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IDGCaptainRussia

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  1. Upvote
    IDGCaptainRussia reacted to Ganbare-Lucifer in [STAGE] Mystique Fantasy   
    TFW I posted the thread only to then realize there was the thread already: Awkwardness 100
     
    Good work on helping me finish the stage!
  2. Upvote
    IDGCaptainRussia reacted to kater15 in [STAGE] Mystique Fantasy   
    You're welcome, dude. I thank you for having made available and allowed the use of your sprites.  ^_^
  3. Upvote
    IDGCaptainRussia reacted to kater15 in [STAGE] Mystique Fantasy   
    INFO:
    Name: Mystique Fantasy
    Authors: Fist Dracon (aka Blizzard Buffalo) and kater15
    Engine: Mugen 1.0 or above
    File size: 3.43 MB
    Superjump: High
    BGM: Yes
    Zoom: No
     
    =================================================
    SCREENSHOTS:

     

     

     

     
    =================================================
    DOWNLOAD:
    https://sites.google.com/site/fistdraconmugen/home
     
  4. Upvote
    IDGCaptainRussia reacted to Zzyzzyxx in [R-18] Saki Mamiya v2.10 from Inma no Ken   
    Download:

    http://www.mediafire.com/file/dc5c86ugmndc3hj/saki_mamiya_z_2_10.rar/file

    Make sure to look at the config file to check for new options that I made available for her.

    Demo video (Lv8 new AI x Lv8 old AI):
    https://www.youtube.com/watch?v=xESIPkIYDT4
     
     
    The main reason for this new update is that I finally added the long overdue ability to cancel supers into supers.

    I had been working on my chars recently (taking off the rust from not having touched them for over 3 years), but she was the only one who received genuinely substantial additions.

    I'm also making public some extra NSFW sffs, with various degrees of skin exposition, which I made back when I was working on her color separation. I had been keeping them private through all these years, but since this is a 2.0 version, I felt like finally sharing them.
  5. Like
    IDGCaptainRussia got a reaction from WlanmaniaX in Ed Final release!   
    I'd have to agree with alot of other people on here, this beta is pretty rough.
    But again, it's a beta.
     
    As for people saying you shouldn't be making mistakes like this after years of making characters. I think they forget to mention the time when your sprites were really awful and how far you've come since then.
    Not gonna lie, your coding skills were never really that great, and sure their not perfect now, even that is better than it used to be.
     
    I'd still have a flawed character over a terrible one, especially if the author is giving it his best!
  6. Upvote
    IDGCaptainRussia got a reaction from CoolAnimeHustler in Request Character: D-Fyra Noll   
    donno if this is what your looking for http://pastgame.web.fc2.com/ (there's a link to a Frya_Noll, but not D-Frya_Noll)
    However there is a D-Frya_Noll on the Archive, you can ask someone to mirror that for you. (And do share the mirrored link if you do <3)
  7. Upvote
    IDGCaptainRussia reacted to WlanmaniaX in Ed Final release!   
    Download that oaf, here:
    Ed
     
    If any M.U.G.E.Nites tested Ed to see how they think, please send a positive feedback.
  8. Like
    IDGCaptainRussia reacted to DS12 in Ed Final release!   
    My super biased feedback incoming:

    - A taunt that has a CLSN1 box but doesn't hit the opponent....ok then.
    - Most of the sprites are either uneven, or not very fitting. Take this weird crouch thing for example:

    - A lot of Ed's attacks have infinites (a very generic flaw in your characters, wlan, no offense)
    - Most of the attacks (or CLSN1 placements) have VERY bad range. For example, I couldn't even hit KFM with Ed's crouching medium kick. (This makes the chance of combo chains really slim.)
              - I also can't even hit KFM with Ed's Jumping light punch attack whenever I was close to him:

    - Ed's dash stop takes too long, plus, he just STOPS and doesn't slide whenever he performing a dash stop after running forwards
    - According to this screesnhot, Ed's sneeze wasn't really strong enough to hit opponents at a close distance. (Same goes for the Sumo special too)

    - Ed's batter special is extremely underpowered
    - I'm unable to perform the "Sheldon" (why is it usable only in air?), "eddy," and "edd" assists for some reason. 
    - I don't know if you'd call this a "squirt gun" special (according to what you put in Fighter Factory), this looks more like a taser weapon to me.

    - So much red CLSNS.....

    - Ed-zilla hyper takes WAY too much damage, as if the fall damage was the major impact of the damage amount.

    - Last but not least, I'm unable to perform the "Bounty hunters" hyper.
     
