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DarkWolf13

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Everything posted by DarkWolf13

  1. Onimusha: Warlords tend to be another underrated game. That was when Capcom was at it's best and I enjoyed the game to no end. I did even better than my brother when blocking and surviving in the game.
  2. He did told me on deviantArt that Sandstorm is suppose to hit full screen and he said that it was meant to stop combos from opponents and it cannot be guarded..
  3. I rather get the power boost and NOT lose HP.
  4. You did not calculate Life Orb's boost. Sheer Force Metal Claw: 50*1.3 = 65 * 1.3 Life Orb = 85 Iron Head = 80 Sheer Force Bulldoze: 60*1.3 = 78 * 1.3 Life Orb = 101 Earthquake = 100
  5. If you ask me... it's Feraligatr. It's part of my favorite type group although I use other types but I just can't seem to go through a game without a Feraligatr. Ever since its debut in Gen 2, I always liked the design, it looks so cool and the very first Lv 100 ever had. Thanks to its released HA, Feraligatr's power became immense in battles with Life Orb. Even Metal Claw and Bulldoze outpower non-Sheer Force, non-Life Orb, non-STAB Iron Head and Earthquake respectively... if Life Orb was held.
  6. I run Bold 252 Def/Speed Set with 2 STAB moves, Rest and Calm Mind for mine, although it has its HA.
  7. Raiden III. One of my favorite shmups for the PS2.
  8. More or less, both Adon and Sagat will be in, as for Bison, he can't regain his old body from SFA3, since this is after the events of the Alpha saga.
  9. Why haven't I posted this... I'm ashamed of myself not doing this earlier. Anyway, congrats, Neo!
  10. It'll be cool if they did have Mega forms... if there was an Emerald remake with Mega Johto starters... Wallace would use M. Feraligatr in the post-game battles... unless they make M. Milotic.
  11. The mixture of digital life and the real life... simply fantastic. Now if there was a New York themed stage like Rockaway Beach or Coney Island, man... that will be the best and this stage is as I said, simply fantastic.
  12. Since my OC play MvC2 style... after defeating Abyss, in my wolf form, I leave back to HQ like one of my win poses goes and report that Abyss has been finally destroyed but WereGarurumon stops me and challenges me to a fight before I head back, I turn to my human form and accept his challenge and then we charge at each other and the screen goes black, leaving it to the viewer to speculate the outcome of the fight.
  13. I'm really liking this Charizard a whole lot, is it OK if I can make a MvC2 conversion of this? Because I checked his moves and they seem to match the requirements for an MvC2 conversion.
  14. this guy named starbirdie here http://mugenfreeforall.com/index.php?/user/6843-starbirdie/ I already knocked back one of his self-rep points. Too bad the MFFA Negative vote standards don't allow me to knock back more.
  15. DarkWolf13

    j

    remind me again, what's the point of this?
  16. Character is updated. check first post
  17. the biggest insult to any creator is not being credited for their stuff used in another creator's works. That can drive that creator to lose motivation and lose interest in MUGEN, which is what has happened to those 2... shame to see 2 veteran MUGENites go but best of luck in life.
  18. My top 5 1. M. Bison (Street Fighter) 2. Morrigan (MvC 1& 2) 3. Jon Talbain (Darkstalkers) 4. Vice (CvS 1) 5. Wolf (SSBB)
  19. Hmmm... I should have those issues fixed soon... and for the Dark Wolves being hittable... I'm gonna have to color in the hitfall and liedead sprites from Ikaruga's wolf and add the sprites and hitoverride state. EDIT: On the updated version I'm releasing ASAP, I weakened the damage given by the wolves during Dark Wolf Legion and also lessened the poweradd on each hit. I also fixed the misaligned hitsparks and shortened the bomb explosion damage box. And the hyper sparks are around the center of his body and fixed the offset of the bullets fired from the Wolf's Fang. Note: It's recommended a beam attack should be used to KO the Dark Wolves he sends out during Dark Wolf Legion. Cyclop's Mega Optic Blast or Morrigan's Soul Eraser are good moves to counter with as they'll hit him as well, canceling out the hyper move. Also in the Dark Wolf Death Blow, his wolf form CANNOT be hit as his lunge is short. It's recommended you super jump or jump high enough over him to avoid his move. If he does this at a distance, good timing is needed to jump to avoid the attack otherwise, you WILL be hit. As that move requires 5 super bars, which is his entire power bar set, the AI can't do much as he uses other hypers on you it's a rare moment he does such attack. Training Mode... forget it, he'll show no mercy depending on the difficulty you set your MUGEN to and the AI ramping. Argh I wish I had those lifebars... I hope the creator release them soon...
  20. I've finally managed to make myself into MUGEN as a fighter. My char is made MvC2 Mouser styled. I'll save the details for later and get to command list. 6 Button char Notes: Standing hk will have him firing a bullet from his special gun, Wolf's Fang. You can shoot up to 3 bullets at a time. Tag System Assists: PalNo 1-4 - alpha - Projectile - hp (firing 3 shots) PalNo 5-8 - beta - Expansion - Call Assist PalNo 9-12 - gamma - Balance - Bomb Throw Grab: Holdfwd/Holdback+z Specials: Bomb Throw- ~D, DF, F, x/y/z Call Assist- ~D, DF, F, a/b/c Dark Wolf Call- ~D, DB, B, a/b/c Hypers: Hyper Combo: ~D, DF, F, 2 punches Dark Wolf Legion: ~D, DF, F, 2 kicks Wolf Duo: ~D, B, D, B, 2 punches (Requires 3 bars) Dark Wolf Death Blow: x, y, F, a, c (Requires 5 bars) Changes done: -Fixed misaligned hitsparks and hyper sparks. -The Dark Wolves can now be hit -shortened the red box on the bomb explosion -added a .wav file for you to add in the common.snd in your mugen. During the last strike Wolf Duo. As he and WereGarurumon pose, an explosion sound is heard when the target hits the ground so as I said, add that to the common.snd as 20,2. Video: Download: http://www.mediafire.com/download/q7g85gxtz50de52/MvC2_DarkWolf.zip Special Thanks: - TheGreatMatsutzu - No-BODY-The-Dragon @ deviantArt (Sprites are based off his Drunk Guy spritesheet) - ShinZankuro - R.o.q.u.e - AeroGP - Ikaruga Edit: Added 11 palettes and all can be found in this link: http://www.mediafire.com/download/byd32hgwu66uaqn/MvC2_DarkWolf_Palettes.zip Here are the images of all 12 palettes and they are in order: Enjoy and have fun.
  21. This is great! Now they can choose between 3 .snd files to use. But the .cns, .st and .air MUST have "New" in the end for it to work right.
  22. Another stage by ExShadow for my MvC2 MUGEN. Thank you very much.
  23. Oh, you can use Audacity to cut that part. Chotto did that for his Fox when he said Better Luck Next Time in Japanese.
  24. For those who wish to use Fox's SSB4 voice instead of Brawl, try sonikun's patch found here:
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