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WlanmaniaX

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  1. Like
    WlanmaniaX reacted to Oliver As Latias in Courage the Cowardly Dog (final release!)   
    I can atleast give this character a shot though. It does also look like that it also putted a lot of effort to make it balanced and such.
  2. Like
    WlanmaniaX reacted to GarfieldfanMUGEN in Courage the Cowardly Dog (final release!)   
    One bit of feedback:
    Judging by the leftover sprites, this uses Rocko as a base. Example here:

    Also, altoiddealer's feedback on MFG has more bits of feedback.
     
    Other than these two things I've seen, this seems like a really promising character.
  3. Like
    WlanmaniaX reacted to AstroInkling45 in Courage the Cowardly Dog (final release!)   
    Wonderful! Now I can finally have this cowardly pink dog on my MUGEN! Can't wait for the full release!
  4. Upvote
    WlanmaniaX got a reaction from Sete in Courage the Cowardly Dog (final release!)   
    It took me a hard distance to finish some materials from my newest creation. So for this day, I have DONE editing from him.
     
    A big UPDATE: I am completely done adding my improvements and pizzazz from him recently.
     
    So I present to you for my newest character....
     
    COURAGE THE COWARDLY DOG!!

     
    Video:
     
     
    Download Link:
     
    Fully release!
     
    Though he will be another decent-looking Cartoon Network character ever made, after the Powerpuff Girls, Gumball and Chowder being out. If you tested him, please send a positive feedback after you see any problems from him.
  5. Upvote
    WlanmaniaX got a reaction from IDGCaptainRussia in Courage the Cowardly Dog (final release!)   
    It took me a hard distance to finish some materials from my newest creation. So for this day, I have DONE editing from him.
     
    A big UPDATE: I am completely done adding my improvements and pizzazz from him recently.
     
    So I present to you for my newest character....
     
    COURAGE THE COWARDLY DOG!!

     
    Video:
     
     
    Download Link:
     
    Fully release!
     
    Though he will be another decent-looking Cartoon Network character ever made, after the Powerpuff Girls, Gumball and Chowder being out. If you tested him, please send a positive feedback after you see any problems from him.
  6. Thank You
    WlanmaniaX got a reaction from GarfieldfanMUGEN in Courage the Cowardly Dog (final release!)   
    It took me a hard distance to finish some materials from my newest creation. So for this day, I have DONE editing from him.
     
    A big UPDATE: I am completely done adding my improvements and pizzazz from him recently.
     
    So I present to you for my newest character....
     
    COURAGE THE COWARDLY DOG!!

     
    Video:
     
     
    Download Link:
     
    Fully release!
     
    Though he will be another decent-looking Cartoon Network character ever made, after the Powerpuff Girls, Gumball and Chowder being out. If you tested him, please send a positive feedback after you see any problems from him.
  7. Like
    WlanmaniaX got a reaction from Felixmario2011 in Courage the Cowardly Dog (final release!)   
    It took me a hard distance to finish some materials from my newest creation. So for this day, I have DONE editing from him.
     
    A big UPDATE: I am completely done adding my improvements and pizzazz from him recently.
     
    So I present to you for my newest character....
     
    COURAGE THE COWARDLY DOG!!

     
    Video:
     
     
    Download Link:
     
    Fully release!
     
    Though he will be another decent-looking Cartoon Network character ever made, after the Powerpuff Girls, Gumball and Chowder being out. If you tested him, please send a positive feedback after you see any problems from him.
  8. Like
    WlanmaniaX reacted to CoolAnimeHustler in Courage the Cowardly Dog (final release!)   
    ʕु-̫͡-ʔु”-- Wow! This Brings Back So Many Great Memories! Awesome Job With This Creation Wlanmania X! All Your Hard Work Has Paid Off Tenfold, Yo! ^_^
  9. Upvote
    WlanmaniaX got a reaction from SSBKing65✯ in Courage the Cowardly Dog (final release!)   
    It took me a hard distance to finish some materials from my newest creation. So for this day, I have DONE editing from him.
     
    A big UPDATE: I am completely done adding my improvements and pizzazz from him recently.
     
    So I present to you for my newest character....
     
    COURAGE THE COWARDLY DOG!!

     
    Video:
     
     
    Download Link:
     
    Fully release!
     
    Though he will be another decent-looking Cartoon Network character ever made, after the Powerpuff Girls, Gumball and Chowder being out. If you tested him, please send a positive feedback after you see any problems from him.
  10. Like
    WlanmaniaX reacted to RMaster007 in Courage the Cowardly Dog (final release!)   
    This character is amazing! You did really well with him.
  11. Haha
    WlanmaniaX reacted to wicloud in Wheelchair Guy (from Happy Wheels) released [1.0+]   
    now joe swanson has a buddy! or a worst enemy....also i find it funny how in his gethits and source game that he complains about pain in his legs...i guess that means he can/could walk?
     
    anywho great character i'd recommend it for everyone.
  12. Like
    WlanmaniaX reacted to Oliver As Latias in Wheelchair Guy (from Happy Wheels) released [1.0+]   
    Character made by LilyBreez.
     
