PlasmoidThunder Posted August 20, 2013 Author Share Posted August 20, 2013 138 KB? Hmm... Yep. It can't even attack, it can't even jump properly without falling through the ground, it's missing so many required sprites... Link to comment Share on other sites More sharing options...
dgame4x4 Posted August 21, 2013 Share Posted August 21, 2013 i tested it and it can attack. and it doesnt go through the ground Link to comment Share on other sites More sharing options...
FlipSide Posted August 24, 2013 Share Posted August 24, 2013 idiot's Snivy has been added. But Theres 1 Important Question : ▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬ IS IT ANY GOOD ? ▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Link to comment Share on other sites More sharing options...
Slkmugen Posted August 24, 2013 Share Posted August 24, 2013 Anything made by Idiot is terrible. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted August 24, 2013 Author Share Posted August 24, 2013 i tested it and it can attack. and it doesnt go through the ground Ah, I didn't notice the attack file that you have to manually add to the .def. Also, it does go through the ground if you press up or try to activate that non-existent z attack while he is in the air. And yes, anything made by idiot is terrible. You are better off just getting Ricepigeon's Giratina, because that's what the Snivy is. Link to comment Share on other sites More sharing options...
FlipSide Posted August 25, 2013 Share Posted August 25, 2013 Anything made by Idiot is terrible. I Already Know That , Hope A Decent Snivy gets released... Link to comment Share on other sites More sharing options...
Darklight Posted August 25, 2013 Share Posted August 25, 2013 But Theres 1 Important Question : ▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬ IS IT ANY GOOD ? ▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬ is that why you posted what you did ? Link to comment Share on other sites More sharing options...
FlipSide Posted August 25, 2013 Share Posted August 25, 2013 is that why you posted what you did ? Yes. Link to comment Share on other sites More sharing options...
dgame4x4 Posted August 25, 2013 Share Posted August 25, 2013 Ah, I didn't notice the attack file that you have to manually add to the .def. Also, it does go through the ground if you press up or try to activate that non-existent z attack while he is in the air. And yes, anything made by idiot is terrible. You are better off just getting Ricepigeon's Giratina, because that's what the Snivy is. ahh i see wat your sayin about regice Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted September 8, 2013 Author Share Posted September 8, 2013 -Added Sceptile -Found out the name of the creator of the original Evil Ghastly. Link to comment Share on other sites More sharing options...
FlipSide Posted September 8, 2013 Share Posted September 8, 2013 -Added Sceptile Is It Good ? Link to comment Share on other sites More sharing options...
Kazagami Posted September 8, 2013 Share Posted September 8, 2013 Ey Chomp mind adding MissingNo by The_None too? Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted September 8, 2013 Author Share Posted September 8, 2013 Is It Good ? No. Ey Chomp mind adding MissingNo by The_None too? Will do! Link to comment Share on other sites More sharing options...
FlipSide Posted September 8, 2013 Share Posted September 8, 2013 No. Oh Well... Seriously Though , Someone NEEDS To Make GOOD Gen 3 Starters Characters For Mugen. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted September 8, 2013 Author Share Posted September 8, 2013 Seriously Though , Someone NEEDS To Make GOOD Gen 3 Starters Characters For Mugen. Blaziken? Link to comment Share on other sites More sharing options...
FlipSide Posted September 9, 2013 Share Posted September 9, 2013 Blaziken? Well... OTHER Than Blaziken. Link to comment Share on other sites More sharing options...
DarkWolf13 Posted September 10, 2013 Share Posted September 10, 2013 I'm trying to make a Feraligatr using the sprites from Pokemon Ranger, Guardian Signs. Link to comment Share on other sites More sharing options...
Kanbei Posted September 10, 2013 Share Posted September 10, 2013 I'm trying to make a Feraligatr using the sprites from Pokemon Ranger, Guardian Signs. Man I was waiting for someone to make Feraligatr, good luck dude and I would like to beta test it. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted September 10, 2013 Author Share Posted September 10, 2013 Don't Ranger sprites only face diagonally? Link to comment Share on other sites More sharing options...
DarkWolf13 Posted September 10, 2013 Share Posted September 10, 2013 Feraligatr is ready! And I feel proud of making him to MUGEN! And yes but it's a bit like facing forward... Link: http://www.mediafire.com/?t5j1jakj655v2no He has the MvC2 Super Jump, Hyper Portrait, Hyper BG & Finish, Hyper Spark, Advancing Guard and Nero's voice from Melty Blood. He has 3 attacks: 2 regulars and a hyper. Link to comment Share on other sites More sharing options...
Kanbei Posted September 12, 2013 Share Posted September 12, 2013 Feraligatr is ready! And I feel proud of making him to MUGEN! And yes but it's a bit like facing forward... Link: http://www.mediafire.com/?t5j1jakj655v2no He has the MvC2 Super Jump, Hyper Portrait, Hyper BG & Finish, Hyper Spark, Advancing Guard and Nero's voice from Melty Blood. He has 3 attacks: 2 regulars and a hyper. Thanks but man, you gotta let him have a cooldown time dude. He can combo to infinitity! which is bad. Link to comment Share on other sites More sharing options...
DarkWolf13 Posted September 12, 2013 Share Posted September 12, 2013 Good thing I didn't add AI to Feraligatr so only the player can combo. And you can get rid of that feature in his .cmd file. Just erase the triggers such as this one in the spoiler: [state -1, Attack 1] type = ChangeState value = 200 triggerall = command = "x" trigger1 = statetype = S trigger1 = ctrl trigger1 = command != "holddown" trigger2 = (stateno = 210) && movecontact trigger3 = (stateno = 410) && movecontact Just erase the triggers in bold so he won't combo into another. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted September 12, 2013 Author Share Posted September 12, 2013 But then he can't combo at all :P Link to comment Share on other sites More sharing options...
DarkWolf13 Posted September 12, 2013 Share Posted September 12, 2013 The reason I put Feraligatr to combo is so he can bite the crap out of those characters who won't stop comboing. So the combo, super jump and advancing guard can cover his weakness against those who would combo him till he drops, even if he blocks. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted September 12, 2013 Author Share Posted September 12, 2013 -Added Feraligatr Link to comment Share on other sites More sharing options...
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