-
Posts
145 -
Joined
-
Last visited
Reputation Activity
-
Zephyr reacted to Darklight in Shazzar Released by AnkokuNaitou 23/8/13
[preview]
[download]
http://ankokunaitou.blog.fc2.com/blog-entry-70.html
-
Zephyr reacted to Phantom Blood in SS6 Rinrin by Suigin released 8/18/13
http://kotenkotenko.blog7.fc2.com/
Others updated
-
Zephyr reacted to Lord Batros in Gustoff Released by AnkokuNaitou 12/8/13
[Download]
https://skydrive.live.com/?cid=62be273f532481ec&id=62BE273F532481EC%21253&authkey=!AMxYjJhgGPQ8uFs
-
Zephyr reacted to Lord Batros in Goku Transform BY LegendTTA
http://www.youtube.com/watch?v=N2H4Rula00Y&feature=player_embedded
[DOWNLOAD]
https://www.dropbox.com/s/f3p8vjhmhm96mex/Goku%20Transform.rar
-
Zephyr reacted to The Magic Toaster in [Romancing Saga 2]Bokuohn
[Preview]
[Download]
Bokuohn: http://www.mediafire.com/download/5aczrdg4a6ih5il/bokuohn.zip
[Comment]
Made by En.
-
Zephyr reacted to Bjay in Erikca Furudo by Baggy (6/16/2013)
Alright, so what from what I've found so far:
- Gameplay is generally source accurate, although superior to he OMK counterpart.
- Her grab adds gives a lot of meter for a grab.
- "Baggy" hitstun, which comes no surprise but it's not as bad as the chibi characters, but still nasty!
- While I say source accurate, there is a striker implemented and some other goodies, which I think is a nice bonus. There's a certain bonus I'll stay quiet about. :P
The fact that it's made by Baggy...I'm glad that Baggy kept true to the source, yet including the Dlanor striker bonus. I hope to see more of this equivalent in the future.
-
Zephyr reacted to Ryon in Enn (1.0 Update, 6/6/13)
[Preview]
[Download]
http://www.mediafire.com/download/bkobozokek1ybb8/Enn.zip
[Comment]
copied from Read Me.
-
Zephyr reacted to Lord Batros in Wyvern(The King of Dragons) released 6/1/13 By Dark Ruler
[Download]
http://darkrulersmugen.weebly.com/characters.html
-
Zephyr reacted to Ryon in Werewolf released by L.C (27/05/2013)
well he did a fucking AWESOME job.
I love the sprites there so amazingly well done.
-
Zephyr reacted to sтαя∂υsт cяυsα∂εя in Werewolf released by L.C (27/05/2013)
http://www.2diyer.com/thread-40045-1-1.html https://skydrive.live.com/?cid=6336DCAFFA68CCB7&id=6336DCAFFA68CCB7%21112 -
Zephyr reacted to Wargame-kun in SBX - Suriagehara No Tatakai
yea i already done this long ago....but here goes nothing
http://www.mediafire.com/download/c77ggffgs8867p9/SBX_-_Suriagehara_No_Tatakai.rar
well guys just tell me whats wrong and what i need to fix (since im newbie on fixing stuffs)
stage update : some little adjustments
-
Zephyr reacted to DanteAkashiya(DA) in Dantalian W.I.P.
This character will have five colors, jacket and pants will be added a third color shirt.Red shirt, brown pants, green jacket, looks not bad.
-
Zephyr reacted to The Magic Toaster in [Magi: The Labyrinth of Magic] Morgiana
[Preview]
[Download]
Morgiana: http://www.mediafire.com/?d76p42551xqvrh2
[Comment]
Made by Mir. Video created by SxVector upon request.
-
Zephyr reacted to Werewood in SDK Shiina Yuya update 2013-05-26
SDK Shiina Yuya update_2013-05-26
Exclusively announced in MUGEN FREE FOR ALL, my new MUGEN home
According to your (Golden Darkness') advice, I updated Ms. Yuya with:
- removed all blue hit boxes for the Kyoshiro Mibu helper
- disabled NotHitBy treatment for the Kyoshiro Mibu helper
update_2013-05-26:
Please re-download her here: Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
MUGEN Characters 1500 Series: SDK Shiina Yuya by Borewood
SDK Shiina Yuya is from Samurai Deeper Kyo (PSX)
Shiina Yuya and Kyoshiro Mibu finally switch places in MUGEN.........