    That's from me I guess. I know this is beta, but seeing how Ed looks rough with his animations and the coding makes it quite unplayable, you still have got a long way to go, my friend. 
    Hopefully your final release will fix all of that.
     
  9. Upvote
    IDGCaptainRussia reacted to Vorse_Raidier in Annette edit by VR   
    According to Wikipedia, Annette comes from El Viento (エル・ヴィエント Eru Viento, from Spanish meaning "The Wind") is a platform game developed and published by Wolf Team for the Sega Genesis game console in 1991. The edits made by Vorse-Raidier addition to giving her an AI includes: A reduction in frames after casting water magic light and water magic heavy from 20 to 10, enabling normal attacks to combo and overhead kick now has combo potential with normal attacks, renamed specials and hyper attacks, inserted a safe fall and recovery mechanic, minor adjustment to the hit box of couching hard punch.
     
     
    https://www.dropbox.com/s/svu8fpmxztk8lq4/Annette.zip?dl=0
     
     
  10. Upvote
    IDGCaptainRussia reacted to gui0007 in The King of Fighters Memorial Level 2 RED -2019 Version-   
    PREVIEW
     
    DOWNLOAD (Folder with 22 Parts of 200 MB and 1 Part of 73 MB)
    http://www.mediafire.com/folder/88casfjz13ine/KOF_MEMORIAL_LEVEL_2_RED
     
    INFO
    IT'S FINALLY HERE! The release of the 2019 Version of my KOF Memorial Level 2 RED! 😄
     
    New characters, new stages, new bosses! Hope you all enjoy this Special Release and stay tuned for more this week. 😉
  11. Upvote
    IDGCaptainRussia reacted to gui0007 in Eddy Gordo by LESSARD released (05/23/2019)   
    PREVIEW

    DOWNLOAD
    http://www.mediafire.com/file/byqbb1u715b6y2k/EDDY+GORDO+BY+LESSARD.rar
     
    INFO
    Finally a good Tekken character after such time. Lessard really impressed me with his Eddy Gordo.
  12. Upvote
    IDGCaptainRussia reacted to Tyronne VB in Kung-Fu Girl   
    I have coupled the gameplay to a more complex control to which I have adapted, edit the spitres, improve the AI, simplify the controls and repair some errors I found
    Download
  13. Upvote
    IDGCaptainRussia reacted to Lord Batros in Dave From Code Monkeys   
    [ Download ]
    http://www.mediafire.com/?moa082u7n44jjml

    Comment
    man i miss this show glad he was mugenized a while back
  14. Upvote
    IDGCaptainRussia reacted to Sebi in thatguysebi (self insert)   
    Aw shit, here we go again.
    SEBI (thatguysebi)

     
    Sebi is a 6 button character that plays like a mashup between Famicom Fighters, Shin's SuperMario and a little bit of MVC sprinkled in.
    He has air dashes, combo potential (hopefully), some cool forward + punch shit that FCF does and...
    a ton of references nobody will get
    As far as it goes with what is done, I'm not quite there yet. That's why I figured I'd make a thread for him. Show people he exists for those that are interested.
    For now -- I'll show the things that are done! It's mostly boring stuff, but hey, you never know.
    (ignore any jitters. some gifs don't play probably due to how infinitely playing anims export)
     

     
     

     
    That's his big-ass (WIP) sprite sheet. The only other thing I have to show is the palette selection ((((which is super unfinished))) https://streamable.com/f0aml
     
    For those wondering (with context), this is a remaster of another Sebi WIP not too long ago. The sprites looked lame, and I felt like I could do better, so a few days ago I started it all over.
    I think that was a good decision considering I'm doing what I want to a lot more efficiently, now.
     
    I'll try to update the thread as much I can, but I can't guarantee anything.
     
     
     
     
     
