by Ricardo Ziglio FATEC - SpongeBob by RTM9 - "Human Patrick" by an unknown author - "Pin Head Stage" by Ivan Luiz - "Squidward Chat" by Rapthemonkey9 and probably more that I'm forgetting I'm eventually going to update how this collection looks too. It's getting too cluttered for my taste.
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All the dead links should now be fixed. Also added most of these: I'm debating if I should add the AngryNoahs edits right now seeing as they're very simple .cns stat changes and nothing more. But then again, I did add a couple of paletteswaps... (Sorry for the wait btw)
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A Yellow youtuber fox , GTFoxN6Y has successfully jumped into MUGEN! + Stage
N_N replied to GTFoxN6Y's topic in [ RELEASES ]
Adding onto what the others said... - any reason why you left the filenames, including even the one for the .def, as "kfm"? - Backup folder is over 7 MB and just adds useless clutter. Get rid of it. - The hadouken isn't classified as a projectile when it should be. To do this, go to its HitDef and change "NA" to "SP" under "attr". - Superjump feels very clunky. I think you should make it so the player is able to move left and right during the jump. I'll be honest here, this feels like a very elaborate joke character. -
The X position is in the middle but why not the Y position?
N_N replied to GTFoxN6Y's question in [ MUGEN CODING HELP ]
From the looks of your post, you're trying to force a background to stay in one spot, correct? If so, there's no need for a PosAdd. Instead, you should code your background as an Explod with the bindtime set to -1. -
Added. On a similar note, Joe by Dawn de Era, Synck, dronk, and TheFclass97 has been added.
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Thank you very much for the feedback. Though I could've sworn I included a readme in the archive. I'll get right to updating him. Also one more thing, there wasn't much I could do with 8B, as the original only had 1 jumping kick animation (yeah, maybe I lied about the original having "plenty of sprites"). Hence why it looks so much like 8A. I'll try and do something about that though.
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[Preview] [Download] https://www.mediafire.com/file/o1px1jl16wt3j7a/scizor-v1.25_012523.rar/file [Comments] The idea of creating a Scizor has crossed my head for a while as he's one of my favorite Pokemon, so I made one. Feedback would be great. CHANGELOG BELOW:
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Added. Both should already be in the collection. Lastly, the author for Fish has been corrected to XboxRob11 and all of Anomipolis' Squidward edits ("Miss Miss") have been reuploaded since his OneDrive was deleted.
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All added. Also the link for a couple of MGNFN's characters have been changed because I realized he had a website. I'll get to the MA-exclusive characters later. Also anyone know where Sumin's stuff is now? His blog no longer has his creations and I'm pretty sure the versions in this collection are outdated.
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Since it seems all my previous request threads are gone, I decided to make a new one. 1. This "ccascarudo" stage by an unknown author. Seems to have come from Latin America. 2. Squidward, Mr. Krabs, Medusa (Jellyfish), and GyaradosRed by mugen_master, listed here: https://newmugenworld.blogfree.net/?t=346807 Were apparently hosted on a dead Polish site (podkopemseries.cba.pl) according to his YT channel. 3. All of NiO's WinMUGEN screenpacks. The author does not have them anymore. These include lOsT (https://web.archive.org/web/20090407044021/http://www.spriters-academy.com.ar/index.php?topic=53.0) and Red vs. Blue (https://web.archive.org/web/20080924204452/http://www.spriters-academy.org/index.php?topic=570.0). I remember seeing the latter in a compilation a long time ago. 4. The "Gear'd" screenpack by Gear Saber, which was an EvE edit with custom lifebars. Last spotted in a 4shared folder circa 2015. I salvaged the lifebars before a HDD crash, but nothing else. 5. The 2 Hanks and the Madness stage in this video, that happens to contain the aforementioned Gear'd screenpack. I'm confident about the stage because I downloaded it in the early 2010s off some eSnips account. 6. The first version of MUGENJF's SpongeBob 2.0 that was a Metool spriteswap. I know it exists through a now-deleted video. 7. Keeping consistent with old SpongeBob characters, the old version of Madoldcrow's that had different intros and a different hyper, as seen here:
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I'm surprised people are still replying to this topic, lol. Additional nostalgic creations would include JudgeSpear's Homer, NeoKamek's creations (his Zeeky was one of the first characters I installed), N64Mario's old stuff (if I'm not wrong, his site was one of the first MUGEN sites I ever visited), Club Syndicate's stuff (a name I heavily associate with dead forums) and oddly enough, crappy Latin American Dragon Ball characters as a lot of them were in the first MUGEN pack I ever DLed, over 10 years ago.
