Jump to content

DartzPie

Creator
  • Posts

    1,865
  • Joined

  • Last visited

Reputation Activity

  1. Upvote
    DartzPie reacted to Kazagami in [1.1] Black Rock Shooter [Beta] by Nibanibaniba released (11/13/2015)   
    [PREVIEW]

     
    [DOWNLOAD]
    http://mugenguild.com/forum/topics/beta-blackrockshooter-80-170481.0.html
    http://www.mediafire.com/download/l1x1m21hnmhjrj8/[2015.11.14]-BLACK_ROCK_SHOOTER.7z
     
    ^ Newest link, no longer with the Widescreen limit.
  2. Upvote
    DartzPie reacted to Kazagami in The Transformers   
    Click the author names below the images to download!  
     CHARACTER SELECT - GAME SPRITED 
      TRANSFORMERS: MYSTERY OF CONVOY [NES]  

     
    Ultra Magnus: NRF || Rodimus Prime: UltraEpicLeader100 || Megatron: Soruzin
     
      DUEL FIGHT TRANSFORMERS BEAST WARS: BEAST WARRIORS STRONGEST DECISIVE BATTLE [GBA]  

     
    Lio Convoy: Descolor || Megatron: Frederry II
     
     CHARACTER SELECT - CUSTOM SPRITED 
    G1 UNIVERSE
      THE TRANSFORMERS  

     
    Optimus Prime: 1st: Omega Supreme: Original - Player Man 2006's edit - Weak Pathetic Fool's edit [One Shall Stand - One Shall Fall] - HelloMyNameIsAAA's edit [Optimus Prick] / 2nd: Kain The Supreme / 3rd: SHANY.G / 4th: Varia31 || Bumblebee: Anderson Miguel Favian Caceres || Ironhide:  Omega Supreme
     

     
    Jazz: Omega Supreme || Sunstreaker: Omega Supreme || Sideswipe: Omega Supreme || Elita One: Omega Supreme || Chromia: Omega Supreme || Rodimus Prime: Omega Supreme
     

     
    Ultra Magnus: hrd2016 || Grimlock: 1st: Jeff Jacobson / 2nd: hrd2016 || Slag: hrd2016 || Swoop: hrd2016
     

     
    Megatron: Omega Supreme || Soundwave: Omega Supreme: Original - Weak Pathetic Fool [Sound Recorder] || Starscream: Omega Supreme || Skywarp: Omega Supreme || Thundercracker: Omega Supreme || Thrust: Ryochi
     

     
    Blitzwing: 1st: Ryochi / 2nd: hrd2016 || Astrotrain: Ryochi || Reflector: Omega Supreme || Shockwave: 1st: Omega Supreme / 2nd: Jeff Jacobson
     

     
    Galvatron: Omega Supreme
     
      TRANSFORMERS: HEADMASTERS  


    Fortress Maximus: Omega Supreme || Scorponok: Omega Supreme
     
     
      TRANSFORMERS: SUPER GOD MASTERFORCE  

     
    God Ginrai: Omega Supreme || Overlord: Omega Supreme
     
     
      TRANSFORMERS: VICTORY 

     
    Victory Saber: Omega Supreme || Deathsaurus: Omega Supreme: Normal - Updated - Below273's edit [Deathsaurus II]
     
     
      TRANSFORMERS: ZONE  

     
    Dai Atlas: Omega Supreme
     
     
      "MODERN" G1 

     
    Lugnut: hrd2016
     
     RETURN OF CONVOY EXTENDED (FAN SERIES) 

     
    Godimus Prime: kaxblastard
     
     EDITS 

     
    Optimus Prime: hrd2016
     
    UNICRON TRILOGY UNIVERSE
      TRANSFORMERS: CYBERTRON  

     
    Flame Convoy / Scourge: Zektard
     
     
    ALIGNED UNIVERSE
      TRANSFORMERS: PRIME  

     
    Megatron: BaganSmashBros
     
    STAGE SELECT
    Stages by Omega Supreme: Headquarters / Sherman Dam / Space Bridge || Inside Unicron's Core by NapoleonJonamite
     
