Popular Post SpaceMouse Posted May 5, 2014 Popular Post Posted May 5, 2014 Hello, I am SpaceMouse. Some of you may know me from my creations being on SaltyBet. Laharl had been suggesting for me to create a topic for a bit, and given my characters are starting to gain some notice, I felt I probably should. I have a number of original/sprited creations, and some character edits. All of my creations can be found on my website, SpaceMouse's Mugen. I tend to like to take older, kind-of-obscure platformer characters and make fighters out of them. I'm currently looking into making a few stages. Comments are welcome. Original Creations SpaceMouse Originally a joke character that eventually got remade into something more, SpaceMouse is a zoner. A character for anyone who likes mashing random buttons, the AI keeps a very regulated pace of damage. Has a bunch of hidden character interactions. Sprited Creations Chip's Challenge Chip was originally a suggestion by a friend of mine, after his complete failure to actually beat the game Chip's Challenge. I tried to make Chip more reasonable than my previous creations, but still keep the unique 'style' I have of weird moves. He can (surprise) play as a zoner, but it's much more fun to be using the boost button to fling yourself around the stage as much as you can. You can see a video of him in action here. Billy 'Big Bang' Blitz Billy is probably the closest I have to a 'traditonal' fighter, although I tried to keep his abilities faithful to the original. He uses ammo for his special weapons, which recharge over time, and only has one super, although it has multiple possible results. There's even a 2% chance of getting an OHKO! Billy's pretty notable for the sheer number of custom intros he has, which at the time of this editing, numbers over 125, although many remain untested. You can see a video of him in action here. Lemeza Lemeza is a concept character, as an experiment to have a completely non-traditional way of fighting. By himself does barely any damage. His damage is faithful to his source game, with no attack dealing more than 10 damage. The key thing for Lemeza is using the Ankh Jewel summons one of the eight bosses from his game. The bosses can damage both players, and are as faithful as I could make them. You can only imagine the sheer undertaking this was. That being said, he's one of the coolest characters I've made, because of how completely different he is as a fighter. He can't control the bosses, and they fight him too. But he's much smaller than his opponent, probably, and that can give him an edge, given how large the bosses are. Videos of all eight bosses are here. Video probably explains this better than I can. Sparkster Sparkster is now much cooler than he was when I made him, and actually does some neat AI things like calculating the vector to his opponent to figure out the correct move to use. His supers are based off of gems he collects, instead of his super bar - his super bar is now his ability to rocket, so he can't infinitely juggle. He has some assists, he has an air throw, a stun that does no damage... he's really, really cool now. Pulseman Pulseman was an effort to make a rushdown character that enjoyed long combos. Although nowhere near as flashy as Ronald, or the like, he still usually likes rushing people down. Has some ranged moves, so can zone effectively. His Volteccer ability lets him break out of combos or use it instead for a close-range high damage super. I have recently updated him to tone down his power level. Wonder Boy Shion Shion was my first real big undertaking as a character. He doesn't do much damage, but his AI is very aggressive, and he has lots of assists. I just fixed the previously mentioned cosmetic bugs, and updated with ZombieBrock Shogun's palettes he created! Thanks, ZombieBrock Shogun! Mawile Mawile is an extremely simple character with only 9 attacks. It was an experiment I did to see how well a character can do without any real AI - It's kind of meant to be a cheap character, when actually controlled. AI-less it's notoriously unreliable. I kind of made it to be like an old character you'd find on a MUGEN site circa the early 2000s, like "SSJ8 Vegito" or something. Edits I have a number of edits, but there's only one I'd really want to mention, because of how large the overhaul was. Technically an edit, but I figured I'd mention it here: Tora Shou Minoo never really made AI for characters, and Shou was one of them I found that was AI-less - the character also had a move cancel button, which the basic MUGEN AI had no idea how to take real advantage of. So I made her into an aggressive rushdown/zoning character that takes advantage of the move cancel button. Minoo also had a habit of using the super bar as the Touhou 'shot' bar, which made the characters good for about 20 seconds of a fight, then almost completely stop fighting. I made the super bar only for supers, as is pretty equivalent for many higher-level Touhou characters. There was some real magic here that I just brought out. I love Minoo's work, and it's a shame to not see their characters shine like they should. A number of other edits are available on my site, but I don't feel there's much to them worth talking about, but if anyone wants to ask about them, I'll weigh in. Paul999, Ori-Ori, SSBKing65✯ and 4 others 7