    Video: 
     
     
    About: A cranky old man who ain't got time for you, and his fighting style really shows it. The Wheelchair Guy tests his vehicle's true potential, even using the rockets on it to fry his opponents. Though, as one would expect, the wheelchair rather limits his options and makes his ranges rather wonky. As long as you aren't prone to miscalculating distances, he shouldn't be too hard of a figther to pick up.
     
    Pros:
    + Long-reach attacks
    + Can smash into opponents when he "runs"
    + Can play offensively or defensively
    + Will actually destroy any airborne opponent
    + A strong, but not too strong A.I
     
    Cons:
    - Can't really air juggle due to his weight
    - Infinite priority. Everywhere.
    - Haven't got behind it, but something might cause Raining Jets to not work when used
    - His crouching attacks are easy to misfire
     
    Download: http://lilymugen.my-free.website/wheelchair-guy
  13. Like
    WlanmaniaX reacted to RoySquadRocks in ToeJam & Earl UPDATED!   
    ToeJam & Earl rap it up!
     
    Introducing...
    ToeJam & Earl
    from the ToeJam & Earl series!
     
    ToeJam (AKA: Masta DJ TJ) is a red, skinny three-legged alien and a main protagonist from the ToeJam & Earl series by SEGA. He often speaks street slang, shows interest in basketball and loves to rap and dance with Big Earl.  Earl (AKA: Big Rappin' Earl) is ToeJam's best pal and a serious alien from the planet Funk-o-tron. He's kind of clumsy and not that bright and shows no accomplishment of driving the Rapmaster Rocket Ship.
    These characters have 2 versions. Win for Normal and 1.0 for Stronger. For Stronger Version, copy CharacterName/CharacterName10.def in your select folder and change CharacterName to the name of my character from the chars folder.
     
    What's in these updates:
    -ToeJam & Earl can no longer summon earthlings anymore! Instead, they can assist their friends of Funk-o-tron!
    ToeJam's Side:
    Earl (Can't assist when a stand-alone version of Earl is there.) Sharla  Peabo   Earl's Side: ToeJam (Can't assist when a stand-alone version of ToeJam is there.) Flarney Smoot   -Fixtures of Animations
    -Straight Jar Throw Infinite Fixed
    -Added Funk Effects on Normal Moves to make them a bit more Sega Brawlers Megamix-ish
    -Updated Run Animation
    -Updated Character Protrait
    -Added Damage Dampener
     
    Download/Update ToeJam & Earl NOW!
    https://onedrive.live.com/#cid=CC8ACE125B3A87ED&id=CC8ACE125B3A87ED%21130
  14. Like
    WlanmaniaX reacted to Flare-Gamer-64 in Creators' Collection: WlanmaniaX   
    Wlan's infamous for having tons of bugs in every creation. He says he fixes bugs but then he will make other bugs by accident. Dib has a infamous air muffin glitch that makes a Dib stairway to heaven.
     
  15. Like
    WlanmaniaX reacted to BIGSTICKlt in Characters You Wish Were In Mugen   
    I'm wanting a better version of Rosalina, a better version of Steve, and like the post above says, a better Sackboy
  16. Like
    WlanmaniaX reacted to Starmie in Character Ideas   
    Supply some sprite sheets and gameplay ideas and maybe people might make those characters.
  17. Like
    WlanmaniaX reacted to RoySquadRocks in Sonic Mania Act 1 released!   
    Sonic Mania Act 1 released!
    Sonic Mania is now released, as an Act 1 beta, for REAL this time! Have fun!
     
     
    Download now!
    https://1drv.ms/u/s!Au2HOlsSzorMh0Z1D68mZDe9p9Ag
    Act 2 coming soon!!!
  18. Like
    WlanmaniaX reacted to N_N in Microsoft Paint   
    Microsoft Paint
    [Preview]

    [Download]
    https://mega.nz/#!Wv40yRSQ!SUY7M1KJjTkSpXw5G5gWxz-4riDvCU7RplWpwCoB90Y
    [Comments]
    My 2nd stage that isn't an edit - the infamous drawing program, now as a M.U.G.E.N stage. Features that one S and other things, such as a special animation at the start of each round (see picture).
     
    Superjumps supported.
    1.1 version with zoom included.
  19. Like
    WlanmaniaX reacted to Ryon in Android 18   
    Android 18
     
    Shes getting close to perfect, but I have several bugs to fix and the level 3 to do.

    Since I've released several characters in this style, Are there any opinions on this gameplay style?
    Should I remove the super ports ?
    Should I make more in this style?
    Why do I hate Gohan?
    Why do I hate Buu's?
  20. Like
    WlanmaniaX reacted to AxSeeker in My Spriteworks   
    The older dib is pretty solid and I'm not at all sure about george jetson. His nose seems off?
     