Video Preview: http://en.niconico.sarashi.com/?sm20885976
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
Warning:
- There is no such thing as "source accuracy" in all my MUGEN characters, because I don't have the skill.
- There is only one default palette for all my MUGEN characters, because I am color-blind and don't know how to do palettes.
- There is no other purpose in all my MUGEN characters than filling some MUGEN database empty slots, for the sake of MUGEN hard-core collectors who accept both good-quality and inaccurate/half-assed/plain/boring MUGEN characters which have not yet been converted to MUGEN or that have fewer MUGEN verions.
Disclaimer
- All my new MUGEN characters are for MUGEN 1.0 only.
- All my new MUGEN characters have A.I.
- All my new MUGEN characters are open-sourced.
-
Zephyr reacted to Ryon in [Wii U] Monolith Soft Trailer (Xenoblade 2)
After watching this, I'm getting total hype for this game.
Xenoblade on the Wii was freaking amazing, breaking record I knew about on the wii in terms of Graphics, Gameplay, Music, Sounds, Voice Actors.
This game looks like its gonna set a REALLY high bar for Action Adventure RPG games.
Watch in HD.
-
Zephyr reacted to Okami in BB CSE - Taokaka Beta
http://www.mediafire.com/?vgpp0sx8h62isj3
Updated:
On video:
3 D Drive Attacks Finished.
CMD DL FOR FIXES:
http://www.mediafire.com/?ba78naxas3zfc0r
http-~~-//www.youtube.com/watch?v=-z6ISaIcQLI
-
Zephyr reacted to Laharl in Duran (Secret Of Mana) By Knd
back in the day when low graphics were considered awesome by many but to others they still are.
-
Zephyr reacted to Kazagami in Vadise&Sierra by IF released 5/11/2013
From Legend of Mana
http://www.nicovideo.jp/watch/sm20843559
http://www1.axfc.net/uploader/so/2899725&key=lom
-
Zephyr reacted to O Ilusionista in Rotating and Scaling sprites - the easy way
This info is so useful that needs to be shared with everyone. Thanks to nedflandeurse for finding this gem. There are some times that we want to scale or rotate sprites to make new ones, and most graphic programs will just ruin the sprites - by blurring then or by messing up the pixels. The solution is a free program called RotSprite, which have unbelievable results. What it is? As Xenowhirl has himself said, this utility has been released because "the walking and running frames in Sonic 1, 2, and 3 all need 45 degree rotated equivalents" and "making rotated versions of sprites is usually a pain in the ass, because most programs that rotate a sprite will antialias it (which blurs it and messes with the colors)". RotSprite uses a special algorithm instead which tries to preserve the original sprite's feature by "guessing" pixel patterns. As an additional feature, RotSprite can also resize sprites (and it does a very good job also for this task). Several major sceners found this utility very useful. How it works? The program interface is very simple. You choose which image you will use (accepts many formats), the output name (just outputs BMP) then you will see this: First box: you will enter the angle of the rotation (if you don't want rotation, just put 0). Try to use integer numbers, and remember graphic programs works better in 15º subdivision, so any multiple (15º, 30º, 45º and so on). Remember that is in counter-clockwise, so if you wanna rotate 45 CLOCKWISE, you need to enter 315º or use a negative value (-45º). Second box: Its the scale value. If you doesn't wants a scale, leave it alone (do not use 0). Again, the same 15 multipies will work here, but multiples of 10 will work too. 1.000000 means 1 (normal size), 2.000000 doubles it, 0.500000 half size and so on. Scale down works better than scale up. But the result is better than any other tool. Third box you can enter how much frames do you want, and the final rotation and it will made as much frames as needed. Examples Rotating Scale (zoomed for better view) DOWNLOAD here: http://info.sonicretro.org/RotSprite Alternate host: http://www.sendspace.com/file/xdoeyq -
Zephyr reacted to Werewood in Kagekiyo
Kagekiyo
Exclusively announced in MUGEN FREE FOR ALL, my new MUGEN home
MUGEN Characters 1500 Series: Kagekiyo by Borewood
Kagekiyo is from Genpi Touran (2DFighterMaker2nd)
Kagekiyo made a move from arcade (MAME) to 2DFighterMaker2nd and now to MUGEN.........
