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Kohaku

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About Kohaku

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  1. Kohaku

    Emi Yusa

    Emi and the rest of the AP characters have been updated Emi v1.02 - Fixed error where super portrait wasn't showing up properly in Mugen 1.1 - Fixed error where Zephyr Blade wasn't hitting the opponent properly when used in a corner Senna, Homura, Taiga, Rentaro, Miyuki, Shana, Kirino, Asuna, Kuroyukihime, Selvaria: - Fixed error where super portrait wasn't showing up properly in Mugen 1.1
  2. Kohaku

    Emi Yusa

    A small update has been released for Emi today as it addresses a minor issue. Emi v1.01 - Fixed error where you wouldn't be able to select a palette upon the start of the match if the special intro for Taiga, Kuroyukihime, or Kirito played
  3. Kohaku

    Emi Yusa

    Emi YUsa The Tsundere Hero of Ente Isla has been released! Updates for the rest of the AP characters has also been released. An update has been added to Emi and the rest of the AP characters as of 9-20-17: Emi v1.02 - Fixed error where super portrait wasn't showing up properly in Mugen 1.1 - Fixed error where Zephyr Blade wasn't hitting the opponent properly when used in a corner Senna, Homura, Taiga, Rentaro, Miyuki, Shana, Kirino, Asuna, Kuroyukihime, Selvaria: - Fixed error where super portrait wasn't showing up properly in Mugen 1.1 kohaku.trinitymugen.net Type-Mugen 1.0+ ---> Characters
  4. Kuroyukihime has been updated. I highly recommend you download this small update as it fixes her counter as it was impossible to activate in the previous update. Kuroyukihime v1.11: - Fixed error where Evenflow wasn't countering and charging/consuming AP properly
  5. Selvaria is actually one of two final bosses in the vanilla version of the game at least. The other being Akira. Also forgot to mention, Shana had a minor update which addressed her new SP Boosted effect of Crimson Rose not doing full hits in the corner because of the flame pillar moving away from the opponent.
  6. Selvaria Bles The Silver-Haired General has been released! Updates for the rest of the AP characters has also been released. kohaku.trinitymugen.net Type-Mugen 1.0+ ---> Characters
  7. As of 5-7-17, Kuroyukihime has been updated. kohaku.trinitymugen.net Type-Mugen 1.0+ ---> Characters
  8. Asuna has been updated once again. Asuna v1.12 - Increased duration of Radiant Flash outside of Awakeing - SP Boosted Rough Divide will now knock the opponent up to better land the follow up attack - Adjusted hit conditions of follow up attack of SP Boosted Rough Divide to land all hits more often - Fixed error where the Cutlass Wind's whirlwinds wouldn't properly remove itself when Leafa was hit - Special intro with Kuroyukihime added I'm not getting any lag on my end, but are you talking about the super move effect/animation?
  9. Your guess is as good as mine. When I first started development on Taiga, I took a look at how Rakurai and Yu-Toharu made their DBFC chars and they both used the same local coord and scale (320,240 and 0.335 respectively) and I simply followed suit.
  10. Asuna has been updated. Some general balancing and bug fixes. Asuna v1.11 - Rough Divide will now cause a knock down when hit from the air - Fixed error where some of the effects of Endless Waltz was removing itself too early - Aero Penetrator damage decreased - Leafa - Cutlass Wind horizontal range increased, wind effect adjusted accordingly - Basic attack damage decreased
  11. Can you elaborate a bit further? I don't quite understand. If you mean you can't hit with Shooting Star when the opponent is knocked down, then that's intentional since you can't OTG with it. Anyways, Asuna has been updated. Asuna v1.1 - New EX Drive: Endless Waltz added - Decreased launch height of the final hit of Stardust Splash - Rough Divide can now be enhanced with 1 SP - Emerald Splash damage decreased, will now cause a ground bounce on the last hit - Leafa - Gliding Strike and Cutlass Wind damage increased - Fixed error where Aerial Star would turn to face the opponent if they were behind you - Decreased launch height of Aero Penetrator and Shooting Star when hitting an opponent in the air
  12. The waifu Flash of SAO has been released! Major updates to the rest of the AP crew has also been released alongside her. As of 9-6-16, Asuna has been updated: Asuna v1.12 - Increased duration of Radiant Flash outside of Awakeing - SP Boosted Rough Divide will now knock the opponent up to better land the follow up attack - Adjusted hit conditions of follow up attack of SP Boosted Rough Divide to land all hits more often - Fixed error where the Cutlass Wind's whirlwinds wouldn't properly remove itself when Leafa was hit - Special intro with Kuroyukihime added kohaku.trinitymugen.net Type-Mugen 1.0+ ---> Characters