    OTHER STUFF SELECT
    Transformers Mugen Compilation: Original - Remake by Jalu_Joestar
  3. Upvote
    DartzPie reacted to OMEGAPSYCHO in NOV/08/2015 KINTARO from Mortal Kombat II (100% REMAKE)   
    Hello everyone!,  It's time for another MK character and in this occasion is a complete remake of my very first MK character for Winmugen:
    KINTARO from MORTAL KOMBAT II & Trilogy.
    FEATURES:
    *.-This character is a COMPLETE REMAKE from KINTARO for Winmugen (2009).
    *.-This character was developed under MUGEN 1.1 engine.
    *.-Include an instalation file (only COPY the main line in the select.def file).
    *.-Have all techniques and features from "MK2" & "MKT".
    *.-Can perform "3 FATALITIES".
    *.-Press Start and you can check the Moves list.
    *.-You can choose the SOUND MODE pressing "Start" menu : 
                ARRANGED : some sounds from newest MK games & ORIGINAL : all MK2 sounds.
    *.-The fatalities can be performed at almost any distance.
    *.-Compatible with the Char-Bosses of my authorship. (He can climb platforms & take items).
    *.-Include CONFIG file. 
                You can config: 
                *-Sound Mode by Default 
                *-You can add FEMALE character names for shows "FINISH-HER!" text.
                *-THIS FILE IS INTERCHANGEABLE WITH THE SAME FILE NAME IN OTHER Mortal Kombat CHARS OF MY AUTHORSHIP: (OMEGAPSYCHO).
                    (So you don't need write names in every MK-char CONFIG file).
    See you next time with more MKII Chars and the return of "THE KAHNUM OF OUTWORLD".
    HAPPY GAMING!  
    http://omegapsycho.webs.com/
     
  4. Upvote
    DartzPie reacted to Dissidia in Toy Chica (FNAF) by mega_x Released (11/05/2015)   
    https://www.mediafire.com/?xozc1h1q8k5maad
    *NOTE: The original file was an almost WHOPPING 800 MB file due to the backup files he left over, so I got rid of them and reuploaded the file with the backup files removed.
  5. Upvote
    DartzPie reacted to Ex✭Cᴀʜᴍ in Ex - Above Heaven   
    [PREVIEW]


    NOTE: Stage on the video is slighty outdated.
    [LINK]
    http://excahmmugen.blogspot.mx/
    >Excahm´s Box
    [INFO]
    -Mugen 1.1 Only
    -Secondary DEF for Mugen 1.1 Widescreen.
    -Superjump = Yes.
    -Zoom = Yes.
     
    [COMMENT]
    Just messing around with 1.1 but i think this fits as stage for a Godlike Boss doesn´t?
  6. Upvote
    DartzPie got a reaction from Galvatron in What are you watching right now?   
    this episode was well done x3 
    worth the wait ^_^ <3
  7. Upvote
    DartzPie got a reaction from Mister Fael in What are you watching right now?   
    this episode was well done x3 
    worth the wait ^_^ <3
  8. Upvote
    DartzPie reacted to The Magic Toaster in Screenshots Mffa Style   
    Truly the scariest face of all is product endorsement.

     
  9. Upvote
    DartzPie reacted to Kaze No Ken in This stage, dead link   
    http://www.4shared.com/get/SaWdNJcJ/decayFLASH.html
  10. Upvote
    DartzPie reacted to OMEGAPSYCHO in JOHNNY CAGE from Mortal Kombat 2 by OMEGAPSYCHO   
    Hello MFFA comrades, I bring you the next MKII character and here it is.
    Not much to say about it if you already know my projects; the gameplay is accurate to the source game with some licenses in the Fatalities.
    Feedback will be welcome.
    FEATURES:
    *.-This character was developed under MUGEN 1.1 engine.
    *.-Include an instalation file (only COPY the main line in the select.def file).
    *.-Have all techniques and features from "MK2".
    *.-Can perform "2 FATALITIES and 4 RANDOM FINISHERS". (Original Fatalities changed for compatibility issues).
    *.-Press Start and you can check the Moves list.
    *.-You can choose the SOUND MODE pressing "Start" menu : 
                     ARRANGED : some sounds from newest MK games & ORIGINAL : all MK2 sounds.
    *.-The fatalities can be performed at almost any distance.
    *.-Compatible with the Char-Bosses of my authorship. (He can climb platforms & take items).
    *.-Include CONFIG file. 
                     You can config: 
                     *-Sound Mode by Default 
                     *-You can add FEMALE character names for shows "FINISH-HER!" text.
                     *-THIS FILE IS INTERCHANGEABLE WITH THE SAME FILE NAME IN OTHER Mortal Kombat CHARS OF MY AUTHORSHIP: (OMEGAPSYCHO).
                         (So you don't need write names in every MK-char CONFIG file).
    HAPPY GAMING!  
    http://omegapsycho.webs.com/
     