rockocalypse Posted May 6, 2014 Posted May 6, 2014 Awesomely done. I haven't actually checked out any of these creations in test play or anything but I'm very thrillled we've an active creator making things from obscure off the wall games :D Also, good and fun original characters are also SOMEWHAT of a rarity due to the original spriting and all the work it takes so I look forward to seeing more from you and others in the future. I will for sure be checking out Pulseman on release and I may just have to take SpaceMouse and Sparkster out for a spin :D
Winmugen11 Posted May 6, 2014 Posted May 6, 2014 Welcome to MFFA, SpaceMouse! While I do not have any prior knowledge of your characters, let alone them being on SaltyBet (which I have heard of), you have made an excellent listing of your creations here complete with a author comment for each individual comment-worthy character which is not copy-pasted from your site like some would do. This is I can only greatly approve of. I checked out your site and even the characters not mentioned here but there have detailed information and a nice comment added to them just to help people decide more what they wish to download and what they do not. I personally downloaded your Zabi, Maxime, Mawile and of course your SpaceMouse for I am curious to see what they can do. Shion and Sparkster I will definitely try out once the first has received his fixes and the latter has been remade. On the subject of Sparkster and Shion, can you estimate when you'll give them (a rework for Spark & a fix for Shion) what they need? I shall, once all has been said and done, ask Ryon, who is the owner of MFFA in case you did not knew yet, if he is OK with assigning a rank to you as you have made enough creations to warrant one if you ask me. I do wish to know : what's the story behind your OC SpaceMouse's creation? This signature would not have been possible without the combined efforts of Ryoucchi & Zenesis. All credit goes to them for making this!
SpaceMouse Posted May 6, 2014 Author Posted May 6, 2014 Welcome to MFFA, SpaceMouse! While I do not have any prior knowledge of your characters, let alone them being on SaltyBet (which I have heard of), you have made an excellent listing of your creations here complete with a author comment for each individual comment-worthy character which is not copy-pasted from your site like some would do. This is I can only greatly approve of. I checked out your site and even the characters not mentioned here but there have detailed information and a nice comment added to them just to help people decide more what they wish to download and what they do not. I personally downloaded your Zabi, Maxime, Mawile and of course your SpaceMouse for I am curious to see what they can do. Shion and Sparkster I will definitely try out once the first has received his fixes and the latter has been remade. On the subject of Sparkster and Shion, can you estimate when you'll give them (a rework for Spark & a fix for Shion) what they need? I shall, once all has been said and done, ask Ryon, who is the owner of MFFA in case you did not knew yet, if he is OK with assigning a rank to you as you have made enough creations to warrant one if you ask me. I do wish to know : what's the story behind your OC SpaceMouse's creation? Maximum Maxime's a bit of a weird case, just a warning - I think i'm going to do a bit further tweaking of him. I'm a little displeased with where he's at. Too strong, in my opinion. Sparkster I'm waiting for my friend to finish his part of working on it - he wanted to use some of the unused sprites I had ended up processing, but not adding attacks to - once that's done, I'll need to revamp the AI to make up for the changes. Shouldn't be too long, depends on his schedule. By the weekend, is my guess. Wonder Boy Shion is really just some simple cosmetic changes I really could just finish in a day, I've been working on Pulseman during my free time though, and probably would update Shion at the same time I push the Sparkster update. The Zabi with AI is absolutely terrifying. I guess you've seen GooGoo64's creations, but putting an AI on them makes them crazy difficult to fight - my Zabi AI can lock opponents down the entire fight sometimes. He takes down Level 11 AI Justice! It's one of the scariest edits I did, and the GooGoo64 character that inspired Mawile (and why she doesn't have AI). Thanks for the kind words! To answer your question, it's just been my internet alias for a long time. I've just always doodled the 'mouse in a space suit'. SpaceMouse Classic was my first character I made, back in December, and an OC seemed like a good enough option for a first character; he was in no way fair, but I suppose that's something everyone makes. After Classic showed up on SaltyBet months ago, I got an influx of people messaging me, and some drawing fanart, even! I wasn't originally planning to make more than SpaceMouse Classic, but people's words inspired me to make more, make the AI updates, and fully revamp SpaceMouse classic into SpaceMouse Deluxe. Hand-drawing sprites is a great deal of work! I've been meaning to add readme files with movelists to my original/sprited creations, but I generally try to keep the movesets simple / have them make sense. By any chance are you gonna give Yuugi Hoshiguma AI? If you provide me a link to anything, I'll take a look at it and see what I can do. I enjoy AI programming; I don't find it exceptionally difficult.