  13. The little imouto that could has been released. Significant updates has also been released for the rest of my AP characters. As of 7-25-16, Kirino has been updated. Kirino v1.1 - Eyes on the Prize damage increased - CQC damage decreased - Initial hit of CQC will now force the opponent into a standing position when hit from the air - Fixed error where Athleticism would occassionaly whiff half-way through the attack and wouldn't deal the maximum amount of hits, damage adjusted accordingly - Projectile damage from Kamineko increased - Standing medium attack hitbox size increased - Reduced priority of basic attacks - Fixed error where crouching basic attacks could be blocked while standing ------ Senna v1.4 - New EX Drive attack: Shijuusen Ran added - Most normal and special attacks can now be cancelled into Choukaifuku - Fixed error where Choukaifuku would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over) - Increased AP consumption while in Awakening - Reduced AP gain on blocked attacks - Increased power gain on all special attacks - Updated EXE Finish BG Homura v1.5 - Rebellion will now only cause damage with the explosion, damage adjusted accordingly (overall damage increased) - Rebellion will now consume SP if attack is blocked or whiffed while in Awakening - Most normal and special attacks can now be cancelled into Void Field - Reinforced Bomb damage increased - Increased AP consumption while in Awakening - Reduced AP gain on blocked attacks - Heavy crouching attack can now be jump cancelled - Increased power gain on all special attacks - Updated EXE Finish BG Taiga v1.6 - Curbstomp Symphony will now consume SP if attack is blocked or whiffed while in Awakening - Fixed error where Eye of the Tiger would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over) - Demonic Thrust AP charge increased - Fixed error where heavy version of Demonic Thrust would not charge AP if AP was over 400 - Opponent can no longer air recover from the last hit of Sled Crasher - Ryuji assist attack AP charge increased - Jumping heavy attack hit stun decreased, no longer smashes the opponent to the ground - Running speed increased - Reduced power gain on all Overlimit skills - Reduced AP gain on blocked attacks - Increased power gain on all special attacks - Updated EXE Finish BG Rentaro v1.4 - Unlimited Burst will now consume SP if attack is blocked or whiffed while in Awakening - Final Strike damage increased - Fixed error where Terminal Horizon would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over) - Magnum Shot damage decreased, bonus damage from SP decreased from 20% to 10% - All versions of Gunfire and Magnum Shot hit stun decreased - Opponents hit by medium version of Gunfire now fall down faster - Opponents hit by Genmeika will now fall down faster - Running speed increased - Reduced power gain on all Overlimit skills - Reduced AP gain on blocked attacks - Increased power gain on all special attacks - Updated EXE Finish BG - Special intro with Kirino added Miyuki v1.3 - Inferno recovery increased and SP will now be consumed if attack is blocked or whiffed while in Awakening - Niflheim wind blast summon rate and hit stun increased, won't launch the opponent off the ground, but attack won't generate any more wind blasts if Miyuki is guarding or taking damage - Fixed error where Niflheim would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over) - Fixed error where Valkyrie's Javelin wouldn't charge AP when hit or blocked - Fixed error where you could perform a throw using the medium attack button - Reduced power gain on all Overlimit skills - Reduced AP gain on blocked attacks - Increased power gain on all special attacks - Updated EXE Finish BG - Special intro with Kirino added Shana v1.2 - Fixed error where air version of Hien wouldn't charge AP when hit or blocked - Fixed error where you could perform a throw using the medium attack button - Reduced power gain on all Overlimit skills - Reduced AP gain on blocked attacks - Increased power gain on all special attacks - Updated EXE Finish BG - Special intro with Kirino added kohaku.trinitymugen.net Type-Mugen 1.0+ ---> Characters
  14. Shana has been updated once again. Normally I don't like to do small updates, let alone back to back ones, but sometimes exceptions are fine too. Especially when it involves the overall fun factor of the character. Shana v1.11 - Aerial version of Red Lotus can now cancel to other attacks upon landing, provided the attack isn't blocked or whiffed
  15. Shana has been updated. Mainly bug fixes and balancing. Shana v1.1 - Fixed error where certain opponents wouldn't block any of Shana's attacks (notably in training mode) - Blazing Heart damage increased - Infernal Blade damage increased - Fixed error where Judgment's buff would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over) - Blaze Wing hit pause decreased - Red Lotus/Crimson Rose hit pause/hit stun decreased, aerial version can no longer cancel to other attacks upon landing - Red Lotus AP charge increased, AP consumption while in Awakening increased - Cancelling window from Blazing Flame into applicable EX Drives increased - Blazing Flame start up increased, fixed error where it would be unblockable at point blank range - Fixed error where certain attacks were able to cancel to other attacks after landing - Wilhelmina assist cooldown increased, damage increased, removed shadow from bandages - Fixed error where some voice clips during victory poses were being omitted - Added time over/lose animation - Adjusted hit sparks - Special intro with Sennou-Room's Kirito added
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