    I really hope you'll do invader zim projects though. I really wish the series didn't have to end like that.
  21. Like
    WlanmaniaX reacted to Galvatron in My Spriteworks   
    Nice! these sprites not bad man. :-)
     
    I hope to see Rocko converted for mugen soon.
  22. Like
    WlanmaniaX reacted to n00b12 in Not Dexter   
    Uh oh, Smash Fan 41 returned! I hope he doesn't bring his courage vid back up as my courage character is the worst.
    https://www.youtube.com/channel/UCK-6PA-wc5HDqGmT5bqCGUg/featured
  23. Like
    WlanmaniaX reacted to VirtuallTek in Fighter Factory Studio 3.5.2 (UPDATED May, 31)   
    Fighter Factory Studio released!

    After one year of work, 13 years before release of the first edition, we are glad to launch Fighter Factory Studio to the public. This new version is a huge improvement over any previous edition.
    Although it lacks some features, it's a solid base to upcoming functions that will be added. As said on previous announcements, we aim to be able to edit every single game asset, on any engine we add support. Fighter Factory was designed to be a character editor, version 3 added support to more formats, but on Studio we extend this to the maximum level.
    The reworked code-base is powerful, scalable, extensible and very stable. Everything is ready for big new features like BGs editor on M.U.G.E.N's module and OpenBoR support. There's no limit for what we can do in this edition, and we have plans to extend almost all functions.
    Here you can download latest version and older ones as well (including all versions from 1.0 to 3.0), and some important public content in our Blog. All exclusive content will be posted in our Patreon page.
     
    Change log:
    Split on modules with support for multiple engines. Project file explorer (will be essential for full game development). OpenGL is mandatory, but a software rasterizer alternative is available too. Updated to latest version of Qt framework. Hybrid parser/syntax highlighter (smarter, faster and more reliable). Multi-threaded (long tasks are split across all available CPU cores). Import from another project can import from any supported engine too, and has collision resolution. Backup function restore files by replacing them and reloading, instead of just loading the backup on memory without changes in the original files. 'Project -> Save' improved. Saves all modified files and call save as for those who lives on memory only as expected, on all projects of the same 'group'. 'Project -> Save as' improved. Saves all files of the current 'project group' to a new folder (copy them in its current state to a new folder). Eg.: open a character, make a copy of it on another folder to create a new one based on the first. We can even make a full copy of a default engine installation to make a full game. 'Project -> Run in engine' improved. All bugs solved, faster than before, and on a full game 'project group' runs on the game itself. Undo, redo, cut, copy, paste, find and replace available in all editors. You can even undo complex things like changes on sprites. Zoom available on code editor too. Built-in image editor inside sprites editor. Import replace sprites with same group/number. Ability to resize one or more sprites outside image editor (you can scale all sprites with hit box adjustment/scaling in one batch). Default background is set based on localcoord. Contact Box drawing always use the same type as current ones (default or not), or non-default if there's none. Better support for frame interpolation, including timeline controls. Onion Skin on animations changed from sprite to animation/frame. Complete support for high DPI displays. Palette generation and 'Adapt image to palette' with better support for alpha channel (can produce anti-aliased 8bit sprites). Animated GIF generation works even with non-8bit sprites (adapts to 8bit). Better interface preset system (adjusts to available space and scales nicely). Drag and drop support on the Organizer. Sound file viewer on sounds editor (basic editing functionality will be added over time). Added fold all/unfold all for code editors. Improved 'Export to HTML function' (tries to detect AI commands to uncheck them). M.U.G.E.N.
    Parser groups allowed code by file type. Added A1 transparency shortcut in Animations editor. Added full support for frame interpolation. Improved offset viewer and throw creator. Fixed PCX decoding (solves some issues on portraits in SFF v1).   Changes in 3.5.2   See our post on Patreon.   Requirements:

    Windows (x86):Windows XP SP3 or greater and Microsoft Visual C++ 2017 Redistributable
    Windows (x64):Windows 7 SP1 or greater and Microsoft Visual C++ 2017 Redistributable.
    Linux (64): libGL (OpenGL library) and Wine.
    macOS (x64): Sierra 10.12 or greater and Wine Stable.

    Download
    http://fighterfactory.virtualltek.com
      Patreon page
    https://www.patreon.com/virtualltek
     
    Known issues:

    Zoom on code editors don't increase font size of all text.
    Sound suddenly stops (macOS).
    Can't resize dialogs (macOS).
     
  24. Upvote
    WlanmaniaX got a reaction from RobotMonkeyHead in Author, Evaluator & Creator Suggestions   
    Thanks for mentioning!
  25. Like
    WlanmaniaX reacted to Moltar in Characters You Wish Were In Mugen   
    All characters from SSBB (using 3D models and in Smash Bros. style.)
    IM Meen (YouTube Poops)
    A decent Buzz Lightyear
    A decent King Dedede
    Morshu (Zelda CD-I/YouTube Poops)
    Hornet (Fighters Megamix/Daytona USA)
    More SNS-styled SSBB/SSB4 characters
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