  11. Upvote
    DartzPie reacted to Arias in [1.1] - Kinzo's Study   
    Updated
    +32 bits
    +zoom


    DL:
    https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/omk-stages
  12. Upvote
    DartzPie reacted to Phantom Blood in Platinum The Trinity release   
    - Something different and interesting
    - Well coded and presented
    - p2 gauge's that aren't misplaced in widescreen
     
    Stop breaking mugen protocal websta
  13. Upvote
    DartzPie reacted to Websta in Platinum The Trinity release   
    Note: before you play this character, make sure the following changes are made to mugen.cfg under Config LayerSpriteMax = 1024 ExplodMax = 1024 HelperMax = 512 ^ seriously, do this http://www.trinitymugen.net Downloads→Characters→Websta
  14. Upvote
    DartzPie reacted to Kaze No Ken in Valeri Flux by sxvector   
    http://www.4shared.com/get/ThQQ2Xdiba/Valeri_Flux_Mugen_Project_SP_1.html
     
  15. Upvote
    DartzPie reacted to Okami in Valeri Flux Screenpack 1.1 Full Release   
    I guess I'm finished with one of my SPs, more proud of this one than anything else. I like the design so I went with it. I like the lifebars too but if anyone needs a port video I'll do it later. =P   However, here it is with screens:                 Videos (some progress videos):   https://www.youtube.com/watch?v=VpGwFmTkd7M   https://www.youtube.com/watch?v=agQa8rMbkC8   Download Link:   https://mega.co.nz/#!yYFBQCiZ!kod1HmfuxSFughJh1KSVxLQu4i9cad52nccn0eZ_3mA
  16. Upvote
    DartzPie got a reaction from gui0007 in Mugen Video | DartzPie Vs | Thread   
  17. Upvote
    DartzPie reacted to OMEGAPSYCHO in KUNG LAO from Mortal Kombat 2   
    Hello guys !, I'm back with a character that a lot of people have asked me since I started the conversion of the characters from MK for Mugen and is finally here; without further ado:
    KUNG LAO from MORTAL KOMBAT II
    Features:
    *.-This character was developed under MUGEN 1.1 engine.
    *.-Include an instalation file (only COPY the main line in the select.def file).
    *.-Have all techniques and features from "MK2".
    *.-Can perform "2 FATALITIES and 4 RANDOM FINISHERS". (Original Fatalities changed for compatibility issues).
    *.-Press Start and you can check the Moves list.
    *.-You can choose the SOUND MODE pressing "Start" menu : 
                ARRANGED : some sounds from newest MK games & ORIGINAL : all MK2 sounds.
    *.-The fatalities can be performed at almost any distance.
    *.-Compatible with the Char-Bosses of my authorship. (He can climb platforms & take items).
    *.-Include CONFIG file. 
             You can config: 
             *-Sound Mode by Default 
             *-You can add FEMALE character names for shows "FINISH-HER!" text.
             *-THIS FILE IS INTERCHANGEABLE WITH THE SAME FILE NAME IN OTHER Mortal Kombat CHARS OF MY AUTHORSHIP: (OMEGAPSYCHO).
                  (So you don't need write names in every MK-char CONFIG file).
    UPDATE FOR KUNG LAO & KHAMELEON
    KUNG LAO:  
    *.-Mugen 1.0 glitch compatibility fixed.
    *.-Close Strong Punch blood Dosn't show in corner fixed.
     