Video Preview: http://en.niconico.sarashi.com/?sm20798973
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
Warning:
- There is no such thing as "source accuracy" in all my MUGEN characters, because I don't have the skill.
- There is only one default palette for all my MUGEN characters, because I am color-blind and don't know how to do palettes.
- There is no other purpose in all my MUGEN characters than filling some MUGEN database empty slots, for the sake of MUGEN hard-core collectors who accept both good-quality and inaccurate/half-assed/plain/boring MUGEN characters which have not yet been converted to MUGEN or that have fewer MUGEN verions.
Disclaimer
- All my new MUGEN characters are for MUGEN 1.0 only.
- All my new MUGEN characters have A.I.
- All my new MUGEN characters are open-sourced.
-
Zephyr reacted to Laharl in Requesting all of Cerenas (CV) chars
his stuff is so hard to find I have a few of them but I want any you guys might have most of the time if not all he has the words "C.V" in the char names other times its K.M.
heres one I know of
besides this one I want any other Cerenas characters anyone here might have :/.
I have the following. Qbee, Miku taido,nakozuki, mina,
Idk what all chars he has made but I like them, he also made a bunch of Asuka 120% characters that I cannot for the life of me find any help would be wonderful.
-
Zephyr reacted to Banned for harassment. in Battle Storm Classics
It's a shame about how Super Nostalgia Wars got cancelled, but it's a good thing those characters are gonna ostensibly be added to this game. Personally, I can't wait for Sheena from Run Saber. I was drooling ever since she was announced.
-
Zephyr reacted to Legendary DeMoNk@I in Official ATV3: Legendary Terry Bogard Update thread
For Winmugen & 1.0 Mugen Get the character here (left side bar for characters. winmugen & 1.0. both different) https://sites.google.com/site/demonkaimugen/
http://www.youtube.com/watch?v=QkbdDpjqO80
-The Terry edit i came up with is a Terry Bogard with all his abilities from past games and even a couple of iconic ones from the anime movies. This ISNT supposed to be a console accurate coded character from CVS series, KOF or FF games. That wasn't the goal. just a custom edit with CVS sprites
-He has some features in him from other games like MVC style combos & Ex moves
-This is my vision and version of what the Ultimate Terry Bogard would be. jacked up, pissed and ready to throw down pushed to his limits. for those not into fatal fury and have not seen the animes, if you watch the last movie the motion picture when he fights a god in the end youll see where i was going with concept
-He has almost all his supers and attacks from past games i could come up with along with new ones i thought fit his style. So he has A LOT of moves. no less than what most authors do. i just created them so that they are entirely different visually and not just the same super 3 times with different damage levels.
-Along with that i came up with my own sprite edits so that my terry sticks out a lot more than the CVS sprite used versions that are out there now: Plus because there were attacks i always wanted him to have in CVS 2
Here are some of the sprite edits i originally did:
Batzarro adjusted the arms better but I originally used parts of terry and a certain Kyo to do it
Concept came when i developed his first major super (finger pointing)
I wanted to come up with my own standing parry
This is the original standing CVS in the sprite below but i thought that looked better as a "low" parry
and here is my first major sprite edit you wont find in NO other terry either
(theres much more. Plus The Vanishing Master Tung Fu Ru is done by me also)
From all that to tons of custom sounds i ripped, mixed down and edited on my own..
So with that said everybody has theirs and i have mine. pots ryu and vyns ken are almost the same in technical game play but they are totally different in style and theme. same as mines. "Dramatic"
Hope you enjoy the character for what it is so far and when i get more time ill try to fix things along the way. be patient
laters
-
Zephyr reacted to The Magic Toaster in Drakonis by IF released 4/10/2013
Nope. IF ripped it himself and there is another character from it however i havent found it. Its some crab thing.
-
Zephyr reacted to Kazagami in Drakonis by IF released 4/10/2013
http://www.nicovideo.jp/watch/sm20581713
http://www.mediafire.com/?q6353jwxb325gtn (Mirror link by Toaster)