Jump to content

O Ilusionista

Creator
  • Posts

    705
  • Joined

  • Last visited

Everything posted by O Ilusionista

  1. hey bro, cool to see you here. Enjoy your stay, people are very cool here. About Super Bikkuriman, I've made the last stage, but I've edited it a lot to give more life and animation to it:
  2. Very nice. Which program have you used to make it? About the size, I think its not the biggest. I am pretty sure there is a stage with over 600mb
  3. I have a Stickman for mugen, It is pretty cool, and has some God of War combos :) good luck
  4. hehehe There will be a new hero on this game: Do you guys remember him?
  5. I think maybe you could add a transparency to the front cage
  6. That is all okay now. Maybe I was a tad too rude. My feedback is: - always credit the editor (as you did now). And its cool to contact him too - the chars are too low at the screen, you need to lower the zoffset. - Whenever you are going to make a HR stage, you need to use a image from a character to see if the size is right. I can provide you a base image, is the one I use to make my own stages. Take care.
  7. Its called opinion, I can give my opinion to whatever I want to. I don't hate you, I just don't like: - you never give credits to the image author - You just take the image and make a conversion, with nothing new. in some cases, you even forget to scale the image to the right size. So, try to not act like a baby and try hear feedback from someone which has far more experience than you.
  8. The image was done by a guy frm Deviant Art. I've saved this image for working on it later The z-offset is too low
  9. Dunno if you guys are aware of the constant updates of FF3, but here is: Important! You need to download the first link before installing any update! Many people are downloading only the last update/patch. MAKE A CLEAN INSTALL To update, just extract the new file in the FF3 folder replacing the old ones. Current version: 3.0.1200 Windows x86 (32 bits) Download - http://www.sendspace.com/file/xnsc10 Pre-requisite - http://www.microsoft.com/download/en/details.aspx?id=8328 Update 3 - http://www.sendspace.com/file/2pgivz Windows x86-64 (64 bits) Download - http://www.sendspace.com/file/r4zwb8 Pre-requisite - http://www.microsoft.com/download/en/details.aspx?id=13523 Update 3 - http://www.sendspace.com/file/7fr0hz Linux x86 (3.0.1000) Download - http://www.virtualltek.com/data/downloads/ff30rc1lin.7z Pre-requisites - libQtCore4, libQtGui4, libQtXml4, libQtOpenGL4 (version 4.8.0), wine On Debian-based systems - sudo apt-get install libQtCore4 libQtGui4 libqt4-opengl libqt4-xml wine To make it executable if needed - chmod -x ff3 Attention: Unix file names are case sensitive. All project files will open in FF3 only if the file name match exactly the defined in the .def. Windows Vista/7 PCX Thumbnail Handler V3 Now you can view thumbnails of PCX images in any application that uses native system dialogs, as Windows Explorer and FF3. Installation instructions included. Includes both x86 and x86-64 versions. Link - http://www.mediafire.com/?g1nkqyrwmhb9k9d to see what is new and to keep track of the new versions, go there: http://mugenguild.com/forumx/index.php?topic=137126.0
  10. In that case, not even with perspective. Its too big
  11. so, where do you got this image? and its double sized I hate when someone gets a cool image at DevianArt and make a bad use of it...
  12. As suggested, I've changed all the common sparks to something closer to 16bits era. The transparent sparks are cool, but doesn't fits.
  13. the intro is very nice (i've made the same for a unrelased proejct too :) )
  14. I've made Goliath from that: you can use on the project if you want (just credit me)
  15. Overlord Wrath, Meteor Impact and Blazing Knuckle are my favorites :)
  16. Corretct. The ground is from Fighting Masters + Golden Axe :) About the next release, it will take a while. ZVitor is resting and I having some real changes at RL, so I can't say when I will release the new version. I will be busy for the next 10 or more days, but I am (was) fixing things on the project, like: - Tonned down cheapness of some bosses, like Violator, Giant Spider, Gi Le Farg and others - Including more attacks to Foot Soldier - And I have some ideas to make, like this boss Something that on my mind: I need to change the sparks, to something more oldschool. I am working on it right now.
  17. Nice char, Ryon, I think its really cool! I just think you should use HR in everything, including the sparks
  18. Another custom stage, for a new boss from a game which the background doesn't fits the game I've animated the water at the background the bg in action: http://youtu.be/5IJRlIDaSwg
  19. The stage is nice, but its not on the right size (just compare the spikes and the chars). You need to reduce the image size to 50% probabilly
  20. aperson98 and Glisp, please submit those sheets to: http://spriters-resource.com and http://sdb.drshnaps.com/
  21. Oh, I forgot, I had made a new video of him
×
×
  • Create New...