    KHAMELEON:
    *.-Helper saturation in Fan Throw attack fixed.
    *.-New hitdef system in Crouch low punch.
    *.-New animation method in uppercut punch to stand.
    *.-New hit reaction method for P2 in Close Strong Punch.
    *.-Fixed "pausetime" in Close Strong Kick
    I hope you like it.      HAPPY GAMING! 
    http://omegapsycho.webs.com/
  18. Upvote
    DartzPie got a reaction from TopKirby8305 in Shemus by Randy   
    [Preview]

     
     
    [Download]
    http://www.4shared.com/rar/bubi-7L2ba/shemus.html?
     
    [Comment]
    Collection Purposes----
    there's many
  19. Upvote
    DartzPie reacted to Kohaku in Rentaro released! Senna, Homura, and Taiga updated 9-25-15   
    My second character from DBFC has been released! As always please refer to the read me for a full explanation of his abilities and move set.
    Clone Miko, HomuHomu, and Palmtop Tiger has also been significantly updated.
    As of 9-29-15, Rentaro has been updated.
    Rentaro v1.1
    - Visual updates and fixes to Unlimited Burst
    - Frame time and hit pause changes to Final Strike
    - Unebiko Ryuu forward distance increased
    - Inzen Shoukahanameishi damage increased
    - Gunfire (X) range increased
    - Gunfire (Y) can now hit downed opponents
    - Fully charged Kasen, Uki Rouchou, Rokuro Kabuto, and Homura Kasen will now have increased damage
    - Unebiko start-up invulerable frames and forward distance increased
    - Adjusted some misaligned hit sparks
    Senna v1.1
    - Attack increase while in Awakening increased to 15%
    - AP consumption while in Awakening increased
    - Can now chain most special attacks to EX Drives and EXE Finishers
    - Setsu Gekka's damage can now boosted with up to 3 SP
    - Revamped Choukaifuku to now slowly heal life and gradually restore AP and Power over time
    - Choukaifuku recovery time decreased
    - Oukahishousen can now be used in the air
    - Oukahishousen damage increased, boosted damage from SP decreased 
    - Tsubaki Ran's size and damage can now be boosted with SP
    - Nagikaze hit stun and hit pause decreased
    - Gekka can now be used in the air
    - Can now jump cancel from a heel kick
    - Increased power gain
    - Basic attack damage increased
    - Adjusted hit vels of standing medium attack
    Homura v1.1
    - Attack increase while in Awakening increased to 15%
    - AP consumption while in Awakening increased
    - Can now chain some special attacks to EX Drives and EXE Finishers
    - Implemented a gauge that monitors the time left for Void Field
    - Void Field duration increased by 1 second
    - Can no longer gain SP while Void Field is active
    - Void Impact can now counter non-projectile based supers
    - Void Impact damage increased
    - RPG-7 damage increased
    - Active counter frames for ESP decreased
    - ESP will no longer give SP upon a successful counter
    - Changed Reload to recover 1 SP if reloading from 1 to 5 ammo left and 2 SP if reloading from 0
    - Mortar Fire will launch the opponent higher
    - Second Mortar from SP boosted Mortar Fire will spawn closer to Homura
    - Implemented double jump
    - Increased power gain
    - Basic attack damage increased
    - Adjusted hit vels of aerial basic attacks
    - Adjusted collision boxes of crouching anim
    - Adjusted some misaligned hit sparks
    Taiga v1.2
    - Attack increase while in Awakening increased to 15%
    - AP consumption while in Awakening increased
    - Can now chain most special attacks to EX Drives and EXE Finishers
    - Speed adjustments to Curbstomp Symphony
    - Ravamped frame time animations of T&D Connection to make it play out faster
    - Can now perform T&D Connection even when Ryuji has been summoned
    - Increased running speed of Ryuji when attacking
    - Fixed Ryuji not being able to get hit
    - Launch height of Tiger upper decreased and opponent will now fall faster, SP boosted Tiger upper retains original launch height and speed which opponent falls
    - Launch height of crouching heavy attack decreased
    - Removed VelAdd from standing medium attack
    kohaku.trinitymugen.net
    Type-Mugen 1.0+ ---> Characters
  20. Upvote
    DartzPie got a reaction from DJ-Pilou in Blazblue   
    Now.
    Click on author name to proceed download page:
    to specific gamestyle ["]
    *Custom
    **Collection Purpose
    Offline