     
  15. Upvote
    IDGCaptainRussia reacted to Vorse_Raidier in Unbound Da-Ji   
    This character is for 1.1 Only
     

     
    Full Name: Da-Ji
    Species = Plant/Fairy
    Former Origins: Classified
    Current Origin: Emerald Groove, Hyperion
    Age: Unknown due to Dimensional travel
    Likes: The only thing on her mind right now besides kill marquess Victor Von Bueuz is food.
    Dislikes: Fire
    Short story; A few months after a Tournament held by one of Da-ji’s bosses, Demonlord Rosetta concluded, A large battalion of Imperial troops assaulted The Northeastern Groove. These troops proceeded to burn the forest and its inhabitants to the ground, escalating a dormant war between the residents of the forest (The Protectorate, The Sentinels and the Eye of the Magi) versus the Imperials (a massive large force of mostly humans).  Da-ji among a numerous fairies and anthromorphs responded to the crisis in droves only to be caught in field cage that trapped them and the solders. This battle quickly turned into a feeding frenzy as the flamethower units were quickly dispatched and the remaining soldiers were helpless against the powers of the fairies. The loyal soldiers refused to back down, (there was nowhere to go) and they bought as much time as possible for the true assault. Southeast in Emerald Groove, a smaller Battalion lead by Marquess Victor Von Buenz laid waste to the sanctuary, burning Da-ji’s friends and stormed towards the elder tree Emerald Dragon (Ed). In hopes to reach Ed in time to save him, Da-Ji sacrificed her powers to bypass the field cage and entered Ed in ethereal form. Da-ji then offered her core to become a light fairy who would be permanently bound to the life of Ed to save him. Ed was honored be her sacrifice and combined both Da-ji’s power along with his. He said “The money will lead you to your targets! Now go! Show them the Ways of the Protectorate!” With that, he flung Da-Ji’s core into the riverbank carrying her far away from the carnage. In pitch darkness, Da-ji could hear the screams of Ed as a chainsaw blade cut past his trunk followed by laughter that once human then turned into fairy as Sentinels betrayed and preyed upon their Protectorate allies. Da-Ji woke up to her unbound form in a village without villagers. Her belly is swollen but still hungry for revenge. Da-ji’s number one target is Victor Von Buenz, and woe befall anyone in her way.

     
    https://youtu.be/TycNvEZ3BSI
    https://www.youtube.com/watch?v=ktHFAYX34zs&t=0s
    https://www.youtube.com/watch?v=qxGSFIrGx9Q
    https://www.dropbox.com/s/fcab05ai4jm9gch/Unbound Da-Ji.zip?dl=0
  16. Upvote
    IDGCaptainRussia reacted to Yagoshi_The_Yoshi in AngusPurple by Phoenix   
    DL Link: https://www.mediafire.com/file/ggww3v6rvbq5gpc/AngusPurple-CKOFM.rar/file
  17. Upvote
    IDGCaptainRussia reacted to Ryou Win in NEUROBRAIN will never strike, will not get sick and will never need a break for coffee every 3 hours.   
    NEUROBRAIN (ver.04/09/2019): For Mugen 1.0 or above.
    .   "NEUROBRAIN will never strike, will not get sick and will never need a break for coffee every 3 hours."
    .   This girl(s) took a lot of me! It was not exactly easy to garner catchy footage from actress Andrea Roth of that time ago, to cut out convincingly, to pick her best powers straight from the TV show and to "fabricate" a body for her from the False Maria / Hel / Maschinenmensch ("mechanic man" in German) of the movie METROPOLIS from 1927. This robot is one of the inspirations of C3PO and RoboCop ... and I always wanted an opportunity to honor it, even a little bit.
    .   In one or two episodes of the TV series, this character made it clear that she loved to dance. I decided to make this the theme of the character. Oh, and a little tribute to the interface of Lucas Arts games on the menu from her POV (point of view).


    http://ryouwin.smeenet.org/  FIGHTERS section.
    .   High, at left, there is a link named "FIGHTERS".
    .   Click at the link named "FIGHTERS"... a page with Mugen characters will appear.
    .   Click at the magic picture of the character that you want.
    .   A download will occur.
    .   Install these characters at your Mugen.
    .   Try them on ARCADE mode.
    .   Be happy.
    _____________________________ Hobby & Mugen (Smeenet version) - - - - - http://ryouwin.smeenet.org/              Last updates:<br>
    RoboCop v.09,12,2016R2 Prototype A v.09,12,2016ED-209 v.02,02,2017
    Bone Machine v.06,14,2017IronSuit v.02,24,2018NeuroBrain v.04,09,2019
     
  18. Upvote
    IDGCaptainRussia reacted to Mr.Giang in End Game Thanos   
    “You should have aimed for the head.”
     
     
  19. Upvote
    IDGCaptainRussia reacted to kidthomas77 in Creator's Collection: Kidthomas   
    Here's my first post and Creator's Collection on MFFA and I'm the Creator 😁
    Nice to meet you!
     
