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Posted
  On 1/24/2016 at 2:42 AM, Lord M said:

What are the issues with them? I never heard about this guy.

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He can't take any criticism, makes recolors, is unoriginal and other shit I can go one.

 

His Characters have infinites, no damage damping, are all identical to one another, repetitive gameplay and other shit I can go one. 

Posted
  On 1/24/2016 at 1:19 AM, Dizzy™ said:

Those Bowser sprites seriously need a cleanup. I can see gray pixels on the edges.

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True as that may be, that's actually how they are in the source. Admittedly, the grey pixels were used as some sort of anti-alias as the DS couldn't actually do that, and they certainly don't work as well when blown up to such a resolution.

UYVhDTc.png

 

It always bothers me when people make big hulking characters but make them fast as molasses. It doesn't make any sense :s

FXhJiHL.png XslF5vn.png malcsRF.png

  Project LG said:

God knows you shit out characters like a friggin' gumball machine.

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Posted
  On 1/24/2016 at 2:12 PM, GarchompMatt said:

True as that may be, that's actually how they are in the source. Admittedly, the grey pixels were used as some sort of anti-alias as the DS couldn't actually do that, and they certainly don't work as well when blown up to such a resolution.

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Ah thanks for the clarification.

Posted

I remember when I was going to make this guy and the first thing I did was erase all the gray pixels and or replace them with the outline.

wahDs27.png

Posted
  On 1/24/2016 at 2:45 AM, Weiss_Circal said:

 

 

He can't take any criticism, makes recolors, is unoriginal and other shit I can go one.

 

His Characters have infinites, no damage damping, are all identical to one another, repetitive gameplay and other shit I can go one. 

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1. Infinites - is when you press a button and it makes combos.

2. My characters has very weak AI, so shut up with damage dampening.

3. For example. Characters in the Sonic Advance identical to each other.

4. Sprite editing is not recoloring.

  On 1/24/2016 at 1:19 AM, Dizzy™ said:

Those Bowser sprites seriously need a cleanup. I can see gray pixels on the edges.

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Well, it's DS Bowser sprites.  ¯\_(ツ)_/¯ 

Posted
  On 1/27/2016 at 8:29 AM, LightTheHedgehog said:

1. Infinites - is when you press a button and it makes combos.

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I don't think that's how it works. An infinite is a combo that can be continued indefinitely, typically by looping the same sequence of attacks by combo'ing into the attack that started it.

  On 1/27/2016 at 8:29 AM, LightTheHedgehog said:

2. My characters has very weak AI, so shut up with damage dampening.

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There's no need for you to act like a jerk. Both AI and Damage Dampening are two different categories. Also, Damage Dampening is a must for a combo friendly character like yours.

  On 1/27/2016 at 8:29 AM, LightTheHedgehog said:

3. For example. Characters in the Sonic Advance identical to each other.

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Well shit... this is new to me!

 

Posted
  On 1/27/2016 at 10:15 AM, Dizzy™ said:

I don't think that's how it works. An infinite is a combo that can be continued indefinitely, typically by looping the same sequence of attacks by combo'ing into the attack that started it.

There's no need for you to act like a jerk. Both AI and Damage Dampening are two different categories. Also, Damage Dampening is a must for a combo friendly character like yours.

Well shit... this is new to me!

 

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Ok, i got it. On my future characters infinites will be fixed. And Damage Dampening will be added also.

Posted
  On 1/27/2016 at 8:29 AM, LightTheHedgehog said:

1. Infinites - is when you press a button and it makes combos.

2. My characters has very weak AI, so shut up with damage dampening.

3. For example. Characters in the Sonic Advance identical to each other.

4. Sprite editing is not recoloring.

Well, it's DS Bowser sprites.  ¯\_(ツ)_/¯ 

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Well Dizzy already countered most your arguments, but I might as well counter the one he missed: Light and your other "OCs" are recolors.

Posted
  On 1/27/2016 at 8:29 AM, LightTheHedgehog said:

1. Infinites - is when you press a button and it makes combos.

2. My characters has very weak AI, so shut up with damage dampening.

3. For example. Characters in the Sonic Advance identical to each other.

4. Sprite editing is not recoloring.

Well, it's DS Bowser sprites.  ¯\_(ツ)_/¯ 

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...and next time use Dream Team sprites...

In the shadows, I see you...

-||-

  • 1 month later...

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