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I'm still standing by what I said earlier! With that said, the following would also be cool: - More wrestling characters. Heartburn Kid and -sic- were on the right track but I don't think they ever finished anything, and I just plain dislike all the spriteswaps. - The rest of Rakugakids' roster
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I respect your decision, even if it is a bit of an overreaction. Good to know you'll still be on other sites. See ya around!
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[PREVIEW] [DOWNLOAD] https://the-phoney-express.neocities.org/ [NOTES] This isn't actually new; I had finished this stage over 3 years ago. It has been slightly refined and should be ready for release now, though. Lo-res. Animated (Snap in the background). Somewhat compatible with Super Jumps. Comes with .defs for 1.0 and 1.1. The sprites came from some flash game, IIRC.
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I don't care about the AI (unless it exploits flaws in the character) as I prefer playing characters, but I can see how that could bother you. Anyways, here's what I can think of right now. I set better expectations for myself nowadays so all of these are rather old examples: - Mugenpoopmaster's Gengar looked promising to me, because Gengar's cool and I thought "hey, Type Wild sprites, can't go wrong with those!" Unfortunately I was proven wrong by an oddly-functioning mediocre character. - Choiyer's Haruhi looked neat at first but became WAY too NSFW overtime which turned me away from it. Thank goodness for Zero-Sennin and Nep Heart. - ShinRyoga's Luigi. Thanks to my crappier-than-crap internet when I first DLed him, I didn't know what he really functioned like. When I found out he was just "Green Mario" taken to the extreme, I was very disappointed.
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All added. Just try to use a different file host other than Sendspace next time, because I really dislike their thing where a file expires if you don't download it within 30 days.
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Red indicates a dead link. This is a recreation of Moltar's old collection--thanks to him for providing a good base. Let me know if I missed anything; with there being over a decade's worth of SpongeBob creations, I'm bound to have forgotten about something. CHARACTER SELECT SpongeBob SquarePants Patrick Star Squidward Tentacles Mr. Krabs Sandy Cheeks Plankton Gary the Snail DoodleBob Mermaid Man Larry the Lobster Miscellaneous Characters STAGE SELECT SpongeBob SquarePants Reef Rumble stage pack - Infantry00 Bikini Bottom - Xedarts / ExShadow / Mugen Mario || Chum Bucket - MugenJF / Alessiofuffa3 / Knuckles999 / Mugen Gamer || Clarinet Land - Dave1224152 || Combat Arena - XPGlitz236 || Demolition Sponge - MyYoutube Rocks || DoodleBob's House - AngryNoahs / Alessiofuffa3 || Doodle Dimension - XPGlitz236 || Flying Dutchman's Ship - Rowster64 || The Fry Cook Games - Sebastian || Gary Come Home - Alexander Uone Green Cook Guy Hecht The World || Goo Lagoon - Rowster64 || Jellyfish Fields - MugenJF - N_N's edit ("Jellyfish Fields - Night") / AngryNoahs / MyYoutube Rocks || Krabby Pizza - Derpy Sponge || The Krusty Krab - AkiraIce / TheSlkMugen / Nour Atef / Xxthathedgehogxx / N_N / Shimmering Brony || Krusty Towers - Sanic1234 || Nowhere - ToonAlexSora007 || Patrick's House - Rowster64 || Pin Head - Ivan Luiz || The Poop Deck - SpongebobFanguy6660 Inc. || Sandy's Dome - Rowster64 || SpongeBob's House - SpongebobFanguy6660 Inc. || Squidward Chat - Rapthemonkey9 || Squidward House - Sanic1234 || Squilliam Mansion - Dave1224152 || Starfishman Rescue - Versionmock5 || SURE - FlamingRedHead || Weenie Hut Juniors - MugenJF ADDONS Poyochan's AI patch for Felixmario2011's second SpongeBob Holn's AI patch for Infantry00's edit of Felixmario2011's second SpongeBob Gruntzilla34's AI patch for Gruntzilla34's Moar Krabs DaMarioMemer's AI patch for Infantry00's first DoodleBob N_N's "silly soundpack" for Felixmario2011's second SpongeBob Fried Chili Cheese Dogs soundpack for Felixmario2011's second SpongeBob, author unknown