    Commodore Amiga characters
           
    Shadow - LeChuck - Luisa - Chuck Rock - Prince of Persia - Khrome - Valdyn - Demona
     
     
     
    Arcade characters
     
                           
    1UP Crime Fighter - Abobo - Albatross - Bad Blue - Biggyman - Bionic Commando - Black Cat - Blood - Crude Buster - Chain Thug (Vendetta) - Cormano - Dakota - First Boss Crime Fighter - George - Green Goblin - Jabbin'Jim - Joe - Mac - 1P Megatwins - Rastan - Maxima - Strider - Superman - Tough Turf Player
     
     
    King of Fighters characters
     

    Abobo
     
     
    Console (PSX, GBA, SNES, Megadrive, etc.) characters
     
                
    Alien Hominid - Anakin Skywalker - Armor King - Bane - Billy Lee - Crash Bandicoot - Kenshiro - Dirk The Daring - Drone Locust - Rick Tylor - Spyro The Dragon - The Beast Disney - Catwoman
     
     
     
    Mobile characters
     
     
    Yang - Linda Double Dragon IOS
     
    Movies, Cartoon & Comics, TV Series and TV characters
     
                    
    Dylan Dog - Gon - Google's T-Rex - Guile Van Damme - Negan - Po - Rick Grimes - Scorpion (MK Legacy) - Stan Lee - Vampirella - Rat-Man - Bud Spencer - Ray Stantz Ghostbusters - Thanoseid (With ending dead)
     
     
    Edit, Original and Various characters
     
            
    Asuka Kazama (Barefoot) - Gore Zombie (Can Transform in Nemesis) - Goro - Kathrin Leslie - Licker Metal Slug Version - Mariah Wolf - Scorn - Tao - Thomas (Myself)
     
     
     
    That's a ll by now. I hope you like it.
     
     
     
     
  20. Upvote
    IDGCaptainRussia reacted to Kaze No Ken in vatista by byaria, can't download from baidu   
    https://drive.google.com/file/d/1RPoyaT_SL-p6QMsQKc5LwMHWBYAH6CpL/view
  21. Upvote
    IDGCaptainRussia reacted to HelloMyNameIsAAA in Destiny DIO by huate   
    https://mega.nz/#!CkoVzYwD!eopUb9pLV9r8djzc1eJbKbAIvorRXf2by1AccyfoSC4
  22. Haha
    IDGCaptainRussia reacted to Basara-kun in ClayFighter's HoboCop released!! (My 2019 AF char)   
    The dream of many who know this game series now has been come true!! HoboCop, the cancelled character from ClayFighter 63 1/3 and Sculpture's Cut now is finally playable only on MUGEN!! I got the PSX ClayFighter Extreme beta from a friend and I could rip his sprites from there, so now you can play with him for first time in history!!
    He's still in beta state but is 100% playable, I made a rushed release to get him ready for this special date, so these are some of his features:
    Sprites and voices ripped from ClayFighter Extreme beta All his basic moves His 3 special moves: Hopedo, Ho Butt and Lid Throw All sparks and sounds from CF 63 1/3 from my previous characters (announcer included) 3 palettes  
    Screenshots:
     
    As High Five in Sculptor's Cut, he's incomplete in the beta so not all his moves had been added (like the Combo System and Claytalities) so it' a matter of time to work on these by my own and create from scratch as I did with Blue Suede Goo and what I'm making now with Ice.
     
    I hope you like this release, this is my gift to you for all these years of support to my work here, I hope you enjoy it!!
     
    http://network.<BLACKLISTED URL>/basara/chars/hobocop.rar
    (sorry, I made this so hurry that I didn't upload his profile in my website, he will be added during today 😉)
     
    OK, now I can tell you better about my new AF char made for 2019, this is what you can find here for real:
    Rips from every gaming magazine I could find about ClayFighter Extreme beta + some video rips Voice from noneless than Shrek (the 3rd palette is the key) The other elements said in the release also are real, so he's 100% playable and with CF sparks and sounds I like the result in the end, because, you know, this is probably the only chance for all of us to play with HoboCop for real, or a recreation about how he would be for CF games. I hope you'd enjoy it 😉
     
    This is the part where you run away
    Characters -> Jokes/Bosses
    (the strikethroughed link still works BTW)
  23. Like
    IDGCaptainRussia got a reaction from WlanmaniaX in My Spriteworks   
    Pretty cool looking back at the start of this and now here and seeing how much your sprites have improved over time!
  24. Like
    IDGCaptainRussia reacted to Vorse_Raidier in Unbound Da-Ji   
  25. Upvote
    IDGCaptainRussia got a reaction from Vorse_Raidier in Unbound Da-Ji   
    that's an interesting backstory for a very peculiar character. Makes me want to follow everything you'll be making from the first one!
    Totally getting my thumbs up for this. Very original moveset and tough AI that knows how to use it. Love this, so much.
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