    CHARACTERS

    Ragna: by Devilpp [BBCS / Outdated] = Updated ; by Jeff Locos ; by Daimonmau* ; by KaL[ MVC]** ; by Speedy** ; by OHMSBY [BBCTAG* = Mushypepito1233's edit *; by Mr. Giang*
    Jin: by DaNaru250 [KOF]* ; by KaL [MVC]** ; by Speedy** ; by OHMSBY [BBCTAG*
    Noel: by Devilpp [BBCS / Outdated] = Updated = Josebg's edit ; by Ron_Ti_Chu [BBCT?] ; by KaL [MVC]** ; by Speedy** ; by ILoveMyself [ BBCTAG / Beta]*
    Rachel: by KaL [MVC]** ; by Speedy**
     

    Hakumen: by Jeff Locos ; by Daimonmau* ; by KaL [MVC]** ; by Speedy**; by Ishida [BBCTAG]*
    Nu 13: by Neat Unsou [BBCT] +.sff ; KaL [MVC]**
    Tager: by Speedy**; by OHMSBY [BBCTAG]*
    Bang: by KaL [MVC]** ; by Speedy**
     

    Litchi: by QYChina* ; by KaL [MVC]**
    Arakune: by muteki,jose bg [GG]**
    Taokaka: by SxVector [BBCSE]
    Carl: by KaL [MVC]**
     

    Tsubaki: by KaL [MVC]** ; by Speedy**
    Hazama: by Devilpp [BBCS / Outdated] = Updated ; by KaL [MVC]** ; by Ichida [BBCTAG]*
    Mu 12: by KaL [MVC]**
    Platinum: by Websta 1.1[BBCS] ; by KaL [MVC]** ; **
     

    Valkenhymn: by KaL [MVC]**
    Lambda 11: by KaL [MVC]** ; OHMSBY [BBCTAG]*
    Relius: by DaNaru250 [KOF]* ; by KaL [MVC]**
    Makoto: by Devilpp [BBCS]** ; by KaL [MVC]**
     

    Amane: by Muteki?? [GG]**
    Azreal: by Deoxgigas 1.1 [BBCP] = 1.0 ; by OHMSBY [BBCTAG]*
    Kagura: by Deoxgigas 1.1 [BBCP] = 1.0
    Mai: by Kouya*, by OHMSBY [BBCTAG]*
     
     
    Terumi: by Takehaya Susano [MBAC]*; by OHMSBY [BBCTAG]*
    Susano'O: by Takehaya Susano [MB]* / by OHMSBY [BBCTAG]*
    Nine: by Kouya*
    Izanami: by Takehaya Susanoo [MB]*
     

    Izayoi: by Deoxgigas 1.1 [BBCP] = 1.0
    Es: by OHMSBY [BBCTAG]*
    Hibiki Kohaku: by Hexioum 1.1 [BBCF]
    Bullet: by Seraph Ares [BBCP]
     

    Kokonoe: by OHMSBY [BBCTAG]*
    Jubei Mitsuyoshi: by Son of Aura [BBCF]
    Naoto Kurogane: MaTrIx [Alpha / BBCF] = Gamerstrike1's edit
     
     
    Edits

    Ares: by Seraph Ares Part 1 Part 2 [BBCT]
    Es Alter: by Takehaya Susanoo [MBAC]*
    Ceridwen: by Rebi24 [??]*
    Es (Paladin_132): Mushypepito123
     

    Lightborn Azrael (Paladin C-1954) : Mushypepito123
    Lightborn Mai (Huntress-32A5): Mushypepito123
    CODENAME: HADES: Mushypepito123

    Originals

    Miyakaka: by Kettosee
    Miyukaka: by Kettosee
     
    -Add-ons- 
    Blazblue Continuum Shift Arcade Opening by dncelestinx96
    *640x480
    Blazblue Continuum Shift II opening by Dan mt.

