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SBX - Suriagehara No Tatakai


Wargame-kun

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yea i already done this long ago....but here goes nothing

 

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http://www.mediafire.com/download/c77ggffgs8867p9/SBX_-_Suriagehara_No_Tatakai.rar

 

well guys just tell me whats wrong and what i need to fix (since im newbie on fixing stuffs)

 

stage update :  some little adjustments

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try giving a more noticeable delta to each element(floor-back-towers-mountains), it gives more depth to the stage & looks better.

I think the fire looks better constant & faster, rather than slow & paused.

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  • 2 months later...

Will test in a min.

 

Feedback:

-With Stages, use underscores instead of spaces in the .def name(personally I'd do it for the sff name too)

So rename SBX - Suriagehara No Tatakai.def to SBX_-_Suriagehara_No_Tatakai.def

The reason being, people will have an issue assigning stages to characters due to how mugen reads stuff.

- I would bring the characters down a few pixels (like 2 or 3), they feel a bit too high up on the floor.

- I'm not sure how they were in the SBX, but the animations feel too slow to me. Even if you decide to leave the fire anim alone, those banners/flags need to be sped up.

-Just being a little OCD, put your name in quotes ("Wargame") after author =

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