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This sounds interesting. I have a bunch of other characters: Pivot by Tanicfan22: https://www.mediafire.com/file/8w9gqht06bs2rbz/Pivot.rar/file Pivot by J-Hoax: https://www.mediafire.com/file/a8br27xd61frjak/Pivot.zip/file Sync by XenoCard: https://www.mediafire.com/file/55gydpas877nkcp/SinicXC.zip/file Stickman Battle Arena characters by Karter: http://mugenguild.com/forum/topics/stickman-battle-arena-cyclone-released-and-chars-updated-182344.0.html Apelao by VIB: http://fanaticmugen.free.fr/index.php?section=chars Stickman Plus (unsigned): https://www.mediafire.com/file/ouvg4fvye9ebr80/stickman.zip/file Blue by débutant: http://mike.mugen.free.fr/?page_id=174
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Those would be the lifebars from NoZ's LEGACY screenpack. http://mugenguild.com/forum/topics/legacy-normal-portsupdated-by-noz-166796.0.html
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Samus by zeckle/laxxe23. Seems to be unfinished. Requires a bit of editing in order for it to properly work. https://openload.cc/jex0l6F3n7/LargeSamus_zip
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Everything should be updated now. Fixed the link to FourthRhyme's and p0008874's stuff too. Also got rid of the stupid "warning" because I felt like it wasn't needed. Let me know if there's anything else that needs updating! Hopefully this time I won't be as slow.
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Feedback: - Was it intentional for him to not have any small portraits? - If the opponent walks up to you while you're doing the standing medium punch, they go right through you and you don't hit them. I suspect this has something to do with the ground.back and ground.front parameters. - Missing animation frames on anims 120-170, 190, and 195, causing MUGEN to throw up debug errors when the round is about to begin, or if he tries to guard. - This one is more of a personal nitpick but I don't like that the voice for the "garbage day" special lasts about 4 seconds longer than the move itself. - Berd has no CLSN2s during the beam hyper. - Air light punch doesn't have any recovery frames - I was going to point out that his normals were unusually weak until I saw that his attack was set to 45. Maybe scale the damage of the normals up to compensate for the decreased attack, or set it back to 100? Overall this is a kinda interesting character. I'm interested in seeing where this goes.
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- The machetes are infinites if timed correctly. - Right now the dodge is a bit unbalanced, since it grants Spooky full invincibility. Most fighting games have it so throw attacks (and nothing else) can hit the character while they're dodging, so I recommend you change the dodge to incorporate that mechanic. - The helpers could use a damage nerf, plus a cooldown mechanic on them. - Optionally, they could also be made hittable. - The player gains power back from the EX specials and the machete toss hyper. - The damage on the hypers could be reduced by 200 or so, seeing as they're only Level 1s. - 2 of the hypers (the multiple machete toss one and Specimen Spectacle) don't have any CLSN2s on Spooky, which isn't a good thing. - There are a lot of unused KFM sprites in the sff you forgot to delete. All the feedback I could give for now. A relatively nice and creative character otherwise. Keep it up!
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I'm looking to see if anyone has this stage. I've searched but nearly everywhere led me to a dead link; while I did find a presumably working link to the stage (https://pan.baidu.com/s/1eQ8FKum?fid=990452822412408) it requires that I have a Baidu account, which I don't have nor do I plan on getting. The stage can be seen in this video: Thanks in advance.