    Ragnamau Balance Patch by the coolest barf
    *Copy and paste the files into ragnamau folder
     
    Shao's AI patches for
    * Susano'o by Takehaya Susanoo
    * Yuuki Terumi by Takehaya Susanoo
    * Es Alter by Takehaya Susanoo
     
    Holn's AI patches for
    * Es Alter by Takehaya Susanoo
    * Susanoo by Takehaya Susanoo
    * Nine by Kouya
    * Bullet by Seraph Ares
    * Ragna by OHMSBY
    * Kokonoe by OHMSBY
    * Tager by OHMSBY
    * Jin by DaNaru250
    * Relius by DaNaru250
    -Lifebars-
    Blazblue Continuum Shift by H-Loader  for 1.0
    *640x480
     
    Blazblue Cross Tag Battle by Rayzo for 1.1
    *1280x720
     
    Blazblue Central Fiction by Gazira for 1.1
    *1280x720 -port template
     
    Blazbue Chrono Phantasma Extend by Gazira for 1.1
    *1280x720
     
    Blazblue Chrono Phantama V.2 by Gazira for 1.1
    *1280x720
     
    Blazblue Chrono Phantasma by Gazira for 1.1
    *1280x720
     
    Blazblue Continuum Shift V.2 by Gazira for 1.1
    *1280x720
     
    Blazblue Calamity Trigger V.2 by Gazira for 1.1
    *1280x720 
     
    Blazblue Continuum Shift by Nameless353 and sal-azul for 1.0
    *1280x720 
     
    Blazblue Chrono Phantasma By DartzPie  for 1.0 version,  1.1 Version
    *1280x720
     
    Blazblue Continuum Shift Extend by Dartzpie for 1.1
    *1280x720
     
    Blazblue Calamity Trigger By DartzPie  for 1.0 version, 1.1 Version
    *1280x720
     
    -SCREENPACK-
    Blazblue Mod Edition by H-Loader
    *640x480 * Not the original file
     
    Blazblue Battle Colisseum Extended by Gazira for 1.1
    *1280x720
     
    Blazblue Battle Colisseum by Gazira for 1.1
    *1280x720
     
    Blazblue Calamity Trigger by Gazira for 1.1
    *1280x720

    -STAGES-
    Blazblue Stage Pack
    Blazblue Chrono Phantasma Platform by Ouichi
    Blazblue Sheol Gate by Exshadow
    Stages by Necro_rk
    Blazblue Chrono Phantasma all BG stages by Gaziragain  For 1.1 only
    Blazblue Chrono Phantasma & Central Fiction Stages by Kamui_Kanjai
  21. Upvote
    DartzPie reacted to OMEGAPSYCHO in SEP/25/2015 KHAMELEON from Mortal Kombat II   
    Hello guys!  I bring a new character for your collection from Mortal Kombat, and although isn't in the original game, it takes all the features from the female ninjas; that's right is: Khameleon based on MKII Gameplay.
    This character appeared for first time in MKTrilogy for the N64 as a secret character, and if you already know her, then isn't not much to explain but here it is a short list of features:
    *.-This character was developed under MUGEN 1.1 engine.
    *.-Include an instalation file (only COPY the main line in the select.def file).
    *.-Have all techniques and features from "MK2 FEMALE NINJAS" (KITANA, MILEENA, JADE)
         The movelist change it with the game time. (You can't control it)
    *.-Can perform "2 FATALITIES and 4 RANDOM FINISHERS".
    *.-Press Start and you can check the Moves list.
    *.-You can choose the SOUND MODE pressing "Start" menu : 
        ARRANGED : some sounds from newest MK games & ORIGINAL : all MK2 sounds.
    *.-The fatalities can be performed at almost any distance.
    *.-Compatible with the Char-Bosses of my authorship. (He can climb platforms & take items).
    *.-Include "2" CONFIG files. 
        You can config: 
        *- Female Ninjas Faces & Names Positions.
        *-Sound Mode by Default 
        *-You can add FEMALE character names for shows "FINISH-HER!" text.
        *-THIS FILE IS INTERCHANGEABLE WITH THE SAME FILE NAME IN OTHER Mortal Kombat CHARS OF MY AUTHORSHIP: (OMEGAPSYCHO).
             (So you don't need write names in every MK-char CONFIG file).
    I hope you like it, and I have plans to release more chars from MK the next week (I hope).
    Happy Gaming! 
    http://omegapsycho.webs.com/
  22. Upvote
    DartzPie reacted to Okami in 1st Strike CVS Mugen Screenpack 1.1 1280x720   
    Hi, this is SXVector here. This is my rendition of 7th's SP, but it's more open sourced. There will be tutorials on this thread later on so be aware of the quad posts later on.
    Screenpack:
    Size: 1280x720
    Mugen Version: 1.1
    Ram Required: At least good 4 GB Ram
    Lifebars: Credits to 7th (I'll be replacing them with new ones I make soon)
    File Size: 320 MB
    Author: SXVECTOR