Laharl Posted May 6, 2014 Posted May 6, 2014 hey hey Mouse glad you decided to post them. I have been sick the past 2 days so nice to come back to it. I am sure most members here will enjoy them.
SpaceMouse Posted May 6, 2014 Author Posted May 6, 2014 I actually just pushed the cosmetic fixes and ZombieBrock Shogun's palettes to Wonder Boy Shion now. Like I said, the fixes were pretty quick.
Kazagami Posted May 7, 2014 Posted May 7, 2014 I do really like what you did to Minoo's characters, good thing to see they finally got AI treatment. WaifuLaifu Discord Server / Twitter / MUGEN releases
Werewood Posted May 9, 2014 Posted May 9, 2014 Wonder Boy Shion From: Wonder Boy in Monster World!!!!!!! I remember this cool ARPG game!!!! Thank you so much for mugenizing him! "I still care to share because I believe in Sharing is Caring" - Werewood
Kanbei Posted May 9, 2014 Posted May 9, 2014 If you provide me a link to anything, I'll take a look at it and see what I can do. I enjoy AI programming; I don't find it exceptionally difficult. Okay here http://www.mediafire.com/download/n0fnpll3pv106yh/Yugi.rar
Trinitronity Posted May 10, 2014 Posted May 10, 2014 Wait, I actually already saw his Sparkster in various screenshots. Didn't knew it was his. Also, could someone please upload screenshots of Mawile? I would like to know, how he managed to do an POKéMON character not sprited by JoshR, if the POKéMON have only very VERY limited sprites. Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
PlasmoidThunder Posted May 10, 2014 Posted May 10, 2014 Well that's its idle animation. SpaceMouse says that the character uses a mixture of Emerald, Black/White and custom sprites, so does that answer your question? Also, are you suggesting that Pokémon characters only use official game sprites and JoshR's sprites? If so, you're very wrong. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Trinitronity Posted May 10, 2014 Posted May 10, 2014 Well that's its idle animation. SpaceMouse says that the character uses a mixture of Emerald, Black/White and custom sprites, so does that answer your question? Also, are you suggesting that Pokémon characters only use official game sprites and JoshR's sprites? If so, you're very wrong. That's not really what I want to say. However, custom sprited POKéMON, that are not JoshR work, is extremely rare. Anyway, thanks for the information. Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
PlasmoidThunder Posted May 10, 2014 Posted May 10, 2014 However, custom sprited POKéMON, that are not JoshR work, is extremely rare. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Trinitronity Posted May 10, 2014 Posted May 10, 2014 *clicks link* o_O *mind blown* Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
SpaceMouse Posted May 22, 2014 Author Posted May 22, 2014 I have released Pulseman, available at my site. Kanbei: I have not had time to look into your request, I am currently moving! I will hopefully get a chance in the next few weeks.
Kanbei Posted May 23, 2014 Posted May 23, 2014 I have released Pulseman, available at my site. Kanbei: I have not had time to look into your request, I am currently moving! I will hopefully get a chance in the next few weeks. i can wait pal there is no need to rush.
SpaceMouse Posted February 18, 2015 Author Posted February 18, 2015 I have updated the first post in the thread with Chip's Challenge, Billy 'Big Bang' Blitz, and Lemeza. I also have updated Sparkster's description. Check them out!
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