    Screenshot:
    Main Menu
    [img resized=1 width=800 height=450]http://i.imgur.com/SSV1qw1.png
    Options
    [img resized=1 width=800 height=450]http://i.imgur.com/zadrwGO.png
    Select
    [img resized=1 width=800 height=450]http://i.imgur.com/3r6zt7x.jpg
    Versus
    [img resized=1 width=800 height=450]http://i.imgur.com/Lifnn77.jpg
    Victory
    [img resized=1 width=800 height=450]http://i.imgur.com/dv9STvz.jpg
    Gameplay
    [img resized=1 width=800 height=450]http://i.imgur.com/uXAL6OU.png
    Video:
    https://www.youtube.com/watch?v=TW5eT8kgm-8
    Here you go, but tutorials will be posted in the later posts and ports can be requested here.
    Ports Requests:
    1.
    2.
    3.
    4.
    5.
    Ports Done:

    DL LINK:
     
    FULL:
    https://www.mediafire.com/?r95hlvtfjg8q9b5
     
    Yeah it is really complicated. Ill try to make a video today anf give you the new update.
    Tutorial Link:
    https://www.youtube.com/watch?v=GPwL_HknmFo&feature=youtu.be
    DL Link:
    http://www.mediafire.com/download/r95hlvtfjg8q9b5/1st+Strike+CVS+Mugen+1.1+SP.rar
  23. Upvote
    DartzPie reacted to Vibrant in School Mountain Area [1.1]   
    Enjoy, click image for download.
    [Features]
    -Parallax-
    -Zooming-
    -High Jump-
    [Preview]

    [Side Note]
    -No plans so far to make it work with any other versions aside 1.1-
    -Might change out some lightning or add spectators in the future maybe-
  24. Upvote
    DartzPie reacted to OMEGAPSYCHO in ATTACK ON TITAN -Boss Stage by OMEGAPSYCHO   
    Hello everyone!!!.  As you can see, this is my first post in MFFA and I want to start with something big, LITERALLY.
    In this occasion I bring another Big boss character (this kind of chars and Mortal Kombat are my speciality). This was based on a Manga / Anime that I fell in love and now is very popular and is:
    Shingeki NO Kyojin - ATTACK ON TITAN -Boss Stage-
    I decide make it because I can't find almost anything in the Mugen scene of this awesome anime, and, well, here it is.
    The gameplay is quite simple and very similar to chars like Apocalypse & Galactus. your objetive is only survive the fight, that's it.
    This is a little list of features to take in consideration:
    *- This char was programmed under MUGEN 1.1 engine.
    *.-Include instalation file (only COPY the main lines in the "select.def" file).
    *.-Include his own stage and BGM (Dosn't work without it.)
    *.-Almost all the sprites are extracted from the Anime by me.
    *.-The Titan's attacks are very basic but lethal if you are too close.
    *.-In the 1st. round you fight against two titans and in the 2nd. Round you fight against 3.
    *.-Include special anims inspired in the anime series in the winner and lose screens.
    I hope you like it, I'll upload some other projects in a few days.      ENJOY & HAPPY GAMING!  
     

    WWW.OMEGAPSYCHO.WEBS.COM
  25. Upvote
    DartzPie reacted to Arias in Heaven   
    A revamp. 
    made it months ago, decided to release it.
    DL:
    https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/stages
×
×
  • Create New...